directed by · 3 a note to teachers our dear fellow teachers, in the workpack you are about to see,...
Post on 15-Apr-2020
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TRANSCRIPT
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DIRECTED BYNahuel Adhami
MUSIC BYMarcelo Andino
WORKPACKAna Laura Zanfranceschi
Eugenia Dell’OsaSilvia Montimurro
OBRA REGISTRADA
LEVEL
“QUASIMODO of NOTRE DAME” is aimed at …
2
8 A2 (Waystage)B1 (Threshold)
Flyers (YLE)KET PET
Grades: 3 / 4to
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A Note to Teachers
Our dear fellow teachers,In the workpack you are about to see, you will find a series of activities to be used
with your students both before and after watching the BAP play of your choice.You will find that most of the activities have been graded according to levels, which
might imply age, language development or both.You will also come across different types of activities, which in most cases we have
decided to categorize as follows: The Story; Characters; Words, words, words!; Grammar & Structures; Drama Games & Activities.
In the Index section, you will find a Teacher’s Corner for some of the activities, with suggested procedures, and answer keys where appropriate.
All these are simply suggestions. You are the one who knows your students, so please feel free to play around with this workpack as much as you want to.
Have a magical BAP experience, and do let us know what worked best for you and your students!
All our love,
The Teachers Team
PS: You will find the difficulty of each activity labelled like this:
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LEVEL 1 LEVEL 2 LEVEL 3
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Synopsisfor teachers
This story takes place in the city of Paris in the late 15th century. Quasimodo, the
deformed bell-ringer of Notre-Dame Cathedral, has been locked in the bell tower all
his life. Monsieur Richmond, the Mayor, is the selfish, mean authority of the city,
who hates gypsies. He has kept Quasimodo isolated in the bell tower and does not
want him to leave the place or socialise with anyone.
One day, Esmeralda, a gipsy girl who is escaping from the Captain of the Mayor’s
guard, hides in the cathedral and meets Quasimodo. Neither Esmeralda nor
Quasimodo imagine this can change their lives forever.
Quasimodo and his friend, the gargoyle, immediately decide to help Esmeralda.
As soon as the gipsy girl gets to know about Quasimodo and his sad life, she decides
to help him back, no matter what the dreadful Mayor does to take away their freedom and
happiness. But, meanwhile, Phoebus, the Captain of the Guard of Paris, realises he can
change Esmeralda and Quasimodo’s fate with just a little help and love.
This play invites you to learn about friendship, acceptance,
values and love. You cannot miss it!
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Deep downinside we are al l
the same.We al l deserve the same respect and
attention .
MORALMORAL
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VocabularyThis list of vocabulary items will help you and your students understand and
enjoy the play more fully:
Verbs:Apologise • Beg • Celebrate • Dazzle • Escape • Manage to • Queue •
Remind someone of • Repent • Run away • Spoil • Take someone in • Tighten • Worry about sth
Adjectives:
Afraid • Beautiful • Brave • Bright • Dangerous • Defiant • Deformed •Embarrassed • Free • Gloomy • Good looking • Handsome • Humble • Mad •
Merciful • Merry • Poor • Precious • Risky • Shy • Skinny • Strict • Witty
Nouns:Bell • Bell tower • Camp • Captain • Carnival • Citizen • Compassion • Creature •
Cymbals • Deeds • Fair • Fate • Feast • Festival • Fortune • Fortune teller • Freedom • Garbage • Gargoyle • Gipsy/gypsy/gypsies • Guard • Guillotine • Hunchback •
Liar • Luck • Maiden • Mayor • Monsieur • Mutiny • Servant • Slave • Tambourine • Tavern • Tower • Trumpet
Expressions:
At last! • Don’t be a chicken! • stop fooling around! • To be as _______ as • To be executed • To be locked up • To be punished • To be sentenced to death •
To change your mind • To get someone to jail • To grow impatient • To read (the palm of) someone’s hand • To scare someone to death •
To set rules against someone • To show no compassion • To take someone to jail • Try your fortune!
