why am i negotiating with aliens during training?
TRANSCRIPT
“Why Am I Negotiating with Aliens During Training?”Alternate Reality Games for Training
Charles PalmerExecutive DirectorProfessor of Interactive MediaHarrisburg University of Science & [email protected]/in/charleslpalmer/http://www.slideshare.net/charlespalmerhu/
Andy PetroskiNew Product Development ConsultantCorporate FacultyHarrisburg University of Science & [email protected]/in/apetroski/http://www.slideshare.net/apetroski
www.gamificationforperformance.com (sign up)Twitter: @ARGGamificationFacebook: https://www.facebook.com/gamificationforperformance
Buy on Amazon: http://amzn.to/1RKPfJN
What is your main reason for attending this webinar?
Innovation and new methods
General interest / development
Gain better knowledge of gamification
Compare ARGs to simulations
See ARG examples
Interested in games for learning topic
A 5 minute ARG
Hurricane!Are you prepared?
Everyone will work together to prepare a kit. The kit must contain five (5) items.
Each kit must include at least one (1) item from the food/water, clothing and utilities category.
Each item has “usefulness” points assigned to it based on a 1-10 scale.
The goal is to create the most useful and complete kit. Obtain over 30 usefulness points for even a chance at survival.
Create Your Hurricane Kit!
Create Your Hurricane Kit!
You have 1 minute per selection
1. Look through the options available
2. Select an option in the poll
3. Defend your selection and persuade others to change their selection in the chat
4. Make a final poll selection
What’s missing from your kit?
WaterFoodBlankets / Pillows, etc.ClothingFirst Aid Kit / Medicines / Prescription DrugsSpecial ItemsToiletries / Hygiene items / Moisture wipesFlashlight / BatteriesRadioTelephonesCash and Credit CardsKeysToys, Books and GamesImportant documentsToolsVehicle fuel tanks filledPet care items
Kit Debrief
– Storyline– Goal– Rules of Play– Criteria for success– Points/Rewards– Constraints (Time)
– Puzzles/Clues (didn’t include)– Characters (didn’t include)– Obstacles (didn’t include)
What were the elements of the game?
Why Am I Negotiating with Aliens During Training?
Alternate Reality Games (ARGs)
Define
Explore Examples
Discover Player Interactions
Identify Opportunities
Alternate Reality Games
What?
Alternate Reality Games
ARGs combine real-world experience with fictional clues, puzzles and communication in a collaborative game format. The story-based and problem-based experience promotes the use of physical and online resources, collaboration among game players and critical thinking related to the storyline and problem-based activities.
My ARG is better than your ARG!
• Alternate Reality “GAME” = ARG• Augmented Reality “GAME” = ARG
Which of these interactive experiences are you familiar with? (select all that apply)
eLearning vs. ARG
eLearning ARG
Individual experience Collaborative experience
Mouse clicks Cognitive challenges
Pre-defined Fluid experience
Separate experience Embedded experience
Short time Extended time
Games vs. ARG
Computer Game ARG
Bound to the device Variety of mediums
Separate experience Embedded experience
Short time Extended time
Geocaching vs. ARG
Geocaching ARG
Location-based challenge
Location-based and virtual
Communication with other players
Collaboration with other players
Finding items Finding, analyzing, creating
No story Story-based
Scavenger Hunt vs. ARG
Scavenger Hunt ARG
Item collection Solve a problem
Sequential Fluid
Real world Real world and virtual
Loose story Story driven
Live Action Role Playing vs. ARG
LARPing ARG
Players act out characters Players play as themselves and interact with non-player characters
Rules created by the players
Rules created by the game designer and applied by puppetmaster
Social Learning vs. ARG
Social Learning ARG
Learning driven by social interaction
Experience supported by social interaction
Gamification vs. ARG
Gamification ARG
Non-game contexts Eventually is a game
Primarily feedback Primarily story and activities with feedback
ARGs are TRANSMEDIA!
eLearningComputer Game
Geocaching
Scavenger Hunt
Live Action Role Playing
Social Learning
Gamification
poster
phone call
qr code
character
broadcast
media
flyer
puzzle
cryptogram
location
Alternate Reality Games (ARGs)
• Started in entertainment• Evolved into conferences, courses
and corporate learning• Constructivism,
active learning, integrated experience
The Learning Connection
Used with permission
Alternate Reality Games
Player Interactions?
Levels of Participation and Activities
Participation Activities
Passive Reading, watching, collecting
Active Puzzles, short challenge questions, light research or collaboration, two-way digital communication
Immersive World building and customization, asset crafting, extensive communication
Alternate Reality Games
Examples?
Alternate Reality Games
Opportunities?
Increase New Employee
Engagement
Increase Teamwork
and Collaboration
Optimize Training Time
Increase Skills
Fuel Innovation
Questions?
ResourcesGamificationforperformance.com [sign up for announcements]
ARGNet: http://www.argn.com/
Crisis Simulation: Blink Mining: http://www.conducttr.com/success-stories/crisis-simulation-blink-mining/
Make an Alternate Reality Game: http://www.slideshare.net/nettrice/make-an-alternate-reality-game-10190076
ResourcesNorth American Simulation and Gaming Association: http://www.nasaga.org/page/our-conferences
CUNY Games Festival: https://gamesfest2016.commons.gc.cuny.edu/
www.gamificationforperformance.com (sign up)Twitter: @ARGGamificationFacebook: https://www.facebook.com/gamificationforperformance
Buy on Amazon: http://amzn.to/1RKPfJN
Upcoming WebinarsRobots are Eating the Building: Narrative for Increased EngagementWednesday, April 63 PM EST
Levels of Learner Activity and 10 Participation Points for GryffindorTuesday, May 171 PM EST