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1 CAMP TECHKOBWA Facilitator Handbook

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Page 1: 2015 Facilitator Handbook - Michigan State University8:00 – 9:00 AM Life Skills: Confidence Building 9:00 – 10:00 AM Basic Computer Skills 10:00 – 10:30 AM TEA 10:30 – 11:30

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CAMP TECHKOBWA Facilitator Handbook

Page 2: 2015 Facilitator Handbook - Michigan State University8:00 – 9:00 AM Life Skills: Confidence Building 9:00 – 10:00 AM Basic Computer Skills 10:00 – 10:30 AM TEA 10:30 – 11:30

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Table of Contents

Schedule             3  Life  Skills             10     Goal  Setting           10     Self-­‐Confidence           11     Written  Communication       12     Public  Speaking           14     Finding  Your  Voice         16     What  to  Do  After  Camp         18  Computer  and  Technology  Lessons       23     Basic  Computer  Skills         23     Typing             25     Introduction  to  the  Internet       27     Email             30     Internet  Safety           32     Mission  Innovation         35     Scratch  1           41     Scratch  2           44     Photography           45  Glossary             47     CFI  Unplugged           49  

Page 3: 2015 Facilitator Handbook - Michigan State University8:00 – 9:00 AM Life Skills: Confidence Building 9:00 – 10:00 AM Basic Computer Skills 10:00 – 10:30 AM TEA 10:30 – 11:30

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CAMP TECHKOBWA

AUGUST 4-14TH 2015 AT IPRC WEST, KIBUYE

TOT SCHEDULE 4 AUGUST TO 8 AUGUST

Date & Time Activity

Tuesday 4 August

7:00 – 1:00 PM ICT Teachers Arrive

1:00 – 2:00 PM LUNCH

2:00 – 3:30 PM Welcome and Camp Overview

3:30 – 4:00 PM BREAK

4:00 – 5:00 PM Camp Roles & Facilitation Skills

5:00 – 6:30 PM Mission & Innovation Research Project Introduction

6:30 – 7:30 PM DINNER

7:30 – 9:30 PM M&E Teacher Pre-Test

Wednesday 5 August

6:00 – 7:00 AM Showers

7:00 – 8:00 AM BREAKFAST

8:00 – 10:00 AM Computer Lab Maintenance

10:00 – 10:30 AM TEA

Page 4: 2015 Facilitator Handbook - Michigan State University8:00 – 9:00 AM Life Skills: Confidence Building 9:00 – 10:00 AM Basic Computer Skills 10:00 – 10:30 AM TEA 10:30 – 11:30

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10:30 – 12:00 PM Electronics 1

12:00 – 1:00 PM Basic Computer Skills

1:00 – 2:00 PM LUNCH

2:00 – 3:30 PM Typing

3:30 – 4:00 PM BREAK

4:00 – 5:00 PM CS Unplugged 1

5:00 – 6:30 PM Teaching Resources (STIR Manual & Rice Sacks)

6:30 – 7:30 PM DINNER

7:30 – 9:30 PM Facilitating Life Skills Lessons 1, 2, 3

Thursday 6 August

6:00 – 7:00 AM Showers

7:00 – 8:00 AM BREAKFAST

8:00 – 9:00 AM CS Unplugged 2

9:00 – 10:00 AM Scratch 1

10:00 – 10:30 AM TEA

10:30 – 12:00 PM Electronics 2

12:00 – 1:00 PM Public Speaking

1:00 – 2:00 PM LUNCH

2:00 – 3:30 PM Electronics 3

3:30 – 4:00 PM BREAK

4:00 – 5:30 PM Internet Security & Protection/Internet Introduction

5:30 – 6:30 PM Scratch 2

6:30 – 7:30 PM DINNER

7:30 – 9:30 PM Facilitating Life Skills 4, 5

Page 5: 2015 Facilitator Handbook - Michigan State University8:00 – 9:00 AM Life Skills: Confidence Building 9:00 – 10:00 AM Basic Computer Skills 10:00 – 10:30 AM TEA 10:30 – 11:30

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Friday 7 August

6:00 – 7:00 AM Showers

7:00 – 8:00 AM BREAKFAST

8:00 – 9:00 AM CS Unplugged 3

9:00 – 10:00 AM Internet Research Skills

10:00 – 10:30 AM TEA

10:30 – 12:00 PM Electronics 4

12:00 – 1:00 PM CS Unplugged 4

1:00 – 2:00 PM LUNCH

2:00 – 3:30 PM Research Project: Written Communication & Presentations

3:30 – 4:00 PM BREAK

4:00 – 5:30 PM Personal Productivity (Email/Google Drive)

5:30 – 6:30 PM Camp Preparation

6:30 – 7:30 PM DINNER

7:30 – 9:30 PM Camp Preparation

Saturday 8 August

6:00 – 7:00 AM Showers

7:00 – 8:00 AM BREAKFAST

8:00 – 10:00 AM Camp Preparation

10:00 – 10:30 AM TEA

10:30 – 1:00 PM Campers Arrive (Registration & Pre-Test)

1:00 – 2:00 PM LUNCH

2:00 – 4:30 PM Campers Arrive (Registration & Pre-Test)

Page 6: 2015 Facilitator Handbook - Michigan State University8:00 – 9:00 AM Life Skills: Confidence Building 9:00 – 10:00 AM Basic Computer Skills 10:00 – 10:30 AM TEA 10:30 – 11:30

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4:30 - 6:30 PM Icebreakers & Games

6:30 – 7:30 PM DINNER

7:30 – 9:00 PM Camp Opening Ceremony

9:00 – 10:00 PM Campers Settle & LIGHTS OUT

10:00 – 10:30 PM Staff Debrief

CAMP SCHEDULE 8 AUGUST TO 14 AUGUST

Date & Time Activity

Sunday 9 August

6:00 – 7:00 AM Showers

7:00 – 8:00 AM BREAKFAST

8:00 – 9:00 AM Life Skills: Confidence Building

9:00 – 10:00 AM Basic Computer Skills

10:00 – 10:30 AM TEA

10:30 – 11:30 AM Typing 1

11:30 – 1:00 PM Electronics 1

1:00 – 2:00 PM LUNCH

2:00 – 2:45 PM Photography (A) / CS Unplugged 1 (B)

2:45 – 3:30 PM CS Unplugged 1 (A) / Photography (B)

3:30 – 4:00 PM BREAK

4:00 – 5:00 PM Mission Innovation & Research Project Introduction

5:00 – 6:30 PM Afternoon Activity: Sports

6:30 – 7:30 PM DINNER

7:30 – 8:00 PM Daily M&E

8:00 – 9:30 PM Movie Night

9:30 PM LIGHTS OUT for Campers & Staff Debrief

Page 7: 2015 Facilitator Handbook - Michigan State University8:00 – 9:00 AM Life Skills: Confidence Building 9:00 – 10:00 AM Basic Computer Skills 10:00 – 10:30 AM TEA 10:30 – 11:30

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Monday 10 August

6:00 – 7:00 AM Showers

7:00 – 8:00 AM BREAKFAST

8:00 – 9:00 AM Life Skills: Finding Your Unique Voice

9:00 – 10:00 AM Intro to the Internet (A) / CS Unplugged 2 (B)

10:00 – 10:30 AM TEA

10:30 – 11:30 AM CS Unplugged 2 (A) / Intro to the Internet (B)

11:30 – 1:00 PM Electronics 2

1:00 – 2:00 PM LUNCH

2:00 – 3:30 PM Email

3:30 – 4:00 PM BREAK

4:00 – 5:00 PM Scratch 1

5:00 – 6:30 PM Afternoon Activity: Skype with America

6:30 – 7:30 PM DINNER

7:30 – 8:00 PM Daily M&E

8:00 – 9:30 PM T-Shirts & Game Night

9:30 PM LIGHTS OUT & Staff Debrief

Tuesday 11 August

6:00 – 7:00 AM Showers

7:00 – 8:00 AM BREAKFAST

8:00 – 9:00 AM Life Skills: Written Communication

9:00 – 10:00 AM Internet Safety (A) / CS Unplugged 3 (B)

