chapter 4: network layer: part ii - unsw school of...
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4: Network Layer 1Comp 361, Spring 2005
Chapter 4: Network Layer: Part II (last revision 19/04/05. v3)
4. 1 Introduction4.2 Virtual circuit and datagram networks4.3 What’s inside a router4.4 IP: Internet Protocol
Datagram formatIPv4 addressingICMPIPv6
4.5 Routing algorithmsLink stateDistance VectorHierarchical routing
4.6 Routing in the Internet
RIPOSPFBGP
4.7 Broadcast and multicast routing (maybe)
4: Network Layer 2Comp 361, Spring 2005
Interplay between routing and forwarding
1
23
0111
value in arrivingpacket’s header
routing algorithm
local forwarding tableheader value output link
0100010101111001
3221
4: Network Layer 3Comp 361, Spring 2005
Graph abstraction
u
yx
wv
z2
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1
1
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Graph: G = (N,E)
N = set of routers = { u, v, w, x, y, z }
E = set of links ={ (u,v), (u,x), (v,x), (v,w), (x,w), (x,y), (w,y), (w,z), (y,z) }
Remark: Graph abstraction is useful in other network contexts
Example: P2P, where N is set of peers and E is set of TCP connections
4: Network Layer 4Comp 361, Spring 2005
Graph abstraction: costs
u
yx
wv
z2
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1
1
2
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5 • c(x,x’) = cost of link (x,x’)
- e.g., c(w,z) = 5
• cost could always be 1, or inversely related to bandwidth,or inversely related to congestion
Cost of path (x1, x2, x3,…, xp) = c(x1,x2) + c(x2,x3) + … + c(xp-1,xp)
Question: What’s the least-cost path between u and z ?
Routing algorithm: algorithm that finds “least-cost” path
4: Network Layer 5Comp 361, Spring 2005
Routing Algorithm classificationGlobal or decentralized
information?Global:
all routers have complete topology, link cost info“link state” algorithms
Decentralized:router knows physically-connected neighbors, link costs to neighborsiterative process of computation, exchange of info with neighbors“distance vector” algorithms
Static or dynamic?Static:
routes change slowly over time
Dynamic:routes change more quickly
periodic updatein response to link cost changes
4: Network Layer 6Comp 361, Spring 2005
Chapter 4: Network Layer
4. 1 Introduction4.2 Virtual circuit and datagram networks4.3 What’s inside a router4.4 IP: Internet Protocol
Datagram formatIPv4 addressingICMPIPv6
4.5 Routing algorithmsLink stateDistance VectorHierarchical routing
4.6 Routing in the Internet
RIPOSPFBGP
4.7 Broadcast and multicast routing (maybe)
4: Network Layer 7Comp 361, Spring 2005
A Link-State Routing Algorithm
Dijkstra’s algorithmnet topology, link costs known to all nodes
accomplished via “link state broadcast”all nodes have same info
computes least cost paths from one node (‘source”) to all other nodes
gives forwarding tablefor that node
iterative: after k iterations, know least cost path to k dest.’s
Notation:c(x,y): link cost from node x to y; = ∞ if not direct neighborsD(v): current value of cost of path from source to dest. vp(v): predecessor node along path from source to vN(v): set of neighbors of vN': set of nodes whose least cost path definitively known
4: Network Layer 8Comp 361, Spring 2005
Dijsktra’s Algorithm1 Initialization:2 N' = {u} 3 for all nodes v 4 if v ∈ N(u) 5 then D(v) = c(u,v) 6 else D(v) = ∞7 8 Loop9 find w not in N' such that D(w) is a minimum 10 add w to N'11 update D(v) for all v∈N(w) and not in N' : 12 D(v) = min( D(v), D(w) + c(w,v) ) 13 /* new cost to v is either old cost to v or known 14 shortest path cost to w plus cost from w to v */ 15 until all nodes in N'
4: Network Layer 9Comp 361, Spring 2005
Dijkstra’s algorithm: example
Step012345
start NA
D(B),p(B)2,A
D(C),p(C)5,A
D(D),p(D)1,A
D(E),p(E)∞
D(F),p(F)∞
2,A2,A 4,D
3,E3,E
2,D ∞4,E4,E4,E
ADEBCFADEBC
ADEBADE
AD
A
ED
CB
F2
21
3
1
1
2
53
5
4: Network Layer 10Comp 361, Spring 2005
