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Motion Forms paper sculpture by Richard Sweeney Architecture of Body in Motion Samer El Sayary Assistant Professor of Architecture

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Motion Forms paper sculpture by Richard Sweeney

Architecture of Body in Motion

Samer El Sayary

Assistant Professor of Architecture

“Time is nature’s way to keep everything from happening all at once.”John Archibald Wheeler.

Photo by Albert Visage

Motion is a change in position of an object with respect to time.

Motion is typically described in terms of any behavior like : displacement, distance (scalar), velocity, acceleration, time, speed……...etc

Chronophotography, is the photographic capture of movement over time.

Chronophoto by Jean Yves Lemoigne

Photographer Harold Edgerton

Sometimes also know as stroboscopic images, stepping outside of time

to view the holistic action.

Created by a series of still pictures

combined into a single photograph for

subsequent analysis.

Chronophoto by Jean Yves Lemoigne

Chronophotography,

enabled us to capture a

spatiotemporal picture that

expresses both an action

and its timing

Chronophoto by Jean Yves Lemoigne

Chronophotography originated as a Victorian application of science (the

study of movement), and art (photography).

Photographs by Andrew Davidhazy

It may come as a surprise in the twenty-first century to discover that in the 1880s, details of how objects move were unknown. The human eye, unaided, cannot resolve the details of fast motion. Eadweard Muybridge and his experiments with motion photography, such as this series of pictures of a horse's gait helped solve this mystery.

Etienne Jules Marey, chronophotographs from "The Human Body in Action," Scientific American (1914)

It is to the investigations of Mr. Muybridge and M. Marey that we are indebted for the most valuable researches on the subject.

This is not a Gun…………..

He used a battery of chronophotographic cameras. Some of the

results obtained are shown.

The zoopraxiscope is an early

device for displaying motion

pictures. Created by

Muybridge in 1879

It may be considered the first

movie projector.

The zoopraxiscope projected

images from rotating glass

disks in rapid succession to

give the impression of

motion.

Étienne-Jules Marey, Sculptures of birds in flight

Marey succeeded in photographing the different phases of the flight of birds -seagulls, pigeons, herons and so on published in “Le Vol des Oiseaux” ("The Flight of Birds") in 1890.

Let us imagine a straight line explores the meaning of movement and the

limits of perception through multiple stagings of the body in time and space.

It is considered an extension of Marey & Etienne work but using much more

advanced technology to create a real time instant results

Interactive Installation by Butch Rovan

Eleanor Lutz has a degree in

molecular biology, works as a

designer, and loves to

combine the two interests.

She decided to study and

map the motion of birds

using computer to work in

what Marey had started.

She Studied slow-motion videos of

five flying species, and mapped

out specific points on the wings

during one wing beat.

She mapped 15 frames per wing

beat, and connected every frame

using imaginary curves that went

through all of the 15 mapped

points.

Till there was a 3d printer…………..

MakerBot 3D printer

Human Motions Sculpture by Peter Jansen

Artists began to explore the potentials

of the technique after over 100 year

using 3D printing to create physical

artifacts.

Human Motions Sculpture by Peter Jansen

Shinichi Maruyama collaborated with choreographer Jessica Lang on the series

Maruyama latest series creates the visual impression using high-speed

photography (2,000 images per second) to immortalize specific moments

by combining 10,000 individual photographs of such moments into a

single image.

Professor Lawrence Wallen developed the bodycloud that materialises

the space using human body in motion into a sculpture.

Wallen developed it into next level 3D printing the blurring of the

frames between transitions into one form

The daily Brazilian sports magazine Lance! has created a stroboscopic

images of a gymnast performing a vault that has been converted to a

static object to explore the performance

John Edmark, an

inventor/designer/artist that

teaches design at Stanford,

has created a series of 3D

printed “Fibonacci

Zoetrope” sculptures that

come to life when spun

under a strobe light or are

captured by a video camera

with a very fast shutter

speed.

In the hypnotic video above, the 3D printed sculptures are spinning at 550 RPMs while being videotaped at 24 FPS with a

shutter speed of 1/4000 sec (instead of using a strobe light). The rotation speed is carefully synchronized to the camera’s

frame rate so that one frame of video is captured every time the sculpture turns approximately 137.5

Chronomorphology—like its

nineteenth-century counterpart

chronophotography—is a composite

recording of an object’s movement.

Instead of a photograph, however,

the recording medium here is a full

three-dimensional model of the

object .

Created by Madeline Gannon, CMU School of Architecture.

Abstracting the Idea to a design object

Now a 3d scanner…………

WLS400M 3D scanner

So Chronomorphology created a design beyond just artwork.

The process includes a three phase workflow

(3D scanning, 3D modeling, and 3D printing)

to enable a designer to craft intricate digital geometries around pre-existing physical

contexts.

With the core principles of Fit and Flex as inspiration, Nike and digital

artist Daniel Widrig have come together to create an interpretation of

the body in motion using 3d technology and grapping it to reality by 3d

printing the model

He reached unprecedented art work using the cutting edge technology

High speed, in Reggio Emilia inaugurating the station Mediopadana

Even Architectural case studies that

reflect the concept exist though the

architects might not intend it is an

chrono-animated form

soma architecture

The Beekman” by Gehry MoDus Architects

But we all agree the architects

started using computer and

algorithms in designing buildings

What was our contribution?