10:00 – 10:30 AM TEA

10:30 – 11:30 AM CS Unplugged 3 (A) Internet Safety (B)

Page 8: 2015 Facilitator Handbook - Michigan State University8:00 – 9:00 AM Life Skills: Confidence Building 9:00 – 10:00 AM Basic Computer Skills 10:00 – 10:30 AM TEA 10:30 – 11:30

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11:30 – 1:00 PM Electronics 3

1:00 – 2:00 PM LUNCH

2:00 – 3:30 PM Guided Internet Research

3:30 – 4:00 PM BREAK

4:00 – 5:00 PM Written Communication: Research Draft

5:00 – 6:30 PM Afternoon Activities: Sports

6:30 – 7:30 PM DINNER

7:30 – 8:00 PM Daily M&E

8:00 – 9:30 PM Computer Free Time

9:30 PM LIGHTS OUT & Staff Debrief

Wednesday 12 August

6:00 – 7:00 AM Showers

7:00 – 8:00 AM BREAKFAST

8:00 – 9:00 AM Life Skills: Public Speaking

9:00 – 10:00 AM Scratch 2 (A) / CS Unplugged 4 (B)

10:00 – 10:30 AM TEA

10:30 – 11:30 AM CS Unplugged 4 (A) / Scratch 2 (B)

11:30 – 1:00 PM Electronics 4

1:00 – 2:00 PM LUNCH

2:00 – 3:30 PM Career Panel

3:30 – 4:00 PM BREAK

4:00 – 5:00 PM Internet Research continued

5:00 – 6:30 PM Afternoon Activity: Computer Free Time

6:30 – 7:30 PM DINNER

7:30 – 8:00 PM Daily M&E

Page 9: 2015 Facilitator Handbook - Michigan State University8:00 – 9:00 AM Life Skills: Confidence Building 9:00 – 10:00 AM Basic Computer Skills 10:00 – 10:30 AM TEA 10:30 – 11:30

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8:00 – 9:30 PM Talent Show

9:30 PM LIGHTS OUT & Staff Debrief

Thursday 13 August

6:00 – 7:00 AM Showers

7:00 – 8:00 AM BREAKFAST

8:00 – 9:00 AM Life Skills: Goal Setting

9:00 – 10:00 AM Typing 2

10:00 – 10:30 AM TEA

10:30 – 11:30 AM Research Draft 2

11:30 – 1:00 PM Project Presentations

1:00 – 2:00 PM LUNCH

2:00 – 3:30 PM Closing Ceremony

3:30 – 4:00 PM BREAK

4:00 – 5:00 PM What to do After Camp

5:00 – 6:30 PM Monitoring & Evaluation

6:30 – 7:30 PM DINNER

7:30 – 8:00 PM Daily M&E

8:00 – 9:30 PM Dance

9:30 PM LIGHTS OUT & Staff Debrief

Friday 14 August

6:00 – 7:00 AM Showers

7:00 – 8:00 AM BREAKFAST

8:00 – 9:00 AM Pack & Clean

9:00 – 10:30 AM Campers Depart

Page 10: 2015 Facilitator Handbook - Michigan State University8:00 – 9:00 AM Life Skills: Confidence Building 9:00 – 10:00 AM Basic Computer Skills 10:00 – 10:30 AM TEA 10:30 – 11:30

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Life Skills Lessons Goal Setting

Time: 1 hour Materials: Goal Setting Worksheet

Objective: Students will be able to define short term and long term goals and will make a plan to achieve their own short term and long term goal

Time & Materials Instructional Sequence:

Time: 5 minutes Materials:

Introduction Ask the girls to define “goal” and “plan”. Goal: intego Plan: a system or process to reach your goal

Time: 10 minutes Materials:

Presentation Draw on the board: A-----------------------------------------------à B [A=now B= your goal. In the middle is your plan.] There are two types of goals: Short–term goal: A project that can be completed within 1 week to 6 months. Examples: “I am going to clean the house today”; or, “I am going to pass my exams in two months”; or “I am going to knit a hat for my cousin.” Long–term goal: A project that can be completed in a year or more. Examples: “I am going to go to University to become a doctor”; or, “I am going to have three children who will go to good schools.” Have the girls think of other examples of short term and long term goals.

Time: 20 minutes Materials:

Practice Give the example “My goal is to build a house”. Write the plan to accomplish that goal.

1. Get a job to make money. 2. Save money. 3. Buy land. 4. Buy materials [bricks]

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5. Hire workers. And so on… Then ask the girls to think of challenges that can come while you are trying to build the house. Write the challenges next to the plan. Explain that every goal will have challenges, which is why we need to be ready and find ways to fix those challenges. In order to prevent challenges think of these questions: Who will help me with this goal? What is my completion date [finish date]? What do I need to accomplish the goal?

Time: 20 minutes Materials: Goal Setting Worksheet

Application Girls now will write 1 short term goal [maybe for this term] and 1 long term goal. Instruct girls to complete the goal setting worksheet.

Self Confidence

Time: 1 hour Materials: paper, colors. Prepare sketch in advance!

Objective: Students will be able to define high and low self-esteem and identify positive qualities within themselves and others

Time & Materials Instructional Sequence:

Time: 10 minutes Materials:

Introduction Facilitators/Teachers do a quick sketch to show differences between high and low-self confidence. The girls should begin to understand the meaning of the word from these sketches.

Time: 10 minutes Materials:

Presentation Discuss ideas of what self-confidence means to the girls. Write their ideas on the board.

-How you see yourself -Believing that you are worth a lot -Personal strength

Ask the girls where they think self–confidence comes from. ● How your parents raise you or treat you ● Belief in God ● Image of girls or boys in the community ● Treatment by brothers, sisters, other family members ● Personal reflection/growth

Discuss: Everyone has self-confidence because everyone thinks something about themselves. Some people have high self-confidence and some have low self-confidence. What do you think high self-confidence means? What about low? How can we help our friends have high self-confidence?

Time: 20 minutes Materials:

Practice Ask the students to draw a flower with a large center and large petals

Page 12: 2015 Facilitator Handbook - Michigan State University8:00 – 9:00 AM Life Skills: Confidence Building 9:00 – 10:00 AM Basic Computer Skills 10:00 – 10:30 AM TEA 10:30 – 11:30

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surrounding, like the example to the left. In the center, instruct the students to write 5 strengths [things that are good about themselves]. These can be qualities about physical self, about your personality, or about your accomplishments. ie: I am a good listener, I am good at volleyball, I have nice hair Have a few girls share their strengths.

Time: 15 minutes Materials: flowers, tape

Application Instruct students to tape their flowers to their back. Students will now walk around the room and write positive qualities about another student on the petals of his or her flower. When finished, a student will see the positive qualities they see in themselves in the center and the positive qualities others see in them on the petals.

Written Communication

Time: 1 hour Materials: Outline Worksheet

Lesson Objective: Participants will be able to outline their research project and write a short introduction using basic outline techniques and the 5 W’s.

Time & Materials Instructional Sequence:

Time: 10 minutes Introduction What is an objective? An end goal or greater purpose you are trying to achieve through your written communication. It is the reason you are communicating in the first place. Things to think about: · What is the end result you want from your communication? · Are you trying to teach your audience? · Are you trying to persuade your audience? · Are you asking your audience to give you something? Time? Money?

Time: 20 min Materials: Outline Worksheet

Presentation 1. Always define your objectives before you start a project. This will help guide your thoughts and ideas as you begin to write.