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Characters
ESMERALDAa defiant gipsy
MONSIEUR RICHMOND, the Mayor of the
city of Paris
PHOEBUSthe Captain of the
Guard of Paris
CIARAa gargoyle
QUASIMODOthe hunchback
CHARLOTTEa gipsy
ERICan old gipsy
TOBYa gipsy
CHARLOTTEa gipsy
ERICan old gipsy
TOBYa gipsy
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WATCHINGBEFORE
ACTIVITIES
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WATCHINGBEFORE
ACTIVITIES
LEVEL 1 LEVEL 2 LEVEL 3
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1
THE STORY
QUIZHow much do you know about The Hunchback of Notre Dame?
1. Victor Hugo wrote The Hunchback of Notre Dame in .
a. 1950 b. 1831 c. 2010
2. Victor Hugo was born in .
a. France b. the U.K. c. Spain
3. The author was famous for his .
a. poems b. TV programs c. letters
4. He also wrote , another very famous novel.
a. Romeo and Juliet b. Chicago c. Les Misérables
5. The main characters in Victor Hugo’s version are .
a. A gipsy boy, a bell-ringer and a priest
b. A gipsy girl, the bell-ringer and the archdeacon
c. A gipsy girl, a bell-ringer and a Mayor
6. The original story is set in .
a. London b. Glasgow c. Paris
Now use the KIDDLE ENCYCLOPEDIA online to check your answers.
(Go to kids.kiddle.co)
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THE STORY
This is a synopsis of the play you are going to watch. Use the pictures to help you fill in the gaps.
This 1) takes place in the city of Paris in the late 15th century.
Quasimodo, the deformed bell-ringer of Notre-Dame 2) , has been
locked in the bell tower all his life. Monsieur Richmond, the Mayor, is the selfish, mean
authority of the city, who hates gypsies. He has kept Quasimodo isolated in the bell
3) and does not want him to leave the place or socialise with anyone.
One day, Esmeralda, a gipsy girl who is escaping from the Captain of the Mayor’s
4) , hides in the cathedral and meets Quasimodo. Neither Esmeralda
nor Quasimodo 5) this can change their lives forever.
Quasimodo and his friend, the 6) , immediately decide to help
Esmeralda. As soon as the 7) girl gets to know about Quasimodo and
his 8) life, she decides to help him back, no matter what the dreadful
Mayor does to take away their 9) and happiness. But, meanwhile,
Phoebus, the Captain of the Guard of Paris, realises he can change Esmeralda and
Quasimodo’s fate with just a little help and 10) .
Cathedral freedom gargoyle gipsy
guard imagine love sad story tower
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THE STORYNOTRE DAMEThe famous building.Read these 10 facts about Notre Dame and fill in the blanks with the missing words.
10 Interesting Facts about Notre Dame
1. Notre Dame de Paris was built 1163 and 1345.
2. Its construction was by Maurice de Sully, the Bishop of Paris, in 1160.
3. Notre Dame is in the heart of Paris, on the Ile de la Cite.
4. Notre Dame is one of the world’s religious buildings.
5. Notre Dame was designed in a French Gothic style of .
6. Notre Dame’s twin towers are 226 feet and have 387 steps.
7. The largest bell in Notre Dame is located in the South Tower. It is rung to
the hours each day and on special occasions.
8. The magnificent stained glass in Notre Dame are original to its
construction in the 1200s.
9. Approximately 13 million people visit Notre Dame every year, making it the most
monument in France. More people visit Notre Dame than the Eiffel
Tower. It is free to enter the cathedral.
10. Based on a 1905 law, Notre Dame is by the French State, but
the Catholic Church has the right to use it forever.
taken and adapted from the http://www.softschools.com/facts/europe/notre_dame_facts/3176/
ARCHITECTURE • BETWEEN
LARGEST • LOCATED
MARK • ORDERED
OWNED • POPULAR • TALL
WINDOWS
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CHARACTERSMEMOTESTDIY!!! Make your own game. Cut and paste on cardboard the names, images and description of the characters to play the game.
a defiantgipsyESMERALDA
the Mayor of the city of Paris
MONSIEURRICHMOND
the Captain of the
Guard of Paris
PHOEBUS
a gargoyleCIARA
the hunchbackQUASIMODO
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CHARACTERS
WORDSEARCHFind these words in the wordsearch.
