augmented field trips - 2009 ttix presentation

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Location-based Game: A Case Study

Marion JensenTom Caswell

Games + Location

Why Games?

Transmitting content

Games

Ideological Worlds

Rules System

Representations

Roles

Immersive

Interactive

Both Games and the world are places to

“enter, perform, inhabit”

Kurt Squire, 2007

Why Location?

Web 1.0

Web 2.0

Organize?

Words

World of Information

Information about World

Information is gone when we go out into the world

Organization Words < Location

Why are the rocks red?

What kind of plants are in the area?

What kind of animals are in the area?

Who owns the land?

Can I camp here?

Can I have a fire?

What is the temperature?How hot/cold will it get here?

Relevant information based on location

So, what did we do?

American West Heritage Center

* 275 acres* Living farm/museum* 60,000 visitors* educate and entertain

Paid staff + volunteer

That is where we come in

Pathways of the West: 3 location-based

instructional games

Introduction to WhereIGo

Location + Information = Augmented Reality

Future Directions for Augmented Reality Field Trips

Questions?

Coming in Part II: Getting Started with WhereIGo

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