“the essence of · iso 8000 series data quality sni iso 13606-3:2014 health informatics...
TRANSCRIPT
1
“The essence of Society 5.0 is that it will become possible to quickly elicit the suitable solution that meets the needs of the most individuals” -Shinzo Abe
Source : foreignpolicy 2
Cyber-Physical-Society System of society 5.0 will be able to respond precisely to a wide variety social needs and
create a society in which kinds of people can readily
obtain high-quality services, overcome difference of age, gender, region, and language
and live vigorous and comfortable lives –
Government of Japan 3
The Future Demographic
4
The digitalization of industrial and social infrastructures is acceleratingthroughout the world
Digital transformation becomes a pillar of industrial policy
EuropeIndustry 4.0
AsiaSmart cities 2020
ChinaMIC 2025
JapanSociety 5.0
North AmericaIIoT
IoT AI Robotics Big Data Cloud Blockchain 5G 3D printing Auto-car V/AR
5
Society 1.0 Society 2.0 Society 3.0 Society 4.0 Society 5.0
Society Hunter-gather Agrarian Industrial Information Super-smart
Pro
du
ctiv
e A
pp
roac
h
Capture-gather Manufacture Mechanization ICT Merging of CPS
Mat
eria
l
Stone-soil Metal Plastic Semiconductor Material 5.0
Tran
spo
rt
Foot Horse, Cow Motor, Car, Multimobility Autonomous Boat, Plane driving
Form
of
Sett
lem
ent
Nomadic, small Fortified City Linier (industrial) Network city Autonomoussettlement city decentralized
city
City
Idea
l
Viability Defensiveness Functionality Profitability Humanity
Road to Society
6
Going beyond individual optimization to realize the optimization of society as a whole breaking free of various restraints with the aim of resolving social issues and creating abundance for society and its
citizens
Invention of the computer
Start of information distributionInformation society
Use of IoT and AI
Advances in biotechnologySuper-smart society
Industry 4.0 Society 5.0
Second half of 20th centuryIndividual optimization through application of ICT
From early 21th century
Optimizing society as a whole through integration of cyberspace and physical space
Efficient use of natural resources Use of new resources (data)
World bound by various constraints (temporal, spatial, etc)
World released from various constraints
Seeking solution to individual problemsMaking individual industries more efficient
Solving complex social issues Achieving abundance for society and its citizens
Source : Japan Business Federation (Kaindaren) 7
Timeline of Technology *50 million users
Telephone(75 years)
Radio(38 years)
Television(13 years)
PC(14 years)
Internet(4 years)
iPod(3 years)
iPhone(2.75 years)
Facebook(2 years)
Twitter(9 Months)
Angry Birds(60 Days)
Pokemon Go(19 Days)
Telephone emerged and
along with local call
facility they offered
international call
Radio is an audio
platform than ever with the
arrival of new devices
TV is the medium
entertainment and even
present digital
communication
PC become smaller
devices that easily fits in
ones lap
Through internet one
can get information and connect with people
iPod became very popular for listening to music and even watch
video
iPhone is so popular due to its simple
mobile experience and user interface
Facebook is world’s most
popular social
channel having over 1.86 billion
monthly active users
Twitter is world’s 3rd
most popular site due to its
short and hash tagged
messages
Angry birds is so popular
due to its addictive gameplay
and comical style
Pokemon Gi is so popular
as it immerses
players into its universe unlike any
video game
Sources: steveanderson, google, vecteezy
Instagram(19 Months)
Instagram is a social
networking app for sharing
photos and videos
8
G
Physical Space Cyber Space Physical Space Cyber Space
PhenomenaPeople, Social
Interaction
PhenomenaPeople, Social
Interaction
Traffic flows (distribution, transport)
Cities, environments Cities, environments
Traffic flows (distribution, transport)
Data
Information
Knowledge
Humans
Humans
Generate data Generate data
Data
Information
Knowledge
Decipher
Render meaningful
Decipher
