jomsvikings jomsvikings (axes) drenggains wraith attack dice. does not benefit from we obey....
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WAR BANNER
Jomsviking War Banner
Banner: During deployment, any standard faction unit (not
"For-Hire") of at least six Heathguards or ten Warriors may
upgrade one model to a War Banner. The Banner unit may
activate to "Rally," which may be resolved any time in the
turn, any number of times, and removes a fatigue. But after a
"Rally" the unit may not activate that turn for Movement or
Shooting. Also, any Banner unit not activated that turn may
remove a Fatigue for free. The Banner model does not
generate any attack dice, and if the only model left in the
unit it is removed and counts as killed.
Free
Pai
nter
: C
arlos
Cas
ton
DRENG
Jomsviking Warriors 8 models per 1 pt
Younger recruits were less experienced than their elders, thoughthey could match most soldiers from other nations. TheseDreng (young lads) are the Warriors of your warband.
Armour: 4 Melee Dice: 1 ea.Move: M (6") Fatigue Limit: 3 Saga Dice: 1 VP: ½ ea.
4 1
Pai
nter
: H
irch
el H
ill
*6 v Shooting
WARLORD (AXE)
Jomsviking Warlord Free
Armour: 4 (6 v Shooting) Melee Dice: 5Move: M (6") Fatigue Limit: 4 Saga Dice: 2 VP: 3Dane Axe: Melee attack rolls gain +1.
Determination: Activate once per turn for free.
We Obey: Simultaneously move a friendly unit within S (4").
Side by Side: Engage simultaneously using We Obey.Pride: When moving must engage enemy Warlord if able.
Resilience: Cancel first hit in each phase. Non-Levies within
VS (2") may sacrifice themselves to cancel a hit.
4* 5**
Pai
nter
: H
irch
el H
ill
**Melee rolls +1
*5 v Shooting
JOMSVIKINGS (AXES)
Jomsviking Hearthguard 4 models per 1 pt
The brotherhood was made of veteran fighters, the Jomsvikings,whose bravery and fighting skills were unrivaled. They swore tonever retreat unless largely outnumbered.
Armour: 4 (5 v Shooting) Melee Dice: 2 ea.Move: M (6") Fatigue Limit: 4 Saga Dice: 1 VP: 1 ea.Dane Axe: Melee attack rolls gain +1.
4* 2**
Pai
nter
: H
irch
el H
ill
**Melee rolls +1
*6 v Shooting
WARLORD
Jomsviking Warlord Free
Armour: 5 (6 v Shooting) Melee Dice: 5Move: M (6") Fatigue Limit: 4 Saga Dice: 2 VP: 3Determination: Activate once per turn for free.
We Obey: Simultaneously move a friendly unit within S (4").
Side by Side: Engage simultaneously using We Obey.Pride: When moving must engage enemy Warlord if able.
Resilience: Cancel first hit in each phase. Non-Levies within
VS (2") may sacrifice themselves to cancel a hit.
5* 5
Pai
nter
: H
irch
el H
ill
JOMSVIKINGS
Jomsviking Hearthguard 4 models per 1 pt
The brotherhood was made of veteran fighters, the Jomsvikings,whose bravery and fighting skills were unrivaled. They swore tonever retreat unless largely outnumbered..
Armour: 5 Melee Dice: 2 ea.Move: M (6") Fatigue Limit: 4 Saga Dice: 1 VP: 1 ea.
5 2
Pai
nter
: H
irch
el H
ill
*6 v Shooting
Sigvaldi, most renowned of the Jomsvikings.
SIGVALDI, LORD OF JOMSBORG (AXE)
Jomsviking Hero 1 pt
Armour: 4 (6 v Shooting) Melee Dice: 5Move: M (6") Fatigue Limit: 4 Saga Dice: 3 VP: 7Warlord: See Warlord card Determination, We Obey, Side bySide, and Resilience. Sigvaldi replaces free Warlord.
Dane Axe: Melee attack rolls gain +1.
Hero of the Age: Not subject to Warlord's Pride.
Only the Best: May only include Heathguards in warband.
Wanderer: Starts with WRATH at one instead of zero.
Spoils of War: All Heathguards have armour 6 v Shooting.
4* 5**
Pai
nter
: A
ndre
w C
hesn
ey
**Melee rolls +1*6 v Shooting
SIGVALDI, LORD OF JOMSBORG
Jomsviking Hero 1 pt
Armour: 5 (6 v Shooting) Melee Dice: 5Move: M (6") Fatigue Limit: 4 Saga Dice: 3 VP: 7Warlord: See Warlord card Determination, We Obey, Side bySide, and Resilience. Sigvaldi replaces free Warlord.
Hero of the Age: Not subject to Warlord's Pride.
Only the Best: May only include Heathguards in warband.
Wanderer: Starts with WRATH at one instead of zero.
Spoils of War: All Heathguards have armour 6 v Shooting.
5* 5
Pai
nter
: H
irch
el H
ill
Sigvaldi, most renowned of the Jomsvikings, was said to be morecunning than brave.
*6 v Shooting
VAGN, FEARLESS BROTHER (AXE)
Jomsviking Hero 1 pt
Armour: 4 (6 v Shooting) Melee Dice: 4 + WRAITHMove: M (6") Fatigue Limit: 4 Saga Dice: 2 VP: 7Dane Axe: Melee attack rolls gain +1.
Pride of Jomvikings: Cancel WRAITH hits each phase.
Generates 4 +WRAITH Melee dice. No Swords for Hire.
Leads by Example: Any friendly unit within M (6")
gains WRAITH attack dice. Does not benefit from We Obey.Jomsviking Code: Units may not rest unless exhausted.
Warlord: See Warlord card Determination, Side by Side, and
Pride. Vagn replaces free Warlord.
4* 4**
Pai
nter
: H
irch
el H
ill
**+WRAITH & Melee rolls +1
*4 v Shooting
DRENG (AXES)
Jomsviking Warriors 8 models per 1 pt
Younger recruits were less experienced than their elders, thoughthey could match most soldiers from other nations. TheseDreng (young lads) are the Warriors of your warband.
Armour: 3 (4 v Shooting) Melee Dice: 1 ea.Move: M (6") Fatigue Limit: 3 Saga Dice: 1 VP: ½ ea.Dane Axe: Melee attack rolls gain +1.
3* 1**
Pai
nter
: A
ndre
w K
napp
**Melee rolls +1
*6 v Shooting
VAGN, FEARLESS BROTHER
Jomsviking Hero 1 pt
Armour: 5 (6 v Shooting) Melee Dice: 4 + WRAITHMove: M (6") Fatigue Limit: 4 Saga Dice: 2 VP: 7Warlord: See Warlord card Determination, Side bySide, and Pride. Vagn replaces free Warlord.
Pride of Jomvikings: Cancel WRAITH hits each phase.
Generates 4 +WRAITH Melee dice. No Swords for Hire.
Leads by Example: Any friendly unit within M (6")
gains WRAITH attack dice. Does not benefit from We Obey.Jomsviking Code: Units may not rest unless exhausted.
5* 4**
Pai
nter
: H
irch
el H
ill
Vagn fought more than commanded.**+WRAITH
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