Afraid • Beautiful • Brave • Bright • Dangerous Defiant • Deformed • Embarrassed • Gloomy
Good looking • Humble • Mad • Merciful • PoorPrecious • Shy • Strict • Witty
Words are hidden and
L J V D G B P I O Y N V X P F L A N
B H W Z A O R V V R C L Q R M J S C
K P U I M N O I F U F E B E M A S B
F G O M T A G D G W X O R C E J T E
V M R O B T D E L H J V A I R W R A
U R H T R L Y E R O T B V O C I I U
D C U G L V E C F O O P E U I G C T
O Q G L O O M Y H I U K Z S F I T I
A F R A I D S H Y E A S I M U G L F
E M B A R R A S S E D N D N L U K U
D D O I C Z B I X Q H R T U G F B L
W Y D D E F O R M E D U S R M U U T
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CHARACTERSUse the adjectives in the wordsearch to describe the characters in the story according to what you have learnt about them so far. You can use the pictures in Activity 4 to help you.
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WORDS, WORDS, WORDS
ANAGRAMSCut out the anagrams below and put the letters in order to find:
▶ 4 musical instruments ▶ 4 abstract nouns ▶ 4 verbs
Game:Use all the letters in the activity to write as many words as you can.Challenge your friends!
A
E
U
C
R
R
ON
E
A
I
K
E
L
O
T
TU
L
T
C
Q
T
A
D
N
E A
L
T
Y
O
U
G
M
B
M
E
I
L
E
O
C
N SI
E
E
P
M
E
E
R
B
F
P
L
MO
U
B
R
S
F
P
M B
S
U
P S
E
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WORDS, WORDS, WORDS
CROSSWORDSRead the definitions below to solve the crosswords.
1. (v) to wait in a line of people, often to buy something.
2. (n) a person who tells you what they think will happen to you in the future.
3. (n) a person who has a back with a large, round lump (= raised area) on it.
4. (n) something that is very enjoyable to see, hear, experience, etc. A celebration.
5. (n) a member of a race of people originally from northern India who typically used to travel
from place to place, and now live especially in Europe and North America.
6. (n) a person who is elected or chosen to lead the group who governs a town or city.
7. (n) a tall structure, often part of a church or large building, that contains one or more bells.
8. (n) a very large, usually stone, building for Christian worship. It is the largest and most
important church of a diocese.
9. (n) an ugly creature or head cut from stone and attached to the roof of an old church, etc.
Definitions taken from: https://dictionary.cambridge.org/
Q
I
A
O
U
M
S
D
O
(1)
(5)
(3)
(7)
(2)
(6)
(4)
(8)
(9)
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WORDS, WORDS, WORDS
In pairs, read these situations, create a dialogue using the expressions in the wordbank and, then, act them out for your class.
Quasimodo is in the bell tower. He is talking to the gargoyle when Monsieur Richmond appears and sees him. Quasimodo
tries to explain that he needs to talk to somebody as he is always alone there.
Phoebus stops Esmeralda as she is running along the streetsof Paris. She is afraid. She doesn’t want to be imprisoned so
she tries to persuade the captain to let her escape.
Quasimodo and Ciara, the gargoyle, are telling Esmeralda what Monsieur Richmond is like.
Phoebus quarrels with Monsieur Richmond because the captain wants to save and protect Esmeralda. The Mayor,
Monsieur Richmond, hates gypsies.
To be locked up • To grow impatient • Stop fool ing around! At last ! • To change your/my mind • Don’t be a chicken!To read (the palm of) someone’s hand • To be executed!
To scare someone to death • Try your fortune!
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DRAMA GAMES & ACTIVITIESTHE FEAST OF FOOLS, A TAG GAME.In the play you are going to watch, there is a huge festival planned in the city of Paris. This was traditionally called the “Feast of Fools”. All the citizens were invited to participate in a contest where they could show their skills or talents, such as: singing, juggling, dancing, etc.This is a tag game that enables all children to play without any elimination rule. The kids act like the characters from the play. You need to introduce the different characters for them to play the roles. They need to learn the words “Feast of Fools” and its meaning.
