a computer tutorial system for introductory physics courses

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A Computer Tutorial System for Introductory Physics Courses Joel A. Shapiro Instructional Seminar November 15, 2001

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A Computer Tutorial System for Introductory Physics Courses. Joel A. Shapiro Instructional Seminar November 15, 2001. Intelligent Tutoring Systems. Interactively helps students while they try to solve physics problems Not a homework grader Not just right or wrong - PowerPoint PPT Presentation

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Page 1: A Computer Tutorial System for Introductory Physics Courses

A Computer Tutorial System for Introductory Physics Courses

Joel A. Shapiro

Instructional Seminar

November 15, 2001

Page 2: A Computer Tutorial System for Introductory Physics Courses

Intelligent Tutoring Systems

•Interactively helps students while they try to solve physics problems

•Not a homework grader

•Not just right or wrong

•Models student understanding

Page 3: A Computer Tutorial System for Introductory Physics Courses

Learning by Solving Problems

Learning physics without trying to solve problems will not produce deep understanding. Independent problem solving teaches the student to

•Analyze a situation

•Decompose into semi-independent pieces

•Examine which fundamental principles apply

•Utilize these principles to find appropriate equations

•Construct from these a solution to the problem

Unfortunately, these are hard to learn!

Page 4: A Computer Tutorial System for Introductory Physics Courses

What not to learn

• Problem analysis is hard – students try to use a primitive problem solving method: find the right equation to plug into.

• On problems too hard for that technique, without help students may give up.

• Do we give in by assigning only one-step problems? This only reinforces their poor attack strategy, and is not what we want!

Page 5: A Computer Tutorial System for Introductory Physics Courses

Andes II, an ITS for Intro Physics

Page 6: A Computer Tutorial System for Introductory Physics Courses

Andes Developers

• Prof. Kurt VanLehn of the Learning Research and Development Center, Univ. of Pittsburgh, and his group. This currently consists of Anders Weinstein, Collin Lynch, and Linwood Taylor, but has included Abigail Gertner and Christina Conati and others. Including me.

• Members of the Physics and Computer Science Departments of the U. S. Naval Academy, including Bob Shelby, Don Treacy, Mary Wintersgill and Kay Schulze.

Page 7: A Computer Tutorial System for Introductory Physics Courses

Andes

• Used in a general introductory physics course at the US Naval Academy

• Currently covers mechanics through angular momentum (rotation in a plane only)

• Has 115 problems of varying complexity• Problem specification requires only a small

amount of programmer-style entry --- the system itself solves the problems and generates the help.

Page 8: A Computer Tutorial System for Introductory Physics Courses

Topics covered•Vectors

•Statics (no torques)

•Translational Kinematics

•Translational Dynamics

•Linear momentum

•Rotational Kinematics•Circular motion

•Torque

•Angular Momentum

•Work

•Energy

Andes topics (currently)

Page 9: A Computer Tutorial System for Introductory Physics Courses

Select problem within topic

Page 10: A Computer Tutorial System for Introductory Physics Courses

Problem choosing (blowup)

Page 11: A Computer Tutorial System for Introductory Physics Courses

Opening problem presentation

Page 12: A Computer Tutorial System for Introductory Physics Courses

An inclined plane making an angle of 25.0 degrees with the horizontal has a pulley at its top. A 30.0 kg block on the plane is connected to a freely hanging 20.0 kg block by means of

a cord passing over the pulley.

Compute the distance that the 20.0 kg block will fall in 2.00 seconds starting from rest. Neglect friction.

An example problem

Page 13: A Computer Tutorial System for Introductory Physics Courses

Problem decomposition• Draw the free body diagram for the block on the slope• Apply Newton’s second law to that block• Draw the free body diagram for the hanging block• Apply Newton II to the hanging block• Recognize that the tensions are the same, and that the

accelerations are correlated• Use all the above to find the acceleration• Use the kinematics of constant acceleration to find the

distance the hanging mass falls.

Page 14: A Computer Tutorial System for Introductory Physics Courses

Selecting a body

Page 15: A Computer Tutorial System for Introductory Physics Courses

Selecting body (blowups)

Page 16: A Computer Tutorial System for Introductory Physics Courses

Defining a force, part 1

Page 17: A Computer Tutorial System for Introductory Physics Courses

Specifying force’s agent

Page 18: A Computer Tutorial System for Introductory Physics Courses

Specify type

Note wrong angle

Page 19: A Computer Tutorial System for Introductory Physics Courses

Finishing up force

Note angle adjusted

Note variable name changed Note hint to draw axes

Page 20: A Computer Tutorial System for Introductory Physics Courses

Defining axes (blowup)

Axes tool

New axes

Page 21: A Computer Tutorial System for Introductory Physics Courses

Defining axes

Page 22: A Computer Tutorial System for Introductory Physics Courses

Mistaken force

Page 23: A Computer Tutorial System for Introductory Physics Courses

Normal straight up?

