6230 swann stackelberg 2010 (l5)

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  • 8/6/2019 6230 Swann stackelberg 2010 (L5)

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    Recap:

    Last class (January 21, 2010) Examples of games with continuous action sets

    Tragedy of the commons

    Duopoly models: Cournot and Bertrand

    Today (January 26, 2010) Duopoly models

    Comparison of duopoly models with Monopoly

    1

    & comparison with Cournot, Bertrand, and

    Monopoly

    Multistage games with observed actions

    Stackelberg Model

    Two competing firms, selling a homogeneous good

    The mar inal cost of roducin each unit of the ood:c1 and c2

    Firm 1 moves first and decides on the quantity to sell:q1

    Firm 2 moves next and after seeing q1, decides on thequantity to sell: q2

    Q= q1+q2 total market demand

    The market rice P is determined b inverse market

    2

    demand: P=a-bQ if a>bQ, P=0 otherwise.

    Both firms seek to maximize profits

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    Stackelberg Model

    Qj: the space of feasible qjs, j=1,2

    trateg es o rm :

    s2: Q1 Q2(That is, the strategy of firm 2 can depend on firm 1s decision)

    Strategies of firm 1: q1Q1

    3

    (q1

    , q2

    ) = (q1

    , s2(q1

    ))

    j(q1, q2) = [a-b(q1+ q2)- cj] qj

    Stackelberg Model: Strategy of Firm 2

    Suppose firm 1 produces q1 , 22 = (P-c)q2 = [a-b(q1+ q2)]q2 c2q2

    = (Residual) revenue Cost

    First order conditions:

    d 2/dq2= a - 2bq2 bq1 c2 =

    4

    q2=(a-c2)/2b q1/2= R

    2(q1)

    s2 = R2(q1) Strategy of firm 2

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    Stackelberg Model: Firm 1s decision

    Firm 1s profits, if it produces q1 are:

    = P-c = a-b + c

    (Now, what is different from the Cournot game?)

    We know that from the best response of Firm 2:q2=(a-c2)/2b q1/2

    Substitute q into :

    5

    1 = [a-b(q1+ (a-c2)/2b- q1/2)]q1 c1q1

    = [(a+ c2)/2-(b/2) q1-c1]q1 From FOC:

    d1/dq1= (a+ c2)/2-b q1- c1 = 0

    q1= (a-2c1+c2)/2b

    Stackelberg Equilibrium

    We have Firm 1s profits, if it produces q1:

    1= - 1 2

    And firm 2s best response

    q2=(a-c2)/2b q1/2

    Therefore:

    q2=(a+2c1-3c2)/4b

    6

    1 2 q1= (a-c)/2b

    q2= (a-c)/4b

    Q = 3(a-c)/4b

    Recall: qci = (a-c)/3b

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    Cournot vs. Stackelberg vs. Bertrand

    Bertrand Stackelberg Cournot Monopoly

    Price c (a+3c)/4 (a+2c)/3 (a+c)/2

    Quantity(a-c)/b

    3(a-c)/4b((a-c)/2b+(a-c)/4b)

    2(a-c)/3b (a-c)/2b

    Total Firm- 2 - 2 - 2

    7

    Profits

    Example: Stackelberg Competition

    P = 130-(q1+q2), so a=130, b=1

    1 = 2 = =

    Firm 2: q2=(a-c2)/2b q1/2 = 60 - q1/2

    Firm 1:

    1 = [a-b(q1+q2)]q1 c1q1 1 = [(a+c2)/2-(b/2)q1]q1c1q1 1 = [70-q1/2]q1 c1q1

    8

    q_1 = 60

    Market price and demand

    Q=90 P=40

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    Monopoly vs. Cournot vs. Bertrand vs. Stackelberg

    Bertrand Stackelber Cournot Mono ol

    Price10 40 50 70

    Quantity120

    90(60+30)

    80 60

    Total FirmProfits 0

    27001800+900

    3200 3600

    9

    Firm profits and prices:

    Bertrand Stackelberg Cournot Monopoly

    Stackelberg competitionP

    130

    P=130-Q

    Consumer surplus=4050

    Firm profits=2700

    10

    q

    MC=10

    130

    40

    90

    Deadweight loss=450

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    Monopoly vs. Cournot vs. Bertrand vs. Stackelberg

    Bertrand Stackelberg Cournot Monopoly

    Consumersurplus

    7200 4050 3200 1800

    Deadweightloss

    0 450 800 1800

    11

    Total FirmProfits 0

    2700(1800+900)

    3200 3600

    Stackelberg and Information

    Does player 2 do better or worse in thistac e erg game compare to t e ournot

    game?

    Does player 2 have more or less information inthe Stackelberg game compared to the Cournotgame?

