zardoz humanwizard lvl3
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Character Sheet
Player Name
oz 3 Wizard 2 250cter Name Level Class Paragon Path Epic Destiny Total XP
an Medium GoodSize Age Gender Height Weight Alignment Deity Adventuring Company RPGA Number
INITIATIVE DEX 1/2 LVL MISC
Initiative 1TIONAL MODIFIERS
ABILITY SCORESCORE ABILITY ABIL MOD MOD + 1/2 LVL
8 STRStrength
-1 0
10 CONConstitution
0 1
10 DEXDexterity
0 1
20 INTIntelligence
5 6
14 WISWisdom
2 3
11 CHACharisma
0 1
HIT POINTSMAX HP HEALING SURGES
BLOODIED SURGE VALUE SURGES/DAY
1/2 HP 1/4 HP
28 14 7 6
ENT HIT POINTS CURRENT SURGE USES
SECOND WIND 1/ENCOUNTER USED
ORARY HIT POINTS
DEATH SAVING THROW FAILURES
NG THROW MODS +1 to all saving throws
TANCES
ENT CONDITIONS AND EFFECTS
SKILLS
S SKILL NAMEABIL MOD+ 1/2 LVL
TRND(+5)
ARMORPENALTY MISC
Acrobatics DEX 1 0 n/a 0
Arcana INT 6 5 n/a 0
Athletics STR 0 0 n/a 1
Bluff CHA 1 0 n/a 0
Diplomacy CHA 1 5 n/a 0
Dungeoneering WIS 3 5 n/a 0
Endurance CON 1 0 n/a 0
Heal WIS 3 0 n/a 0
History INT 6 5 n/a 0
Insight WIS 3 5 n/a 0
Intimidate CHA 1 0 n/a 0
Nature WIS 3 0 n/a 0
Perception WIS 3 0 n/a 0
Religion INT 6 5 n/a 0
Stealth DEX 1 0 n/a 1
Streetwise CHA 1 0 n/a 0
Thievery DEX 1 0 n/a 0
DEFENSESSCORE 10 + ARMOR/
DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC
20 AC 11 7 1 1
CONDITIONAL BONUSES
10 +DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC
13 FORT 11 1 1
CONDITIONAL BONUSES
10 +DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC
18 REF 11 5 1 1
CONDITIONAL BONUSES
10 +DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC
17 WILL 11 2 2 1 1
CONDITIONAL BONUSES
ACTION POINTS
Action PointsMILESTONES
012
ACTION POINTS123
ADDITIONAL EFFECTS FOR SPENDING ACTION POINTS
RACE FEATURES
Bonus Feat - Choose an extra feat at 1st level.
Bonus Skill - Trained in one additional class skill.
Bonus At-Will Power - Know one extra 1st-level attack
power from your class.
Human Defense Bonuses - +1 to Fortitude, Reflex, and
Will.
CLASS / PATH / DESTINY FEATURES
Arcane Implement Mastery - Choose Orb of Imposition,
Staff of Defense, or Wand of Accuracy.
Staff of Defense - With staff, +1 AC. Plus, add Con
mod to defense against one attack, even after you knowdamage (encounter, immediate interrupt).
Cantrips - Use ghost sound, light, mage hand, and
prestidigitation as at-will powers.
Ritual Casting - Gain Ritual Caster as a bonus feat.
Spellbook- Three 1st-level rituals, plus more at higher
levels. Also, twice the daily and utility spells you can use;
choose from among these at each extended rest.
LANGUAGES KNOWN
Supernal, Common, Deep Speech
MOVEMENTSCORE BASE ARMOR ITEM MISC
6 Speed (Squares) 6SPECIAL MOVEMENT
SENSESSCORE PASSIVE SENSE BASE SKILL BONUS
18 Passive Insight 10 + 8
13 Passive Perception 10 + 3SPECIAL SENSES
ATTACK WORKSPACEABILITY: Melee Basic Attack - Staff of Unparalleled Vision ATT BO NUS 1/2 LVL ABIL CLASS P ROF FEAT E NH MI SC
+ 3 1 -1 2 1
ABILITY:
Melee Basic Attack - Dagger ATT BO NUS 1/2 LVL ABIL CLASS P ROF FEAT E NH MI SC
+ 3 1 -1 3
DAMAGE WORKSPACEABILITY: Melee Basic Attack - Staff of Unparalleled VisionDAMAGE ABIL FEAT ENH MISC MISC
1d8 -1 1
ABILITY: Melee Basic Attack - DaggerDAMAGE ABIL FEAT ENH MISC MISC
1d4-1 -1
BASIC ATTACKS ATTACK DEFENSE WEAPON OR POWER DAMAGE
vs Magic Missile (Staff of Unpara
3 vs AC 1d4-1Dagger (Melee)
4 vs AC 1d4Dagger (Range)
0 vs AC 1d4-1Unarmed (Melee)
FEATS
Armor Proficiency (Leather) - Training with leather
armor
Ritual Caster - Master and perform ritualsHuman Perseverance - +1 to saving throws
Initiate of the Faith - Cleric: Religion skill, healing word 1/
day
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POWER INDEXList your powers below.
Check the box when the power is used.Clear the box when the power renews.
AT-WILL POWERS
nderwave
st Sound
t
e Hand
tidigitation
c Missile
ching Burst
ENCOUNTER POWERS
nd Wind
f of Defense
e Orb
r Spray
DAILY POWERS
ing Sphere
p
ing Word
UTILITY POWERS
d
her Fall
OTHER EQUIPMENT
book
nturer's Kit
ger
COINS AND OTHER WEALTHey on hand: 50 gp
ed money: 0 gp
umbrance: 53 / 80
MAGIC ITEM INDEXList your powers below.
Check the box when the power is used.Clear the box when the power renews.
MAGIC ITEMSWEAPON
Staff of Unparalleled Vision +1 (Off-hand) (E)
WEAPON
WEAPON
WEAPON
ARMORSylvan Leather Armor +1 (E)
ARMS
FEET
HANDS
HEAD
NECKCloak of Resistance +1 (E)
RING
RING
WAIST
Potion of Healing (heroic tier) (2)
Daily Item Powers Per Day
Heroic (1-10) Milestone / / /
Paragon (11-20) Milestone / / /
Epic (21-30) Milestone / / /
RITUALS / ALCHEMY
Arcane Mark
Comprehend Language
Magic Mouth
Make Whole
Explorer's Fire
Endure ElementsEye of Alarm
Detect Secret Doors
CHARACTER PORTRAIT
PERSONALITY TRAITS
MANNERISMS AND APPEARANCE
CHARACTER BACKGROUND
COMPANIONS AND ALLIES
SESSION AND CAMPAIGN NOTES
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