iste sigms presentation

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Kelly Czarneckitechedlibrarian@gmail.com

ISTE SIGMS Gaming Webinar

April 22, 2010

Gaming as Resources in

Schools and Libraries

Inquire, think critically, and gain knowledge

-draw conclusions-make informed decisions

-apply knowledge to new situations

-create new knowledge

-Microsoft’s Kodu

share knowledge and participate ethically and productively as

members of our democratic society

pursue personal and aesthetic growth

“I haven’t read to Kill a Mockingbird since High School. I had no idea the library did things like this. It was so much fun! I didn’t even know there was a library this close to my house. Thanks for doing this!

-comment from a participant at a geocaching event based on To Kill a Mockingbird

Game design with Scratch

http://scratch.mit.edu

Making Machinima

“old-school” gaming

8bit art

Super-size games

A Few Resources

http://librarygamingtoolkit.org/

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