building ten

10
Building Tens Building Tens

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Post on 22-Jan-2015

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  • 1. Building Tens

2. Ten Frame Cards Building 10

  • Ten Frame Cards
  • Make a Ten
  • Fish
  • Ten Frame Challenge
  • TIC TAC TEN
  • 1, 2, 3 Land on Ten
  • 12 Card Draw
  • Pyramid

3. Bean Sticks 4. Ten Frame Cards 5. Make a Ten

  • Goal: To find the missing addend to make a ten.
  • Directions:
    • Can play as a partner or individual game.
    • Place ten frame cards down.
    • Turn one over at a time.
    • Place counters in the empty spaces to make a ten.
    • Students record their answers.

6. Go Fish

  • Goal:To have the most pairs of ten at the end of the game.
      • Take face and 10 cards out of the pile
  • Directions:
    • Group of 2 4 students.
    • Each student receives 4 cards to begin with.
    • Starting with one of the players, they choose one of their cards and ask another player if they have the other part to make a ten.
    • If they get a pair, they place it aside, if not, they choose 2 more cards and continue to play.
    • Continue to play until a player doesnt have anymore cards or the card pile is gone.

7. Ten Frame Challenge

  • Goal: To have the most pairs of ten at the end of the game.
    • Take face and 10s out of the pile
  • Directions:
    • Each student places a set of ten-frame cards face down.
    • At the same time, they turn the top card over and the first one to say the other part to make a ten, wins that round and gets both cards.

8. 1, 2, 3 Land on Ten

  • Goal:Use the digits 1, 2 or 3 to be the person to say 10.
  • Directions:
    • You can only use the three digits 1, 2, or 3
    • You can only use one of the digits each turn
    • Each turn you add to your previous number to get the final sum of ten.
    • The person who lands on 10 first, wins!!

9. 12 Card Draw

  • Goal:
  • Be the player who has the most combinations of ten
  • Directions:
    • Use a deck of cards. Take all the10s and face cards out.
    • Place 12 cards face up and the rest face down.
      • I usually place the cards in three rows with 4 cards in each row.
    • Each player takes turn taking the top card from the pile and tries to match it to one or more cards face up to make a ten.
    • The player with the most matches at the end, wins!!!

10. Pyramid Math

  • 1. Place cards in a pyramid starting with 1 card and finishing the bottom row with 5 cards.
  • 2. Create bonds of 10 by adding cards together.
  • 3. When bonds of 10 can not be made, fill in the missing spots with additional cards.
  • 4. Play until there are no more available moves.
    • Modify the game by making bonds of different numbers.