Area:Open field or playground
Equipment: ▶ 1 bell or other instrument ▶ 1 colourful hat for Quasimodo or printed headband from this workpack ▶ 1 toy tambourine for Esmeralda or printed headband from this workpack ▶ 5 black hats for soldiers or printed headbands from this workpack
Characters:Quasimodo, 5 soldiers and Esmeralda
How to Play:Select one student to be Quasimodo, a student to be Esmeralda, and 5 kids to be soldiers. All the remaining children are gypsies. The “Festival of Fools” is the setting; so everybody (except for the soldiers) should be dancing, singing, juggling or doing what they like.General Rules: On “Go,” the gypsies run around trying to avoid being tagged by soldiers as they celebrate the “Feast of Fools”. If you are “touched,” you become a gargoyle and are frozen in stone. (Kids are encouraged to pose like a gargoyle.)Quasimodo may unfreeze a gargoyle by running up to a child and making a silly face. The gargoyle now becomes a gypsy once again. Esmeralda may also free the gargoyles by running up and dancing in front of them.Quasimodo and Esmeralda may not be tagged.
The Bell Tower: This is the base area where the players cannot be tagged. The children run to this area to be safe (it could be a wall) and ring the bell or musical instrument (if you have one, if not, use the printed version from this workpack for them to touch). They must yell the magic words “Feast of Fools” and then run back out. They cannot remain there for more than 5 seconds.The soldiers may not enter this area.
You will need to change roles every 2-3 minutes.
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10 THE STORY
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GRAMMAR & STRUCTURESTHE MIDDLE AGESThe play you are going to watch is set in the Middle Ages. What was that period like? Complete the text with the missing verbs… but remember this was in the past!
In the Middle Ages, towns in Europe 1 noisy and crowded by day but quiet
and dark at night. The silence 2 only by watchmen calling out the hours.
Churches, guilds, fairs and markets all 3 people into the towns. People 4
their rubbish into the muddy streets and 5 water from
wells. Pigs and chickens 6 in and out small yards.
Many houses 7 workshops and shops. Craftworkers and traders 8
their businesses into guilds. Some towns 9 famous for
their fairs, which attracted merchants from all over Europe, as well as entertainers, fake doctors
and pickpockets. In towns, people 10 magnificent cathedrals, churches and
defensive walls.
be • be • be • break • bui ld • drinkgather • organize • throw • walk
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GRAMMAR & STRUCTURES
Unscramble the words to make proper sentences about the play.
1. place story in takes Paris. the of This city
2. Notre-Dame Cathedral. is of deformed the bell-ringer Quasimodo
3. bell has in locked life. He the tower all been his
4. mean Monsieur Richmond, hates of authority gypsies. city, the the
5. a escaping Esmeralda, gipsy is Captain Mayor’s the the of guard. girl, from
6. in hides the and cathedral Quasimodo. meets She
7. and Quasimodo immediately gargoyle help to decide Esmeralda. the
8. and him She to Quasimodo and their freedom happiness. decides help promises
9. of Quasimodo. the the of Guard Paris, helps and Phoebus, Esmeralda Captain
10. surprise the of revealed. day Festival a is The big
WATCHINGAFTER
ACTIVITIES
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LEVEL 1 LEVEL 2 LEVEL 3
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CHARACTERS
WHO IS WHO?Write down the names of the characters in the play and write words to describe them.
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CHARACTERS
WHO SAID WHAT?
ESMERALDA MONSIEURRICHMONDPHOEBUS CIARAQUASIMODO
My dear citizens, this good gipsy woman will
delight us with her voice. Sing, old hag, don’t spoil this contest or I’ll kill you.
We will earn some coins fortune-telling
at the tavern.
Don’t you dare touch me!
Nothing will change getting yourself
executed…
I’ll do what I was ordered to do with you: take you to
jail. Come on, start moving.
Esmeralda, please, there are soldiers looking for you
everywhere. You have to come with me, I’ll take you safely to the gipsy camp.
You have my word!
Oh, Quasi! You are so sweet! You’ll go
out and you will have all the happiness you
deserve! I promise that!
My master, it must be my master. Yes, master. No, master.
