alice negotiated production report

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Alice Nightingale Negotiated Brief Production Report The beginning of my negotiated brief project pretty much carried on from the back of crew assignment work  being one half of a two man team on Barista (and with the final film hand-in looming halfway through the negotiated brief project timescale) meant that I personally felt responsible that I had to carry on working on it to get it finished. Since acting as producer on the project I also knew exactly just how much work needed to be done in order to get it in a finished state for the hand in. This workload meant that I didn’t have enough time to sta rt working on a new project, or even have time to think of an idea for a new project as we made the push to finish things on time. Original Table for the negotiated brief project, presented at the pitch 5 th May, the ticked boxes are for work that had been completed si nce the project introduction on the 28 th April

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8/6/2019 Alice Negotiated Production Report

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Alice Nightingale

Negotiated Brief Production Report

The beginning of my negotiated brief project pretty much carried on from the back of crew

assignment work  – being one half of a two man team on Barista (and with the final film hand-inlooming halfway through the negotiated brief project timescale) meant that I personally felt

responsible that I had to carry on working on it to get it finished. Since acting as producer on the

project I also knew exactly just how much work needed to be done in order to get it in a finished

state for the hand in. This workload meant that I didn’t have enough time to sta rt working on a new

project, or even have time to think of an idea for a new project as we made the push to finish things

on time.

Original Table for the negotiated brief project, presented at the pitch 5th

May, the ticked boxes are

for work that had been completed since the project introduction on the 28th

April

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Completed Image of Carol for DVD Cover (background is blue so Alex could Photoshop her onto

any background):

Completed Alien Version of Carol:

(Right is the reference image Alex gave me to work from)

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Screenshots from the completed compilation shot (the video is a massive 3.8 GB on its own, so it

wouldn’t upload to the Learning Space or to YouTube, it can however, be seen as a part of the hand-

in version of the film, (1:16 – 2:00) uploaded by Alex here: http://www.vimeo.com/24265481) 

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Scan of the table on the 12th

May, just over a week before the hand-in on the 20th

:

 

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Alice Nightingale

Table scanned in after the 3rd

Year Film Hand-in:

With the exception of scene 53, “Carol smashing cups”, I managed to complete all of the rough shots

in time for the third year hand-in. Which meant that I could relax a bit more and not feel as

pressured when it came to neatening up the shots later on.

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Sadly this was not the case, cleaning up the shots takes far longer than I had originally anticipated,

mainly because of the style that Alex wants the final film to look like, and my unfamiliarity of 

drawing in this way and using Animate to draw this way. Characters heads are animated like

puppets, so they are very quick to do, however, each body is hand-drawn, which is very time

consuming. The hands are drawn with a blocky effect to try and give them a three dimensional

quality, which I really struggled to pull off. Scene 4, where Carol says “What’s so funny?” was

particularly problematic, had I known how long it would take to draw and neaten each hand, I

would’ve abandoned her arm gesture. The scene took a couple of weeks to complete because I kept

getting disheartened by it: each hand has probably been redrawn at least twice and I probably spent

over half an hour drawing and neatening each one up, I am still not entirely happy with the result.

This scene was also problematic in its texturing, due to the rather haphazard locations of each colour

palette, both the background and Carol’s hair would like to delete themselves, the scene also likes to

corrupt when I tried to add texture for her uniform, although texturing is something I said that I

would leave to Alex if I didn’t have time. Overall, this scene was a bit of a nightmare and made me

find it hard to keep motivated when I knew I had to neaten up a whole list of scenes.

After speaking to Andy about my lack of motivation to work on the Barista scenes, he suggested I try

new ways of animating the scenes, perhaps using a more puppet-style-animation approach. Initially I

wasn’t sure if it would work with the final style that Alex expected, but when I tried it, it was actually

far quicker and faster to animate. It also looks much smoother, the first scene I completed neatening

in this way was for Tim saying “Hi” (labelled as 50_hi.mov) it looks far better than the follow up that I

had already animated (54_smashingreaction.mov) which was done by drawing the arm individually. I

plan to go back and reanimate that scene using the puppet arm method since it looks better and will

take less time. 53_carol_cups.mov was also animated in this way.

It was in this tutorial with Andy that we discussed how much the finished style of Barista is to my

own, after showing him a video of the sort of style I would like to make an animation in if I was to

have chosen my own project from the beginning, he suggested, rather than to start a new set of 

scenes for Barista after completing the ones I set myself, that I should put aside a day to work on a

hand-drawn animation of my own. I started working on Friday night, worked the majority of 

Saturday daytime and finished after an hour or so of working on Sunday. My final animation is 348

frames long, it works best at 12 fps however the exported video is not great quality, so I have

uploaded the 25fps version. After working on the very rigid Barista, it was very liberating and fun just

to be able to go ahead and animate something without a plan or concept of timing, which is why I

am pleased it has managed to work so well, since I had no idea what it would look like whilst I wasanimating it.

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The table of shots for the negotiated brief, after drawing half of scene 9/12/14, I have gone back to

animate in the puppet way that Andy suggested. The lip-sync for this scene has also not been

completed since Alex is in the process of changing the dialogue and the timing. The last two scenes

are also in the process of having new dialogue and the scene lengths have not been decided upon,

therefore they are currently their rough form.

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