aiga sf compostmodern: think even bigger california ...industrial age to information age ......
TRANSCRIPT
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Hugh Dubberlypresentations.dubberly.com/compostmodern.pdf
AIGA SF Compostmodern: Think Even BiggerCalifornia Academy of Sciences San Francisco 21 January 2016
Framing design as conversations about systems
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—Gerrit Rietveld Red and Blue Chair, 1917
Raymond Lowey Pencil Sharpener, 1933
Frank Lloyd Wright Guggenheim Museum New York, 1959
Dieter Rams Braun TP1 Radio, 1959
—Memphis BookshelfEttore Sottsass Jr., 1981
Raymond Lowey PRR S1 Steam Engine, 1939
Frank Gehry Guggenheim Museum Bilbao, 1997
Jony IveApple iPod, 2001
2Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
For much of the twentieth century and beyond,much of design was about giving form to objects.
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3Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
In most people’s vocabularies, design means veneer. It’s interior decorating. It’s the fabric of the curtains and the sofa.
But to me, nothing could be further from the meaning of design.
Design is the fundamental soul of a man-made creation that ends up expressing itself in successive outer layers of the product or service.”
“
Steve JobsFortune, January 24, 2000
—
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4Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
...a building cannot be viewed simply in isolation...
In other words structures make sense as parts of larger systems that include human components and the architect is primarily concerned with these larger systems; they (not just the bricks and mortar part) are what the architect designs.”
“
Gordon Pask,“The Architectural Relevance of Cybernetics,” Architectural Design, 1969
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5Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Design has also evolved from the design of objects both physical and immaterial, to the design of systems, to the design of complex adaptive systems.
This evolution is shifting the role of designers; they are no longer the central planner, but rather participants within the systems they exist in.
This is a fundamental shift— one that requires a new set of values.”
“
Joi Ito Director, MIT Media Lab
“Design and Science,” January 11, 2016
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6Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
We are in the midstof a fundamental shift in how we view the world—how we explain it—and how we operate in it.
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7Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
from
Nodes, NounsObjects, Products
to
Links, VerbsRelations, Systems
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8Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
from
Linear causalitye.g., a hand crank generator
to
Cascades, feedbacke.g., cell signaling pathway
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9Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
from
Tree of lifeto
Web of life
Manuel Lima, TED Talk, March 2015
http://www.ted.com/talks/manuel_lima_a_visual_history_of_human_knowledge#t-164372
Charles Darwin, 1859 V. Kunin, L. Goldovsky, N. Darzentas, and C. A. Ouzounis, 2005
—
——
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10Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
from
Hierarchicaland closed
to
Distributedand open
See Eric Raymond’s essay, “The Cathedral and the Bazaar”—
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11Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
from
Mechanicalto
Biological
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12Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
from
Industrial ageto
Information age
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13Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
This shift encourages usto think in terms of systems—to consider objects, relationships, and wholes.
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Systems can be
Static or Dynamic
which can be Linear or Closed-loop
which can be Recirculating or Self-regulating
which can be First-order or Second-order
which can be Self-adjusting or Learning
14Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
A system is a set of elements that someone sees as relatedin some way, often creating emergent properties.
After Kenneth Boulding —
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15Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Synergy means behavior of whole systems unpredicted by the behavior of their parts.”
“
Buckminster Fuller—
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—Anti-lock Brake System (ABS)
Columbia Broadcasting System (CBS)
Criminal Justice System
Domain Name System (DNS)
—Federal Reserve System
Honor System
Interstate Highway System
Linux Operating System (OS)
16Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Systems are all around us—facts of life we encounter everyday.
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—Integumantary system (Skin)
Skeleton + Muscle systems
Nervous + Endocrine systems
Digestive system
—Circulatory + Lymphatic systems
Urinary system
Respiratory system
Reproductive system
Not pictured:Immune systemMetabolic system
17Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
The human body is comprised of systems.
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Not pictured:Immune systemMetabolic system
—Integumantary system (Skin)
Skeleton + Muscle systems
Nervous + Endocrine systems
Digestive system
Circulatory + Lymphatic systems
Urinary system
Respiratory system
Reproductive system
18Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
The body’s systems are richly connected—in a system of systems.
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—Energy systems
Economic systems
Explanatory systems
Information systems
—Language systems
Logical systems
Physical systems
Social systems
19Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Systems may be categorized in many ways—By domain or “content type.”
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—Particles
Atoms + molecules
Cells
Multi-celled organisms
—Social systems
Ecosystems
Biosphere
Galaxies
20Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Systems may be categorized in many ways—By scale—small or large.
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—The AlhambraGranada, ~1250
Münster Cathedral CloisterBasel, ~1421
Tatami matsJapan, ~1650
Le ModulorLe Corbusier, 1950
—UniversAdrian Frutiger, 1957
Schiphol airport signage systemBenno Wissing, 1967
Münich Olympics graphic standardsOtl Aicher, 1972
Oxo Good GripsSam Farber, 1989
21Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Designers tend to think of systems in formal terms,a theme and rules for variation and extension.
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—International Picture Language,Otto Neurath, 1936
Scatola di ArchitetturaBruno Munari, 1945
Visual Design in Action Ladislav Sutnar, 1961
Interaction of ColorJosef Albers, 1963
—Designing ProgrammesKarl Gerstner, 1964
TypographyEmil Ruder, 1967
Visual Presentation of Invisible ProcessesAnton Stankowski, 1967
Grid Systems Josef Müller-Brockmann, 1981
22Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Modernism’s formal principles were codified in a series of books— the classics of design education tend to be systems oriented.