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Activity: Our objective for today is to introduce our research topics for the Mission Innovation project. In one sentence, write what your group’s research topic will be and write it on your outline worksheet. 2. It is easiest to write a composition once you have created an outline. An outline states briefly what you will discuss and should include: 1. Introduction – explains your topic or your thesis statement (one sentence summary of your topic) 2. Middle/Body – includes examples to support your topic or thesis statement 3. Conclusion – helps people remember your main idea and answers “so what?” or why people should agree with you/why your idea is important. You can also being by asking yourself the 5 W’s: Facilitator should introduce the Ws one-by-one and ask participants to complete the Outline Worksheet after each one. 1. Who? Who is communicating? Who are your audience members? Who is impacted by the problem? Who could help solve the problem? 2. What? What are the main ideas you want to say? What are the reasons you want to talk about this problem? What are your ideas to solve the problem? What are possible challenges? What are things other people have done to help solve this problem? 3. When? When did an event take place that you are talking about? When must your project be finished? 4. Why? Why are you discussing this idea? Why is it important? 5. Where? Where did an event or problem happen? Where are you from? Where will people read your ideas? Activity: Complete the Outline Worksheet, answering the 5 W’s for your topic.

Time: 10 min Practice To help your writing look good, you should always format it well. This means you write clearly and neatly using correct sentence and paragraph structure. Formatting may include pictures or the type of font (print) you use when typing. It should always be easy to see and support your ideas (not a distraction). NOTE: Good formatting is so important that there are university degrees for studying the best formatting for good communication. If possible, show examples of good formatting and bad.

Time: 20 min Application Using notes from the Outline Worksheet and previous preparation,

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learners should write a brief introduction to their research project. They should format their introduction well. After they write, learners should share their work with another student to proof read – or check the writing for mistakes and get advice on formatting.

Public Speaking

Time: 1 hour Materials: Pictures of tea, meat, pineapple; paper bag with topics written on small pieces of paper

Objective: Students will know the basics of delivering a good speech and demonstrate their understanding through giving short extemporaneous speeches

Time & Materials Instructional Sequence:

Time: 5 minutes Materials:

Introduction Give a sample speech to demonstrate good public speaking skills. Try to start with a story about you giving a speech or learning how or why you felt you need to learn to speak well. Or you can start with a fact (more people in the world are afraid of public speaking than of dying). The body of your speech should discuss a few relevant facts about giving good speeches and then conclude with a lead-in to the lesson’s topic.

Time: 20 minutes Materials: pictures/drawings of tea, meat, pineapple

Presentation Public speaking is an important skill for every person. We use public speaking in many situations, formal (such as weddings or ceremonies) and informal (such as with friends or at a party). In Rwanda, speeches are an important tradition. Have 3 pictures - tea, meat, and pineapple. Ask learners which they usually take first (tea). This is the introduction - it should be sweet, like tea and wet your appetite for more. Next is the meat, the main course - like the body of your speech. Last is pineapple (or dessert) - the conclusion which should also be sweet and leave you feeling good about what you have heard. All speeches should follow this basic structure:

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Introduction (icyayi) → should be interesting and appropriate to the situation Body (inyama) → the middle of your speech, the 2-3 main points you want to say Conclusion (inanasi) → the end of your speech, it should bring everything together and end the speech on a positive note. There are many important tips to giving good speeches. *Note for facilitator, write the bolded words on the board and use additional information to explain Know your material: do a lot of research to become an expert on your topic, this will also help you to feel less nervous. Talk about something you are passionate about. Practice, Practice, Practice! Practice increases your confidence and is important for a good presentation. Practice makes sure you know your material well. It is also good to practice in front of people who can give you good feedback. Know your audience: Think about what knowledge they have and what will be interesting to them. Would you speak to primary students the same way as you would to teachers? Know your room: Know how the room will be and what equipment and materials you will have. This helps you to be prepared. Relax and Be confident: This is your speech, your opinion, your topic. You are the expert. Have confidence that you have something interesting to share. Remember your audience wants you to succeed. Smile! Engage with your audience: Make eye contact. Don’t just read from your paper or PowerPoint, use your own words to explain. Ask leading questions that make your audience think. Finally, speakers should practice so they can do the following: Make eye contact. Face the audience Speak slowly, clearly, and loud Use good body language Move, BUT not too much! Avoid “um” or “uh” Keep it short Breathe.

Time: 35 minutes Materials: paper bag with topics on small pieces of paper

Practice Explain that we will now give small speeches to practice. Emphasize that this is not for marks, but just to give feedback to help all of us improve our public speaking skills. Students will pull a topic out of a paper bag. They have 1-2 minutes to prepare and then will give a 2-3 minute speech about that topic. Possible topics include: technology, igitenge, email, scratch, photography, self-confidence, goals, girls in Rwanda, school, ICT, Rwandan singers, internet, TechKobwa, food, school, friends

Page 16: 2015 Facilitator Handbook - Michigan State University8:00 – 9:00 AM Life Skills: Confidence Building 9:00 – 10:00 AM Basic Computer Skills 10:00 – 10:30 AM TEA 10:30 – 11:30

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Finding Your Voice

Time: 1 hour Materials: history of the mobile phone and women’s contributions to the mobile phone handouts, finding your voice worksheet

Objective:

Time & Materials

Instructional Sequence:

Time: 5 minutes Materials:

Introduction Ask students to think of some people they admire. · Why do you admire them? · What do they do that is different?

Time: 20 minutes Materials: handouts

Presentation Hand out the “History of the Mobile Phone” handout. Allow students a few minutes to read. Ask the students: · Who invented the mobile phone? · When was it invented? Allow time for discussion. Try to see that students discuss how no one person invented the mobile phone, many people with many ideas helped create and improve the phone over time. Each person’s contribution was needed. Ask: · Were they all men? [No] · Were they all scientists? [no]

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Hand out the “Women’s Contributions to Mobile Phones” handout à notice that women helped improve the mobile phone and they came from different careers.

Time: 20 minutes Materials: Stengths, Weakness, and Problem Solving worksheet

Practice Discuss strengths and weaknesses. Strengths are things that we are good at and enjoy doing. Weaknesses are things we find difficult and do not enjoy. What are your strengths?

● What are you good at? ● What do you like doing? ● What makes you happy?

What are your weaknesses? ● What aren’t you good at? ● What confuses you? ● What frustrates you? ● What don’t you like to do?

What would you do if you had no fear? We can all contribute to solving a problem. Sometimes it is helpful to use the Five levels of asking “Why?” method. Do the following example on the board: Problem: I don’t like cooking. Why? Because it’s difficult. Why? Because I don’t like to clean after I cook. Why? Because cleaning pots is hard work Why? Because food sticks to the pans and is difficult to clean Why? Because someone should invent something to stop food from sticking. Because someone should invent a better tool to clean pans. Why can’t that “someone” be you!

Time: 15 minutes Materials: Activity worksheets

Application Chose one or both activities depending on the time: 1. Describe a problem: Start by describing a problem in 50 words. Then ask the students to eliminate 20 words. Then eliminate another 15 words. Then another 10 until they are left with only 5 words. These words are the main problems. 2. Brainstorm solutions: Think of a problem. Think of 5 possible solutions to that problem. Choose one solution and describe a plan to implement the solution. Some ideas for brainstorming: Make it a game; start with ideas that you think won’t work; think how someone else might solve it.

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In Summary, remind learners that: · Most problems are solved by teams · Teams are stronger when many ideas are shared · Teams need every person to contribute…including you · Your strengths and weaknesses can help · Ask “why?” and “why not?”

