who you are. what you (now) need to know. and how to collaborate (well) with your peers

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Who you are. What you (now) need to know. And how to collaborate (well) with your peers. BEYOND FINDABILITY WORKSHOP IA Summit 10

Post on 17-Oct-2014

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My portion of the IA Summit Beyond Findability pre-con workshop produced by Andrew Hinton. The presentation focuses on resolving the identity crisis many UX teams feel by first encouraging practitioners to look at who the are and what they (now) need to know, and the importance of collaborating (well) with peers of other disciplines. Other presenters include, Joe Lamatia, Erin Malone, Christian Crumlish and Joe Lamantia.

TRANSCRIPT

Page 1: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Who you are. What you (now) need to know. And how to collaborate (well) with your peers.

BEYOND FINDABILITY WORKSHOP

IA Summit 10

Page 2: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

about your speakerIndustry Background: Consultant on the client-side, digital agency, traditional agency

Current position: Creative Director, RAPP

Formal training: filmmaking and screenwriting

More roles: Adjunct Professor, FIT Interaction design, Co-ordinator of UX Book Club NYCCinematographerScreenwriter

Other: Likes to jabber on about storytelling and designSecretly wishes to try LARPing

Where to find me: @cchastain

[email protected]

http://www.linkedin.com/in/cindychastain

Page 3: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Problem

UX teams are suffering an identity crisis and therefore need better strategies for internally/externally calibrating change to meet new demands.

Page 4: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Internal: What we do, what skills do we (now) need?

External How do we fit in with the team and organization?

Page 5: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Philosophy

It’s not about titles; it’s about context and necessary skill sets for the role.

It’s not about place in an organization; it’s about position (of influence) on a project and how it’s played.

We are responsible for being educators as well as practitioners.

Page 6: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Today’s world = Multi-layered Digital Ecosystems

It’s no longer just about websites; It’s about entire brands/systems spanning digital products, services and platforms, comprising a holistic customer experience.

Page 7: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

The related disciplines of UX design = potential skill sets

Dan Saffer

Page 8: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

What we (now) need to know…

User Research

Design Strategy

Content Strategy

Information Architecture

Interaction Design

Information Design

Prototyping

Usability

Technology: APIs, Mashups, Mobile

Business Strategy

Brand Strategy

Creative Concepting

Storytelling

Cognitive Science

Psychology

Page 9: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Yowza

!!

Page 10: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Primary identifier/skill set +Information Architect ?

User Experience Designer ?Interaction Designer ?

Related knowledge/skills =

you

Page 11: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Literacy vs. Expertise

primaryidentifier?

prototyping

contentstrategy

information architecture

areasof expertise

(craft)

areasof literacy(understanding)

businessanalysis

brandstrategy storytelling

interactiondesign

T-shaped person revisited

primaryidentifier?

Page 12: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Skill set + practice level = position on a project

tactical

productionoriented

strategic

creative

BA

BD C

DD

strategic/creative direction

tacticalsupport

Page 13: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

So, where do you sit?

Page 14: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

depth of craft + range of understanding +strategic/creative insight =innovation (by team)

leadership (by individual)

Page 15: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Top 10 Reasons UX teams go wrong:1. Not seeing UX practice as creative – design oriented

2. Not appreciating/understanding the subtleties of the sub-disciplines and the need to know (or at least be literate) in them all

3. Practitioners not having a deep enough sense of craft – what is it that you, as a designer, do really, really well.

4. Not having the collective skill set to meet demands of the full digital ecosystem

5. Failing to collectively agree on ownership of areas of expertise

Page 16: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Top 10 Reasons IA/UX teams go wrong (cont’d):6. Failing to bring business/product/brand strategy or a literacy of these things to the client/business table

7. Not having a healthy respect for the marketing people (they can/need to be your friend)

8. Not knowing how to truly and successfully collaborate with peers and other disciplines

9. Failing to involve non-practitioners in creative process

10.Failing to expose process to the organization

Page 17: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

3 Primary Needs1.Understanding holistic requirements of your role/team’s role

2.Understanding how to collaborate (well) with other disciplines

3.Understanding how to become better integrated within an organization

Page 18: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Strategies for Change

Page 19: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Refine your role/your team’s role

Page 20: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Widen reach, deepen craft, reinforce the creative• Define necessary skill sets (for your context)• Figure out where you’re personally lacking/where you could go deeper• Ask what’s missing on the team• Figure out how to fill the gaps• Become well versed about business/brand objectives• Demonstrate facility for creative leadership

Page 21: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Exercise What is it that you do? Where do you sit/want to sit?

