b07_ebusiness.ppt

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    BUSINESS B7

    E-Business Models

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    Learning Outcomes

    1. Describe the business-to-business (B2B) andbusiness-to-consumer (B2C) e-business models

    2. Describe the four main areas where companiesconduct business online

    3. Differentiate between a vertical marketplace and ahoriontal marketplace

    !. "ummarie the current and future trends for e-business models

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    Introduction

    Pure play # an $nternet retailer that has no ph%sical

    store& such as 'pedia.com and maon.com

    E-business 

     # conductin* business on the $nternet&not onl% bu%in* and sellin*& but also servin*

    customers and collaboratin* with business partners

    E-business model # an approach to conductin*electronic business throu*h which a compan% can

    become a profitable business on the $nternet

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    The four main areas where companies

    conduct business online

    1. Direct marketin*&

    sellin*& and

    services

    2. +inancial and

    information

    services

    3. ,aintenance&

    repair& and

    operations

    (,)

    !. $ntermediaries

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    Direct ar!eting" Selling" # Ser$ices

    /e% to success0

    ,arketin* # create site visibilit% and demand

    "ales # allow personalied content and adaptivesellin* processes& inte*rate with back-office

    "ervices # automate customer service features suchas customer feedback& customer inuires& trackin*information& and customied services

    using the Internet to contact customers directly

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    %inancial and Information Ser$ices

    nline bankin*

    a%in* bills

    ,akin* transfers between accounts

    radin* stocks& bonds& and mutual funds

    nline billin*

    $nternet-based bill deliver% services saves mone%

    "ecure information distribution #

    Business can safe*uard information

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    aintenance" &epair" # Operations

    '&O(

    , *oods include # office suppliers& office

    euipment& furniture& computers& and replacement

    parts

    he Internet can transform corporate purchasing

    from a labor and paperwork intensive process

    into a self-service application 

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    Intermediaries

    Intermediaries # a*ents& software& or

    businesses that brin* bu%ers and sellers to*ether

    that provide a tradin* infrastructure to enhance e-

    business Reintermediation # usin* the $nternet to

    reassemble bu%ers& sellers& and other partners in

    a traditional suppl% chain in new wa%s

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    Intermediaries

    Content providers #

    companies that use the

    $nternet to distribute

    cop%ri*hted content&

    includin* news& music&*ames& books& movies&

    and man% other t%pes of

    information

    nline brokers #

    intermediaries between

    bu%ers and sellers of

    *oods and services

     

    http://www.cnn.com/

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    Intermediaries

    Portals - Central

    hubs for online

    contents

    Market makers #

    intermediaries that a**re*ate

    three services for market

    participants

      place to trade

    ules to *overn tradin*

     n infrastructure to

    support tradin*

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    Intermediaries

    $nfomediar% # provides

    specialied information

    on behalf of producers

    of *oods and services

    and their potentialcustomers

     pplication service

    providers # sell

    access to $nternet-

    based software

    applications to other

    companies

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    E-Business Models

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    Business)to)Business 'B*B( odels

    Business-to-business !B"B# # applies to

    businesses bu%in* form and sellin* to each other

    over the $nternet

    E-procurement # the B2B purchase and sale of

    supplies and services over the $nternet

    $ystematic sourcing # involves bu%in* throu*h

    prene*otiated contracts with ualified suppliers

    $pot sourcing # businesses bu% transaction-

    oriented commodit%-like products and rarel% involves

    a lon*-term or on*oin* relationship between bu%ers

    and sellers

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    B"B% Marketplace classifications

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    B*B e+changes are new organizational forms in

    digital space that can take place in the following:

    Bu%er model (few

    bu%ers& man% sellers)

    ,arketplace model

    (man% bu%ers& man%

    sellers)

    4on*er term

    relationship model

    (few bu%ers& few

    sellers)

    "eller model (few

    sellers& man% bu%ers)

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    B*B e+changes

    Bu%er ,odel - everse

    auction # the winnin*

    bid is the lowest& rather

    than the hi*hest

    "eller model #

    appropriate when the

    supplier hosts value-

    added services on its

    5eb site such assuppliers6 product

    catalo* and customers6

    order information

    4on*er term relationship

    model # items reuirin*

    a hi*h de*ree of

    plannin* between bu%ers

    and sellers either in thedesi*n sta*e or in

    fulfillment

    ,arketplace model #

    allows a virtuall% infinitenumber of businesses to

    transact electronicall%

    with minimal cost

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    ,onsumer)to)Business ',*B(

    Consumer-to-business (C2B) # applies to an%

    consumer that sells a product or service to a

    business over the $nternet

    C2B facilitates the followin*0

    "ocial interaction

    ersonal finance mana*ement

    urchasin* products and information

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    ,onsumer)to),onsumer ',*,(

    Consumer-to-consumer !C"C# & appliers to sites

    primaril% offerin* *oods and services to assist

    consumers interactin* with each other over the

    $nternet

    C2C communities thrivin* on the $nternet0

    Communities of interest

    Communities of relations Communities of fantas%

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    E)Business ,hallenges

    Cost

    7alue

    "ecurit%

    4evera*e eistin* s%stems

    $nteroperabilit%

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    Current Trends: E-Marketplaces and

    E-Markets

    e-marketplaces # are interactive business

    communities providin* a central market space where

    multiple bu%ers and sellers can en*a*e in e-business

    activities

    'ori(ontal marketplaces # connect bu%ers and

    sellers across man% industries& primaril% b%

    simplif%in* the purchasin* process

    )ertical marketplaces # provide products thatare specific to tradin* partners in a *iven industr%

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    *dvantages and limitations

    of various e-marketplace revenue models

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    The -,ontent. /erspecti$e of 

    E)ar!etplaces

    Content and product description establish the

    common understandin* between parties in a

    transaction

    he accessibilit%& usabilit%& accurac%& and richness of

    the content directl% affects the transaction

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    %uture Trends0 E),hannels"

    E)/ortals" and E)1o$ernment

    e-channel # 5eb-based business channel

    e-portal # a sin*le *atewa% throu*h which to *ain

    access to all the information& s%stems& and processesused b% stakeholders of an or*aniations

    e-government # the use of strate*ies and

    technolo*ies to transform *overnment(s) b%improvin* the deliver% of services and enhancin* the

    ualit% of interaction between the citien-consumer

    within all branches of *overnment(s)

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    E+tended E-Business Models

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    Specific e-business models as they relate to 

    e)go$ernment

    Consumer-to-government !C",# # constitutes the

    areas where a consumer (or citien) interacts with the

    *overnment

    ,overnment-to-business !,"B# # includes all

    *overnment interaction with business enterprises

    ,overnment-to-consumer !,"C# # *overnments

    dealin* with consumers8citiens electronicall%

    ,overnment-to-government !,",# # *overnments

    dealin* with *overnments electronicall%

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    ,losing ,ase One 2uestions

    1. eBa% is one of the onl% ma9or $nternet :pure pla%s; toconsistentl% make a profit from its inception. 5hat iseBa%6s e-business model and wh% has it been sosuccessful<

    2. ther ma9or 5eb sites& like maon.com and =ahoo>& haveentered the auction e-marketplace with far less successthan eBa%. ?ow has eBa% been able to maintain itsdominant position<

    3. eBa% has lon* been an e-marketplace for used *oods andcollectibles. oda%& it is increasin*l% a place where ma9orbusinesses come to auction their wares. 5h% would abrand name vendor set up shop on eBa%