What to Do After Camp

Scholarships  

How  to  Make  Yourself  Competitive  

 Marks  and  Merit  Get  really,  really  good  marks.  If  you  wish  to  continue  school  after  Senior  6  by  going  to  college,  you  need  to  have  the  best  marks.  Just  passing  at  50%  is  not  good  enough.  You  need  to  make  yourself  stand  out  with  your  marks  to  show  you  are  as  smart  as  we  know  you  are.  This  means  75%  or  better  or  being  in  the  top  10%  of  your  class.    English  Many  universities  and  companies  will  want  you  to  be  good  in  English.  Practice  with  your  classmates  whenever  you  can,  and  try  to  write  in  English.  If  you  do  not  know  a  word,  find  a  dictionary  and  look  up  the  definition.  Then  write  it  down  and  revise/review  it  each  week.  Both  written  and  spoken  English  is  very  important,  so  always  remember  to  practice  and  try!    Activities  and  Leadership  Become  a  leader  in  and  out  of  school.  Get  involved  with  activities  and  clubs  at  school.  Play  a  sport.  Find  something  you  are  passionate  about.  Universities  and  scholarship  donors  want  to  see  that  you  take  initiative,  that  you  have  a  vision,  and  that  you  will  use  your  education  to  better  your  community.  Use  leadership  experience  in  school  to  

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show  that  you  already  have  a  commitment  to  a  wider  community  and  have  the  skills  to  manage  work  and  projects  independently.    Talk  about  your  accomplishments  Your  applications  are  a  place  to  talk  about  your  successes.  Be  humble  but  also  tell  the  organization  or  sponsor  what  you  have  done  and  why  you  are  qualified.  This  means  don't  be  shy  to  tell  them  about  what  you  do  well,  what  you  can  do,  and  how  this  education  will  help  you  develop  yourself.    Lifestyle  Do  not  accept  the  answer  of  ‘no’  or  ‘you  cannot  do  that’  or  ‘it  is  not  possible.’  Even  if  it  seems  that  they  are  right,  you  are  the  only  one  who  can  decide  if  you  can  or  cannot  do  it.  Always  try.  You  never  know  what  will  be  possible.      Etiquette  It  is  important  to  be  assertive.  Follow  up  with  your  applications  and  contact  the  organization  or  sponsor  often  to  know  the  status  of  your  application.  However,  do  not  overwhelm  organizations  or  sponsors  by  calling  or  emailing  them  every  day  or  several  times  a  day.  Once  a  week  is  appropriate.    

 Loans  and  Scholarships  in  Rwanda    Rwanda  Education  Board  Every  year  the  REB  offers  scholarships  both  to  study  abroad  and  within  Rwanda.  These  scholarships  are  announced  on  the  REB  website  as  well  as  on  the  radio.  Check  postings  for  information  about  how  to  apply  and  requirements.      Akilah  Institute  Akilhah  Institute  is  a  university  for  girls  only.  Entrance  requires  high  academic  grades,  good  national  exam  scores,  and  leadership  experience  in  secondary  school.  They  provide  scholarships  to  all  students  that  cover  85%  of  the  cost.  Students  are  still  responsible  for  the  other  15%,  which  is  around  390,000rwf.  They  will  also  have  to  find  their  own  housing  in  Kigali.  Akilah  offer  degrees  in  Entrepreneurship,  Hospitality  Management,  and  Information  Systems.  Go  to  www.akilahinstitute.org    to  apply.    Contact:    [email protected]    Generation  Rwanda/Kepler  Based  in  Kigali,  Generation  Rwanda  finds  the  brightest  students  and  trains  them  to  become  leaders  in  Africa's  emerging  information  economy.  Scholarship  recipients  will  attend  Kepler,  a  higher  education  program  that  combines  courses  from  top  universities  worldwide  in  order  to  complete  a  Business  Administration  degree.      Students  must:  

• Have  finished  S6  and  completed  S6  national  exams  • Have  an  excellent  academic  record  with  high  national  exam  scores,  excellent  marks,  and  top  ranking  in  S5  

and  S6.  • Good  English  speaking,  reading,  and  writing  skills  • Leadership  skills  through  school  and  community  involvement  

 To  apply:  

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• Text  “apply”  to  0789773042.  You  will  need  airtime  to  send  15-­‐20  sms  messages.  Use  a  mobile  phone  where  Generation  Rwanda  can  call  you  back.  Only  one  person  can  apply  from  one  phone  number  

If  you  need  more  information,  email  [email protected]  or  call  0783930839      Esther  Home  Program  Esther  Home  Program:  http://www.africanewlife.org/ministries/esther-­‐home/  Provides  scholarships  and  housing  for  2-­‐4  exceptional  female  students  every  year  who  exhibit  good  Christian  character,  good  marks,  and  excellent  potential  for  success.    Online  application  is  available  in  April/May.  Look  at  the  website  to  apply.  Contact:  Rosette  Karamuzi,  Esther  Home  Coordinator  [email protected]          These  Numbers  Have  Faces  Offers  Leadership  Loans  for  students  to  attend  university.  75%  of  the  loan  is  forgiven,  but  recipients  pay  back  the  remaining  25%  which  is  reinvested  in  loans  for  other  Rwandan  students.    While  attending  university,  recipients  of  Leadership  Loans  do  community  service,  attend  leadership  training,  and  are  welcomed  into  a  supportive  network  of  friends  to  help  them  succeed  well  in  university.  Applications  are  available  in  May.  Go  to  www.thesenumbers.org/apply/rwanda  to  apply.      

Preparatory  Programs    Inspire  Scholars  Foundation  ISF  partners  with  one  school  in  each  of  the  five  poorest  districts  in  Rwanda.  They  test  all  S5  students  at  the  school,  and  select  the  top  10  performers  for  additional  preparation.  These  students  receive  intensive  English  classes  as  well  as  support  in  studying  for  American  standardized  university  entrance  exams  (TOEFL,  ACT,  and  SAT).    They  currently  work  with  the  following  schools,  but  are  hoping  to  expand  in  the  future:     G.S.  St  Joseph  Birambo  –  Karongi  District     G.S.  Ste  Bernadette  Save  –  Gisagara  District     Ecole  de  Sciences  Nyamagabe  –  Nyamagabe  District     G.S.  Mere  du  Verbe  Kibeho  –  Nyaruguru  District     E.S.  St  Francois  Shangi  –  Nyamasheke  District    Bridge  2  Rwanda  Bridge  2  Rwanda  is  a  gap  year  program  designed  to  accelerate  learning  to  prepare  students  for  University.  This  includes  intensive  English  courses,  tutoring  for  American  standardized  university  entrance  exams  (TOEFL,  ACT,  and  SAT).      Students  need  to  have:     Really  strong  national  exams     At  least  75%  of  marks  in  S6  or  in  the  top  10%  of  the  class     Involved  in  activities  in  and  out  of  class  and  demonstrated  leadership  experience     Strong  English    

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They  receive  recommendations  from  the  Rwanda  Education  Board,  but  Peace  Corps  volunteers  can  recommend  strong  S6  candidates.  There  is  no  public  application.  Contact:    [email protected]    Open  a  Door  Foundation  Open  a  Door  Foundation  works  to  help  bright  Rwandan  girls  acquire  scholarships  to  study  in  the  U.S.  They  identify  a  pool  of  50  very  competitive  candidates,  among  whom  they  choose  15  girls.  These  girls  work  with  mentors  coming  from  the  US  the  help  prepare  for  American  university  entrance  exams  (TOEFL,  ACT,  and  SAT)  as  well  as  guide  girls  through  the  American  university  application  process.  Currently,  there  is  no  public  application  process,  but  you  can  find  more  information  on  their  website:  www.openadoorfoundation.org  .    Contact:  [email protected]    

Loans  and  Scholarships  –  Study  Abroad  Mastercard  Scholarship  Mastercard  partnered  with  several  colleges  and  universities  around  the  world  to  provide  scholarships  university  provides  information  about  their  specific  requirements  and  application  process  for  Mastercard  Scholars.  Partner  institutions  include:  African  Leadership  Academy,  South  Africa  Ashesi  University,  Canada  American  University  of  Beirut-­‐  Faculty  of  Health,  Lebenon  Arizona  State  University,  USA  Duke  University,  USA  Earth  Univeristy,  Costa  Rica  Kwame  Nkrumah  University  of  Science  and  Technology,  Ghana  Makarere  University,  Uganda  McGill  University,  Canada  Michigan  State  University,  USA  Stanford  University,  USA  University  of  British  Columbia,  Canada  University  of  California  -­‐  Berkley,  USA  University  of  Pretoria,  South  Africa  University  of  Toronto,  Canada  Wellesley  College,  USA    African  Leadership  Academy  ALA  is  a  university  style  located  in  South  Africa,  geared  specifically  towards  developing  the  future  leaders  of  Africa.  Candidates  have  to  be  put  forward  by  the  government  of  each  country.  Find  more  information  at  www.africanleadershipacademy.  

