qualitative data and ux design

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Onlab Data Conference

Qualitative Data and UX Design

Chris Palmieri

4kg38ºC30cm

120bpm10 years7 offspring

3.7kg28.8cm38.6ºC

130bpm11 years5 offspring

Illustration: Marie Coons, from The Noun Project

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A quick introduction

AQ

企業・文化・コミュニティのために、新たな展開につながる創造的なコミュニケーション・ツールをつくるデザインの会社です

主なサービスウェブサイトやスマートフォン・アプリの企画制作グラフィック・デザインUXデザインのコンサルティング

@aq_jpwww.aqworks.com

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TokyoArtBeat.com 1000 galleries & museums

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MuPon 18,000 downloads at ¥500-1000

Definitions

What is User Experience (UX)?

UX is how someone feels when they use a product.

UX is what they remember later, and how they describe it to others.

UX is what a product means in their life.

UX is more than how something looks,

(much more)

UX

Context

Goals

Expectations

How it looks

How it works

WordsSpeed

Social relevance Feeling of SafetyContent

Loyalty

Word of Mouth

Conversion

Abandonment

Past Experience

Sense of Value

UX Design

With who?

What do they want

to do?

What do they expect?

How should it look?

How should it work?

What language do

they use?

What qualities do they value?

What makes them

feel safe?

What do they want to know?

What do they know?

Where? When? Device

capabilities

UX can’t be fully controlled, but is effected by every product decision you make.

Qualitative and quantitative

Quantitative data tells us

Who?How o!en?Is A working be"er than B (or C, D, etc.)

Quantitative data measures

PurchasesRegistrationsViewsUser Paths

Numbers are powerful.

Comes from real use of working so!ware.Easy to communicate.

Numbers only tell you so much.

They’re hard to collect early on.

User experience design can’t be decided by numbers alone.

Qualitative captures the why.

It’s easier than you think.

A combination of qualitative and quantitative will give you the most complete picture of how people use your product.

Gathering data

Questionnaires

Questionnaires can reveal answers that are hard to derive from data analytics.

When

You want to know where users see value in your product.You’re looking for gaps between what users need and what you have.

走る目的は何ですか?

0

75

150

225

300

other sport

get back in shape

charity

a tribute

love of running

companionship

looking better

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a distance

pushing my limits

sound mind, sound body

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What is your motivation?

Product focus

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Card Sorting

Card sorting helps you understand users’ mental model of your content.

Taste?

Original?Stock?

Real?

Cut?

When

Before choosing categories, navigation systems, etc.When it’s not possible to extract categories from real world use.

Usability Testing

Usability testing offers a high-resolution image of how people are using your product.

Test before and after.

Prepare

RecruitIdentify a few big questions.Write a script.Choose an environment.

Test

Explain the purpose.Set the context for each task.Ask them to think aloud.Ask questions.Take lots of notes!

Discuss!

“That’s not what I expected…” “Well, that’s

cool!”

×Illustration: P.J. Onori, from The Noun Project

×

quick dirty often

controlled occasional>

BuildProduct

Cycle

Learn

Measure

Recruit users

Write script

Schedule tests

Conduct testConsolidate results

Extract learnings

Spec build changes

Adjust hypotheses

Choose user tasks

Usability Testing in the Product Cycle

Getting started

Rapid UX Design Consulting for Apps & Web Services

Alpha Launch×$! .5#

Alpha PaperPrototype Beta

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UX is everyone’s responsibility.

UX Design is a profession, and a skill.

chris@aqworks.comご質問、フィードバックなどを気軽にどうぞ

@aq_jp フォローを宜しくお願いします。

h!p://aqworks.comケーススタディー、UX/UIデザインのエッセー等

ありがとうございました!Thank You!

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