apps and youth for oetc

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Apps & Youth Hayley McEwing Blog: www.librarieslearnlead.blogspot .com WHY? WHEN? HOW?

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Page 1: Apps and youth for oetc

Apps & Youth

Hayley McEwingBlog: www.librarieslearnlead.blogspot.com

WHY?WHEN?HOW?

Page 2: Apps and youth for oetc

Work or Play?

Page 3: Apps and youth for oetc

Emotions & LearningAttention

“Remember: Children do not pay attention when they are bored or frustrated, and they do not learn when they are not paying attention (11).”

Page 4: Apps and youth for oetc

Emotions & LearningAssimilating/Remembering

“ . . . attuning to our feelings, according to neurological research, helps us find the meaning in data …, Emotions science now tells us, are part of rationality, not opposed to it (42).”

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Emotions & LearningImportance of Play

• ECRR = Print Motivation as a building block for reading

• ECRR 2 = Play as a practice for all learning

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Why Apps?

“…every new technology is an opportunity for learning.”

http://pbskids.org/lab

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References• American Academy of Pediatrics (AAP):

http://pediatrics.aappublications.org/content/132/5/958.full.pdf• Caring for Our Children: National Health and Safety Performance Standards;

Guidelines for Early Care and Education Settings. (2011) : http://nrckids.org/CFOC3/PDFVersion/list.html (Standard 2.2.0.3: Limiting Screen Time – Media, Computer Time)

• Dr. Patricia Kuhl • http://librarieslearnlead.blogspot.com/2010/07/minds-brains-and-early-learning-how.

html• http://www.ted.com/talks/patricia_kuhl_the_linguistic_genius_of_babies.html

• Fred Rogers Center for Early Learning and Children’s Media: http://www.fredrogerscenter.org/

• Lisa Guernsey, author of Screen Time: http://www.lisaguernsey.com/• National Association for the Education of Young Children (NAEYC):

http://www.naeyc.org/content/technology-and-young-children/infants-and-toddlers• NAEYC + Fred Rogers Center Joint Statement

• http://www.naeyc.org/content/technology-and-young-children• http://www.naeyc.org/files/naeyc/file/positions/KeyMessages_Technology.pdf

• “Young Children and Media” ALSC webinar (2013) with Chip Donahue, Director of Technology in Early Childhood (TEC) Center http://teccenter.erikson.edu/files/NAEYC_Position_Statement_slides_11_12.pdf

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Key Practices for Children and Media

• Limits, especially for ages 0 – 3• Joint media engagement – relationship/social-based education • physical closeness • conversation

• Intentional use 3 C’s by Guernsey– content (quality apps)– context (how)– consider the individual child

Page 10: Apps and youth for oetc

App Resources• Apps Gone Free by AppAdvice.com

https://itunes.apple.com/us/app/apps-gone-free-best-daily/id470693788?mt=8

• App Lists for Education http://appitic.com/• http://www.hbook.com/category/choosing-books/a

pp-review-of-the-week/#_ • http://www.theiphonemom.com/• https://www.kirkusreviews.com/book-reviews/ipad/

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App Resources• http://littleelit.com/ and

http://www.pinterest.com/littleelit/ • http://www.slj.com/category/books-media/

reviews/apps/• http://www.smartappsforkids.com/ – Free App of the Day category

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Why Use Apps/iPads in Educational Settings

• To provide access to new technology and the information/learning that comes with it

• To demonstrate best practices on using the technology (e.g. joint engagement)

• To extend and support all learning, digital literacy included– Fox in Socks by Oceanhouse Media

• To motivate/make positive emotional connections… to learning, to others, to oneself– Singing Fingers by Beginner’s Mind

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• Projection with an adapter and VGA extension cord– Extra visuals, e.g. lyrics or photographs– Glow Draw by Indigo Penguin Limited

• Involve kids, e.g. special needs / multiple intelligences– Where Do Balloons Go? by Auryn Inc.– Rah, Rah Radishes pics & rhythm sticks

• Can’t have the real thing (e.g. cost, practicality, safety)– Live Butterfly Garden by Questsphere– Star Walk by Vito Technology Inc ($)

When to Use Apps/iPadsin Educational Settings

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• Incorporated with other activities– Wee Willie Winkie rhyme with toy clock and

sunset backdrop– My First Wood Puzzles: Dinosaurs by Alexandre

Minard as one of the toy choices during playtime after program Sound Touch Lite app for sibling

• With a partner – Jelly Doodle by Shoe the Goose –Print Awareness!– iPad Play program – adult and kid focusing on an a

subject specific app

How to Use Apps/iPads in Educational Settings

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Literacy• Alphabet– Alphabet Tracing by Oncilla Technologies Inc– Stumpy's Alphabet Dinner by Roo Roo

• Phonics/Sound– ABC Alphabet Phonics - Preschool Kids Game Free

Lite by GrasshopperApps.com– Phonics Fun 1 by Innovative Net Learning Limited– Phonics Genius by Innovative Mobile Apps– Rhyming Words by GrasshopperApps.com– Sound Touch Lite by SoundTouch– Touch the Sound by Innovative Mobile Apps

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Literacy• Sight Words/Reading

− Eggy 100 by Blake eLearning− Endless Reader by Originator Inc.– Futaba by INKids - can program with own word lists– Sight Words 2 : 140+ learn to read flashcards and games

app for kids. Play word bingo! by eFlashApps, LLC• Vocabulary– Touch and Learn Emotions by Innovative Mobile AppsEndless Alphabet by Callaway Digital Arts

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Literacy• Tell Stories/Narrative Skills– AutoRap by Smule– Dr. PetPlay Free by Pretendasaurus– Felt Board by Software Smoothie ($)– Felt Board – Mother Goose on the Loose by

Software Smoothie– Pepi Doctor by Pepi Play− Story Wheel by EverAge− Toca Kitchen Monsters by Toca Boca AB− Toontastic by Launchpad Toys

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Science− Audubon Guide apps ($)− Dynastid Beetle by CJ Educations ($)– Human Body by Tinybop ($)– I Love Mountains by Forest Giant Inc– Kids Discover apps ($)Live Butterfly Garden by Questsphere– Noisy Bug Sing Along by Dawn Publications ($)– Science Reading Comprehension by Abitalk

Incorporated– Soundrop by Develoe LLCStar Walk by Vito Technology Inc ($)– Weird but True by National Geographic Society

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Math & Money– Amazing Coin by Joy Preschool Game– Chicken Coop Fractions Game by Lumpty Learning– Cosmic Reactor Math by Fingerprint ($)– Counting Money by King’s Apps– Counting and Skip Counting by Ikidspad LLC– Kids Connect the Dots lite by Intellijoy– Motion Math Hungry Fish by Motion Math ($)– Motion Math Wings by Motion Math– QuickMaths+ by Shiny Things ($)– Tiny Chicken Learns Currency by TaptoLearn Software– Todo K-2 Math Practice by Locomotive Labs

Page 20: Apps and youth for oetc

Apps & Youth

Hayley McEwingBlog: www.librarieslearnlead.blogspot.com

WHY?WHEN?HOW?