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Starting Clubs

GOAL

Share what we have learned at TechKobwa with others

BENEFITS IN REACHING OUR GOAL/ IBYIZA NZAGERAHO KUNTEGO ZANGE

CHALLENGES FOR US/ IBIBAZO NAHURA NABYO

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WHO WILL ENCOURAGE US?/ NINDE UZANFASHA?

PLAN OF ACTION/ GAHUNDA Y’IBIKORWA

COMPLETION DATE / IGIHE NZARANGIZA

Computer and Technology Lessons

Basic Computer Skills

Title: Lab Policies and Getting Around a Computer

Time: 60 Minutes Materials: Computer lab, flash cards, tape

Lesson Objective: By the end of this lesson, students will be able to: Understand the rules for using the IPRC West Computer labs during camp and be able to perform basic functions on a computer

Time & Materials

Instructional Sequence:

Time: 3 min

Preparation Welcome to IPRC West! Explain that we are very fortunate to be able to use the computer labs at IPRC West and we must treat them with respect.

Time: 15 min

Presentation Handout the flash cards to random girls and ask the girls to place each card on the board

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under the correct category: True or False. They can ask other students for help if they need. As the girls place the card, or after all have been placed, review each card, make corrections, and explain in more detail.

It is okay to drink water near computers. FALSE (Food, water, other drinks and trash can damage computers. Never bring them into the lab or have them near your computer). It is smart to lock a computer or change its password. FALSE (Public or shared computers must be available for everyone to use. Never lock people out or change the password so other people cannot use the computer). If you click something and it does not work, keep trying. FALSE (only double click one time or push a button once. If the computer does not respond, ask for help. DO NOT keep pushing buttons!) Respect other students and the equipment by being quiet and safe at all times. TRUE (Allow all students to focus on learning by not shouting or playing music. Keep the equipment safe by never running around the lab). An empty flash drive is safe to insert in any computer. FALSE (even an apparently empty flash can contain viruses. NEVER use a flash that has not been approved by facilitators at camp). Downloading music, videos, or files can give the computer viruses. TRUE (Never download anything without permission from a facilitator. On your own computer, you should never download something from a source you do not know and trust). If you cannot see the screen well, you should adjust the computer position. FALSE (moving equipment can cause damage. Do not unplug or move any equipment, including the computer screens, without asking permission). Report any damaged or malfunctioning equipment. TRUE (Tell a facilitator if you notice any problems!). If you have free time during a lesson, you may go online to look at facebook or other websites. FALSE (Do not go on the internet without permission or access any websites except those approved by your lesson facilitator). CDs and DVDs are safer than flash drives and you can insert them whenever you want. FALSE (CDs and DVDs can be scratched and cause damage or carry viruses. Do not insert anything into the computers without permission). To learn more about computers, you can try out different settings. FALSE (Changing settings can make the computers impossible for others to use. Do not make changes or access programs or files without the permission of a facilitator).

Time: 10 min

Practice Explain that for the next five days, girls will get a chance to learn many new things about the equipment in this computer lab as well as other types of technology, like electronics, video, and cameras. In order to begin, we want the girls to think about what their goals for this week are. Explain that a goal is something you want to accomplish or do. There are short term goals, which are things you can do in hours, days, or a few weeks; and long-term goals, things you can do in months or years.

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Ask the girls to think about their goals for participating in camp. What do they want to learn? What do they want to do at camp? How do they want to use the knowledge from camp in their life? Have a brief discussion, providing a few examples, such as improving their ability to use computers, learning how a camera works, or starting a computer club at their school.

Time: 30 minutes

Application Tell girls to turn on their computers and open microsoft word. Ask them to type at least three goals. Two short-term goals for the week and one long-term goal for after camp. Make sure they include their name. Use this exercise as a chance to make sure all girls know the basic functions of a computer. Walk around the room to assist girls but try to have them do things themselves. The best way to learn is to actively participate.

1. Turning the computer on 2. Opening a program 3. Typing and using a mouse (click, double click, right click, and click and drag) 4. Saving a file

Typing

Time: 1 hour Materials: Computers for each student with Rapid Typing software and other typing games installed. Optional, large printed picture of keyboard

Lesson Objective: Participants will learn about proper touch typing techniques, why they are useful and how to practice their typing.

Time & Materials

Instructional Sequence:

Before Lesson

Install Software on all machines: KOICA or Rapid Typing.

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Time: 10 min

Presentation Ask learners why it can be useful to be able to type quickly. (ideas: to save time when working, in university to be able to take notes in class, good skill for CVs, etc). Write ‘WPM: Word Per Minute’ on the board and ask if anyone knows what this term means. Explain the concept: WPM is the number of average length words (5 letters) that a person can type in one minute. **note that some software measures LPM/CPM (letters or characters per minute). Ask learners to guess what their own WPM might be. List a few guesses on the board. Ask learners to guess what the fastest WPM anyone has achieved might be. List the guesses. Share Truth: In English, Barbara Blackburn is considered the fastest in the world at 212 WPM. Average Rwandan student can type around 10-15 WPM. Ask learners why they think there is such a great difference between their ability and the fastest possible. To encourage discussion, ask someone to explain/show how they type.

Time: 20 min

Practice Explain hunt and peck typing (like a chicken eats), which is using two fingers to type. (if you have large image of a keyboard, you can demonstrate or have a participant demonstrate). → Compare hunt and peck typing to touch typing, which uses all the fingers to type. (demonstrate on large keyboard).

● Using the large keyboard, Introduce home row. Point out how the keyboards mark the j and f keys by touch with a little bump. (tell students to softly touch the j and f keys to feel the bump).

● Show that each finger has a special letter to always come “home” to. Have learners practice by holding their hands in the air. Call out a letter from the Home Row and ask students to raise the corresponding finger. Do the first few with learners so they can see where you place your fingers, then test them on their own.

● Explain how to capitalize a letter using the Shift key and why it is more efficient than the Capslock key.

Gather all students around a facilitator at the keyboard, demonstrating “good” form. Explain the aspects of good form; such as their back being straight, elbows bent at a 90 degree angle, fingers bent, wrists raised comfortably above the keyboard. Then have a facilitator give an example of bad form; ask the students to instruct him/her to correct their form. The facilitator should then demonstrate touch typing. Have a participant cover their eyes (or use a blindfold) to demonstrate that in touch typing, you should not need to look at the keyboard. Your fingers memorize the keyboard and can then move quickly.

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Ask learners if they are ready to practice!

Time: 30 min

Application Have the students open Typing Software and practice touch typing. Walk amongst the students and correct typing position and style. Discourage rubbing of the keyboard, staring at one’s hands, and using only a few fingers. Encourage them to practice accuracy and form over speed.

Introduction to the Internet

Time: 1 hour Materials: Internet (if available)

Lesson Objective: Participants will be able to differentiate a website and webpage, identify a web browser, and know theoretically how to conduct research on the internet.

Time & Materials

Instructional Sequence:

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Time: 5 minutes

Introduction Ask participants: What do you already know about the internet? What is the World Wide Web? Discuss the answers students share. Then ask students to answer the following questions: How would you describe…

● web pages? ● web sites? ● URLs? ● Hyperlinks?

Time: 20 min Presentation (if available, use ppt slides 5-16) Internet information is displayed on Web Pages. Think of a HUGE book...how many pages does it have? The worldwide web has 14.3 trillion web pages

● That is 1.2 million pages per person in Rwanda ● or 13,000 pages per person in Africa ● or 2,000 pages per person in the world

Web Pages have different content, such as Text (words), Audio (sound), Images (pictures), Videos (movies), and Games. This content may be used to: 1. Give information 2. Teach 3. Sell things 4. Advertise 5. Entertain 6. Communicate A website is a group of web pages (like a book with many pages). It can be owned by a person, a business, a group, or a government. Ask participants: How do you find the page you want in a book with 14.3 trillion pages?

● Each web page has its own URL (the websites address online). Like a telephone #, you need to have the correct # to call the person you want.

