arts and bots fun bot

18
ARTS AND BOTS MY DESIGN NOTEBOOK ASK IMPROVE IMAGINE CREATE PLAN

Upload: may126

Post on 11-Jul-2015

129 views

Category:

Education


0 download

TRANSCRIPT

Page 1: Arts and bots   fun bot

ARTS AND

BOTS MY DESIGN NOTEBOOK

ASK

IMPROVE IMAGINE

CREATE PLAN

Page 2: Arts and bots   fun bot

THIS DESIGN NOTEBOOK BELONGS TO:

Rebekah May

--·-----------------------

Page 3: Arts and bots   fun bot

ARTS AND

BOTS MY DESIGN NOTEBOOK

ASK

IMPROVE IMAGINE

CREATE PLAN

Page 4: Arts and bots   fun bot

THIS DESIGN NOTEBOOK BELONGS TO:

Rebekah May

--·-----------------------

Page 5: Arts and bots   fun bot

Arts & Bots Quick Reference

Outputs - Light

Name and Image What does it do? Plug it in Icon

LED

It is a single color light source with controllable brightness.

Color + Positive

Black - Ground

The colored wire of the LED indicates the color of its light!

Tri-Color LED

It is a red-green-blue (RGB) light source which can produce many light-based colors.

Red R Red

Green G Green

Blue B Blue

Black - Ground

Outputs - Motion

Name and Image What does it do? Plug it in Icon

Servo

It is a limited range motor with controls for specific angular positions.

Yellow S Signal

Red + Positive

Black - Ground

Motor

It is an electric motor with speed control that can rotate in either direction indefinitely.

Yellow + and -

Since both wires are the same color, the motor can be plugged in two ways. Switching them just changes which direction is “forward”.

Vibration Motor

It is a small motor that causes a shaking motion where you can control the intensity of shaking.

Yellow + and -

Since both wires are the same color, the vibration motor can be plugged in two ways. Switching them just changes which direction the weight spins.

Page 6: Arts and bots   fun bot

Inputs (Sensors)

Name and Image What does it do? Plug it in Icon

Distance Sensor

It is a sensor that detects how far away something is.

Yellow S Signal

Red + Positive

Black - Ground

Light Sensor

It is a sensor that detects how bright the ambient light is.

Yellow S Signal

Red + Positive

Black - Ground

Temperature Sensor

It is a sensor that detects the temperature.

Yellow S Signal

Red + Positive

Black - Ground

Potentiometer

It is a sensor that detects how it has been rotated.

Yellow S Signal

Red + Positive

Black - Ground

Notes:

Version 1.1 – March 2012

Page 7: Arts and bots   fun bot

AS

WHAT DO YOU WANT YOUR ROBOT TO LOOK LIKE?We want to create a

robot to look like Marco, Marshall’s robot. He will have a bison’s long body with four limbs, horns, and a snout-like face.

WHAT DO YOU WANT YOUR ROBOT TO BE ABLE TO DO? We want Marco to have a sound sensor on his inside frame. Additionally, we want him to be carrying pom-poms that spin around

and light up green. He will also have two white horns with lights attached.

Page 8: Arts and bots   fun bot

ENGINEERING DESIGN PROCESS

GOA

ASK

TO LEARN HOW TO CREATE AND PROGRAM A ROBOT

WHAT DO YOU WANT YOUR ROBOT TO LOOK LIKE? WHAT DO YOU WANT YOUR ROBOT TO BE ABLE TO

DO?

IMAG RESEARCH BRAINSTORM IDEAS

CHOOSE THE BEST ONE!

PLA DRAW A DIAGRAM MAKE A LIST OF MATERIALS YOU WILL NEED

CREA

FOLLOW YOUR PLAN AND CREATE IT! TEST IT OUT!

IMPR

OVE:

TALK ABOUT WHAT WORKS, WHAT DOESN’T AND WHAT COULD WORK BETTER!

MODIFY YOUR DESIGN TO MAKE IT BETTER TEST IT OUT!

Page 9: Arts and bots   fun bot
Page 10: Arts and bots   fun bot

IMAG

DESIGN BRAINSTORM

What do you want your robot to look like? We want to create a robot to look like Marco, Marshall’s

robot. He will have a bison’s long body with four limbs, horns, and a snout-like face. What do you want your

robot to be able to do? We want Marco to have a sound sensor on his inside frame. Additionally, we want him to be

carrying pom-poms that spin around and light up green. He will also have two white horns with lights attached.

