© =mcminstitute virtual learning communities nlii meeting in san diego, 29th of january, 2002 dr....
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© =mcminstitute
Virtual Learning Communities
NLII Meeting in San Diego,29th of January, 2002
Dr. Sabine Seufert
NLII MeetingLearning
CommunitiesPage 2
© =mcminstituteDr. Sabine Seufert
AGENDA: Virtual Learning Communities
• Introduction
• Methodical Issues
• Technological Issues
• Reference Model
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CommunitiesCommunities are alliances of members: - (emotional) relationship with matching morality and aims - interaction between them on the basis of an implemented organisation (roles, protocols) in a common semantic space (common value system, common language)
Dyson 1997
Virtual Learning Communities
A Learning CommunityLearning Community is a community inwhich people are joined together bymutual interest to intensively examinea particular theme, and are able to learntogether, exchange existing knowledgeand work on aspects of problem solvingtogether. Paloff/Pralatt 2000
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Virtual Communities have four Dimensions
Clearly defined group:• Clear limitation of the community• Reference to real communities• Entry rules• Primary authorization necessary• Rules of treatment• Punishment measures for misconduct
Common place:• Archive• Analysis of the participants• Possibility to work as voluntary moderator• Rituals in handling• Role of the community members
Interaction:• Chats/forums• Possibility for own postings• Possibility to build own sub-communities• Active organization of the community• Community events• Regard to recent events
Bonding:• Privacy protection• Matching contributions• Individualizing• User Friendliness• Moderator possible to identify and to contact• Identification of members
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AGENDA: Virtual Learning Communities
• Introduction
• Methodical Issues
• Technological Issues
• Reference Model
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CommunitiesPage 6
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Learning ParadigmLearning ParadigmOnline CommunityOnline Community
Community Members/Agentsand their roles
Community Rules, Guidelines
Community Platform:Communication and interactionchannels
Virtual Learning CommunitiesVirtual Learning Communities
No artificial gap betweenlearning and working
Process-oriented and collaborative Learning
Concept of Meta-Cognition:Reflection and self-guidance ofone‘s own learning progress,
Context of Learning:interdisciplinary, exchange of experiences and knowledge among the community members
Seufert, S.; Lechner, U.; Stanoevska, K. (2000) A Reference Model for Learning Communities.
Virtual Learning Communities
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General Goals of Virtual Learning Communities
• to achieve a deeper understanding oflearning content, to exchange experience,
• to support the socialization process amongthe members of the group through community activities,
• to promote the development of formal and informal learning groups, to provide opportunities for informal discourse,
• to achieve higher student motivation, tominimize the dropout rate
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Examples of Virtual Learning Communities
Virtual LearningCommunities
AlumniCommunities
ongoingrelationshipwith alumni
FreshmanCommunities
Freshmanacculturationand support
Informal Learning
Blended LearningPrograms
Integration intocurriculum, servicesand support,distributedlearning teams support
Distance LearningPrograms
Bonding, Relationship ofcommunity members,student support,mean againstdropout rate
Formal Learning
Peer to Peer
Self-organizedcommunities by students, clubs,shared interest
Moti
vati
on
Curricular, decontextuali
zed Communities
Situated, contextualize
d Communities
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AGENDA: Learning Communities
• Introduction
• Methodical Issues
• Technological Issues
• Reference Model
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CommunitiesPage 10
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Community Platforms
Virtual LearningCommunities
Informal LearningFormal
LearningCurricular,
decontextualized
Communities
Non-Curricular,
contextualized
Communities
E-Learning Spaces Website Community Tools
Discussion Groups WebCT Top Class Learning Space Centra ...
Ars Digita InterCommunity eGroups Webfair ...
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Mailing lists, chat, discussion forums, buddy lists Audio and video conferences, E-Polls for the collection of opinion polls, Web blackboards, Visualization of sub-groups, Community chronicle, Expert index: who’s who, yellow pages, Document management, exchange of documents, etc. Photo album, member guestbook, Audio and video conferences, chat and discussion forums, buddy lists Team workspaces, group calendar, work-flow based task administration Feedback mechanism: rating functionalities, scoring models for the grading of
content, discussion contributions, combined with incentive mechanisms (e.g.. Top lists, point allocation),
....