Page 24: A Computer Tutorial System for Introductory Physics Courses

Asking what’s wrong

Page 25: A Computer Tutorial System for Introductory Physics Courses

What’s wrong (blowup)

Page 26: A Computer Tutorial System for Introductory Physics Courses

Hints on normal forces

Page 27: A Computer Tutorial System for Introductory Physics Courses

Hints (blowup)

Page 28: A Computer Tutorial System for Introductory Physics Courses

Defining an acceleration

Page 29: A Computer Tutorial System for Introductory Physics Courses

Acceleration dialog

Page 30: A Computer Tutorial System for Introductory Physics Courses

Entering equations

Page 31: A Computer Tutorial System for Introductory Physics Courses

Equations for block on incline

Stricter scaffolding would require writing the first equation in terms of components, and then giving the components in terms of magnitudes and directions. The scaffolding should fade as a student demonstrates competence.

Fta_x+Fw_x+Fn_x=ma*aa_xFta_x=FtaFw_x=-Fw*sin 25 degFn_x=0aa_x = aa

Page 32: A Computer Tutorial System for Introductory Physics Courses

The second body

Page 33: A Computer Tutorial System for Introductory Physics Courses

Dialog

Page 34: A Computer Tutorial System for Introductory Physics Courses

Andes solves equations

Page 35: A Computer Tutorial System for Introductory Physics Courses

Solving for the acceleration

Page 36: A Computer Tutorial System for Introductory Physics Courses

Undefined variable

Page 37: A Computer Tutorial System for Introductory Physics Courses

Answers need correct units

Page 38: A Computer Tutorial System for Introductory Physics Courses

Right answer

Page 39: A Computer Tutorial System for Introductory Physics Courses

Problem Closed

Page 40: A Computer Tutorial System for Introductory Physics Courses

Send log of session

Page 41: A Computer Tutorial System for Introductory Physics Courses

To do next?To do next?

• Describe what it takes to specify a problem in Andes.

• Switch to Andes itself, and watch

one of you

all of you collectively

try one of the other problems.

Page 42: A Computer Tutorial System for Introductory Physics Courses

Andes structure

Andes contains:

• a physics knowledge database, which contains basic physical principles such as Newton’s Laws, and also rules about when various constraints apply.

• a database of problem specifications

•A workbench for interacting with the student

•A problem solver, for finding all solutions to a specified problem.

•An algebra subsystem, for analyzing and solving equations.

•A help system, for organizing dialog with the student.

Page 43: A Computer Tutorial System for Introductory Physics Courses

Problem Description(just comments)

(defproblem exdt2a "with the horizontal has a pulley at its top." "A 30 kg block on the plane is connected to a freely hanging 20 kg block" "by means of a cord passing over the pulley." "Compute the distance that the 20 kg block will fall in 2.00 seconds" "starting from rest. Neglect friction.") :features (working Andes2 dynamics) :comments ( "Should return 60 states: 2 axes for blk30 (0 degrees & 25 degrees)" "and 2 orders for the x and y axes if the 0 degree axis is used." "crossed with resolving forces on blk30 first or blk20 first" "crossed with 10 ways to solve the kinematics sub-problem")

Page 44: A Computer Tutorial System for Introductory Physics Courses

Problem Description, cont.:soughts ((answer(at (mag (displacement block2)) (during 1 2)))) :givens ( (time 1) (time 2) (time (during 1 2)) (given (duration (during 1 2)) (dnum 2 |s|)) t = 2 s (object block1) (given (mass block1) (dnum 30 |kg|)) m1 = 30 kg (supports plane block1 (during 1 2) (dnum 25 |deg|)) (tied-to string block1 (during 1 2) (dnum 25 |deg|)) (motion block1 (during 1 2) (straight speed-up (dnum 25 |deg|))) ; for now, just tell that accel is constant so LK applies (constant (accel block1) (during 1 2)) (near-planet earth) (object block2) (given (mass block2) (dnum 20 |kg|)) m2 = 20 kg (tied-to string block2 (during 1 2) (dnum 90 |deg|)) (motion block2 1 momentarily-at-rest) (motion block2 (during 1 2) (straight speed-up (dnum 270 |deg|))) ; for now, just tell that accel is constant so LK applies (constant (accel block2) (during 1 2)) (motion block2 2 (straight NIL (dnum 270 |deg|))) ))

Answer: magnitude of displacement Time points and intervals

Objects need declaring

Block is on plane at 25 deg tied to string at 25 deg and moves straight at 25

Acceleration is constant. Need to consider gravity

String is vertical on block 2 Block starts from rest, then it moves downward

Page 45: A Computer Tutorial System for Introductory Physics Courses

PowerPoint Instructions