castle wolfsteinn pres may 2012
DESCRIPTION
Presentation regarding the process of making and marketing the game Castle Wolfenstein - The Remake.TRANSCRIPT
Cónal McGovernMichael O’Connor
Wednesday 2 May 12
Team Communication
• Google Docs
• Trello
Wednesday 2 May 12
Original Game
Developer: Muse SoftwareDate: 1981Genre: Action: shooter/stealthPerspective: Top-DownPlatforms: PC, Atari, Comodore, Apple II
First game to incorporate stealth-based gameplay mechanics
Wednesday 2 May 12
Original Game• Developer: Muse Software
• Date: 1981
• Genre: Action: shooter/stealth
• Perspective: Top-Down
• Platforms: PC, Atari, Comodore, Apple II
• First game to incorporate stealth-based gameplay mechanics
Wednesday 2 May 12
Game Play
• Player controls prisoner in a German castle.
• Find ammunition
• Player must avoid/kill guards
• Player must find the German War Plans
• Player must find the exit and escape
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Screen Grabs
Apple II screen grabComodore 64 screen grab
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Early Version of remake
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Game Flowchart
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Game Flowchart
Wednesday 2 May 12
Wednesday 2 May 12
Sprite Sheet
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Game Design - Old v New
• Speeded up game play
• No limit to ammo
• More ammo available
• Guards more determined
• Mouse aiming
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Marketing• FB: Good way to spread the
word but difficult to get ‘likes’
• Email: limited success but good to target individuals
• Posting on Yoyogames: no success
• Youtube: Hitler Parody - 87 views, 3 ‘likes’
Wednesday 2 May 12
Wednesday 2 May 12
FeedbackGood game! Main issue was the controls, I found it hard to move around, fire and aim with the mouse at the same time. Would it be possible to make the arrow keys WASD keys?
The guards in black are also very hard to kill, I always died before they did, unless I used the grenades which I loved. More grenades are needed.
I got stuck on some of the dead bodies of the guards sometimes.
Colin
+1 on the WASD. I'm on a laptop and the arrow keys are a little awkward. Also I died too fast! Looking good so far though.
Mark Mc
+movement is nice and smooth. sound is great.particularly liking the excellent German accentaiming and shooting are very good and the rooms are well laid out.
-aiming with mouse while using arrow keys to move is tricky on a laptop anywayafter searching a box i got a message saying that id got a uniform and the guards wouldn't notice me. immediately after that a guard noticed and shot me.
Thought the music was great. Deffo adds a bit of atmo and tension.
Gus
Hey,I played your wolfenstein game.
It was really hard. I found it unbalanced in that you had to empty lots and lots of bullets into the nazi dudes before killing them, whereas, one bullet from them and it's game over. It's totally unforgiving.
I did like the fact that when the nazis lost sight of you they didn't just go back to their set patrol paths, they seemed to go on new paths. That was pretty good and added an element of unpredictability to the game.
Overall I say it needs to be balanced a bit better. It's too hard.
Conor
its good, but it should say how many bullets and how many lives you have.
oh and u cant put it in big screen eg maximize it and u should have more than 1 life.
In room 7, u cant get to the top chest.
TomBeta Latest
Wednesday 2 May 12
Conclusion• Game Maker good to get up and
running on but becomes frustrating
• Game maker community essential
• Single player games are better
• Sprites are more work than you think
• Online marketing difficult
• HTML5 difficult to make work
• A lot of similar games out there
Wednesday 2 May 12