cerebralfix recent work deck

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sp ……using excellent design and development processes to deliver truly world-class results. The team was a pleasure to work with, delivering a high profile project with control and precision. Joe Cain, EA Games Social mobile Cross platform CerebralFix develops world class social and mobile games for leading global entertainment companies. Social web

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Page 1: CerebralFix recent work deck

sp

……using excellent design and development processes to deliver truly

world-class results. The team was a pleasure to work with, delivering a

high profile project with control and precision. Joe Cain, EA Games

Social mobile

Cross platform

CerebralFix develops world class social and mobile

games for leading global entertainment companies.

Social web

Page 2: CerebralFix recent work deck

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Our Customers

Page 3: CerebralFix recent work deck

History, Background & Vision Established in 2009, CerebralFix is a

leading games developer specializing in social and mobile games across a wide variety of platforms including Facebook, iOS, Android and Web Portals. We have a successful track record developing complex technical products and delivering and supporting these throughout the market.

Work for Hire Clients Our clients include world class, globally recognized

brands which include specialists in the gaming industry and studios who create the world’s most popular film and television entertainment.

Lanes CerebralFix employs a customized structure for clients who require

multiple projects delivered at top speed and to the highest quality. CerebralFix achieves this through the use of dedicated teams or "lanes". Each lane is capable of shifting fluidly between the client’s projects as required to ensure maximum utilization of resource.

Page 4: CerebralFix recent work deck

The Team The executive are gamers from the corporate world and understand

budgets, client partnerships, business process and delivery. CerebralFix has a grown to a vibrant team of 50 skilled engineers, server engineers, developers, artists (3D/2D/Animation/Effects), producers, metrics analysts, project managers, music & sound and game designers.

Delivery Projects are delivered through a variant of the Agile project Management

Methodology. We use Atlassian’s JIRA as our issue tracking software along with the Greenhopper plug-in to track our workflow according to the agile methodology. Full transparency with client sign-in.

Work For Hire Lanes- Web, Mobile, FB, Cross-Platform

Prototyping Lane Create multiple prototypes from CF game designers or from client specific requirements

Game Development Lane Ideally run 2 or more games for clients concurrently to attain 100% utilization

Games as a Service (GaaS) Produce Minimum Viable Product (MVP) - Build 3 to 4 months. Q&A, Metrics, A/B test and Trial – On going monthly development; features and optimization.

Page 5: CerebralFix recent work deck

Work for hire Truly ‘Smobile’ social mobile games Rapid porting

Jane Austin for the BBC

Hidden Object Light Adventure

Shipped April 2012

Wheel of Fourtune for GSN

Facebook Game

Shipped March 2012

Madagascar 3 - Dreamworks

Web portal

Shipped June 2012

~ A sample from 2012 ~

Page 6: CerebralFix recent work deck

Spottywot App for Weta Workshop

iOS Mobile

Shipped October 2011

Work for hire Truly ‘Smobile’ social mobile games Rapid porting

Haunted Suburb for GSN

Tower Defense

Shipped Feb 2011

Transformers for EA Games

Terrorcon Tower Defense

Shipped Jan 2011

~ A sample from 2011 ~

Page 7: CerebralFix recent work deck

‘Smobile’ social mobile games Rapid porting

• A hidden object adventure world.

• A complete social game built inside GSN’s game portal on Facebook.

• A voyage of discovery in the clouds.

GSN Work For Hire

Lost in the Clouds

Page 8: CerebralFix recent work deck

GSN Work For Hire

Candy Kingdom Slots

‘Smobile’ social mobile games Rapid porting

• A unique blend of Slot Machine, Mini-games and a fully customizable isometric candy store.

• A complete social game built inside GSN’s game portal on Facebook.

Page 9: CerebralFix recent work deck

GSN Work For Hire

Haunted Suburb

‘Smobile’ social mobile games Rapid porting

A Tower defence game built inside GSN’s game portal on Facebook launched 2010

A tower defence game where players have to prevent ghost and zombies from the houses in the town. There are two main

types of creeps: Ghosts & Zombies.

Each has different behaviour in the game, ghosts are spawned from Haunted Houses, Zombies are spawned from Infected

Houses.

The aim of the game is to prevent all the houses in the town from becoming infected/haunted and to save the population.

Page 10: CerebralFix recent work deck

‘Smobile’ social mobile games Rapid porting

DreamWorks Work for Hire

Madagascar 3

• Developed with direction from DreamWorks Producers

• The collection of 3 mini-games acted as a marketing medium with social connectivity to share results

Page 11: CerebralFix recent work deck

EA Games Work for Hire

Transformers Tower Defence

(Flash Portal)

‘Smobile’ social mobile games Rapid porting

A tower defence game based on the cartoon

series Transformers Prime. Players have to

prevent creeps (Eradicons) from escaping the

level. Player has to control Heroes such as

Optimus, Bumblebee and Arcee and to build

and place towers on the level.

Towers are placed along this path in a way that

maximizes their attack duration. This game

uses a hybrid of both approaches with a

leaning towards a Maul format. Our aim though

will be to create a well rounded game

experience that can be enjoyed by any

Transformer or Tower Defence fan.

Page 12: CerebralFix recent work deck

For more information

please contact:

Henry Lane

[email protected]

+6427 465 0102

Or check out our website at;

www.cerebralfix.com