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—On Growth and FormD’Arcy Thompson, 1917
Design with NatureIan McHarg, 1969
—Structure in Nature is a Strategy for DesignPeter Pearce, 1978
Biomimicry: Innovation Inspired by NatureJanine Benyus, 1997
23Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Designers also looked to natural systems for form and structure, producing a growing literature and practice.BionicsBiomimeticsBiomimicryBio-inspired EngineeringBio-inspirationBiognosis
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—Ideas and IntegritiesBuckminster Fuller, 1963
A Systematic Method for DesignersBruce Archer, 1963-64
Notes on the Synthesis of FormChristopher Alexander, 1964
The Universe of DesignHorst Rittel, 1964 (2013)
—Sciences of the ArtificialHerbert Simon, 1969
Design MethodsJohn Chris Jones, 1970
Design for the Real WorldVictor Papanek, 1971
The Universal TravelerKoberg & Bagnall, 1973
24Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Advances in systems science led to the design methods movement—a direct predecessor of “design thinking.”
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FormHow are we making it?
Syntatic
StructureWhat are we making?
Semantic
ContextWhy are we making this?
Pragmatic
ObjectsComponents
SystemsSystems of componentsOrganisms
EcologiesSystems of systemsCommunitiesMarkets
Giving formto objects
Creating systemsof rules
Codifyingdesignmethods
Spreadingdesignthinking ?
?Learningfrom nature(biomimicry)
25Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
The scope of design practice is expanding.
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FormHow are we making it?
Syntatic
StructureWhat are we making?
Semantic
ContextWhy are we making this?
Pragmatic
ObjectsComponents
SystemsSystems of componentsOrganisms
EcologiesSystems of systemsCommunitiesMarkets
Giving formto objects
Creating systemsof rules
Codifyingdesignmethods
Spreadingdesignthinking
Learningfrom nature(biomimicry)
Incorporating systems thinkinginto design practice and design education
26Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Taking a whole systems approach can make design more resilient.
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27Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Stewart Brand connected design and systems.
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—The Human Use of Human BeingsNorbert Wiener, 1950
The ImageKenneth Boulding, 1956
General Systems Yearbookvon Bertalanffy and Rapoport, 1956
—An Introduction to CyberneticsRoss Ashby, 1968
Purposive SystemsHeinz von Foerster, 1968
Systems ThinkingF. E. Emery, 1969
Whole Earth CatalogStewart Brand, 1968-1972
28Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Stewart Brand connected design and systems—creating a great reading list for grad students.
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29Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
The shift to systems requires—not just a new set of values—but also a new vocabularyand a new way of working.
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30Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Construction Direct Mediated
Values Seek simplicity Embrace complexity
Stopping condition Almost perfect Good enough for now
Designer’s role Expert/Deciding Collaborator/Facilitating
Result More deterministic Less predictable
End state Completed Adapting, growing
from to
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31Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Systems affect many dimensions of design.
– Connecting products + services – Integrating across products – Creating and managing (networked) services – Building a seamless brand experience – Communicating with consistency – Supporting learning systems – Creating sustainable businesses (green design)
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32Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Products are increasingly connected to:
– Embedded software – The internet and web-based applications – Human services – The organizations which develop and deliver the products and services
– Communities for which they provide infrastructure – The ecologies in which they cooperate and compete
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33Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Thinking in terms of whole systems means:
– Building relationships between products e.g., roadmaps, product lines, platforms, APIs
– Continuous change + dynamic development e.g., stocks, flows, lags, oscillation
– Enabling feedback e.g., goal-action-measure-compare loops
– Adopting metaphors from nature e.g., ecology, evolution, emergence
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Thinking in SystemsDonella Meadows
An Introduction to CyberneticsRoss Ashby
Bootstrapping Organizations into the 21st CenturyDouglas Engelbart
Set Goal
ResourceLevel
Disturbances
Compare
Measure Act
OperatingA Basic Process
Improving OperatingA Quality Process
Improving ImprovingA Learning Process
34Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Three systems ideas you can use tomorrow morning—in your life, on the job, and in your community.
Dynamic equilibrium
Self regulation
Boot-strapping
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Water in a reservoirEnergy in an animalDollars in a bank account
35Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Dynamic equilibrium is a state of balance—a resource that stays at the same level even as it flows through a system.
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Set Goal
ResourceLevel
Disturbances
Compare
Measure Act
Feedback
36Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Self regulation is a process of maintaining balance—using feedback to control the resource level, e.g., governing how much flows in or out.
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OperatingA Basic Process
Improving OperatingA Quality Process
Improving ImprovingA Learning Process
37Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Boot-strapping is a process of self-improvement—studying a basic process to improve it and in turn studying the improvement process to improve it.
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—A random walk
A feedback loop
A converging spiral
Diverging and converging diamonds
—A bridge or learning cycle
A waterfall
An iteration helix
A decision tree
38Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
A final thought: The design process can be represented by many forms.
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39Dubberly Design Office · Framing design as conversations about systems · 21 January 2016
Design is also a process of learning from one another—not just a decision tree, but also a web of conversations.
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Presentation posted atpresentations.dubberly.com/compostmodern.pdf
Special thanks to Jon FoleyDavid PetersRhonda RubinsteinRyan Reposar