Dijkstra’s algorithm, discussionAlgorithm complexity: n nodes, E links
each iteration: need to check all nodes, w, not in Nn(n+1)/2 comparisons: O(n2)more efficient implementations possible: O(nlogn+E)
Oscillations possible:e.g., link cost = amount of carried traffic
AD
CB
1 1+e
e0
e1 1
0 0
AD
CB
2+e 0
001+e 1
AD
CB
0 2+e
1+e10 0
AD
CB
2+e 0
e01+e 1
initially … recomputerouting
… recompute … recompute
4: Network Layer 11Comp 361, Spring 2005
Chapter 4: Network Layer
4. 1 Introduction4.2 Virtual circuit and datagram networks4.3 What’s inside a router4.4 IP: Internet Protocol
Datagram formatIPv4 addressingICMPIPv6
4.5 Routing algorithmsLink stateDistance VectorHierarchical routing
4.6 Routing in the Internet
RIPOSPFBGP
4.7 Broadcast and multicast routing
4: Network Layer 12Comp 361, Spring 2005
Distance Vector Algorithm (1)
Bellman-Ford Equation (dynamic programming)Definedx(y) := cost of least-cost path from x to y
Then
dx(y) = minvєN(x){c(x,v) + dv(y) }
where min is taken over all neighbors of x
4: Network Layer 13Comp 361, Spring 2005
Distance Vector Algorithm (2)
u
yx
wv
z2
21
3
1
1
2
53
5Clearly, dv(z) = 5, dx(z) = 3, dw(z) = 3
du(z) = min { c(u,v) + dv(z),c(u,x) + dx(z),c(u,w) + dw(z) }
= min { 2 + 5,1 + 3,5 + 3} = 4Node that achieves minimum is
next hop in shortest path ➜ forwarding table
B-F equation says:
4: Network Layer 14Comp 361, Spring 2005
Distance Vector Algorithm (3)
Dx(y) = estimate of least cost from x to yDistance vector: Dx = [Dx(y): y є N ]Node x knows cost to each neighbor v: c(x,v)Node x maintains Dx = [Dx(y): y є N ]Node x also maintains its neighbors’distance vectors
For each neighbor v, x maintains Dv = [Dv(y): y є N ]
4: Network Layer 15Comp 361, Spring 2005
Bellman-Ford example (1)Cost to
y
1
0
2
3
1
x
y
u
v
w
x
0
1
1
2
2
z
3
2
4
5
3
from
u
1
2
0
3
5
v
2
3
2
0
3
w
2
1
5
3
0
u
yx
wv
z2
21
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1
1
2
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5
Distance vectors stored at node x
4: Network Layer 16Comp 361, Spring 2005
Bellman-Ford example (2)Cost to
y
1
0
2
3
1
x
y
u
v
w
x
0
1
1
2
2
z
3
2
4
5
3
from
u
1
2
0
3
5
v
2
3
2
0
3
w
2
1
5
3
0
u
yx
wv
z2
21
3
1
1
2
53
5
y z u v w
Routing table at node xdestination
y,1 y,1 u,1 v,2 y,2hop, cost
4: Network Layer 17Comp 361, Spring 2005
Distance vector algorithm (4)
Basic idea:Each node periodically sends its own distance vector estimate to neighborsWhen node x receives new DV estimate from neighbor, it updates its own DV using B-F equation:
Dx(y) ← minv{c(x,v) + Dv(y)} for each node y ∊ N
Under “natural” conditions, the estimate Dx(y) converges to the actual least cost dx(y)
4: Network Layer 18Comp 361, Spring 2005
Distance Vector Algorithm (5)
Iterative, asynchronous: each local iteration caused by: local link cost change DV update message from neighbor
Distributed:each node notifies neighbors only when its DV changes
neighbors then notify their neighbors if necessary
wait for (change in local link cost or msg from neighbor)
recompute estimates
if DV to any dest has changed, notify neighbors
Each node:
x y zxyz
0 2 7∞∞ ∞∞∞ ∞
from
cost to
from
x y zxyz
0 2 3
from
cost tox y z0 2 3
from
cost to
xyz
x y zxyz
∞ ∞
∞ ∞ ∞
cost tox y z0 2 7
from
cost to
4: Network Layer 19Comp 361, Spring 2005
from
xyz
x y zcost to
0 2 3xyzfr
omx y z
xyz
0 2 3
from
cost tox y z0 2 7
from
cost to
xyz
x y z
∞ ∞ ∞7 1 0
cost to
2 0 1
∞ ∞ ∞
2 0 17 1 0
2 0 17 1 0
2 0 13 1 0
2 0 13 1 0
2 0 1
3 1 02 0 1
3 1 0
xyz
time
x z12
7
y
node x table
node y table
node z table
Dx(y) = min{c(x,y) + Dy(y), c(x,z) + Dz(y)} = min{2+0, 7+1} = 2
Dx(z) = min{c(x,y) + Dy(z), c(x,z) + Dz(z)}
= min{2+1, 7+0} = 3
∞
Distance Vector: link cost changes
Link cost changes:node detects local link cost change updates routing info, recalculates distance vectorif DV changes, notify neighbors
“goodnews travelsfast”
x z14
50
y1
At time t0, y detects the link-cost change, updates its DV, and informs its neighbors.