Yes, master. No, master. Ciara,
freeze!
I am not funny...I am ugly...Master always says
I am ugly…
People will laugh at you, at your face, your hunch...they will treat
you as monster...don’t you understand
Quasimodo?
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CHARACTERSChoosing a new role. You have the chance to play the part of any of the characters at the school concert. Which one would you choose? What would you do if you were that character? Why?
If I were _____________, I would…
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THE STORY
STORYBUILDERAnalyse the story and complete the information in the chart.
WHO?
WHERE?
WHATPROBLEMS?
HOW?
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THE STORY
STORYBUILDERComplete the info according to the play and develop the plot of the story.
CHARACTER:Who are the main
characters, and what are they like?
CHALLENGE:What challenge or problem must the characters solve?
SETTING:Where does the story
take place?
OBSTACLES:What obstacles stand
in the characters’ way?
CLIMAX:How do they finally solve
the challenge? What happens at the end?
OUTCOME:What is the outcome
of the story?
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THE STORY
THEMES IN QUASIMODO Which of the following words are themes in Quasimodo? Why?
What central messages or lessons does the author want you to learn?
What events in the story support your idea?
LOVE • COURAGE • DISCRIMINATIONCOMPASSION • HEROISM • RELIGION
ISOLATION • KINDNESS • POWER FRIENDSHIP • FREEDOM • EQUALITY
APPEARANCES • PREJUDICE
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THE STORYCOVER DESIGNThese are different covers of The Hunchback of Notre Dame by Victor Hugo. Analyse the pictures and all the information you can read there.
▶ What differences can you find between the original novel and the play you saw?
▶ Can you find similarities?
▶ Would you like to read the novel?
Now, design a cover for the play as if it were an original novel.
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WORDS, WORDS, WORDS
PLAYING THE CHARACTERSPair Work.
▶ Student A: You are Esmeralda. You have a diary. Quasimodo and Phoebus saved your life and you helped Quasimodo to be free. Write how you felt and what you thought.
▶ Student B: You are Quasimodo. You have a diary. You saved Esmeralda’s life and she has changed your life forever. Write how you felt and what you thought.
You can both use these words:
LOVE • FREEDOM • BRAVE • SINGING • DANCING GIPSY COMPASSION • LUCK • HUNCHBACK • GARGOYLE • BELL TOWER
LOCK • LIAR • GOOD LOOKING • PUNISH • DEATH • SLAVE • FATE
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WORDS, WORDS, WORDSPANTOMIME Take one card and use gestures to define the word on it. Your mates can ask you questions. But you can only answer YES or NO with your head.
FESTIVAL
SHY
EMBARRASSED
HANDSOME
HUMBLE
FREE
STRICT
DANGEROUS
TAMBOURINE
BELL
BELL TOWER
GIPSY
HUNCHBACK
APOLOGISE
PUNISH
ESCAPE
SLAVE
GUILLOTINE
COMPASSION
JAIL
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GRAMMAR & STRUCTURESCORRECT THE MISTAKES There’s one in each sentence. Be careful, they do not appear in the same order as in the story.
1. Esmeralda is afraid of Quasimodo.
2. Esmeralda knew Quasimodo lived in the bell tower.
3. Esmeralda, a gipsy girl who is escaping from Ciara, the gargoyle, hides in the cathedral and
meets Quasimodo.
4. Monsieur Richmond visits Quasimodo in the bell tower to play with him.
5. Phoebus, who hates gypsies, thinks they should be executed.
6. Quasimodo and his friend, the gargoyle, did not want to help Esmeralda.
7. Quasimodo does not know how to sing.
8. Quasimodo has been locked in the bell tower for five years.
9. Quasimodo sees the festival from the bell tower.
10. This story takes place in the city of Paris in the late 18th century.
Now, put the corrected sentences in order, according to the events of the play. You can add any details you need to retell the story correctly.
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DRAMA GAMES & ACTIVITIESROLE-PLAYRead this extract from the actors’ original script, decide the number of characters you need, analyse their feelings and moods.
