Worlds Beyond and Worlds Before

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Post on 27-Mar-2016

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The advent of computer-generated environments for simulating experience of the real world invites a reappraisal of the role of classical and neo-classical theories of computation (i.e. views of computation based on linguistic and logical frameworks). To make more effective use of computers in connection with Virtual Reality requires a shift in emphasis towards computers as state representers rather than calculators, towards the construction and analysis of environments rather than documents, and towards empirical rather than theoretical approaches to knowledge representation.