At time t1, z receives the update from y and updates its table. It computes a new least cost to x and sends its neighbors its DV.
At time t2, y receives z’s update and updates its distance table. y’s least costs do not change and hence y does not send any message to z.
4: Network Layer 20Comp 361, Spring 2005
4: Network Layer 21Comp 361, Spring 2005
x y z w
wxz
1 5 1 0
from
cost to
0 4 2 12 6 0 1
node w table
xwy
cost tox y z w0 4 2 1
from 1 5 1 0
4 0 6 5
node x table
x y z w
yxz
4 0 6 5
from 0 4 2 1
2 6 0 1
cost to
x y z w
zwy
2 6 0 1
from 1 5 1 0
4 0 6 5
cost to
node y table
node z table
“goodnews travelsfast”
Initial routing table (before change)
x
yz
w1
41
17
4: Network Layer 22Comp 361, Spring 2005
x y z w
wxz
1 5 1 0
from
cost to
0 4 2 12 6 0 1
node w table
from
xwy
cost tox y z w0 4 2 11 5 1 04 0 6 5
node x table
x y z w
yxz
3 0 1 2
from 0 4 2 1
2 6 0 1
cost to
x y z w
zwy
2 1 0 1
from 1 5 1 0
4 0 6 5
cost to
x y z w
wxz
1 2 1 0
from
cost to
0 4 2 12 1 0 1
from
xwy
cost tox y z w0 4 2 11 5 1 03 0 1 2
x y z w
yxz
3 0 1 2
from 0 4 2 1
2 1 0 1
cost to
x y z w
zwy
2 1 0 1fr
om 1 5 1 03 0 1 2
cost to
cost tox y z w
wxz
1 2 1 0
from 0 4 2 1
2 1 0 1
xwy
cost tox y z w0 3 2 1
from 1 2 1 0
3 0 1 2
x y z w
yxz
3 0 1 2
from 0 4 2 1
2 1 0 1
cost to
x y z w
zwy
2 1 0 1
from 1 2 1 0
3 0 1 2
cost to
“goodnews travelsfast”
Algorithm converges in 3 steps.
node y tablex
yz
w1
41 node z table
17
Cost of link zy changes to 1
4: Network Layer 23Comp 361, Spring 2005
cost tox y z w
wxz
1 2 1 0
from 0 3 2 1
2 1 0 1
xwy
cost tox y z w0 3 2 1
from 1 2 1 0
3 0 1 2
x y z w
yxz
3 0 1 2
from 0 3 2 1
2 1 0 1
cost to
x y z w
zwy
2 1 0 1
from 1 2 1 0
3 0 1 2
cost to
cost tox y z w
wxz
1 2 1 0
from 0 4 2 1
2 1 0 1
xwy
cost tox y z w0 3 2 1
from 1 2 1 0
3 0 1 2
x y z w
yxz
3 0 1 2
from 0 4 2 1
2 1 0 1
cost to
x y z w
zwy
2 1 0 1
from 1 2 1 0
3 0 1 2
cost to
“goodnews travelsfast”
node w table
node x table
Algorithm converges in 3 steps.