QUASIMODO: Master can I ask you something? RICHMOND: Speak. QUASIMODO: Well, as you know, tomorrow is the Carnival Celebration! Everybody will be in the streets dancing and having fun, and I was wondering if, by any chance, I could go for a little, little while and take part in the singing contest that they have every year...please, pretty please? RICHMOND: You?! Singing? You, a deformed creature? People will laugh at you, at your face, your hunch...they will treat you as monster...don’t you understand Quasimodo? I am your only friend, and it is my duty to protect you, so you will stay in here! ESMERALDA: (under the blanket) We’ll see to that! RICHMOND: What did you say? QUASIMODO: I will do that...that’s what I said... RICHMOND: Are you provoking me? Are you insulting me? Are you playing with me? QUASIMODO: No, master. No, master. No, master. RICHMOND: Why do you answer three times? QUASIMODO: Because you asked three questions and so I gave you three answers... RICHMOND: Enough. If you see that gipsy girl tie her to one of the bells and... ding... dong... ding... dong... QUASIMODO: But Master, if I do that, she would be killed... RICHMOND: Sometimes your intelligence amazes me Quasimodo. Tomorrow Paris will celebrate the first day of Carnival. Everybody will be at the fair to share it with the King, everybody except you Quasimodo. You will stay here. ESMERALDA: I hate him! I tell you... CIARA: (Sees that Richmond is coming back) Quasi, Quasi, Quasi! (Freezes) (Richmond enters and Esmeralda hides once again under the blanket, Quasimodo moves towards a bench very quickly)
RICHMOND: What are you doing? QUASIMODO: (looks at Ciara who dances) Dancing?
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THE STORY
RICHMOND: The biggest bell needs some adjustment. Today it didn’t sound... properly. (He leaves the scene.) QUASIMODO: Stay there, Esmeralda. He may come back. ESMERALDA: I don’t care if he comes back... CIARA: The three of us should tie him to the biggest bell and then “ding-dong”! QUASIMODO: Don’t get angry Ciara...maybe he is right... CIARA: What? QUASIMODO: I am a monster, people, out there, will be afraid of me... ESMERALDA: Look at me, Quasimodo. I am from out there; do I look afraid? QUASIMODO: No CIARA: No, no, not at all! ESMERALDA: You must get out of here! CIARA: She is right QUASIMODO: You heard what the master said. ESMERALDA: And now you hear me, YOU ARE NOT A SLAVE! QUASIMODO: Don’t shout at me. I don’t like it when people shout at me. ESMERALDA: Quasimodo,we are not Monsieur Richmond’s slaves. We are free.
Now, read the lines again, decide which character you want to be, study your lines, rehearse them and… ACTION!!!
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DRAMA GAMES & ACTIVITIES
INTERVIEW Medieval News - Pair work.
Quasimodo decided to have an absolutely different life when he was free. Can you imagine what he did? Where did he go? What was his life like now?
You are a reporter in medieval times. Think of questions you would like to ask Quasimodo. Write them down, answer them and then ROLE PLAY the dialogue with your friend.
Write your questions here:
▶ What about the other characters? ▶ Who would you like to interview? ▶ What would you ask them?
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EXTRA ACTIVITIES
LOVE
General Knowledge: The Notre Dame Cathedral caught fire in April 2019. Discuss with your students how much they know about this. Talk about the reasons, whether it should be rebuilt or not, etc.Literature: Poetry was very popular in the 15th Century. Use the themes of the play (love, freedom, respect, courage, etc.) to encourage your students to write poems about them. Use the words vertically to create poems across.
e.g.
This is what you fee
when some
and you know you ha
a new owner to your h
ne looks at you in the eye
e
art.
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ACTIVITY LEVEL /TYPETEACHER’S CORNER
KEY PAGE
THE STORY – LEVEL 1QuizHow much do you know about The Hunchback of Notre Dame?This act iv i ty may be done indiv idual ly or in pai rs/smal l groups. Students t ry to answer the quest ions and then go to the Kiddle Encyclopedia onl ine at ht tps://k ids.k iddle .co (a chi ld- f r iendly and safe search engine) to check thei r answers.
THE STORY – LEVEL 2Synopsis F i l l in the gaps in the synopsis wi th the words given.
