x-wing mission solo: han vs soontir

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SOLO: Han vs Soontir Setup ASTEROIDS: Place the ring of asteroids as shown on the map. You can place the outter asteroids closer to the center as long as you have enough space to maneuver with the YT-1300. REBELS: The YT-1300 will be controlled by an AI, so you must place it inside the ring of asteroids as shown on the map. IMPERIALS: You will be flying Baron Soontir Fel, in his TIE Interceptor armed with Push the Limit and a Stealth Device. Place your ship anywhere in the blue area, as you normally would. Special Rules Han Solo's Artificial Intelligence (AI) Maneuvers: Han Solo will always take a green hard turn with the speed of 2. Actions: If Han has fired his Missiles, he will always focus. Otherwise, if in range and without a blue target lock token, Han will aquire a Target Lock. If Han already has a blue Target Lock token or is not in range, he will focus. Combat: Han will always try to spend his Ion Pulse Missiles first, otherwise, he will perform a primary weapon attack. You must reroll all your dice using Han's habilities if less than 2 hits are achieveble with your attack. Eyeballs on his attack dice count as hits if he has a focus token. He will always use his focus token if he rolls eyeballs, otherwise, he will spend the focus on defense. Criticals: Ignore any critical hit that would affect Han's hability to make hard turns, like "Damaged Engine". all the other criticals should be resolved normally. Soontir Fel's Rules Thats your ship! Fly as you normally would following the game's rules. Objective The objective of this mission is to destroy the YT-1300 with a low cost ship. It is possible to beat this scenario even without a scratch on your Interceptor. By doing this exercise, you will improve the maneuvering and positioning skills. TIPS: Always try to be in range 3 of your opponent and abuse the evasion action. Know when to flee and when to attack. Always remember that you are facing a ship that could destroy you with in a single round and will allways shoot first! Don't give up if you have been hit once, but keep in mind that once your Stealth Device is gone, everything gets harder and you are facing a 14 HP ship! A nice place to start is to position yourself behind an asteroid to face the ION attack. You won't get the range bonus but you will get the shot obstructed and another die to defend yourself! All STAR WARS characters, names and related indicia are property of Lucasfilm Ltd., and any Star Wars related materials transmitted to the site may be used by FFG or its affiliates, or Lucasfilm Ltd. for any purpose. © Lucasfilm Ltd. & TM. Permission granted to print and/or photocopy for personal use only.

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Missão para o jogo de miniaturas X-Wing.

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SOLO: Han vs Soontir

SetupASTEROIDS:Place the ring of asteroids as shown on themap. You can place the outter asteroidscloser to the center as long as you haveenough space to maneuver with the YT-1300.

REBELS:

The YT-1300 will be controlled by an AI, soyou must place it inside the ring of asteroidsas shown on the map.

IMPERIALS:You will be flying Baron Soontir Fel, in his TIEInterceptor armed with Push the Limit and aStealth Device. Place your ship anywhere inthe blue area, as you normally would.

Special RulesHan Solo's Artificial Intelligence(AI)Maneuvers:

Han Solo will always take a green hardturn with the speed of 2.

Actions:

If Han has fired his Missiles, he willalways focus.Otherwise, if in range and without ablue target lock token, Han will aquirea Target Lock.If Han already has a blue Target Locktoken or is not in range, he will focus.

Combat:

Han will always try to spend his IonPulse Missiles first, otherwise, he willperform a primary weapon attack.You must reroll all your dice usingHan's habilities if less than 2 hits areachieveble with your attack. Eyeballson his attack dice count as hits if hehas a focus token.He will always use his focus token ifhe rolls eyeballs, otherwise, he willspend the focus on defense.

Criticals:

Ignore any critical hit that would affectHan's hability to make hard turns, like"Damaged Engine". all the other criticalsshould be resolved normally.

Soontir Fel's Rules

Thats your ship! Fly as you normally wouldfollowing the game's rules.

ObjectiveThe objective of this mission is to destroy theYT-1300 with a low cost ship. It is possible tobeat this scenario even without a scratch onyour Interceptor.

By doing this exercise, you will improve themaneuvering and positioning skills.

TIPS:Always try to be in range 3 of your opponentand abuse the evasion action. Know when toflee and when to attack. Always rememberthat you are facing a ship that could destroyyou with in a single round and will allwaysshoot first!

Don't give up if you have been hit once, butkeep in mind that once your Stealth Device isgone, everything gets harder and you arefacing a 14 HP ship!

A nice place to start is to position yourselfbehind an asteroid to face the ION attack. Youwon't get the range bonus but you will get theshot obstructed and another die to defendyourself!

All STAR WARS characters, names and related indicia are property of Lucasfilm Ltd., and any Star Wars related materials transmitted to the site may be used by FFG or itsaffiliates, or Lucasfilm Ltd. for any purpose. © Lucasfilm Ltd. & TM. Permission granted to print and/or photocopy for personal use only.

SOLO: Han vs Soontir

All STAR WARS characters, names and related indicia are property of Lucasfilm Ltd., and any Star Wars related materials transmitted to the site may be used by FFG or itsaffiliates, or Lucasfilm Ltd. for any purpose. © Lucasfilm Ltd. & TM. Permission granted to print and/or photocopy for personal use only.

Rebel Alliance Squadron

2 9

9

9

9

9

9

9

9

9

9

9

9

9

9

99HAN SOLO

YT-1300

VETERAN INSTINCTS (1) ION PULSE MISSILES (3) SHIELD UPGRADE (4)

MILLENNIUM FALCON (1)

55

Total: 55

Galactic Empire Squadron

1 9

9

9

9

9

9

9

9

9

9

9

9

9

9

99SOONTIR FEL

TIE INTERCEPTOR

PUSH THE LIMIT (3) STEALTH DEVICE (3)

33

Total: 33