node y tablex
yz
w1
41 node z table
17
Cost of link zy changes to 1
4: Network Layer 24Comp 361, Spring 2005
“badnews travelsslow” x
yz
cost tox y z0 4 5
from 4 0 1
5 1 0
node x table
node y table
node z table
xyz
cost tox y z0 4 5
from 4 0 1
5 1 0
xyz
cost tox y z0 4 5
from 4 0 1
5 1 0
Initial routing table
“count to infinity”problem
x z14
50
y
4: Network Layer 25Comp 361, Spring 2005
x z14
50
y60
xyz
cost tox y z0 51 50
from 4 0 1
5 1 0
node x table
node y table
node z table
xyz
cost tox y z0 4 5
from 6 0 1
5 1 0
xyz
cost tox y z0 4 5
from 4 0 1
5 1 0
xyz
cost tox y z0 51 50
from 6 0 1
5 1 0
node x table
node y table
node z table
xyz
cost tox y z0 51 50
from 6 0 1
5 1 0
xyz
cost tox y z0 51 50
from 6 0 1
7 1 0Cost of link xy changes to 60
“badnews travelsslow”
xyz
cost tox y z0 51 50
from 6 0 1
7 1 0
node x table
node y table
node z table
xyz
cost tox y z0 51 50
from 8 0 1
7 1 0
xyz
cost tox y z0 51 50
from 6 0 1
7 1 0
Algorithm converges in 44 steps.
xyz
cost tox y z0 51 50
from 8 0 1
7 1 0
node x table
node y table
node z table
xyz
cost tox y z0 51 50
from 8 0 1
7 1 0
xyz
cost tox y z0 51 50
from 8 0 1
9 1 0
……
4: Network Layer 26Comp 361, Spring 2005
“badnews travelsslow”
……
xyz
cost tox y z0 51 50
from 48 0 1
49 1 0
node x table
node y table
node z table
xyz
cost tox y z0 51 50
from 50 0 1
49 1 0
xyz
cost tox y z0 51 50
from 48 0 1
49 1 0
xyz
cost tox y z0 51 50
from 50 0 1
49 1 0
node x table
node y table
node z table
xyz
cost tox y z0 51 50
from 50 0 1
49 1 0
xyz
cost tox y z0 51 50
from 50 0 1
50 1 0
xyz
cost tox y z0 51 50
from 50 0 1
50 1 0
node x table
node y table
node z table
xyz
cost tox y z0 51 50
from 51 0 1
50 1 0
xyz
cost tox y z0 51 50
from 50 0 1
50 1 0
xyz
cost tox y z0 51 50
from 51 0 1
50 1 0
node x table
node y table
node z table
xyz
cost tox y z0 51 50
from 51 0 1
50 1 0
xyz
cost tox y z0 51 50
from 51 0 1
50 1 0
Algorithm converges in 44 steps.
x z14
50
y60
Cost of link xy changes to 60
4: Network Layer 27Comp 361, Spring 2005
Distance Vector: link cost changes
Link cost changes:good news travels fast bad news travels slow -“count to infinity” problem!44 iterations before algorithm stabilizes: see text
x z14
50
y60
By suitably increasing 50 by A and 60 by B, with A<B we can force algorithm to run as long as we want
Real problem is that y thinks its shortest path to x is through z, while z thinks its shortest path to x is through y. They pingpong back and forth with this information.
Not good!
4: Network Layer 28Comp 361, Spring 2005
Distance Vector: poisoned reverse
X Z14
50
Y60
If Z routes through Y to get to X :Z tells Y its (Z’s) distance to X is infinite (so Y won’t route to X via Z)will this completely solve count to infinity problem?
4: Network Layer 29Comp 361, Spring 2005
poisoned reverse
xyz
cost tox y z0 4 5
from 4 0 1
5 1 0
node x table
node y table
node z table
xyz
cost tox y z0 4 ∞
from 4 0 1∞ 1 0
xyz
cost tox y z0 4 5
from 4 0 1
5 1 0
Initial routing table
x z14
50
y
4: Network Layer 30Comp 361, Spring 2005
x z14
50
y60
xyz
cost tox y z0 51 50
from 4 0 1
5 1 0
node x table
node y table
node z table
xyz
cost tox y z0 4 ∞
from 60 0 1
∞ 1 0
xyz
cost tox y z0 4 5
from 4 0 1
5 1 0
xyz
cost tox y z0 51 50
from 60 0 1
5 1 0
node x table
node y table
node z table
xyz
cost tox y z0 51 50
from 60 0 1
∞ 1 0
xyz
cost tox y z0 ∞ 50
from 60 0 1
50 1 0
Cost of link xy changes to 60
xyz
cost tox y z0 51 50
from 60 0 1
50 1 0
node x table
node y table
node z table
xyz
cost tox y z0 51 50
from 51 0 1
50 1 0
xyz
cost tox y z0 ∞ 50
from 60 0 1
50 1 0
Algorithm converges in 3 steps.