THE STORY – LEVEL 2, 3 Culture10 Interest ing Facts about Notre Dame.Extra Act iv i ty : Inv i te your students to create abrochure/infographic about the cathedral. Try www.piktochart.com
CHARACTERS – LEVELMemotestYou can use th is game to pract ice di f ferent sentencestructures according to your students’ level . ( i .e . re lat ive c lauses with the h igher levels) CHARACTERS – LEVEL 1Word SearchWork with your students on the meaning of the di f ferent adject ives on the l is t .
CHARACTERS – LEVEL 2, 3Descriptions .Use the adject ives in the prev ious exerc ise to d iscuss with your mates the characters ’ d i f ferent personal i ty t ra i ts .
WORDS, WORDS, WORDS – LEVEL 1, 2, 3AnagramsInvite your students to cut out the letters to play anagrams on the table. Then use the whole set of letters to challenge them to write as many words as they can.They have to use the words in sentences illustrating their meaning.
WORDS, WORDS, WORDS – LEVEL 1, 2, 3CrosswordsRead the def in i t ions below to solve the crosswords.
WORDS, WORDS, WORDS – LEVEL 1, 2, 3Dialogues and RoleplaysStudents use the expressions in the wordbank to create dia logues according to the s i tuat ions given.
DRAMA GAMES & ACTIVITIES – LEVEL 1, 2, 3Feast of Fools, a Tag Game
GRAMMAR & STRUCTURES – LEVEL 3This text was thought to prov ide your students with some genera l background.Read the text wi th them. El ic i t any doubt and compare the Middle Ages to the present .
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1.B / 2.A / 3.A / 4.C / 5.A / 6.C
1. story / 2. cathedral / 3. tower /4. guard /5. imagine / 6. gargoyle / 7. g ipsy / 8. sad9. f reedom / 10. love 1. between / 2. ordered / 3. located / 4. largest 5. archi tecture / 6. ta l l / 7 . mark / 8. windows 9. popular / 10. ownedExtra Act iv i ty : Inv i te your students to create a brochure/ infographic about the cathedral . Try www.piktochart .com
Encourage your students to use sentences such as:I th ink Quasimodo is …Esmeralda may be def iant because…Monsieur Richmond is def in i te ly st r ict…
CYMBALS / TRUMPET / TAMBOURINE / BELL / FREEDOM / FATE / COMPASSION / LUCK /QUEUE / REPENT / SPOIL / BEG
1. QUEUE / 2. FORTUNE TELLER / 3. HUNCHBACK 4. FEAST / 5. GIPSY / 6. MAYOR /7. BELL TOWER 8. CATHEDRAL / 9. GARGOYLE
This outdoor game inv i tes a l l s tudents to part ic ipate f reely whi le p lay ing the ro les of the di f ferent characters . This drama game might need a l i t t le int roduct ion of “The Feast of Fools” so that k ids get fami l iar wi th the sett ing.
1. were / 2. was broken / 3. gathered / 4. threw5. drank / 6. walked / 7. were / 8. organized9. were / 10. bui l t
BEFORE WATCHING ACTIVITIES
INDEX
37
ACTIVITY LEVEL /TYPETEACHER’S CORNER
KEY PAGE
12
13
14
15
16
20
22
23
24
25
AFTER WATCHING ACTIVITIES
1. This story takes place in the city of Paris.2. Quasimodo is the deformed bell-ringer of Notre-Dame Cathedral.3. He has been locked in the bell tower all his life.4. Monsieur Richmond, the mean authority of the city, hates gypsies. 5. Esmeralda, a gipsy girl, is escaping from the Captain of the Mayor’s guard.6. She hides in the cathedral and meets Quasimodo. 7. Quasimodo and the gargoyle immediately decide to help Esmeralda. 8. She decides to help Quasimodo and promises their freedom and happiness. 9. Phoebus, the Captain of the Guard of Paris, helps Esmeralda and Quasimodo.10. The day of the Festival a big surprise is revealed.