EXAMPLE: http://www.ibm.com www = world wide web (public web) ibm = the name (usually who owns the site) com = top-level domain (or a commercial site) other top-level domains include: · .com = usually commecial/selling · .org = usually not-for profit or charity

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· .net = network · .edu = US education organization · .gov = government · .int = international organizations · .rw = Rwanda’s top-level domain hyperlinks also help you find a webpage. It takes you to the page you want very quickly when you click on it. On the computer screen, a hyperlink may be underlined words or a picture (when your mouse is on it, you will see a hand with a pointing finger).

Activity: Show a web page and ask students to identify different parts to check for understanding of the new vocabulary. You can ask for: website, hyperlink, url, who owns a specific url, the different parts of an url. Next show different sites and ask why learners would look at those sites. A sports page – you may look at to know when your favorite team will play.

How do you know it is a good source of information? Look to see who owns the website – do you trust them?

If you don’t know if you trust a website, sometimes they will have a webpage called “About Us” where you can get information about who owns the site. A .com site is less likely to have good information than a .edu or .gov site.

Time: 15 min Ask What is a browser? A browser is a computer program that helps you to use the internet. examples: Mozilla Firefox, Internet Explorer, Safari, Google Chrome, Opera. Show this image (or draw on a rice sack) to show different tools for using a browser: Activity: Have learners use a browser to go on the internet. Try to visit different sites by typing in one of these urls. Ask learners what kind of site it is and why they would look at it. Have them click on different hyperlinks and pages to explore. · www.gov.rw · www.msu.edu · www.ur.ac.rw · www.ibm.com · www.peacecorps.gov · www.un.org · www.cmu.edu/Rwanda

Time: 20 min Search Engines: If you don’t know the url for the website you want, you can use a search engine to find it. A search engine is software that looks for information. You type in words to help find what you want. · Google (www.google.com or www.google.com/rw)

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· Bing (www.bing.com) · Yahoo (www.yahoo.com) · Ask (www.ask.com/) · WebCrawler (www.webcrawler.com) To find what you want, type keywords. For example, if you want to know “who was the first woman in Computer Science?” You could type: Women, Computer, Science, Engineering Show learners what happens when you type these keywords. Do they find the information they want? Activity: Learn more! Tell learners to use a search engine to help find the answers to these questions: 1. in what city is Michigan State University located? 2. What are some Creation Hill projects? 3. Who were the first women hired by IBM Corporation? 4. In what year was the Peace Corps created? 5. What are some reason to invest in ICT in Rwanda? 6. When was the first TechKobwa camp? NOTE: If there is no internet, you can ask learners to brainstorm what keywords they would use to find the answer to each questions.

Email

Time: 90 minutes Materials: Computer lab, Internet, PW security activity cards

Lesson Objective: By the end of this lesson, students will have created an email address, be able to explain the basic components of an inbox, and send short emails to each other.

Time & Materials

Instructional Sequence:

Time: 5 min Preparation

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Ask students if they know what email is, present this definition: an email is a letter sent using the internet. Email allows the user to talk with and exchange data and other information with people around the world. Ask who students want to email and why (the goal is to discuss the different functions of email for communication in work, school, personal life). Email, like all communication, can be formal or informal depending on what you are using it for. You will not write the same in an email to a friend as you do to your Headteacher.

Time: 25 min

Presentation It is important to protect your email account just as you would protect the house you live in. Without good security, people can break into your email account and steal personal information or pretend to be you. Poor protection can also make your computer vulnerable to viruses (don’t open attachments from people you do not know). To keep people out of your email account, you should have a strong password. Password Tips:

1. Choose a password that is difficult for others to know but that is easy for you to remember. To make passwords more secure, use a combination of lowercase letters, uppercase letters, numbers, and symbols.

2. Don’t tell many people your password, or write it where people can find it. 3. Don’t use a word where you substitute a letter with a number or special

character (M0nkey or H@ppy) 4. Don’t use your name or other personal information as your password (such as

your birth date) 5. Change passwords at least every 3 - 6 months 6. Check for “HTTPS” before entering your password

Show the students various examples from the PW cards and have them guess as to whether to password is good or bad.

Good Passwords: 4%Hn2, Ruth2%, muRaho! Bad Passwords: 123456, hi, elisabeth, @mazi

Time: 45 minutes

Practice Creating a Gmail Account: Explain that they will be creating an e-mail account using Gmail. There are other options for free accounts (such as yahoo and hotmail) but we will only be using gmail today.

1. Instruct girls to go to gmail.com. 2. Select “Create new account” 3. Choose a username. Notes: The username will be your address to receive

your messages. It is most common and professional to use your name or part of your name. Your new e-mail address will be [email protected].

4. Enter a password. Reminder: A password protects your messages so other people cannot access them. Choose a password that is difficult for others to know but that is easy for you to remember. To make passwords more secure, use a combination of lowercase letters, uppercase letters, numbers, and symbols.

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5. Check “agree,” uncheck “google may use personal information” For the process above, it is important to have sufficient facilitators in the room to assist students. Make sure they write down their username and password. Help check that the username and password are not identical. A phone number may be required to confirm the account, do NOT let the girls enter their own number (or that of a friend) - it MUST be a phone that is present and can receive the confirmation code via text message (there is a limit of 5 accounts per phone number so multiple phones will be needed). Managing your Inbox Explain the browser will bring you to your Inbox. Notes: The Inbox is the place where all your new messages will go. You can see read and unread messages and click on messages to read them.

Time: 15 minutes

Application Once accounts are created, explain major features:

1. Inbox: the place where all your messages will go. You can click on messages to read them.

2. Compose Message. Click this to send a message. There are several fields. “To:” is for the person you are sending the email to. “Subject” is for a short title of the email. The recipient will see the subject in their inbox and will know what the email is about before they open it. The large space below is for your message. Ask girls to type the name or e-mail address of one of the girl next to them and send a message. Instruct girls to write a subject for their e-mail. It can be as simple as “Hello” Instruct girls to write a short message to their friend. When they are finished, click “Send” Instruct girls to return to the inbox by clicking “inbox.” They should see a new message from their friend. Instruct girls to click the new message to open and read.

Internet Safety

Time: 1 hour Materials: PPT if available

Lesson Objective: Participants will be able to take steps to protect their information while using the internet, such as making a secure password and limiting personal information shared.

Time & Materials

Instructional Sequence:

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Time: 10 minutes

Introduction Ask the following questions to begin thinking about security. How many of you would… · Tell a stranger personal details about yourself? · Give a stranger a key to your house? · Walk up to a stranger and show them pictures of your family? · Tell a stranger what you are thinking? When most participants answer NO to these questions, tell them, “Yet, everyday millions of people do this on the internet.”

Time: 15 min Presentation Tell students the definition of a digital “footprint”: online information about a person, or a trail of data about a person’s internet use. Who has a digital footprint? · Everyone who uses the internet. Example: Computer saves a history of your internet searches. · Even some people who don’t use the internet. Example: Parents put their baby’s picture on the internet. To show some of the information that can be found about people, ask students to Google search for one of their teachers. Ask what they find and if they are surprised by anything they found. Explain that everything you use online adds to your digital footprint, including: Social media, news sites, schools, government sites, banking information, shopping, and applications. If you have access to a computer, show them examples of different websites [social media: facebook; news: the new times] What information makes your digital footprint: · Name · Address · Birth date · Phone number · National ID number · Exam marks · Awards · Friends · Activities you like to do · Pictures · Family · Your daily activities Ask for other examples. Ask if the learners are okay with people knowing all of this information about them.

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Time: 20 min Practice Why it matters: Begin by asking learners for ideas about why their digital footprint might be important to consider. Complete their discussion with the following ideas: · every time you’re on the internet, you add information to your digital footprint. · data posted on the internet can exist forever · this information is used by many types of people/organizations, like bosses, the government, or businesses who may make a decision against you based on what they find · this information can even be sold or found by thieves Ask students if they like the idea of information about them being seen by people they don’t know, why or why not? · Some information you share voluntarily (you choose to share), like on facebook or twitter · But some information is stored without your choice (involuntarily), like with Browser history (websites you visit), Cookies (companies that track what you do oniline), GPS (your location), and your IP address (your computers digital address) Ask students for ideas about how their information might be used in a bad way. · Identity theft: someone pretends to be you · Stalking: someone gives you too much unwanted attention · Cyber bullying: people use the internet to be mean · Viruses: programs that hurt your computer Other ideas: people may try to get money from you, to know when you are not home so they can steal from you, or contact you when you do not want attention.

