freeze-dried is no way to go through lll

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FREEZE-DRIED IS NO WAY TO GO THROUGH Lll

(JL Say hello to JjFDixie, the co-star

and hero orDKC 2. She and Diddy are the coolest customers to chal¬ lenge K. Rool since the Gorilla Glacier of last year's mega-hit, Donkey Kong Country. This year,

you'll find even more spectacu- B&. lar graphics, all new areas

and smarter enemies. BL Power gets you going with

16 pages of insider strate- gies, maps and assorted monkey business. 4

sttosttWKAi: C&UT OF

EONim r* This month's preview 0 ** of tne Shoshinkai a* k . \ V

* V'*s i

rea|t \ I \ P.IO

Contents Volume 79 December 1995

FULL COVERAGE mkey Kong Country 2:

Diddy’s Kong Quest

TAKE 2 REVIEWS Mechwarrior 3050 76

Urban Strike 88

SPECIAL FEATURES

iisiS

2S

gglgggggg^assg&w WRITE AWAY RIGHT AWAY!

-nsrar" i,, PHONE DIRECTORY

2

3

4

6

8

9

10

11

12

13

14

15

16

17

KILLER INSTINCT

CHRONO TRIGGER

DONKEY KONG COUNTRY

DONKEY KONG COUNTRY 2; °ong quest

SUPER MARIO WORLD2: ^s?an'DS

THE LEGEND OF ZELPAiffigff

MORTAL KOMBAT 3

FINAL FANTASY III

SUPER METROID

KEN GRIFFEY JR. PRESENTS: MLB

MORTAL KOMBAT II

JARTHWORJVUIM

EARTHWORM JIM 2

NBA JAM TOURNAMENT EDITION

MEGA MAN 7

BATMAN FOREVER _

DOOM__

EARTHBOUND_

ILLUSION OF GAIA

NHL '96

3

2

NOT RANKED

6 8

16

14

17

9

NOT RANKED

JJEW

10

11

18

NEW

6

14

2

3

47

3

12

20^ 20

14

14

2

10

6

13

mm

&&PQ64

DIDDY’S KONG QUEST

DIDDY’S KONG QUEST

i'iiiiVii f. n You probably won’t need

along the rigging of the ship,

onto! There’s^even a spot wher

UcMtf's Wckev

DIDDY’S KONG QUEST

II

Mnfcs's S9nus Bonfarf

instruction manual for other important information.

mies can be taken out with a stomp

mm*

- life! Look for diffe

M«%s Sonus fm

but the little fishies get me

R. Roots Keep At last! You’ve finally

the Kaptain’s not-so-cozy home atop Crocodile

DSppWs C0V9TO

Ms CrUSli I Checking side passages is dan- 1

28 NINTENDO POWER

DIDDY’S KONG QUEST

si? hiu\i'M You’ve rescued your buddy, DK, but die

Kroc. (Oh, so he's a pilot now?) You’ve come tihs far, so you decide to see this adventure through to the end. You’re no

Fund's Flights 11

approach.

VOLUME 79 29

tory known as ISO 9000. The t year’s PUFFY Award (given foi

:ivity of Doug

■ the Villi People stage, in whicl

before coming oncwmto compet

UAbBOY

mm t Hems,

Jk Uv»n In h yNfvi&nA Ifro^n^tig

£VH1

;yw»iis £<'4n

on the space ngainP Bi Bi

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LATEST UIRTUAL BOV

vr'f rf'-a/rt flaf's!

, W Tp>

5 pHBtf __I

tumS do®Sl^^*mo™lSdC™prina

Oo ie key £WcW -■■■■■■ The key to the exit is guarded

LATEST UIRTUHL BOV

NINTENDO l

NINTENDOI

ISMU

HORACE HIGHWATER

wrniSS

Mjag COLLOSIA Built on a colossal scale, the hall holds secrets in its

walls and one of the Diamond Eyes in its vault First off, Reveal the bridges in the central chamber. The switch

area thoroughly, looking for more switches. Press against

At the end of the fourth area, which leads off of the central chamber from the upper right you'll find a Mad

an't climb the pyramid, so you have I

BACK TO CAMP

OMNITOPIA The madness isn’t over yet. After foiling Queen Bluegarden’. plans to take over Gothica, the boy and his dog will find

themselves in the futuristic world of Omnitopia. Here, Prof. Ruffelberg labors to put right what went wrong so many years ago. Will he succeed and 'id our hero back home to Podunk? Next month, Epic Center covers the final chapter of this adventure in Epic Strategies.

INN

Is g

ggj.