xyz
cost tox y z0 51 50
from 51 0 1
50 1 0
node x table
node y table
node z table
xyz
cost tox y z0 51 50
from 51 0 1
50 1 0
xyz
cost tox y z0 ∞ 50
from ∞ 0 1
50 1 0
4: Network Layer 31Comp 361, Spring 2005
Comparison of LS and DV algorithms
Message complexityLS: with n nodes, E links, O(nE) msgs sent DV: exchange between neighbors only
convergence time varies
Speed of ConvergenceLS: O(n2) algorithm requires O(nE) msgs
may have oscillationsDV: convergence time varies
may be routing loopscount-to-infinity problem
Robustness: what happens if router malfunctions?
LS:node can advertise incorrect link costeach node computes only its own table
DV:DV node can advertise incorrect path costeach node’s table used by others
• error propagates thru network
4: Network Layer 32Comp 361, Spring 2005
Chapter 4: Network Layer
4. 1 Introduction4.2 Virtual circuit and datagram networks4.3 What’s inside a router4.4 IP: Internet Protocol
Datagram formatIPv4 addressingICMPIPv6
4.5 Routing algorithmsLink stateDistance VectorHierarchical routing
4.6 Routing in the Internet
RIPOSPFBGP
4.7 Broadcast and multicast routing (maybe)
4: Network Layer 33Comp 361, Spring 2005
Hierarchical RoutingOur routing study thus far - idealization
all routers identicalnetwork “flat”
… not true in practice
scale: with 200 million destinations:can’t store all dest’s in routing tables!routing table exchange would swamp links!
administrative autonomyinternet = network of networkseach network admin may want to control routing in its own network
4: Network Layer 34Comp 361, Spring 2005
Hierarchical Routing
special routers in ASrun intra-AS routing protocol with all other routers in ASalso responsible for routing to destinations outside AS
run inter-AS routingprotocol with other gateway routers
gateway routersaggregate routers into regions, “autonomous systems” (AS)routers in same AS run same routing protocol
“intra-AS” routingprotocolrouters in different AS can run different intra-AS routing protocol
4: Network Layer 35Comp 361, Spring 2005
Intra-AS and Inter-AS routingGateways:
•perform inter-AS routing amongst themselves•perform intra-AS routing with other routers in their AS
inter-AS, intra-AS routing in
gateway A.c
network layerlink layer
physical layer
a
b
b
aaC
A
Bd
A.aA.c
C.bB.a
cb
c
4: Network Layer 36Comp 361, Spring 2005
Intra-AS and Inter-AS routing
Host h2
a
b
b
aaC
A
Bd c
A.aA.c
C.bB.a
cb
Hosth1
Intra-AS routingwithin AS A
Inter-ASrouting
between A and B
Intra-AS routingwithin AS B
We’ll examine specific inter-AS and intra-AS Internet routing protocols shortly
4: Network Layer 37Comp 361, Spring 2005
Inter-AS tasks AS1 needs:1. to learn which dests
are reachable through AS2 and which through AS3
2. to propagate this reachability info to all routers in AS1
Job of inter-AS routing!
Suppose router in AS1 receives datagram for which dest is outside of AS1
Router should forward packet towards one of the gateway routers, but which one?
3b
1d
3a
1c2aAS3
AS1AS2
1a
2c2b
1b
3c
4: Network Layer 38Comp 361, Spring 2005
Example: Setting forwarding table in router 1d
Suppose AS1 learns from the inter-AS protocol that subnet x is reachable from AS3 (gateway 1c) but not from AS2.Inter-AS protocol propagates reachabilityinfo to all internal routers.Router 1d determines from intra-AS routing info that its interface I is on the least cost path to 1c.Adds entry (x,I) to forwarding table
4: Network Layer 39Comp 361, Spring 2005
Example: Choosing among multiple ASesNow suppose AS1 learns from the inter-AS protocol that subnet x is reachable from AS3 and from AS2.To configure forwarding table, router 1d must determine towards which gateway it should forward packets for dest x. This is also the job of inter-AS routing protocol!Hot potato routing: send packet towards closest of two routers.
