arch viral: creating social apps for social platforms (lance tokuda, startonomics sf 2008)

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Arch Viral Creating Social Apps for Social Platforms

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Presentation by Lance Tokuda, RockYou, on using social networking platforms and applications for viral marketing distribution.

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Page 1: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

Arch Viral

Creating Social Apps for Social Platforms

Page 2: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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Wikipedia.org

Alexa Global Traffic Rankings

Market for Social Apps is Exploding

2008

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2005

(U.K.)

Page 3: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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Web 1.0 Website Growth

Year 0 Year 10

Page 4: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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Web 2.0 Application Growth

Year 0 Year 10

Page 5: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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Top Growth Categories

Messaging and Gifting

Social games and quizzes

Other

Page 6: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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Top Growth Categories

Social games and quizzes

Messaging and Gifting

No channel for being notified when friends do something

Page 7: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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Million User Applications on Facebook

FACT: only 1% of all applications reach 1M installs

Page 8: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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Referral traffic is key for viral growth

Primary sources of referral traffic

Install flow

Engagement flow

Page 9: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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Install flow example for Bumper Sticker

You don’t have to be grammatical to be a

top 10 app!

Page 10: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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Engagement flow example for Friends for Sale

Page 11: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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Metrics for viral loop

UserCall to action to

invite friends x = invited friends

Accept?

No

Yes

y% = accept rate

x * y > 1 gives you viral growth!

Page 12: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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Typical viral numbers

Install flow– x = 5 (friends invited on average)– y = 22% (acceptance rate for invites)– Viral factor = 5 * 0.22 = 1.1 VIRAL!!!

Engagement flow– x = 20 (friends invited on average)– y = 6% (acceptance rate for invites)– Viral factor = 20 * 0.6 = 1.2 VIRAL!!!

Page 13: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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Use multiple flows and channels

Install flow– x = 5 – y = 10%– Viral factor = 5 * 0.1 = 0.5

Engagement flow, invite channel– x = 3 (invites)– y = 10% (acceptance rate for invites)– Viral factor = 3 * 0.1 = 0.3

Engagement flow, notification channel– x = 6 (notifications)– y = 5% (acceptance rate for notifications)– Viral factor = 6 * 0.05 = 0.3

0.5 + 0.3 + 0.3 = 1.1

VIRAL!!!

Page 14: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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Supplement with Ads

Install flow– x = 5 – y = 10%– Viral factor = 5 * 0.1 = 0.5

Engagement flow, invite channel– x = 3 (invites)– y = 10% (acceptance rate for invites)– Viral factor = 3 * 0.1 = 0.3

0.5 + 0.3 = 0.8

NO GROWTH

Paid ad for 30% additional flow– Growth factor = 0.3

0.5 + 0.3 + 0.3 = 1.1

GROWING!!!

Page 15: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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Important tips

Install flow should generate most of your referrals– everyone installing will use that flow so make it good– user test different calls to actions

Engagement flows supplement virality– not everyone will engage, generally weaker than install flow– left nav and profile action should link to the primary engagement flow– consider having the primary engagement flow invite new friends– user test different calls to actions

Decay– invite rate decreases as you saturate– acceptance rate decreases as you saturate– engagement tends to decay– continuous improvement required!

Page 16: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

The End

Page 17: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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Months (1)

Source: eBay Investor Presentation, RockYou(1) eBay starts Q2 98, PayPal starts Q1’00, Yahoo! starts Q1’95, AOL starts Q1’92, Facebook starts Q4’04, and RockYou Starts Q4’05(2) Facebook data represents active users, which was disclosed on 12/05 and 12/06. Undisclosed active user data is extrapolated by applying an average active user penetration to

global Unique Visitors (per comScore Media Metrix)

(2)

Reg

iste

red

Use

rs (

MM

)R

egis

tere

d U

sers

(M

M)

Who is the fastest growing company ever?

Page 18: Arch Viral: Creating Social Apps for Social Platforms (Lance Tokuda, Startonomics SF 2008)

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0

10

20

30

40

50

1 3 5 7 9 11 13 15 17 19 21 23

Months (1)

Source: eBay Investor Presentation, RockYou(1) eBay starts Q2 98, PayPal starts Q1’00, Yahoo! starts Q1’95, AOL starts Q1’92, Facebook starts Q4’04, and RockYou Starts Q4’05(2) Facebook data represents active users, which was disclosed on 12/05 and 12/06. Undisclosed active user data is extrapolated by applying an average active user penetration to

global Unique Visitors (per comScore Media Metrix)

Facebook platform launch

(2)

Reg

iste

red

Use

rs (

MM

)R

egis

tere

d U

sers

(M

M)

RockYou is the fastest growing company ever!