Page 11: Arts and bots   fun bot

Where did you find your idea for your

robot?We are all Marshall students. We LOVE Marco. We just

wanted to create a robot that was fun and easily liked by all who

checked him out!

Page 12: Arts and bots   fun bot

OTHER QUESTIONS YOU WOULD LIKE TO ASK YOUR PARTNER ABOUT THEIR

ROBOT DESIGN

I loved looking at everyone else’s robots. They were so creative! I’d love to ask everyone where their inspiration

came from and how they went about creating these awesomely programmed machines.

Page 13: Arts and bots   fun bot

IMPR

WHAT WORKS? WHAT DOESN’T WORK? WHAT COULD WORK BETTER?

The pom-poms spin and light up!

The LED lights work great within the

horns.

Marco stands on his own.

His jersey and large hoofs look very

realistic.

Everyone loves his shaggy hair.

The sound sensor didn’t work out as

planned.

His arms work, however they are

extremely long and need to be

shortened to look proportionate with

his body and spin the pom pom’s better.

He could have more technology infused

into his little system. We were pressed

for time, but there are countless ways

he could be better.

For example, we thought about adding

the Marshall University fight song to his

sound system or having him walk!

Page 14: Arts and bots   fun bot
Page 15: Arts and bots   fun bot

PL

DESIGN MATERIALS: WHAT MATERIALS WILL YOU NEED TO MAKE YOUR ROBOT?

We will need a large tubular recycled item for his body. We will also need two arms (toilet paper rolls), two legs,

and a circular face. We will need brown yarn for hair, a black marker, lots of brown construction paper, and green

felt for his football jersey.

Page 16: Arts and bots   fun bot

PL

DESIGN SKETCH: SKETCH YOUR ROBOT

Page 17: Arts and bots   fun bot

Arts and Bots Project Development Worksheet

Project Title: Marco!

Project Leader/Liaison: Participating Teachers: Group of 3/ Harold Blanco

The Purpose and Main Features of the Project: Create a fun robot to familiarize yourself with programming.

Preparing the launch: The group collaborated and planned out how to build Marco.

Curricular objectives and scope of the project Create a fun bot, learning how to incorporate technology and simple robotics into the classroom before creating a unit plan robot!

Learning activities: Learned to use recycled items for crafting, learned programming, mastered the Hummingbird, used group work and team building to complete project.

Learning outcomes and assessment: Learned to work as a team to create an incredible bot!

Resources and support: Harold Blanco, 3 additional teachers, Arts and Bots notebooks.

Project Showcase

Page 18: Arts and bots   fun bot

ARTS and BOTS Interview Questions

To identify the "story" behind each robot, try to cover the following points, and develop the ones that sound more interesting for each specific interviewee. Of course, if anything else comes up in the conversation that is interesting and not part of these points - dig deeper.

Tell me about how your robot works – what electronic parts did you use and what do they do? We used the LED lights that are attached to the hummingbird system.

They are attached to both the pom poms and the horns. These lights light up as part of a

sequence on the programming unit. Additionally, we used the 360-motor part that allows

Marco’s hands/pom poms to spin when part of the sequence allows.

Identify decisions made (materials, technology, programming, story): Our group was determined to create Marco. We sat down and put our three heads together to figure out what we needed to do in four days to watch this come to fruition. We planned out the recycled materials we would need, along with the technology. Sebastian was the most gifted with programming and I watched him carefully throughout the process!

What did you enjoy the most about this process, what was the most rewarding part of the experience? Why? How so? I loved designing Marco

from an artistic standpoint. He really began to look life-like. I’ve always been good with hands-on arts and crafts and it was second nature to me. I helped bring a creative side to our bot.

What was the most challenging part of this assignment for you? Why? How did you overcome / resolve it? Initially, I was absolutely terrible at programming. Math

and science are not my forte and the idea of programming a robot scared me to death. However, I learned quickly. It was still intimidating, but I learned how to conquer my fears and get in there to create Marco.

What did you learn from this project (about robotics and the curricular topic)?I

knew nothing about robotics prior to this project, so I learned quite a bit about how programming works and how a robot functions. I also learned that Marco has many intricate parts.

Show / describe the robot doing its thing (+ the assignment if relevant)