2014-2015 odyssey of the mind...

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For more info please contact Mollie Goings at [email protected] or Wendy Niccoli at [email protected]. School phone (970) 674-6000. Odyssey of the Mind – Range View 2014 - 2015 Join our Odyssey of the Mind program! We are excited to announce the beginning of our third year of Odyssey of the Mind at Range View! Last year, we had 5 teams of 5-7 students each (3 intermediate and 2 Primary) that competed in our Longs Peak District Tournament in March. We encourage interested students and parents to learn more and take part in this exciting and rewarding activity. Student application forms will be available in early September. Once we have registrations, we’ll determine how many coaches we need and start forming teams. What is Odyssey of the Mind (OM)? Odyssey of the Mind is an international creative problem-solving competition for students from kindergarten through college/university that challenges students to apply engineering, artistic, creative and teamwork skills to an eight-minute presentation. Kids apply their creativity to solve problems that range from building mechanical devices to presenting their own interpretation of literary classics. They bring their solutions to competition on the state and world level. Thousands of teams throughout the US and from twenty- five other countries participate in the program. For more information about the Odyssey of the Mind program, go to: http://www.odysseyofthemind.org and www.coloradoodyssey.org What do students get out of this? In OM, students learn creative problem-solving methods while having fun in the process. By tapping into their creativity and encouraging imaginative paths to problem solutions, students learn skills that will last them a lifetime. The process encourages divergent thinking by providing open-ended problems that appeal to a wide range of interests. “Out of the box” thinking is encouraged without the fear of criticism. Each team solves one of five long-term problems and practices “on the spot” answers to spontaneous problems. The solution to all long-term problems involves preparing a script and designing a set, as well as making props and costumes out of recycled materials. OM stresses teamwork and interpersonal skills, and it is entirely “kid-done”. The students have to think of the solution, create and design using only their own ideas and skills. Through the year the team learns to work together to produce a unique solution. What about the district and state tournaments? A prime tenet of the program is that all the teams are winners. Substantially all of the goals of the OM program are accomplished during the year of team meetings. The district and state tournament are the team’s opportunity to show what they have accomplished. Just by working together for a year, they have succeeded and grown. How are teams formed? Teams of five to seven students will be selected from the pool of students who sign up based on their problem preferences. All students at Range View are encouraged to apply but participation is not guaranteed unless we have sufficient volunteer coaches. How much does it cost? This year we will charge a $25.00 - $30.00 fee to cover material expenses. There may be additional travel expenses for teams that qualify for World Finals. In addition, team parents may also provide snacks for the team and collect money to help defer these costs. (Continued on the back)

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For more info please contact Mollie Goings at [email protected] or Wendy Niccoli at [email protected]. School phone – (970) 674-6000.

 

   

Odyssey of the Mind – Range View 2014 - 2015  Join our Odyssey of the Mind program!  We are excited to announce the beginning of our third year of Odyssey of the Mind at Range View! Last year, we had 5 teams of 5-7 students each (3 intermediate and 2 Primary) that competed in our Longs Peak District Tournament in March.  We encourage interested students and parents to learn more and take part in this exciting and rewarding activity. Student application forms will be available in early September. Once we have registrations, we’ll determine how many coaches we need and start forming teams.

                      What is Odyssey of the Mind (OM)?  Odyssey of the Mind is an international creative problem-solving competition for students from kindergarten through college/university that challenges students to apply engineering, artistic, creative and teamwork skills to an eight-minute presentation. Kids apply their creativity to solve problems that range from building mechanical devices to presenting their own interpretation of literary classics. They bring their solutions to competition on the state and world level. Thousands of teams throughout the US and from twenty- five other countries participate in the program.  For more information about the Odyssey of the Mind program, go to: http://www.odysseyofthemind.org and www.coloradoodyssey.org  What do students get out of this?  In OM, students learn creative problem-solving methods while having fun in the process. By tapping into their creativity and encouraging imaginative paths to problem solutions, students learn skills that will last them a lifetime. The process encourages divergent thinking by providing open-ended problems that appeal to a wide range of interests.

