designing digital games for education

Post on 09-Feb-2016

29 Views

Category:

Documents

0 Downloads

Preview:

Click to see full reader

DESCRIPTION

Taneshia Marshall EDIT 6900 Spring 2012. DESIGNING DIGITAL GAMES FOR EDUCATION. Educational Games Background. A renewed interest in research Increased exposure of technology and multimedia lead to more research Games alone are not sufficient for learning Potential for cognitive overload - PowerPoint PPT Presentation

TRANSCRIPT

DESIGNING DIGITAL GAMES

FOR EDUCATION

Taneshia MarshallEDIT 6900

Spring 2012

Educational Games Background A renewed interest in research Increased exposure of technology

and multimedia lead to more research

Games alone are not sufficient for learning

Potential for cognitive overload Too many visuals distract

learner from objectives

Educational Games Background Key element: FUN Game development is a growing

processPotential to be powerful learning

tools Opportunity to fill in teaching gaps Congruency leads to learning

effectiveness Gaming improves learning under the

right conditions

Research Proposal

Research Question: What are the key factors in educational games

that encourage and sustain motivation while maximizing the student's learning experience?

Participant: 6th grade or higher who are accustomed to

traditional learning environmentsSetting:

School’s computer labs and on the student’s personal computers in the school’s study area

Value of Research

Finding what works best and in what ways

Entice learners to learn on their own Lead to motivated and intelligent

students

Methodology

Mixed Methods Quantitative Qualitative

Self reporting instruments Interviews after game play Pre & Post Test

Thanks!

top related