Learn from inter-AS protocol that subnet x is reachable via multiple gateways
Use routing infofrom intra-AS
protocol to determinecosts of least-cost
paths to eachof the gateways
Hot potato routing:Choose the gateway
that has the smallest least cost
Determine fromforwarding table the interface I that leads
to least-cost gateway. Enter (x,I) in
forwarding table
4: Network Layer 40Comp 361, Spring 2005
Chapter 4: Network Layer
4. 1 Introduction4.2 Virtual circuit and datagram networks4.3 What’s inside a router4.4 IP: Internet Protocol
Datagram formatIPv4 addressingICMPIPv6
4.5 Routing algorithmsLink stateDistance VectorHierarchical routing
4.6 Routing in the Internet
RIPOSPFBGP
4.7 Broadcast and multicast routing (maybe)
4: Network Layer 41Comp 361, Spring 2005
Routing in the InternetThe Global Internet consists of Autonomous Systems (AS) interconnected with each other:
Stub AS: small corporation: one connection to other AS’sMultihomed AS: large corporation (no transit): multiple connections to other AS’sTransit AS: provider, hooking many AS’s together
Two-level routing: Intra-AS: (within AS) administrator responsible for choice of routing algorithm within networkInter-AS: (between Ass) unique standard for inter-AS routing: BGP
4: Network Layer 42Comp 361, Spring 2005
Internet AS HierarchyInter-AS border (exterior gateway) routers
Intra-AS (interior) routers
4: Network Layer 43Comp 361, Spring 2005
Intra-AS Routing
Also known as Interior Gateway Protocols (IGP)Most common Intra-AS routing protocols:
RIP: Routing Information Protocol
OSPF: Open Shortest Path First
IGRP: Interior Gateway Routing Protocol (Cisco proprietary)
4: Network Layer 44Comp 361, Spring 2005
Chapter 4: Network Layer
4. 1 Introduction4.2 Virtual circuit and datagram networks4.3 What’s inside a router4.4 IP: Internet Protocol
Datagram formatIPv4 addressingICMPIPv6
4.5 Routing algorithmsLink stateDistance VectorHierarchical routing
4.6 Routing in the Internet
RIPOSPFBGP
4.7 Broadcast and multicast routing (maybe)
4: Network Layer 45Comp 361, Spring 2005
RIP ( Routing Information Protocol)
Distance vector algorithmIncluded in BSD-UNIX Distribution in 1982Distance metric: # of hops (max = 15 hops)
DC
BA
u vw
x
yz
destination hopsu 1v 2w 2x 3y 3z 2
4: Network Layer 46Comp 361, Spring 2005
RIP advertisements
Distance vectors: exchanged among neighbors every 30 sec via Response Message (also called advertisement)Each advertisement: list of up to 25 destination nets within AS
4: Network Layer 47Comp 361, Spring 2005
RIP: Example
Destination Network Next Router Num. of hops to dest.w A 2y B 2z B 7x -- 1…. …. ....
zw x y
A
C
D B
Routing table in D
4: Network Layer 48Comp 361, Spring 2005
RIP: Example
Destination Network Next Router Num. of hops to dest.w A 2y B 2z B A 7 5x -- 1…. …. ....
w x y
z
A
C
D B
Dest Next hopsw - -x - -z C 4…. … ...