“Out of the box” thinking is encouraged without the fear of criticism. Each team solves one of five long-term problems and practices “on the spot” answers to spontaneous problems. The solution to all long-term problems involves preparing a script and designing a set, as well as making props and costumes out of recycled materials.  OM stresses teamwork and interpersonal skills, and it is entirely “kid-done”. The students have to think of the solution, create and design using only their own ideas and skills. Through the year the team learns to work together to produce a unique solution.  What about the district and state tournaments?  A prime tenet of the program is that all the teams are winners. Substantially all of the goals of the OM program are accomplished during the year of team meetings. The district and state tournament are the team’s opportunity to show what they have accomplished. Just by working together for a year, they have succeeded and grown.  How are teams formed?  Teams of five to seven students will be selected from the pool of students who sign up based on their problem preferences. All students at Range View are encouraged to apply but participation is not guaranteed unless we have sufficient volunteer coaches.

                               How much does it cost? This year we will charge a $25.00 - $30.00 fee to cover m a t e r i a l expenses. There may be additional travel expenses for teams that qualify for World Finals.  In addition, team parents may also provide snacks for the team and collect money to help defer these costs.

 (Continued on the back)

For more info please contact Mollie Goings at [email protected] or Wendy Niccoli at [email protected]. School phone – (970) 674-6000.

 

What is the time commitment?  The Odyssey “season” begins in September with team formation and runs through March when all teams will present their long-term solutions at the day-long district tournament. Teams will generally meet once or twice a week after school – practices may increase in frequency and length during January, February, and March leading up to the district competition. Teams selected to go to the state tournament and the World Finals will continue to meet until the end of May.  In addition to the district tournament, each team participant must also commit to attend one other Saturday event: a Spontaneous Workshop in January.  Attendance is a critical factor in team success. Students should be committed to the program, and must be excited about their participation. This must be the students’ choice. Each team must have a minimum of 5 members to compete and team members may not be replaced after team formation. The loss of a team member during the year could put the team at a significant disadvantage in its long-term problem solution.

                                 What’s next?

There will be a parent meeting and a coaches meeting in the near future. Stay tuned! What are the 2014-2015 Problems?

Problem 1: Runaway Train

The team’s problem is to design, build and operate one or more vehicles that will travel on tracks and make stops at different stations without touching the floor. While traveling between stations, the vehicles must overcome obstacles —moving uphill, towing something, and more. The theme of the performance will explain the vehicle’s difficulties on the track and will include a ‘conductor’ character. Once the vehicle reaches its final destination it will display a flag or banner during a victory lap!

Problem 2: Experiencing Technical Difficulties

The problem is to design, build, and demonstrate various devices that complete specific tasks. The team will create a theme where technical failures must be resolved through completing the tasks. There will be a list of tasks to choose from including ring a bell, change the wording on something, sound an alarm, move an object, etc. There will also be a mysterious engineer character. Of course, there’s a twist — all of the devices must be powered by rubber bands! Problem 3: Pandora’s Box

In this classics problem, teams will put a video game spin on the story of Pandora’s Box. A gamer character will take on this multi-level game inspired by the Greek myth. The game will include a prologue that depicts the original story of Pandora’s Box, three characters representing different evils that escaped the box, and a power meter that represents the gamer character’s health. To beat the game, the player will advance to the final level where it will release hope into the world. Problem 4: Lose Your Marbles

This problem requires teams to design, build, and test a structure, made only of balsa wood and glue, that will balance and support as much weight as possible. The structure will also hold five marbles that will be released during weight placement as a result of a team-created device removing a piece of the structure. After the crusher board and one additional weight are placed on top of the structure, the first marble will be released. After the next weight is supported, the team will use its device to release another marble, and so on. The team will incorporate weight placement and “losing your marbles” into the theme of the performance. Problem 5: Silent Movie

Lights, camera...action! In this problem teams will create and present a performance depicting a Director character that produces and presents a silent movie featuring a humorous villain character that commits three silly acts of “villainy”. Characters that are in the movie may not speak as part of the presentation of the movie. Instead, like classic silent films, the team will use music played on a team-created instrument and creatively displayed subtitles to convey its story to the audience and judges. Also, teams will use a signal to indicate when the movie begins and ends. Primary Problem (K-2 only): Wacky Weather Warning

Teams will create and present a humorous performance where a meteorologist makes three predictions of “wacky weather”. The meteorologist will speak in rhymes and use a team-created forecasting device and a backdrop that serves as a weather map. The community will “tune in” to get the weather report in any creative way the team wishes.