Time: 10 min Application Other bad things on the internet:

Explain that sometimes people get emails asking for money or claiming you won a prize. Often these are Phishing (like kuroba) and not real. The sender wants to steal from you (either money or your personal information).

Virus, Malware, and Spyware: all software that hurts your computer or steals information from you.

How do you protect yourself?

Ask students some ideas for protecting their information on the internet. Include the following:

· DON’T think that everyone is honest

· Think before you click on something

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· Think before you share personal information

· Think before you download

· Remember that NOTHING is completely free

· Have passwords on your computer and phone

· Don’t click on links you do not trust

· ONLY use the red “X” to close windows

· Do not respond to phishing emails

· Use a strong password and don’t share it with others

Mission Innovation 1: Introduction

Time: 1 hour Materials: powerpoint presentation, if available.

Lesson Objective: Participants will be able to identify a problem in their society they want to research about and think of technological solutions for.

Time & Materials Instructional Sequence:

Time: 10 minutes Introduction

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Explain the objectives of the Mission Innovation Project: · To connect camp themes · To practice critical thinking · To encourage team work Ask if learners can think of how technology has helped us in our daily lives or to solve problems in society. Examples: · Sustainable energy: electrical grids help but 10% of energy is wasted. It could be better. · Traffic congestion: Many people die from traffic accidents, even more than from HIV. It could be better. · Water management: Healthy living requires 50 liters of water per day but African countries average only 20 liters per day. It could be better.

Time: 10 min Presentation Technology: Computers are all around us and can help us improve life and make smarter decisions to make our work better. · Sustainable energy: Smart grid projects can reduce the cost of electricity and help get energy to places that don’t have it. o Are there new ways to make energy? o Are there better ways to use energy? · Traffic Congestion: Many countries use computers to help direct traffic and keep it safe. · Water management: Computers help to monitor water use so we can protect the environment and not waste water. Even Rwanda is using technology to improve work: Cultivators grow and sell crops through phone applications that tell them the best time to plant, the best time to sell, and the best seeds to use. Technology evolution will demand rethinking traditional ICT approaches (as technology changes and becomes better, we can use it in new ways to solve problems.) Other ways technology is helping solve problems: · Analyzing social media helps o Prevent crimes o Solve crimes o Many more things · Computers that can “learn” help o Provide healthcare o Improve healthcare o Many more things · Mobile phones help o Provide safe ways to store money (electronic wallet) o Improve cultivation

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o many more things · Sensors help many things * show or explain some different technology that helps in our world. And new technology that is changing the way we do things (ex: glasses that are also computers, Smart Wigs that monitor your health, Watches that monitor your health)

Time: 20 min Practice Explain that we will do a Mission Innovation Research Project. It has four parts:

1. Introduce the project and choose a topic 2. Search the internet for information about the topic 3. Prepare a short presentation about the topic 4. Practice and give the presentation Today you will: · Think about a big problem that impacts you · Work with your group to decide on one problem to be your topic for the project Later you will: · Describe the problem · Describe why you should solve the problem · Use the internet to learn if another person has tried to solve the problem · Think about new ways to solve the problem · Present your ideas

Time: 30 min Possible Topics: · Clean drinking water · School fees · Soil erosion · Bad roads · Access to healthcare · Cultivation improvements · Increase tourism · Reduce malaria and HIV · Improve access to ICT · Improve Customer Care

Mission Innovation 2: Guided Internet Research

Time: 90 minutes Materials: powerpoint presentation, if available.

Lesson Objective: Participants will be able to use the internet to research their identified

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problem.

Time & Materials Instructional Sequence:

Time: 10 minutes Introduction Explain learners will use the internet to begin researching their identified problem/topic. Some questions they may want to answer: · How big is the problem? · Why is it a problem? Who is impacted by it? · Will you try to solve the whole problem or only part of it? · Have other people tried to solve the problem? · What has or has not worked when other people tried to solve the problem? Why? · What are some new ideas to solve the problem? · What will these new solutions require to be successful? · Will the solution cause any other problems? Explain that the information learners find will be used in their written and oral presentation (they should try to have 3-5 pages)

Time: 10 min Presentation Tips for searching for information online: 1. To find background information, use words like “facts” or “information” in your keywords a. This helps answer questions like: how big is the problem? Why is it a problem? Who is impacted? b. Once you read some facts, decide if you will focus on all or part of the problem. 2. To find what has already been done, use keywords like “fixing”, “addressing”, or “improving” a. This helps answer questions like: have people already tried to solve this problem? What has or has not worked in solving the problem and why?

Time: 20 min Practice Based on what you learn, can you think of new solutions to try? use the brainstorming ideas from our lesson on “Finding your Voice”. Choose at least one new idea (even if it seems silly) and research that idea on the internet. To search for what might be required to use your idea, use keywords that describe your idea. This will help you answer questions like: what will this solution require to be successful? Will the solution cause any other problems?

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Time: 50 min Complete internet research and take notes so you can use them in writing your presentation.

Mission Innovation 3: Research Draft

Time: 1 hour Materials: powerpoint presentation, if available.

Lesson Objective: Participants will be able to organize their outline and notes into a written research draft presenting their identified problem and discussion of solutions.

Time & Materials Instructional Sequence:

Time: 5 minutes Introduction Explain that after completing an outline and doing research, you must begin writing the draft of your research paper. · Begin by organizing your notes and ideas. You can put them into your outline as bullet points. · Be brief – don’t write too much · Create a hand-written presentation

Time: 15 min Presentation Creating Your Presentation 1. Create the presentation outline (Introduction, Main Body, Conclusion) 2. What ideas do you want to share and in what order? a. The most important idea should be first b. Supporting ideas go below Example Outline Format:

Page 1 Topic: Electricity in Karongi is unreliable. Fact 1: Fact 2: Fact 3:

Page 2 Some existing solutions. Solution 1: Solution 2:

Page 3 Why problem needs to be solved. Reason 1:

Page 4 Our solution ideas. Idea 1:

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Reason 2:

Idea 2:

Page 5 Implementing our ideas. Requirements: Challenges:

Page 6 Conclusion

Time: 20 min Practice Remember advice from the lesson on Written Communication Think about the objective of your presentation. · Are you trying to educate your audience? · Are you trying to convince your audience? · Are you going to ask your audience to change their behaviour? Think of the 5 W’s: who, what, when, where, why

Time: 20 min Formatting What format will help you tell this story? · pictures · facts · graphs/tables · quotes · examples Finally decide who in your group will present each section. EVERYONE in your group should speak. Practice if you have time.

Mission Innovation 4: Presentations

Time: 90 minutes Materials: powerpoint presentation, if available.

Lesson Objective: Participants will be able to give oral presentations on an identified problem in society, the background of the problem, and their ideas for solutions using a written presentation and public speaking skills.

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Time & Materials Instructional Sequence:

Time: 5 minutes Introduction Giving an effective presentation: · Remember advice from Public Speaking lesson · Think about the speakers you find interesting and try to model them · Are you excited about your topic? o If you aren’t why will your audience want to listen?

Time: 10 min Presentation Remind learners: · Everyone in the group should speak · Start by introducing the people in your group · Mentors can help you practice before we start · Direct attention to the speaker in the group · Don’t forget to ask for questions at the end HAVE FUN!

Time: 60 min Presentations

Time: 15 min Discussion of experience.

Scratch 1: programming Concepts

Time: 1 hour Materials: Copies of Scratch 1 Transcript.pdf and scratch_terminology.pdf NOTE: “scratch1.pdf” is intended for TOT. It provides a brief overview and links to some additional resources.

