zec (zero effort & connected(iot/ioe) commerce ui/ux strategic framework 1.0a

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© 2014 InnoUX & Innodesign All rights reserved. ZEC Commerce UI/UX Strategy ZEC Commerce UI/UX Strategic Framework 1.0a Zero Effect Commerce UI/UX Strategy ZEC* Commerce UI/UX Strategy (*ZEC=Zero Effect & Connected) Load Law of conservation of complexity Quality in Use F-shaped pattern Based Satisficing UI UX Zero Effect Commerce UI/UX Strategy Connected Shortcuts Connected FFA** DAG*** ZEC Commerce UI Strategy Ferdinand de Saussure’s Syntagm & Paradigm Jean Baudrillard’s Simulation & Hyperreal Quantified Self **FFA=Feedback, Feedforward and perceived Affordances ***DAG=The Dopamine seeking system, unconscious selective Attention, Goal-gradient effect

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Post on 13-Dec-2014

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ZEC (Zero Effort & Connected) commerce UI/UX strategic framework 1.0a - IoT / WoT (Internet of Thing / Web of Thing) - IoE (Internet of Everything) - Load - Law of conservation of complexity - Quality in Use - F-shaped pattern Based Satisficing - Connected Shortcuts - Connected FFA (Feedback, Feedforward and perceived Affordances) - DAG (The Dopamine seeking system, unconscious selective Attention, Goal-gradient effect) - Ferdinand de Saussure’s Syntagm & Paradigm - Jean Baudrillard’s Simulation & Hyperreal - Quantified Self

TRANSCRIPT

Page 1: ZEC (Zero Effort & Connected(IoT/IoE) commerce UI/UX strategic framework 1.0a

© 2014 InnoUX & Innodesign All rights reserved.ZEC Commerce UI/UX Strategy

ZEC Commerce UI/UX Strategic Framework 1.0a

Zero Effect Commerce UI/UX Strategy

ZEC* Commerce UI/UX Strategy(*ZEC=Zero Effect & Connected)

LoadLaw of

conservation of complexity

Quality in Use

F-shaped patternBased

Satisficing

UI

UX

Zero Effect Commerce

UI/UX Strategy

Connected Shortcuts

Connected FFA**

DAG***

ZEC Commerce UI Strategy

Ferdinand de Saussure’s Syntagm & Paradigm

Jean Baudrillard’sSimulation &

Hyperreal

Quantified Self

**FFA=Feedback, Feedforward and perceived Affordances

***DAG=The Dopamine seeking system, unconscious selective Attention, Goal-gradient effect