    12

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    Multi-Stage Games with Observed Actions

    These games have stages such that

    tage + s p aye sequent a y a ter stage

    In each stage k, every player knows all theactions (including those by Nature) that weretaken at any previous stage Players can move simultaneously in each stage k

    Some players may be limited to action set donothing in some stages

    Each la er moves at most once within a iven

    13

    stage

    Players payoffs are common knowledge

    Stackelberg game

    Stage 1

    Firm 1 chooses its quantity q1; Firm 2 doesnothing

    Stage 2

    Firm 2, knowing q1, chooses its own quantityq2; Firm 1 does nothing

    14

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    Multi-Stage Games with ObservedActions

    k kh stageofstartat theHistory:

    k

    ki

    is

    hk

    ihA

    aaa

    i specifiesthatplayerforstrategyPure:

    historygivenstagein

    playertoavailableactionsofSet:)(

    ,...,,,...,, ==

    15

    k

    ki

    h

    khAa

    historyeach

    andeachfor)(actionan

    Q: why would the strategy need to specific an action foreach stage and history?

    Finite games of perfect information

    A multistage game has perfect information if each la er knows all revious moves when makin

    a decision

    for every stage k and history hk, exactly one playerhas a nontrivial action set, and all other playershave one-element action set do nothing

    In a finite game of perfect information, thenumber of stages and the number of actionsat an sta e are finite.

    16

    Theorem (Zermelo 1913; Kuhn 1953): Afinite game of perfect information has a pure-strategy Nash equilibrium (Note, this is a little stronger than the Nash result!)

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    Backward induction

    Determine the optimal action(s) in the finalsta e K for each histor hK

    For each stage j=K-1,,1

    Determine the optimal action(s) in stage j foreach possible hj given the optimal actionsdetermined for stages j+1,,K.

    17

    The strategy profile constructed by backward

    induction is a Nash Equilibrium.Each players actions are optimal at every

    possible history.

    Example: Stackelberg competition

    P = 130-(q1+q2), c1 = c2 = c = 10

    Backward induction Firm 2 strategy: s2(q1)= q2= 60 - q1/2

    Firm 1 strategy: q1= 60

    The outcome (60,30) is a Nash equilibrium(Stackelberg outcome)

    18

    Is (60,30) the unique equilibrium in this game?

    Lets consider the Cournot equilibrium (40,40) forthe Stackelberg game s2(q1)= 40 q1= 40

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    Subgame-perfect equilibrium

    Denote:

    G(hk): game from stage k on with history hk

    For each playerj, sj|hk is the restriction ofstrategies sj to the histories consistent with hk

    A strategy profile s of a multistage game withobserved actions is a subgame-perfect equilibriumif, for every hk, the restriction s|hk is a Nash

    21

    equilibrium of subgame G(hk).

    Classroom exercise: Strategic investment

    Firm 1 does not invest

    = - = -

    q2=(a-c2)/2b q1/2 = 6 - q1/2 (q1, q2)=(4,4)

    Payoffs: (16,16)

    Firm 1 does invest q1=(a-c1)/2b q2/2 = 7 - q2/2

    q2=(a-c2)/2b q1/2 = 6 - q1/2 =

    22

    , ,

    Payoffs: (256/9-f,100/9)

    Firm 1 choice:

    Invest if 256/9-f>16, i.e., if f

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    Example: Stackelberg competition

    P = 130-(q1+q2), c1 = c2 = c = 10

    By backward induction the outcome (60,30)is a subgame-perfect equilibrium

    The outcome (40,40) is NOT subgame

    23

    per ec , ecause e s ra egy s q1 =does not induce a Nash equilibrium in

    stage 2 for player 2, for histories otherthan q1= 40

    Extensive form of a game

    The set of players

    The order of moves

    The players payoffs as a function of themoves that were made

    The set of actions available to the playerswhen they move

    24

    ac p ayer s n orma on w en e ma eshis move

    The probability distributions over anyexogenous events (Nature)

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    Example 11

    U D

    L R L R

    2 2

    2 1 0 0 - 3 2

    25

    , , , ,

    Player 1 moves first. After observing player 1s action, player 2 moves

    Player 1 action set: {U,D} Player 2 action set:{L,R}Player 1 strategies: {U,D}

    Player 2 strategies: {(L,L), (L,R), (R,L), (R,R)}

    (Strategies specify a complete plan of action for all contingencies)

    Normal form representation of

    extensive-form games

    Player 2

    (L,L) (L,R) (R,L) (R,R)

    U 2,1 2,1 0,0 0,0

    D -1,1 3,2 -1,1 3,2Player1

    26

    contingent plan made in advance

    We usually do not use normal-formrepresentation of an extensive-form game

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    Example 2

    1 2

    U D

    L R L R

    2 2

    2 1 (0,0) -1 1 3 2

    L R

    U D U D

    1 1

    2 1 -1.1 0 0 3 2

    27

    ,

    Player 1 moves first, player 2

    moves next. Player 2 does not

    know player 1s action when

    he chooses his action

    ,

    Player 2 moves first, player 1

    moves next. Player 1 does not

    know player 2s action when

    he chooses his action

    Classroom exercise

    1

    U D

    (2,0)2

    L R

    (1,1)1

    28

    X Y

    (3,0) (0,2)

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    Example to Draw

    Pla er 1 chooses an action from thefeasible set {L,R}

    Player 2 observes player 1s actionand then chooses an action fromthe feasible set {L,R}

    29

    the history of actions is (R,R) and

    then chooses an action from thefeasible set {L,R}

    Example (cont.)

    1

    L R L R

    2 2

    3 3

    L R

    30

    L R L R L R L R