Esmeralda: We will earn some coins fortune-telling at the tavern. Esmeralda: Don’t you dare touch me!Phoebus: Nothing will change getting yourself executed…Phoebus: I’ll do what I was ordered to do with you: take you to jail. Come on, start moving.Phoebus: Esmeralda, please, there are soldiers looking for you everywhere. You have to come with me, I ́ll take you safely to the gipsy camp. You have my word!Ciara: Oh, Quasi! You are so sweet! You’ll go out and you will have all the happiness you deserve! I promise that! Quasimodo: My master, it must be my master. Yes, master. No, master. Yes, master. No, master. Ciara, freeze!Quasimodo: I am not funny... I am ugly... Master always says I am ugly…Richmond: People will laugh at you, at your face, your hunch... they will treat you as monster... don’t you understand Quasimodo?Richmond: My dear citizens, this good gipsy woman will delight us with her voice. Sing old hag, don’t spoil this contest or I’ll kill you.
GRAMMAR & STRUCTURES – LEVEL 3 Unscramble the words to make proper sentences about the play.
CHARACTERS – LEVEL 1, 2, 3Who is who?After watching the play, e l ic i t f rom your students the names of the characters and inv i te students to descr ibe them. Remember you have the photos or poster as a v isual a id . This could be a group ora l act iv i ty f i rst .
CHARACTERS – LEVEL 1, 2, 3Who said what? Ask students to ident i fy who said each l ine. Then you can ask more advanced students to recreate the part of the story where that l ine is used by improvis ing dia logue.
CHARACTERS – LEVEL 2, 3Encourage your students to use the Condit ional Type Two to express hypothet ica l ideas re lated to the characters . They could use a l l the informat ion they learned f rom the play.
THE STORY – LEVEL 1, 2Story BuilderAnalyse the story to obta in informat ion to answer the quest ions:Who? to discuss characters; Where? to discuss sett ing; What problems? to discuss the chal lenges the characters ’ face; and How? to see the solut ion to thei r problems and the s i tuat ion at the end of the story.
38
ACTIVITY LEVEL /TYPETEACHER’S CORNER
KEY PAGE
17
18
19
20
21
22
23
24
26
27
28
29
30
31
32-33
34
BEFORE WATCHING ACTIVITIESTHE STORY – LEVEL 2, 3Story BuilderAnalyse with your students the di f ferent parts in the story according to thei r level .
THE STORY – LEVEL 2, 3Themes in QuasimodoDiscuss with your students which the themes of the play are. Encourage them to support thei r ideas with moments f rom the play.
THE STORY – LEVEL 1, 2, 3Cover designShow your students the di f ferent covers of The hunchback of Notre Dame by Victor Hugo. Analyse the pictures and a l l the informat ion you can read there. Inv i te your students to draw a BOOK COVER for the play.
WORDS, WORDS, WORDS – LEVEL 2, 3Read the words prov ided in the wordbank to your students. E l ic i t the meaning with them and inv i te them to wr i te the di f ferent d iary entr ies according to the characters . They can compare thei r answers.
WORDS, WORDS, WORDS – LEVEL 1, 2, 3Cut out the cards and put them in a bag. Ask a student to take out a card and to mime i ts meaning. Other students can ask Yes/No quest ions, but the one who is miming can only answer by nodding or shaking thei r head.
GRAMMAR & STRUCTURE – LEVEL 1, 2, 3Read the sentences with your students and inv i te them to spot the mistakes. You can div ide them in groups and make a compet i t ion out of th is ! Once the sentences are corrected, they need to put them in order according to the play. Encourage them to add any deta i ls to rete l l the story correct ly.
DRAMA GAMES & ACTIVITIES – LEVEL 1, 2, 3Role-PlayRead th is ext ract f rom the actors ’ or ig inal scr ipt wi th your students, decide the number of characters you need, analyse thei r feel ings and moods and ACT IT OUT!
DRAMA GAMES & ACTIVITIES – LEVEL 1, 2, 3Interview. Medieval News.In pai rs , students wi l l to th ink of quest ions they would ask Quasimodo about h is new l i fe . They can then e i ther prepare the answers or you may get other students to volunteer to p lay the di f ferent character parts and improvise the answers. Suggest ion: Students can wr i te new interv iews to the other characters . Use the cards in Act iv i ty 4 to help them.
Answers may vary.You can use the plot on page 3 to help you.
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