3d –graphics and animation

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1 3D –graphics and animation Harri Airaksinen;

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3D –graphics and animation. Harri Airaksinen;. The Big Picture by Mike Bailey Oregon State University [email protected] http://graphics.orst.edu. How to create models?. Displace Mapping wiki. How to create animation?. How to create textures/surfacing?. Rendering – counting the pictures. - PowerPoint PPT Presentation

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3D –graphics and animation

Harri Airaksinen;

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The Big Picture byMike Bailey Oregon State University [email protected] http://graphics.orst.edu

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How to create models?

Displace Mapping wiki

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How to create animation?

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How to create textures/surfacing?

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Rendering – counting the pictures

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Showing the pictures and store them

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And that’s all folks –- questions?

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Just one thing more, the hardware…

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The history of 3D graphics – and the current status

http://design.osu.edu/carlson/history/timeline.html History of Computer Graphics

http://hem.passagen.se/des/hocg/hocg_1960.htm http://www.comphist.org/computing_history/new_page_

6.htm

2003 - The Cathedral selected as Best Short Film in SIGGRAPH Electronic Theatre; Tomasz Bagiński

http://www.youtube.com/watch?v=RAqoNb9RGIM 2006 - One Rat Short - Best of Show, Computer Animation Festival;

Alex Weil, Charlex Inc http://www.youtube.com/watch?v=KniV2OGwSms

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My own history of 3D -field

The History of CAD http://mbinfo.mbdesign.net/CAD-History.htm

-84, 3D CAD Andritz –case 2006

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3D application areas

Designing (extremely large topic – all what you see around you is designed via computers graphics CAD CAM)

Entertainment (movies, games, virtual environments)

Science, scientific visualization Advertising and commerce Education

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What is modeling?

Adding 3D objects to the 3D scene, what is controlled by modeling application and you. The 3D environment/object is modified by changing the objects/environment parameters

“The spatial description and placement of imaginary three-dimensional objects, environments, and scenes with a computer system is called modeling. “

3D models can be done in many ways (temple based, program guides, laser measurements…), in this course we use 3D modeling tool (3D Studio Max)

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Before you start modeling, please read this list!

Sit down and think! Think more! Select measurement units and draw a draft sketch

about your object with main dimensions Select coordinate axels direction Select Origon location (world coordinate) Models and objects, objects parts naming rules If there are more than one person to work on same

modeling project, DOUBLE CHECK that same rules are used

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System Unit Setup

CustomizeUnits Setup

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Modeling; working space, scene

You can setup cube, where all modeling will happened, can be eliminate outside geometry = you can see it saves memory and helps to see objects

You can modify the scene many ways = more effective way to work (hide objects, using cutting planes, display only part of model hierachy)