iste sigms presentation
TRANSCRIPT
Kelly [email protected]
ISTE SIGMS Gaming Webinar
April 22, 2010
Gaming as Resources in
Schools and Libraries
Inquire, think critically, and gain knowledge
-draw conclusions-make informed decisions
-apply knowledge to new situations
-create new knowledge
-Microsoft’s Kodu
share knowledge and participate ethically and productively as
members of our democratic society
pursue personal and aesthetic growth
“I haven’t read to Kill a Mockingbird since High School. I had no idea the library did things like this. It was so much fun! I didn’t even know there was a library this close to my house. Thanks for doing this!
-comment from a participant at a geocaching event based on To Kill a Mockingbird
Game design with Scratch
http://scratch.mit.edu
Making Machinima
“old-school” gaming
8bit art
Super-size games
A Few Resources
http://librarygamingtoolkit.org/