new chapter 1 getting started · 2019. 6. 11. · create an actionscript 2.0 project create new...

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Chapter 1, Getting Started

Chapter 2, Creating a Playable Character

Chapter 5, Creating User Interfaces

Chapter 6, The Modeling Workflow for Game Characters and Tools

Chapter 7, Highpoly Modeling

Chapter 8, Lowpoly Modeling

Chapter 9, Texturing and Materials

Chapter 10, Building the Character Rig

Chapter 11, Exporting the Character to CRYENGINE

Chapter 12, Initial Level Blockout and Setup

Chapter 13, The Flow Graph Workflow

Chapter 14, Scripting Gameplay Content

Chapter 15, Maintaining Our Work

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