Advertisementfrom A to D
Routing table in D
4: Network Layer 49Comp 361, Spring 2005
RIP: Link Failure and RecoveryIf no advertisement heard after 180 sec -->
neighbor/link declared deadroutes via neighbor invalidatednew advertisements sent to neighborsneighbors in turn send out new advertisements (if tables changed)link failure info quickly propagates to entire netpoison reverse used to prevent ping-pong loops (infinite distance = 16 hops)
4: Network Layer 50Comp 361, Spring 2005
RIP Table processing
RIP routing tables managed by application-levelprocess called route-d (daemon)advertisements sent in UDP packets, periodically repeated
physicallink
network forwarding(IP) table
Transprt(UDP)
routed
Transprt(UDP)
network(IP)
physical
routed
forwardingtable
link
4: Network Layer 51Comp 361, Spring 2005
RIP Table example (continued)Router: giroflee.eurocom.fr
Destination Gateway Flags Ref Use Interface -------------------- -------------------- ----- ----- ------ ---------127.0.0.1 127.0.0.1 UH 0 26492 lo0192.168.2. 192.168.2.5 U 2 13 fa0 193.55.114. 193.55.114.6 U 3 58503 le0 192.168.3. 192.168.3.5 U 2 25 qaa0224.0.0.0 193.55.114.6 U 3 0 le0 default 193.55.114.129 UG 0 143454
Three attached class C networks (LANs)Router only knows routes to attached LANsDefault router used to “go up”Route multicast address: 224.0.0.0Loopback interface (for debugging)
4: Network Layer 52Comp 361, Spring 2005
Chapter 4: Network Layer
4. 1 Introduction4.2 Virtual circuit and datagram networks4.3 What’s inside a router4.4 IP: Internet Protocol
Datagram formatIPv4 addressingICMPIPv6
4.5 Routing algorithmsLink stateDistance VectorHierarchical routing
4.6 Routing in the Internet
RIPOSPFBGP
4.7 Broadcast and multicast routing (maybe)
4: Network Layer 53Comp 361, Spring 2005
OSPF (Open Shortest Path First)
“open”: publicly availableUses Link State algorithm
LS packet disseminationTopology map at each nodeRoute computation using Dijkstra’s algorithm
OSPF advertisement carries one entry per neighbor routerAdvertisements disseminated to entire AS (via flooding)
Carried in OSPF messages directly over IP (rather than TCP or UDP
4: Network Layer 54Comp 361, Spring 2005
OSPF “advanced” features (not in RIP)
Security: all OSPF messages authenticated (to prevent malicious intrusion) Multiple same-cost paths allowed (only one path in RIP)For each link, multiple cost metrics for different TOS (e.g., satellite link cost set “low” for best effort; high for real time)Integrated uni- and multicast support:
Multicast OSPF (MOSPF) uses same topology data base as OSPF
Hierarchical OSPF in large domains.
4: Network Layer 55Comp 361, Spring 2005
Hierarchical OSPF
4: Network Layer 56Comp 361, Spring 2005
Hierarchical OSPF
Two-level hierarchy: local area, backbone.Link-state advertisements only in area each nodes has detailed area topology; only know direction (shortest path) to nets in other areas.
Area border routers: “summarize” distances to nets in own area, advertise to other Area Border routers.Backbone routers: run OSPF routing limited to backbone.Boundary routers: connect to other AS’s.
4: Network Layer 57Comp 361, Spring 2005
Chapter 4: Network Layer
4. 1 Introduction4.2 Virtual circuit and datagram networks4.3 What’s inside a router4.4 IP: Internet Protocol
Datagram formatIPv4 addressingICMPIPv6
4.5 Routing algorithmsLink stateDistance VectorHierarchical routing
4.6 Routing in the Internet
RIPOSPFBGP
4.7 Broadcast and multicast routing (maybe)
4: Network Layer 58Comp 361, Spring 2005
Inter-AS routing in the Internet: BGP
Figure 4.5.2-new2: BGP use for inter-domain routing
AS2 (OSPF
intra-AS routing)
AS1 (RIP intra-AS
routing) BGP
AS3 (OSPF intra-AS
routing)
BGP
R1 R2
R3
R4
R5
4: Network Layer 59Comp 361, Spring 2005
Internet inter-AS routing: BGP
BGP (Border Gateway Protocol): the de facto standardBGP provides each AS a means to:1. Obtain subnet reachability information from
neighboring ASs.2. Propagate the reachability information to all
routers internal to the AS.3. Determine “good” routes to subnets based on
reachability information and policy.Allows a subnet to advertise its existence to rest of the Internet: “I am here”
4: Network Layer 60Comp 361, Spring 2005
In BGP, destination are not individual hosts, they are networks!
A network is represented by a CIDR prefix, e.g., 138.16.64/24If a gateway router broadcasts a BGP message stating that it is 138.16.64/24, it is advertisingthat it can deliver messages to any host in subnet 138.16.64/24.
