· pdf file5. a) explain azure data ... b> carry out work space analysis of five axis...

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...:.... S~ f\' ,- ~.,,"' f.') : L f""" . ........ Bfi t \ , \ I "'.',. '.. I I wI-Scan Paper-] II Con. 3707-11. ~JD (REVISED COURSE) (3 Hours) RK-4824 [Total Marks: 100 N.S. : (1) Q~estlonN'o.iis Compulsory. '0 ' (2) Attempt any f2y,r questions from remainln. ~ questions. 1. a) Design Private cloud for the college; keeping in mind everything as a services. (t:lirit:':Expl~ln *aaS with example of college environment) b) What doybu mean by "elastic" behavior of cloud. ? c) Differentiate NormalWeb Hosting versus PaaSbased Web Hosting (10) (5) (5) , b) Explain Vh"tuaiization. HOwVirtualization employed in Azure (10) (10) 2. a) Explain Core components of Windows Azure b) What is the role of Fabric Controller in Windows Azure? (5) (5) . .3 - a) Differentiate REST vis SOA based Web services c) Explain RESToperations and storage client APls for Azure tables and Azure blobs (10) .4. a) Explain the auditing and regulatory standards relevantto adoption of cloud Computing - (10) (10) b) How Azure Maximized data availability and minimizes security risks? 5. a) Explain Azure data Services with emphasis on Azure Queues b) Explain the significance of partition keys and row keys in Azure Tables. (10) (5) c) How do Azure tables address scalability? (5) . .6. a) Explain Access Control Services b) What is the Purpose of WS-Federation specification? (5) (5) c) What is the role of Enterprise service bus? (5) (5) d) Explain the Naming Service in Apps Fabric Service bus , '.7. Write a Short notes: 1) Types of cloud (Any ~) (20) 2) Basic SOA Architecture 3) HIPAA.

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...:....

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........

Bfit

\ , \I

"'.',.'..

II

wI-Scan Paper-] II

Con. 3707-11.

~JD(REVISED COURSE)

(3 Hours)

RK-4824[Total Marks: 100

N.S. : (1) Q~estlonN'o.iis Compulsory.'0 '

(2) Attempt any f2y,rquestions from remainln. ~ questions.

1. a) Design Private cloud for the college; keeping in mind everything as a services.

(t:lirit:':Expl~ln *aaS with example of collegeenvironment)

b) What doybu mean by "elastic" behavior of cloud. ?

c) Differentiate NormalWeb Hosting versus PaaSbased Web Hosting

(10)

(5)

(5) ,

b) Explain Vh"tuaiization. HOwVirtualization employed in Azure

(10)

(10)

2. a) Explain Core components of Windows Azure

b) What is the role of Fabric Controller in Windows Azure?

(5)

(5)

. .3 - a) Differentiate RESTvis SOA based Web services

c) Explain RESToperations and storage client APls for Azure tables and Azure blobs (10)

.4. a) Explain the auditing and regulatory standards relevantto adoption of cloud

Computing - (10)

(10)b) How Azure Maximized data availability and minimizes security risks?

5. a) Explain Azure data Services with emphasis on Azure Queues

b) Explain the significance of partition keys and row keys in Azure Tables.

(10)

(5)

c) How do Azure tables address scalability? (5)

. .6. a) Explain Access Control Services

b) What is the Purpose of WS-Federation specification?

(5)

(5)

c) What is the role of Enterprise service bus? (5)

(5)d) Explain the Naming Service in Apps Fabric Service bus

, '.7. Write a Short notes:

1) Types of cloud

(Any~) (20)

2) Basic SOA Architecture

3) HIPAA.

P4-Exam.-May-11--56

Con. 2991-11.

-- "J~ -~I'.. I , ,StM-~ - J,.. P- RK-479~' . - G.A . .J . '- COb Y

ks . 101So ~ . "-. G. r '(rotal Mar.

- *).~ J f) go I ,.

(REVISED COURSE)

(3 Hours)

N.B. : (I) Question No. I is Compulsory

(2) Attempt any four questions from Q.Nos 2 to 7

(3) Assume suitable data if necessary.

(4) Figures to the right indicate full marks.

1. a) Write a program in c-++to capture the mouse and draw lines.

b) What are Sprites and why are they used? Write a basic Sprite class and explainthe various properties in it. ?

10

10 .

2. a) What are the phases in Gameplay development? Explain the process, people involved

in each phase?

b) Describe Blue -Sky research in detail

c) Define Middleware? Describe the popular 3D engines currently in use?

10

05

05

3. a) Explain in detail the Cleanup process to be followed during and after the game exit.

b) What are tokens? Explain tokenization in Pong game specifying interaction matrix

and the sequence of events that occur when a goal is scored.

10

10

4. a) State the design patterns that are commonly used in game design and explain

any four with examples.

b) Discuss the seven golden principles of effective game design.

05

c) Give a practical example of ~

05

05

i. Using Inheritance over Containment

ii. Using Containment over Inheritance

d) Describe the game build process 05

5. a) Explain why game development has to be tiel:- based? Describe the application of

Tier-based approach to architecture design ?

b) What is Source Control? Explain in brief the different functionalities provided by

Source Control System.

10

10

6. a) Explain the various platforms on which game can be deployed on? What are theAdvantages and disadvantages of each of these platforms?