NINTENDO POWER EXAMINER DECEMBER 1995

iSPORTS SCENE

POWER HOOP HALL OF FAME ) NBA GIVE 'N GO NBA LIVE'96 NBA JAM T.E. |

ARCADE MODE YES YES YES j

PLAYERS 1-4 1-5 1-4 J GAME SAVE PASSWORD BATTERY PASSWORD

TRADE YES YES NO j MARQUEE

MOVES NO YES YES j STATISTICS 1994-95 1994-95 1993-94 |

SET PLAYS NO YES NO j

VOLUME 79 69

NINTENDO POWER EXAMINER DECEMBER 1995

VOLUME 79 SPORTS SECTION

THE POST GAME SHOW So what is the final word on this game? The Hornets made frequent substitu¬ tions throughout the game, keeping their team at full strength. In the final period, they also ran the fast break perfectly, passing the length of the court to the player breaking to the basket. Finally, the fake jump shot followed by the

3rd Quarter Highlights

balding to even uprtie score. Taking a page from the: Somes

and pushing up court One player controlling the Hornets

slapped at the ball whenever possible.

4th Quarter Highlights

their success to*tough D and bet-

get open and hang our three-

Stinging Defense

Lobs Of Fun

NINTENDO POWER EXAMINER DECEMBER 1995

FrankThomas

Big Hurt Baseball

VOLUME 79 SPORTS SECTION

NINTENDO POWER EXAMINER DECEMBER 1995

74 NINTENDO POWER

VOLUME 79 SPORTS SECTION

eras the pilot and the other as the gunner!

Combine outpost on Alshain. You’ll find coolant^

l, Colonel Ward,

NINTENDO POWER

NINTENDO!

WWF WRESTLEMANIA: THE ARCADE GAME

n eye-popping array c

1 =y

gg OTHER MOVES

sSSjsHslsS’*'''

rl PressAway twic^ then Punch. It you

Sslsfi,

. . an aggressive 1 Q - 1 foot-5 and tipping the scales at 275 pounds, achthat leaves bigger rivals trembling in their Jr ^g vLex is one awesome physical specimen in his

j>lippercut and flying clothesline. Meanness y and-jerk rivals over his head and then slam

He has a closet full of trophies. This native of 0 giant mace, steel-hand punch or double ax-handle smash. Until iH,r.a>jl Calgary, Alberta, is wise to reckon A metal detectors are installed outside the ring, rival wrestlers can

[lui Liu' hesl d.fcns. e.r.l ^ -

L 1 medieval weapon that the IHHIES! ^ All-American hero is toting! LZZZZZTT I ScttaStranoKjWs

- - - 11 SholftS^_

aa;Si OTHER MOVES

Press Punch or Strong Punch when

WACK A-WACKA

1 ac DOUBLE AX^^h

Grab Bret's rival in a head hold, then press Down Q twlceftheri Punch. LeTwillsIide mlow and hit twice before finishing with a Strong Kick. With every O 'em where it hurts. ||pS~

YOSHI'S ISLAND HOW DO I GET THE SPRING BALL IN

| WORLD 3-1?

WHERE IS THE LOCKED DOOR IN WORLD 3-2?

HOW DO I FIND NOOB SAIBOT?

TOMB l

NINTENDO 1

imu it to THE SliEIIS

WATCHCOM :

H R. Malone now plans to seize power by any means

BY AIR AND BY LAND

JACKPOT

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fei FP

1 mm

PLAYER S POLL VOL : PO jBGX 97062

@ Diddy and Dixie collectibles Second Prize

lGWinners fi

Diddy Hats %' X

1>(Q| mAi JngEBJB—

The Power

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11 30

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m S£ Ss»'“ SSBiSsBz1"

M SEE“-

BLACK PEARL

Super Star Wars series for JVC a&d Mortal Kombat and Mortal Kombat 2 for Acclaim. Probe AUl- RELEASE

FORECAST

January 19‘

’ ju^oIution )Tf

.lfe^AGE / ■ yS!il65;7

11, ii Mmd

* etroAIa1 s, 6/*^

Our goal is to try and preserve classic videogame magazines from years gone by before they are lost forever.

Thanks goes out to all the people who make this possible. From the original editors and writers,

to everyone involved in acquiring and digitizing these magazines.

People interested in helping us out, in whatever way possible. Either by donating classic magazines, scanning, editing or distributing them,

visit us at http://www.retromags.com

We are only interested in preserving classic magazines that are at least 5 years out of print.

We have no desire or intention to profit from these in any way. So please, if you come across people trying to sell these releases, don't support them!

Thank You and ENJOY!

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