BGP messages between routers in same AS are called (interior) iBGP messagesBGP messages between routers in diff AS are called (exterior) eBGP messages
4: Network Layer 61Comp 361, Spring 2005
BGP basicsPairs of routers (BGP peers) exchange routing info over semi-permanent TCP conctns: BGP sessionsNote that BGP sessions do not correspond to physical links.When AS2 advertises a prefix to AS1, AS2 is promising it will forward any datagrams destined to that prefix towards the prefix.
AS2 can aggregate prefixes in its advertisement
3b
1d
3a
1c2aAS3
AS1
AS21a
2c
2b
1b
3c
eBGP session
iBGP session
4: Network Layer 62Comp 361, Spring 2005
Distributing reachability infoWith eBGP session between 3a and 1c, AS3 sends prefix reachability info to AS1.1c can then use iBGP do distribute this new prefix reach info to all routers in AS11b can then re-advertise the new reach info to AS2 over the 1b-to-2a eBGP sessionWhen router learns about a new prefix, it creates an entry for the prefix in its forwarding table.
3b
1d
3a
1c2aAS3
AS1
AS21a
2c
2b
1b
3c
eBGP session
iBGP session
4: Network Layer 63Comp 361, Spring 2005
Path attributes & BGP routes
When advertising a prefix, advert includes BGP attributes.
prefix + attributes = “route”Two important attributes:
AS-PATH: contains the ASs through which the advert for the prefix passed: AS 67, AS 17, …NEXT-HOP: Indicates the specific internal-AS router to next-hop AS. (There may be multiple links from current AS to next-hop-AS.)
When gateway router receives route advert, uses import policy to accept/decline.
4: Network Layer 64Comp 361, Spring 2005
BGP route selection
Router may learn about more than 1 route to some prefix. Router must select route.Elimination rules:
1. Local preference value attribute: policy decision
2. Shortest AS-PATH 3. Closest NEXT-HOP router: hot potato routing4. Additional criteria
4: Network Layer 65Comp 361, Spring 2005
BGP messages
BGP messages exchanged using TCP.BGP messages:
OPEN: opens TCP connection to peer and authenticates senderUPDATE: advertises new path (or withdraws old)KEEPALIVE keeps connection alive in absence of UPDATES; also ACKs OPEN requestNOTIFICATION: reports errors in previous msg; also used to close connection
4: Network Layer 66Comp 361, Spring 2005
BGP: Controlling who routes through you
Figure 4.5-BGPnew: a simple BGP scenario
A
B
C
W X
Y
legend:
customer network:
provider network
A,B,C are provider networksX,W,Y are customer (of provider networks)X is dual-homed: attached to two networks
X does not want to route from B via X to C.. so X will not advertise to B a route to C
4: Network Layer 67Comp 361, Spring 2005
BGP: Controlling who routes through you
Figure 4.5-BGPnew: a simple BGP scenario
A
B
C
W X
Y
legend:
customer network:
provider network
A advertises to B the path AW B advertises to X the path BAW Should B advertise to C the path BAW?
No way! B gets no “revenue” for routing CBAW since neither W nor C are B’s customers B wants to force C to route to w via AB wants to route only to/from its customers!
4: Network Layer 68Comp 361, Spring 2005
Why different Intra- and Inter-AS routing ?
Policy:Inter-AS: admin wants control over how its traffic routed, who routes through its net. Intra-AS: single admin, so no policy decisions needed
Scale:hierarchical routing saves table size, reduced update traffic
Performance:Intra-AS: can focus on performanceInter-AS: policy may dominate over performance
4: Network Layer 69Comp 361, Spring 2005
Chapter 4: Network Layer
4. 1 Introduction4.2 Virtual circuit and datagram networks4.3 What’s inside a router4.4 IP: Internet Protocol
Datagram formatIPv4 addressingICMPIPv6
4.5 Routing algorithmsLink stateDistance VectorHierarchical routing
4.6 Routing in the Internet
RIPOSPFBGP
4.7 Broadcast and multicast routing(maybe: See textbook)
4: Network Layer 70Comp 361, Spring 2005
Network Layer: summaryWhat we’ve covered:
network layer servicesrouting principles: link state and distance vectorhierarchical routingIPInternet routing protocols RIP, OSPF, BGPwhat’s inside a router?IPv6
Next stop:the Datalink layer!