10

b) Describe the 3D graphics pipeline in detail. Explain the various inputs to thispipeline and the operations performed on it by graphics pipeline.

10

7. Write Short note on. (Any four) ;

a. PeekMessage method

b. Hard and soft architectures

c. Chroma Key

d. Scene nodes

20

e. Stack memory Vs Heap memory

f. Audio Formats

.

Con. 3168-11.

,...~.~-~'''1 CAMpk I:. .. - M~ ~(/!J".

sj :- M Ju ~~-~ ..5j $f~:"" pt ; ..t IOS'/! J

(OLDCOURSE) /:; b. C~f~ RK-3772

99-mk: 1stHf-11.

(3 Hours) [Total Marks: 100

N.S. (1) Question NO.1 is compulsory.(2) Solve any four questions from the remaining six questions.(3) Assume suitable data wherever required.

1. (a) Define objects for multimedia systems.(b) Explain the multimedia data elements required for Video Messaging and Video

Conferencing.(c) Explain multimedia application classes.

48

8

2. (a) Describe the algorithms for the CCITT group 3 standards. How does CCITT 10Group 4 differs from CCITT Group 3.

(b) Explain MIDI file format with reference to its chunks and MIDI Specification 1.0. 10

3. (a) Explain RIFF file format. How does RIFF file format differ from TIFF file format? 10(b) Explain JPEG Components and Methodology. 10

4. (a) How RTP \A(ithRTCp, RSVP and RTSP are useful for multimedia data transmission? 10Explain with any example.

(b) Explain in details WORM structure and read-write operations. 10

5. (a) How does video animation differ from full-motion video? Calculate the bandwidth 10required to display real-time video at 640 * 480 resolution at a 30 Hz framerate in 24 bits (true) color. \

(b) What is ISDN? Explain Windows Telephony Architecture. 10 \6. (a) Classify the types of workflow and design workflow for Imaging (Scanning) 10

Application.(b) Explain different scheduling and policing mechanism in multimedia networking. 10

7. (a) Explain Multimedia authoring system application and user interface design 8considerations.

(b) Explain essential design steps (design methodology) for multimedia system design 12with any example.

12 6 -l ,

e.E~G'o

-:1.., CX"1\.\ , t..,'"" '} 1..\' I" - I.

ws-S",," Paper -3 10

~:JU"\Z - \ \

(REVISED COURSE)

(3 Hours)

r ; .i j i I ..I

Con. 3705-11. RK-4818

[Total Marks: 100

N.B. : (1) Question NoJ..is compulsory.(2) Attempt any four questions out of remaining six questions.(3) Assume suitable data ifnecessarv with proper justification.

b) Discuss anyone application of robot in Industrial automation.

c) Define the terms reach and stroke.

(05)

(05)

1. a} Define various Kinematic Parameters.

d) Develop General link coordinate transformation matrix TK K-1.

(05)

(05)

2. a) Discuss classification of Robot based on geometry of work envelope.

b) Compute arm matrix for three axes articulated Robot.

(10)

(10)

3. a) Initially M and F are two RHOCF which are coincident. After performing aa screw transformation along F2 axis of F by a distance of 3 units androtating by an angle of 90° about F2 axis of F ,Find [M3t after screwtransformation. Also, find pitch of the screw. Here [M3t is a unit vector withcoordinates [O,O,1,1]T

b) Explain Robot Task Planner in brief with help of block diagram.

(10)

(10)

4. a~What are different Template Matching Techniques.

b) Explain the concept of image segmentation

(10)

(10)

5. a) What are Shrink and Swell operators. How they are applied in processing of. digital image. (10)b) What is Linear interpolation with parabolic blends and state its variousadvantages. (10)

6. a> Explain Bounded deviatiC:inAlgorithm for achieving straight line path in toolconfiguration. (10).

b>Carry out work space analysis of five axis articulated Rhino XR-3 Robot.

7.Write short notes on~(any three)

(10)

(20)

a> Prespective Transformationb) DH Algorithm.C) Dexterous Work envelope.d) Embedded system Architecture.e) Real time Operating System.

&L ':t-r.-m- - ~'i. 'LOt, ~" , 1-0,'.

P~£xam.~ay--11-79,,,'-.,.. S~~~C&yc, p~OJ"'" MQ"'"~~"'~.Con. 2997-11. (REVISED COURSE) RK-4800

(3 Hours) [Total Marks: 100

N.H: 1) Question No.1. Is compulsory.

2) Attempt any four questions out of remaining SiKquestions.

Q.l.a) what is project? Explain project management.b) Explain PLC and SDLC. (0)

(10) .

(10)(10)

Q.2.a) Explain Information Technology Project Methodology (ITPM).b) Explain project Integration Management.

Q.3.a) Explain Organization and Project Planning.b) Explain the scope of management plan.

(10)(10)

(10)(10)

Q.4.a) Explain \Vork Breakdown Structure (WBS) with example.b) E~plain Software engineering Metrics and approaches.

Q.5.a) Explain project risk management planning process.b) Explain IT project Q~ality plan.

(10)(10)

(10)(10)

Q.6.a) Explain project procurement management.b) Explain project Scheduling Methods.

Q.7.a) Explain project leadership and Ethics.b) Explain Project budgeting methods.

(10)(10)