bodypaint 3d basics configuring and using bodypaint with lightwave mark filanov

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BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

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Page 1: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

BodyPaint 3D Basics

Configuring and Using BodyPaint With Lightwave

Mark Filanov

Page 2: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

Install BodyPaint 3D

Page 3: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

Copy the exchange plugins from the BodyPaint\Exchange Plugins\Lightwave\ folder to the LightWave\Plugins\model

Page 4: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

Set up the exchange plugin. In the Utility tab click on the Additional drop-down menu and select BodyPaint prefs… Select the texture folder

and make sure the path for the BodyPaint .exe is correct.

Page 5: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

Open a model or create a new one. Create a UV map for your model.

Page 6: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

Create and apply a clean texture of a desired size to the UV. Press F3 to send your model to

BodyPaint 3D.

Page 7: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

BodyPaint 3D will open with the model, ready to be painted.

Page 8: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

Select the brush tool to paint the model with the selected color.

Page 9: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

To paint texture, switch the radio button, and select a premade texture from the drop down list or load your own. You can select scaling,

rotation, tiling, and other options in this box. You can also change the brush settings in the Active Tool tab.

Page 10: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

You can pan, rotate, and zoom on the model without changing the model itself. Try using Alt+holding down different mouse buttons and

dragging to achieve the same functions.

Page 11: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

When painting complex models, you can enable Projection Painting. In this mode, the texture will be laid on top of the model without distortions by relying on the 3d object's normals. This allows to paint straight lines

on a curved 3D surface.

Page 12: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

To view the UV of the model inside BodyPaint 3D, switch to the Texture tab, choose Show UV under UV Mesh menu and enable the texture under the Textures menu. You can paint straight onto the UV map in

this window.

Page 13: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

An important function of BodyPaint is to be able to paint on layers, similarly to the layer system in Photoshop. You can get to the Layer

Manager through the Window menu. Here you can create (in Functions menu) and delete layers, change their opacity and blending mode.

Page 14: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

Finally, when you are done with your model, or just want to check how it looks back in Lightwave, click on Send Scene Back… in the File

menu.

Page 15: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

The textured model will appear inside Lightwave. Press F3 to continue working on it in BodyPaint 3D.

Page 16: BodyPaint 3D Basics Configuring and Using BodyPaint With Lightwave Mark Filanov

Happy Texturing!