Examples of Community Services
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The Converging Market
Communitiesof Practice
Knowledge worker‘sdesktop Project
Spaces
Ongoing integration of knowledge and work
SocialStructures
Work
Conversation
Fleeting interactions
Instructions
KnowledgeExchange
Documents Knowledge Bases
Access toExpertise
E-LearningSpaces Synchronous
Interactions
DiscussionGroups
WebsiteCommunities
•NetMeeting•SameTime
•Centra
•Interwise
•LearningSpace
•Blackboard•WebCT
•TopClass•PlaceWare •Caucus
•Cassiopeia•WebFair
•eGroup
•ArsDigita
•InterCommunity
•iTeamroom
•QuickPlace
•eRoom
•Livelink
•K-Station•Autonomy
•Verity
•Documentum
•Sharenet
•AskMe
•Organik•Communispace
Instructions
E. Wenger: Supporting of Communities,a survey of community-oriented technologies, 2001.
•Tapped In
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AGENDA: Learning Communities
• Introduction
• Methodical Issues
• Technological Issues
• Reference Model
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Kim, A. J., Community Building on the Web, Peachpit 2000.
Over Time
Infl
uen
ce &
Co
ntr
ibu
tio
ns
Facilitator, Staff
Member
s,
Studen
ts
Growth ofthe Community
the „Secret Garden“
Community Building on the Web
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Communities are alliances of members: - (emotional) relationship with matching morality and aims - interaction between them on the basis of an implemented organisation (roles, protocols) in a common semantic space (common value system, common language)
Dyson 1997
Design of Virtual Learning Communities
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ImplementationView
Interaction Design: Communication and Collaboration Processes,
Learning Scenarios
ServiceView
Channel Design: Information Services, Discovery Services,
Communication Services, Collaboration Services
CommunityView
Organizational Design: Community Interest, Actors, Roles,
Protocols/Guidelines, Language
InfrastructureView
Technological Design: ICT and Learning Technologies
Platform Architecture, Software Components
Reference Modelfor Online Learning Communities
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CommunitiesPage 17
© =mcminstituteDr. Sabine Seufert
ImplementationView
Interaction Design: Communication and Collaboration Processes,
Learning Scenarios
ServiceView
Channel Design: Information Services, Discovery Services,
Communication Services, Collaboration Services
CommunityView
Organizational Design: Community Interest, Actors, Roles,
Protocols/Guidelines, Language
InfrastructureView
Technological Design: ICT and Learning Technologies
Platform Architecture, Software Components
Reference Modelfor Online Learning CommunitiesLearning Communities:
e.g. MBA CommunityCommunity Interest: A degree, certificate, expertise,Roles, e.g. Faculty member, student, team member, alumni, mentor, coach, ..Community Mission and Statements,values-based protocols, shared moral system, e.g. Code of Ethics
Application Process, Information Processes, Activitiy/Event Planning, Processes for Learning Scenarios: eg. Thesis Processes, Collaboration Processes for Mentoring, Student Projects (MediaVenture), Self-Studying Processes,...
ICT and Learning Technologies, Database Architecture:Campus and Classroom Components, (e.g. Lotus Notes Databases combined with Oracle Components (for empowered searching))
Web Interface Design, NetGuide, Member/Expert Directories, Library (Research and Teaching/Case Repository), Glossary, Discussion Forum „Open Space“, Team Spaces, ...
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Thank you very much for your Attention!Resources• Kim, A. J. (2000): Community Building Secret for Successful
Online Communities, Berkeley: Peachpit.• Paloff, R. M.; Pratt, K. (1999): Building Learning Communities
in Cyberspace. Cambridge: Jossey Bass• Preece, J. (2000): Online Communities. Designing Usabilitz,
Supporting Sociabilitz, New York: John Wiley.• Scardamalia, M.; Bereiter, C. (1996): Computer Support for
Knowledge Building Communities, in: Koschmann, T. (Ed.) CSCL: Theory and Practice of an Emerging Paradigm, New Jersey: Lawrence Erlbaum.
• Seufert, S. (2000): The NetAcademy as a Medium for Learning Communities: Educational Technology & Society, 3 (2000) 3, Special Issue “Online Collaborative Learning Environments”.
• Wenger, E. (1999): Communities of Practice: Learning, Meaning, and Identity, Cambridge: Cambridge University.