amazon and nintendo, a disruptive innovation

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AMAZON AND NINTENDO Disruptive Innovation John Brownell October 27, 2009

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Page 1: Amazon and Nintendo, A Disruptive Innovation

AMAZON AND NINTENDODisruptive Innovation

John BrownellOctober 27, 2009

Page 2: Amazon and Nintendo, A Disruptive Innovation

What is Disruptive Technology? Creates new and unexpected

markets

Transforms complication into simplicity

Page 3: Amazon and Nintendo, A Disruptive Innovation

Disruptive Enablers

• Technological innovation

• Disruptive business model

• New value network• Customers • Distribution• Suppliers

Page 4: Amazon and Nintendo, A Disruptive Innovation

Amazon.com, a Success Story “Earth’s Biggest Bookstore”

Innovative Web site Personalization Customer Reviews

“One-click” purchasing

Page 5: Amazon and Nintendo, A Disruptive Innovation

Expansion of Amazon.com

Expansion beyond Books Music, Videos, Toys, Electronics,

Clothing, Digital Downloads

“Biggest Bookstore” to “Mass Merchandiser”

Page 6: Amazon and Nintendo, A Disruptive Innovation

Amazon.com Critics Hit Hard Investing too much in technology

Inconsistent Margins

Profitability?

Page 7: Amazon and Nintendo, A Disruptive Innovation

Why Infrastructure Services? Capability of

significant returns

High scalability

Address underserved markets

Highly differentiated

Page 8: Amazon and Nintendo, A Disruptive Innovation

Amazon Web Services

Simple Storage Service (S3) Interface for storing and

retrieving data

Elastic Cloud Compute (EC2) Resizable computing

capacity in the cloud

Page 9: Amazon and Nintendo, A Disruptive Innovation

Amazon Web Services

SimpleDB Real-time access to structured data

Simple Queue Service (SQS) Store data messages between apps

Page 10: Amazon and Nintendo, A Disruptive Innovation

No subscription fee

No upfront costs

Pay-per-use pricing model

AWS, Disruptive Business Model

Page 11: Amazon and Nintendo, A Disruptive Innovation

Calling all small companies, Why use AWS? Reliable, scalable,

inexpensive storage

Hitting markets harder and faster

Little cost associated with I.T infrastructure

Page 12: Amazon and Nintendo, A Disruptive Innovation

AWS, Large Companies, No Match Too big to scale

High cost of bandwidth

Security and compliance issues

Extremely high data reliability

Page 13: Amazon and Nintendo, A Disruptive Innovation

Gaming Industry Evolution

Markets

Teens and Arcades

Introduction of home consoles

Personal computer

“Entertainment platform” Pertaining to young

adults

Page 14: Amazon and Nintendo, A Disruptive Innovation

Gaming Technology

Expand consoles into totally new products

Availability of broadband internet

HD graphic video

Inexpensive hard drive storage

Blu-ray video

Online gaming

Social networks

Page 15: Amazon and Nintendo, A Disruptive Innovation

Gaming Key Players

Sony Playstation PS2 Ps3

Microsoft Xbox Xbox 360

Nintendo Wii DS

Page 16: Amazon and Nintendo, A Disruptive Innovation

Nintendo’s Light at the End of the Tunnel

Increased complexity of games

Complicated controls

Not applicable for occasional gamers

What about the non-gamers?

Page 17: Amazon and Nintendo, A Disruptive Innovation

Nintendo’s Strategy

Engage with non-gamers Health and Fitness Family gaming

Simplify games

Easier interactive controls

Downloadable games

Page 18: Amazon and Nintendo, A Disruptive Innovation

Nintendo’s Disruption Starts

Portable gaming platform Nintendo DS

Simplified touch screen controls

Page 19: Amazon and Nintendo, A Disruptive Innovation

Introducing Wii

Motion detecting controllers

Easy and fun games

Internet availability

“Family Gaming”

Social Networks

Simulation of real life games Tennis, Bowling,

Boxing, Baseball, Golf, etc.

Page 20: Amazon and Nintendo, A Disruptive Innovation

Amazon’s Disruptive Strategy

Three Enablers of a Disruptive Strategy

Simplifying technology Amazon simplifying I.T Infrastructure Cloud computing

Business Model Innovation Pay-per-use No Subscription or upfront costs

New Value Market B2C B2B