Code was written by Aaron Hertzmann and Matthew Brand. The source code is freely distributed for

educational, research and non-profit purposes.

•d = vo • t + 0.5 • a • t2

•vf = vo + a • t

•vf2 = vo

2 + 2 • a • d

•d = (vo + vf)/ 2 • t

where

•d = displacement

•t = time

•a = acceleration

•vo = original or initial velocity

•vf = final velocity

We simply added a new parameter to Architectural Design ………(TIME)

We captured the essence of motion through simulation software that

allowed us to create multiple snapshots of an abstract geometric figure

moving in a 3-D space to reinterpret movement and flexibility in

unexpected ways.

While the figure accelerates, it gradually reconfigures and expands.

After a phase of deceleration, it ultimately halts then accelerates again.

We have come together to create an interpretation of the body in motion,

weaving the threads of nature, technology, design, art and performance to

reflect the concept of the moving universe.

It is to the investigations of Mr. Muybridge and M. Marey that we are indebted

for the most valuable researches on the subject.

The development of these methods of analyzing movement by photography

have enabled us to develop an abstract of Muybridge’s researches, which

were originally published in "La Nature" and their publication in the "Scientific

American Supplement" extended over a period of several years.

We used computer in investigating the motion behavior of birds to understand

the synchronization of its kinetic displacement in space with time.

We created a chronoform installation of abstract wooden sticks derived from

the motion of the previous birds to explore its potentials in design

Motion capture enabled us to push the limits of design to a totally new

realms

Motion capture (Mo-cap for short) is the process of recording the movement of

objects or people. It is used in military, entertainment, sports, medical

applications, and for validation of computer vision and robotics.

ChronophoForm consists in taking a

number of animated frames of any

object at short and regular intervals

of time which has been of the

greatest possible use to science and

results obtained are useful for many

purposes.

Architects

Bottom Line

ANALOGY BETWEEN ARCHITECTURE AND THE CONCEPT OF

CHRONO-FORM

VITRUVIAN PRINCIPLES of architecture

CHRONO-FORM PRINCIPLES of architecture

Modular nature

(Commodity)

Silhouette geometrical profile

(Delight)

Structure equilibrium

(Firmness):

Architectural design is based upon grid components (module) that

together compose the whole building.

FIRST PRINCIPLE

Same For the Chronoform that has a modular nature created by

the sequence of animated frames

Architectural design uses geometrical compositions to create masses.

SECOND PRINCIPLE

Same principle is achieved through the geometrical lines drawn

through trajectory

Equilibrium that is achieved by the state of rest or balance due to the

equal action of opposing forces.

THIRD PRINCIPLE

Same principle of equilibrium state is achieved and proven already

by science of kinematics

THIRD PRINCIPLE

Lift Force

Weight Force

ThrustDrag

Length: 2 metersWidth: 0.45 metersHeight: 0.45 metersTime: 2.5 secondsBio-Inspiration: Bird Wing movement

Samer El Sayary Architects

Length: 1 metersWidth: 1 metersHeight: .75 metersTime: 2 secondsBio-Inspiration: Diver

Samer El Sayary Architects

Length: 3 metersWidth: 0.45 metersHeight: 1.5 metersTime: 3 secondsBio-Inspiration: Jumping

Samer El Sayary Architects

Length: 3 metersWidth: 0.45 metersHeight: 0.45 metersTime: 11 secondsBio-Inspiration: Spanish dancer

Samer El Sayary Architects

Samer El Sayary Architects

We pushed the boundaries

further more to explore the

concept in complete

architectural works

Length: 110 metersWidth: 45 metersHeight: 37 metersTime: 2 secondsBio-Inspiration: Arabian Falcon wings

We applied our approach in Guggenheim Helsinki museum entry

Inspired by the movement of Helsinki Cloudy sky, we called it

Guggenheim the cloud museum

A visible mass of

condensed watery

vapour floating in

the atmosphere,

typically high above

the general level of

the ground.

The Original model that was manipulated and processed to the final

museum

Also in response to the context we raised the building above the

historical buildings and studied all perspective angles of the building

We tried to study the quality of the inner space to convey the same

spatiotemporal experience.

Johannesburg Sub-Urban house, Inspired from the Ocean waves

Again we tried to study the quality of the inner space to convey the same

spatiotemporal experience.

We believe that universe is connected through a set of rules , we just

started grabbing a thread that might lead to other threads.

In this context we started simulating CFD wind and solar analysis on our

Chrono-forms.

Our Future Work

How does human perception can represent the phenomenology of space?

Design group Numen/For Use

More than three decades of research have demonstrated a role for

hippocampal place cells in representation of the spatial environment in

the brain. New studies have shown that place cells are part of a broader

circuit for dynamic representation of self-location.

Our current research is investigating the impact of Chrono-form on

human perception and it accompanying brain mechanisms

Constant

RhythmAccelerating

Rhythm

Decelerating

Rhythm

Samer El Sayary Architects

[email protected]