algorithm sketchbook

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YUCHEN YEALGORITHM

SKETCHBOOK

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ALGORITHM SKETCHBOOK

Basice lofting command

Create the basic form of the Vase

Use Cones commandand Divide Surface command

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ALGORITHM SKETCHBOOK

Use Sphere instead to cones Use Tube

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ALGORITHM SKETCHBOOK

First practice of multi attractor points Use Line as attractor instead of point

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ALGORITHM SKETCHBOOK

Apply attractor point in previous Vase Design

Use Anemone to repeating genrating curves

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ALGORITHM SKETCHBOOK

Use Hexegon to generate Snow Crystal like pattern

First try of the Anemone component.3 loops and triangle duplication used.

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ALGORITHM SKETCHBOOK

Change loop to 2 to see how the transformation works. Also change the move length to a higher value to

see how it effect the pattern.

Try 5 loops for this time and it takes quite a long time to genertate

the form but the final outcome is satisfying as it create some beautiful

pentagon which is not expected.

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ALGORITHM SKETCHBOOK

Try Anemone on a column which creates pattern along the side. It is similar to previous trile but it is different as the size of them are different along the column. An

interesting effect it create is that the top and bottom of the colomn is

covered by overlapping patterns.

I changed the radius of the circles so that it create different form of the

coloum which is not so straight. I reduced the hight of the triangle each

time when it pops up thus that it shows the form of the column more

clearlier.

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ALGORITHM SKETCHBOOK

Increased the hight of pattern and change loop time to 5 so it create a

more complex pattern which is much bigger one than the last time.

Change the hight of the triangle once again to a higher value which change the first loop's pattern much bigger and the later loops' patterns much

smaller.

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ALGORITHM SKETCHBOOK

First time using the Kagaroo component which simulate physical force reaction on mash surface. This outcome has used the force to pull

the mesh downwards.

Change the force direction and also add more anchor points in the mesh which create a broken form. I think I need to go back to the first step and try to have a better control of it and understand how the anchor points

works.

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ALGORITHM SKETCHBOOK

Referenced a circle and points on the circle as anchor points which

generate a beautiful pattern.

Move around the circle and also change the the force direction, this

time I am able to control the pattern better which creates form that I

wanted.

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ALGORITHM SKETCHBOOK

But if I add more anchor points in the mesh it is unable to react to the force and also the mesh is changed through the change of anchorpoints.

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ALGORITHM SKETCHBOOK

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