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Augmented and Mixed Reality –Virtual and Mirror Worlds
Charles WoodwardCharles Woodward
January 20, 2009
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Introduction (1)Introduction (1)Virtual Reality
CAVE SystemsE.g. ”Lumeportti” at VTTBack projected screensBack projected screensPolarized data glassesMagnetic tracker, other
…
PC applications3D CADComputer
GamesOn-Line
Virtual WorldsWorlds
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Introduction (2)
Augmented Reality (AR)Mixes virtual objects with view of real world
Introduction (2)Related technologies
Augmented VirtualityMixes virtual objects with view of real worldC.f. Virtual Reality (completely virtual worlds)Properties: real-time, interactive, 3DTracking + rendering + display
Augmented Virtuality Mediated RealityDiminished Reality
-> Mixed Reality (MR)Tracking + rendering + display > Mixed Reality (MR)
Reality Augmented Reality Augmented Virtuality Virtual Reality
Mixed Reality
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Display DevicesDisplay Devices
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Example Application
ARCatalogueViewing with data glasses / web camera
Example Application
Viewing with data glasses / web cameraStereo 3D products appear from catalogueBased on marker detection from camera view
Applications, e.g.B2B marketing by Lappset Group 3D viewing of isometric views by Pöyry
Also, camera phones, p
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Entertainment, GamesEntertainment, Games
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Interior DesignInterior Design
Project “AR Sisustus”Project AR-SisustusTekes TILADuration 2008-2010P tPartners: VividWorks, Floobs, UPCode, DeskArtes, Sensetrix, Kesko,
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
ArchitectureArchitecture
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Mobile / OutdoorsMobile / Outdoors
“Google Earth on Earth”
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Production SitesProduction Sites
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Augmented AssemblyAugmented Assembly
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Mobile Augmented RealityMobile Augmented Reality
one of the technologies toone of the technologies to
“most likely to alter industries fields of researchmost likely to alter industries, fields of research, and the way we live”.
- MIT’s annual review “10 Emerging Technologies 2007”
- Also, Gartner’s “Top Ten Disruptive Technologies 2008-2012”
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Technology Enablers and DriversTechnology Enablers and DriversSmart mobile terminal
Technology convergence to smart phonesTechnology convergence to smart phonesIncl. camera, 3D graphics, WLAN, WiMAX, 4GUp to accelerometer, compass, RFID, 3D displaysE g Nokia N95 -> 6210 (MARA) iPhoneE.g. Nokia N95 > 6210 (MARA), iPhone
Minituriarised data glasses E L th h lE.g. Lumus see through glassesMyVu video glasses for iPodLaster EnhancedView AR l ?!AR contact lenses?!
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Technology Enablers and DriversTechnology Enablers and DriversAR software technology
Markerless trackingMarkerless trackingContent creation tools
Game industry e gGame industry, e.g.Sony Eye Toy (gesture based AR)Eye of Judgment (marker-based AR)G t T k ( d i h )GestureTek (camera driven phone games)
Commercial activitiesIntersense (USA)Metaio (Germany)Total Immersion (France)ARToolWare (New Zealand)
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Virtual and Mirror WorldsVirtual and Mirror WorldsSecond Life, Habbo Hotel etc.
Massively multi-user online worldsMassively multi user online worlds
Google Earth User created content / geo taggingUser-created content / geo-tagging Incl. 3D buildings, photos, panorama, etc.
fMicrosoftPhotoSynth3D reconstruction of the the world
NokiaImage SpaceImage SpacePoint and Find
Enablers for Mixed RealityEnablers for Mixed Reality Shared content, navigation, tracking
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Mixed RealityMixed Reality Not just visualization
Interface between digital and real worlds
Applications, e.g.Google Earth <-> On EarthSecond Life <-> Real LifeInterface between digital and real worlds
User-created Internet content, feedbackLife logging, physical object loggingInteroperability devices and applications
Second Life Real Life4D BIM <-> Construction siteDigital factory <-> Real factory
Interoperability, devices and applications
Augmented with 3D models, images, signs, tags, instructions, messages, ...Digital World
Virtuality
Augmented Reality
RealityA t d
Augmented with photos, videos,
Augmented Virtuality Mixed Reality
R l W ldug e ted t p otos, deos,textures, messages, products, people, ...
Real World
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Mixed Reality Projects at VTTMixed Reality Projects at VTT
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Project ”Mobile Mixed Reality”Project Mobile Mixed RealityNational ICT-SHOK project
Duration 2008-2010, budget 4,3 M€
Partners Nokia Sesca VTT HUT TUTPartners Nokia, Sesca, VTT, HUT, TUT
Piloting in Ubiquitous Helsinki, Living Labs context
Mixed Reality services, user created content at public spaces
MissionMission
“Enable social ubiquitous media by linking global resources and local relevance – often supplied directly by empowered users – with visual discovery and interaction in the physical world and on-line, using mobile phones as gateway between physical and digital worlds”g y y g
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Project ”AR4BC”Project AR4BCAugmented Reality for Building and Construction
Industrial partners incl. Pöyry, Tekla, Skanska, ...Industrial partners incl. Pöyry, Tekla, Skanska, ... Tekes VAMOS programme, 2008 – 2010
Augmented on site visualizationAugmented on-site visualizationComparing project plans (4D BIM) with actual situation on site
Augmented site journaling Mobile feedback to BIM systemAttach images, tags etc. to components in BIM modelAugmented Virtuality
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Project ”MR-Conference”Project MR ConferenceMixed Reality Video Conference
Teleconference btw real people and SL avatarsTeleconference btw real people and SL avatarsTekes TILA programme, partners VTT, TKK, Nokia, IBMOne year, starting October 2008
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Real factoryKnowMan: Smart Factory Scheme Real factorymachinesproductspeople
Digital information represented at factory floor,
KnowMan: Smart Factory Scheme
people
Interoperation between
p y ,for operation, training etc., using augmented reality
Interoperation between digital and physical factory
Intuitive visualization by Augmented Reality
Feedback by natural HCI / Augmented Virtuality
Digital factory3D models, layoutssimulations, processes
Augmented Virtuality
Feedback from real to plans, forecasts digital factory, incl. silent
information, methods e.g. motion capture, photos, videos (augmented virtuality)
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Thank You!
Prof. Charles WoodwardVTT T h i l R h C t f Fi l dVTT Technical Research Centre of Finland
Vuorimiehentie 3, Espoo, FinlandTel: +358 20 722 5629Tel: +358 20 722 5629
charles.woodward@vtt.fihttp://www.vtt.fi/multimedia
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