Objective: Students will be able to do basic programming using Scratch software, including:

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associating scripts with sprites; sequencing instructions for movement, change of color, making the sprite talk, changing costumes, etc. Students will be able to define general programming concepts: sequencing of instructions, repetition, setting parameters, events, etc.

Time & Materials Instructional Sequence:

Time: 5 minutes Materials: Handouts

Introduction Bring up Scratch 2.0 on all the machines. Handout copies of “Scratch1 Transcript.pdf” and of “scratch_terminology.pdf”.

Time: 20 minutes Materials:

Presentation If there is an LCD projector, the teacher can lead students through the first tutorial to illustrate terminology. Scratch Basics:

1. Sprites - the actor that you will program to move, speak, think, etc 2. Scripts - step by step instructions used to control the sprite (created

by putting blocks together in the script area) 3. Stage - the area where all action takes place. Contains sprites and

backdrops. To program a Sprite:

1. Select the icon for the sprite 2. Move blocks from the Script tab to the script area; change them and

connect them as you want 3. Use the costume tab to add, edit, and remove costumes 4. Use the sound tab to put sounds with the sprite

To work with backdrops:

1. Select the stage icon 2. Use the backdrops tab to create, edit, and remove backdrops 3. Use the scripts tab to make the backdrop do things 4. Use the sound tab to put sounds with a backdrop

Menu Bar:

● File Menu: new, save, open, share, etc ● Edit Menu: adjust stage size, etc ● Buttons: duplicate/delete a sprite or block & grow/reduce a sprite

Time: 20 minutes Materials:

Practice Students work in pairs: one is the driver (does the actions on the computer) and the other is the navigator (helps to tell the driver what to do). They switch roles after each tutorial within each lesson. Students read the transcript and follow the instructions at their own pace while the teacher circulates through the classroom to answer questions.

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After each, they practice, as instructed in the transcript. Each tutorial requests specific ways for them to practice.

Time: 10 minutes Materials:

Application Within the tutorial: Students decide what code to add to scripts where requested in the transcript.

 

 

 

 

 

 

 

 

 

 

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Scratch 2: Program a Show with Two Acts Using Scratch

Time: 60 minutes Materials: Copies of “instructionsForTwoActShow.pdf.” and “scratch_terminology.pdf”

Lesson Objective: By the end of this lesson, students will be able to create scripts to program behavior of multiple sprites in the Scratch program.

Time & Materials

Instructional Sequence:

Time: 5 min Materials: handouts

Preparation Bring up Scratch 2.0 on all the machines. Handout copies of “instructionsForTwoActShow.pdf” and of “scratch_terminology.pdf”.

Time: 15 min

Presentation Review some reminders of the Scratch program from the first lesson. If there is an LCD projector, the teacher can lead students through the first few parts.

Time: 15 minutes

Practice Students follow the instructions on the handout to practice programming the sprites. The instructions require them to experiment with different settings and test their programs along the way.

Time: 25 minutes

Application The instructions are very detailed at the start and gradually become less detailed.

 

 

 

 

 

 

 

 

 

 

 

   

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Photography

Time: 45 minutes Materials: Diagrams/examples or chalk/markers to draw; Cameras

Lesson Objective: Participants will be able to take landscape, portrait, and bokeh photos using point-and-shoot digital cameras.

Time & Materials

Instructional Sequence:

Time: 5 mins

Introduction Ask learners to raise their hand if they like to take pictures. Ask a few learners to tell you what they use to take pictures (i.e. digital camera, mobile phone, tablet, etc) Ask a few learners what they like to take pictures of (i.e. friends, family, animals, themselves, etc) Explain that this lesson will introduce them to a few simple concepts about photography and they will get to practice taking pictures well.

Time: 10 min

Presentation Show a camera, or a picture of a camera and ask students to help identify the different parts. If they don’t know, explain to them the part and it’s purpose.

● Camera Body: the machine of the camera ● Lens: Where the image is made, you view the photo through the lens ● Shutter button: used to take the photo, you need to press slowly but firmly (most

shutter buttons focus at the halfway point but you must push all the way to take the photo)

● Viewfinder: the screen on the back where you can see the subject you will photograph or review pictures you have taken

● Zoom: button used to move closer or farther from the subject ● Subject: The object you are taking a picture of. This can be ANYTHING: a person,

cow, fanta, beans, moto, a road...ANYTHING ● Focus: Use this to make your subject clear. Use your camera to zoom in and out to

make one part of the photograph more visible than others. ○ Note that most simple digital cameras, called point-and-shoot cameras, will

focus for you. Press the shutter button halfway and the camera will automatically focus on the main subject. When it looks clear, click the shutter to take the photo.

Other terms: ● Aperture: How big the lens is open to let more light in (show diagram) ● Lighting: Where you want the light to be placed. Light can disrupt the subject. ● Bokeh: an artistic technique to make some of the picture blurry and the subject

clear

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● Portrait: a photography of a person or animal as the subject ● Landscape: outdoors, the hills, lake...anything in the distance as the subject

Time: 10 min

Practice Taking Pictures Explain that there are a few simple rules to remember when you are taking pictures.

1. Rule of Thirds: when you look through the viewfinder, divide the picture into 9 squares and line your subject according to the lines (show diagram) → you don’t want a picture with your friend’s head missing!

2. Direction of the Sun: Look where the sun is located and how it will affect your

picture (show diagram). a. The sun should always face the opposite direction as the lens for portraits

(if the sun faces the lens, it will decrease the opening of the aperture and allow less light for the subject). So the sun should face the subject.

b. When taking a landscape picture, it is okay for the sun to face the lens because there is no subject to be disrupted.

3. Flash: when there is not enough light, or too much light from one source, use the flash to make the picture bright

4. Focus: On a fancy camera, you control the focus and can do techniques like Bokeh. On a simple camera, it will focus for you. Press the shutter button halfway and the camera will automatically focus on the main subject. When it looks clear, click the shutter to take the photo.

5. Steady: If you move too much (or your subject is moving), the picture may be blurry and difficult to see. Hold the camera steady when you take the photo.

Time: 20 min

Application Match learners in groups of 3 and give them a digital camera. Learners may go out around the school and practice taking photos. Encourage them to try different types of photos: landscapes, portraits, even bokeh! Facilitators should move around with the learners to provide tips and advice as well as to encourage their efforts. Let the learners have fun! Rather than say NO, let them explore and try new things. A few rules to enforce:

● Avoid dropping the camera ● Do not throw the camera ● Do not put the camera in water ● If the camera is not working, ask a facilitator for help

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Glossary Digital Footprint: Information found about a person online and the trail of data a person leaves behind when using the internet Google: The brand name for a leading search engine tool; or to look something up on the internet using Google or a similar search engine User ID: The personal identification associated with a particular account Password: Any combination of numbers, letters, and/or characters used to create a confidential security code to log into personal accounts online Browser History: A list of web site a person has visited while using a specific computer Tracking Cookie: A small program (or piece of code) that is downloaded onto a person’s computer to track what website that person visits GPS Information: Information about your geographical positioning IP Address: A person’s digital address for the computer they are using when they are using the internet Identity Theft: When one person pretends to be another person using stolen information Cyber Stalking: When one person gives another person too much unwanted attention Cyber Bullying: When one person uses the internet to be unkind or cruel to other person Targeted Advertising: When companies track and use your personal information to send select advertisements Viruses: Programs that destroy computer programs or data Personal Information: Facts about someone, such as their name or contact information, that they may want to keep private Terms & Conditions: Legal contracts or agreements between a company and the person using services provided by that company, which outline the responsibilities the company has towards its customers (the users) and the responsibilities the customers agree to when using the company’s services Phishing: When a fraudulent person tries to trick another person into responding to a fake email or telephone call with personal information Malware: Software that is intended to harm computers or destroy data

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Spyware: Software that secretly collects personal information Spam: Disruptive or unwelcome messages, especially in the form of emails Instant Messaging: A way to communicate in real time over the internet Chat Room: Digital space that strangers or friends can access and communicate in real time over the internet