designing call presentation

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DESIGNING

CALL (Computer-Assisted Language Learning)

Group 4Achmad Sugito, Fitriah AB,

Peringeten, Ratna Ismawati, Resiana Patria H, Siti Aminah

What is CALL?

Computer-Assisted Language Learning

CAL (Computer-Assisted Learning)

which is implemented to language

Designing

CALL

PrinciplesDetermining Objectives

Choosing Types

Selecting Materials

Choosing Software

Determining Tasks

Designing Structure

How to Create CALL

1.Designing the Program

2.Testing the Program

3.Evaluating the Revision of the Program

4.Implementation

Designing the Program(Initial Planning)

1. Determining objectives

2. Choosing Types of the Programs

3. Selecting Materials

4. Choosing Software

5. Determining Task

6. Designing Structure of the Program

1. Determining Objectives

A guide in structuring the program

1. Russel (1992:775) states that “it is important to identify the

purpose-objective-the materials are intended to serve”.

2. It function as a guide to the nature of the structure of the

programme and is thus crucial to the design of the whole

project.

COMPUTER ASSISTED LANGUAGE LEARNING

BLACKBOARD ASSISTED LANGUAGE LEARNINGBOOK ASSISTED LANGUAGE LEARNING

2. Choosing Types of the Program

Drill and practice

Games

Demonstration

Tutorials

Simulations

Problem solving

3. Selecting Materials

Use references

Difficult to understand

Compiled and justified

through discussion and consultations

with supervisor, English teachers and

other English native speaker

4. Choosing Software

A hypermedia system

Supported by text, graphics and

visual ilustrations

Widely used

5. Determining Task

A set of exercises after material presentation

To analyze

To stimulate

To evaluate

6. Designing Structure of the Program

Information/ explanation

Material highlighted

A set of exercises

6. Designing Structure of the Program

Information/ explanation

Material highlighted

A set of exercises

6. Designing Structure of the Program

Information/ explanation

Material highlighted

A set of exercises

6. Designing Structure of the Program

Information/ explanation

Material highlighted

A set of exercises

Principles for Designing and Testing the CALL Program

1.Interactivity (Feedback and Instruction)

2.Usability (Flexibility)

3.Content Appropriateness

4.Effectiveness

5.Performance (Attractiveness)

Testing the Program

Evaluating & Revising the Program

Implementation of the Program

Teacher’s Role

in using CALL

EvaluatorFacilitator& Guide

Media Integrator

Researcher

Script Designer

Colaborator

Technology expert

Student

Thank you

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