Adjust decision-Making criteria
Derive general laws
Knowledge used to make improvements
Automatedsensing of Big Data
Accumulate
AIAnalyze pastperformance (i.e., learning data)
AnalyzeAdjust decision-making criteria
Output
Add new valueInstruct system apparatus
Conventional knowledge-production process Knowledge-production process in Society 5.0
Data, Information and Knowledge
Source : Hitachi-UTokyo Laboratory, “Society 5.0 A People-centric Super-Smart Society” 9
Online shopping
Contactless digital payments
Remote work
Remote learning
E-Healthcare
Online entertainments
Supply chain 4.0
3D printing
Robotic and Drones
High speed internet
Source: World Economic Forum 10
0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%
Online Shopping
Contactless Digital Payments
e-Healthcare
Remote Learning
Transportation
Adoption of Digital Service over the Pandemic in
Indonesia
Decrease Unaffected Increase
Source: RedSeer, 11 May 2020 11
Technologies against Pandemic
RDT Kit IgG/IgM BSL-2 Imuno-Herbal
Vent-I
RAISAPowered Air Purifying Respirator
Source : google image, IYTS, UNISBA, ITB, UI, BPPT
12
Source: BSN (Badan Standar Nasional)
Applications Logistics
Infrastructures
223 SNI Industry 4.0504 SNI Society 5.0
13
The list of Indonesian National Standard Related with Society 5.0Types Details
ISO 8000 Series Data quality
SNI ISO 13606-3:2014 Health informatics — Electronic health record communication
SNI ISO/IEC 27799:2014 Health informatics — Information security management in health
SNI ISO/IEC 27033-4:2017 Information technology — Security techniques — Network security — Part 4: Securing communications between networks using security gateways
SNI ISO/IEC TS 30104:2017 Information Technology — Security Techniques — Physical Security Attacks, Mitigation Techniques and Security Requirements
SNI ISO 15489-1:2016 Information and documentation — Records management — Part 1: Concepts and principles
SNI ISO/IEC 27000:2014 Information technology — Security techniques — Information security management systems — Overview and vocabulary
SNI ISO 12967-2:2014 Health informatics — Service architecture — Part 2: Information viewpoint
SNI ISO 12967-1:2014 Health informatics — Service architecture — Part 1: Enterprise viewpoint
SNI ISO 12967-3:2014 Health informatics — Service architecture — Part 3: Computational viewpoint
SNI ISO/IEC 20000-1:2013 Information technology — Service management — Part 1: Service management system requirements
SNI ISO/IEC TR 20000-9:2016 Information technology — Service management — Part 9: Guidance on the application of ISO/IEC 20000-1 to cloud services
SNI ISO/IEC TR 20000-3:2013 Information technology — Service management — Part 3:Guidance on scope definition and applicability
SNI ISO/IEC TR 20000-5:2016 Information technology — Service management — Part 5: Exemplar implementation plan for ISO/IEC 20000-1
SNI ISO/IEC TR 20000-10:2016 Information technology — Service management — Part 10: Concepts and terminology 14
Digital Government Policy Response to Pandemic
Time Horizon Policy Action Digital Government Response
Short-term React • Use digital platforms (i.e., online portals, social media) for accurate and timely information sharing
• Lead two-way communication with people and foster e-participant (i.e., hackathons, brainstorming events)
• Protect people’s privacy and sensitive data and take into consideration unintended consequences of technology
Mid-term Resolve • Form effective multi-stakeholder partnerships (i.e., private sector, international organization, agencies, university) on regional, national and local level
• Leverage lessons learned and policy ideas from the ongoing pandemic
Long-term Reinvent • Invest in innovative technologies (i.e., AI, IoT, robots, drone, big data, etc) to increase resilience of healthcare, the national economy and public service delivery
• Revisit data protection and privacy legislation along with lessons learned
Source: UN DESA15
The people who are crazy enough to think they can change the world, are the ones who do – Steve Jobs
16