First, take a piece of paper. Draw a large T.

Annotate the T reflect your own areas of expertise and understanding.

Then, ask what you’d like to change/add to this T. Where can I go deeper? Make revisions.

Second, draw a quad graph. Label one axis: Strategic/Tactical. Label the other axis: Creative/Production oriented.

Draw a circle in the place you’re in now. Draw an arrow to the place you’d like to go. 1

2

Page 22: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Facilitate collaboration with other disciplines

Page 23: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

About understanding the fridge as a metaphor for how we shop, stock, prepare, cook, eat and ultimately how we live.

Case Study: Fridge Makeover Quiz

Page 24: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

The ValueBy taking the quiz, customers will gain insight into the ways that shopping, stocking, preparing food impacts your weight loss journey. This insight will create change in the way one does things day to day, while pursuing a long-term goal.

Both practical and personal, the Fridge Makeover Quiz gives customers a new set of goals as they enter the premium BSP experience.

The quiz will be also be a driver for the premium subscription program. By encouraging customers to use it at least once a month, it will provide coaching and goals around key brand objectives.

Page 25: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

THE FRIDGE IS THE OUTCOME OF MANY BEHAVIORS

cooking/eatinglifestyle knowledge

timeshopping

habits

planning

Page 26: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

What users need for Food Readiness

I need to stick to my plan

I need to learn how to

cook/shop

I need to better managemy time

I need to do more for myself

focusknowledge

balanceself

regard

min

dfu

lne

ss

Page 27: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

The Story of the Experience

Setup

Expectation

Questions

Discovery

Result

With just a little bit of that knowledge, we can provide a personal strategy for healthier eating/living.

Given that, we see a weakness that you’re having right now.

To help you improve the way you plan, shop, stock and eat, we recommend...

We want to understand certain things about who you are, how you eat and what you do…

Understand how you live, what your weaknesses are by examining your fridge.

Page 28: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

How a Fridge Goes Wrong

Health Challenge Brand Behavior

Processed foods Help you transition to less and better processed food.

Supermarket cues Help you be aware of supermarket shopping cues that distract you from your plan and how to manage them.

Craving readiness While the BSP teaches you to manage your cravings, the Quiz will help you minimize their impact on your weight.

Lack of planning and forethought Give you time and planning tips to make proactive rather than reactive in your shopping.

Skewed definition of a balanced diet Help you shop and stock in support of a more balanced, nutritious and filling diet.

False economy Help you put food choices and bargains in financial and health perspective.

False sense of time-saving Help users see the true costs and benefits of ‘instants’ versus cooking and preparation.

Ability/willingness to cook By demystifying cooking, we provide the incentive and tips to help you do more cooking than you are now.

Page 29: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

What was involved…User Research/Domain understanding

Business Strategy

Brand Strategy

Design Strategy

Content Strategy

Creative Concepting

Storytelling

Psychology

Information Architecture

Interaction Design

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Who was involved…Planner/Strategy Lead

Creative Director, Experience Design

Content Strategist

Sr. Experience Designer

Jr. Experience Designer

Creative Director, Branding

Art Director

Copy Writer

Tech Lead

Flash Developer

Page 31: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Big TakeawayIt’s about self-awareness as well as an attention to and respect for other people’s skills.

Page 32: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Promote/practice concept of expertise vs. literacy• Take the time to learn about other disciplines

• Take the time to figure out how your peers think about their work

• Make it easier for others to collaborate with you: make your strengths, methods and craft transparent

• Actively seek feedback/criticism from peers

• Ask others to help you understand how they got to a place that’s different from where you got to

• Know when to exercise your expertise and when to pull back (It’s all about the music, not about who wins.)

Page 33: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Discussion…Collaboration: how to do it betterTake the T that you created in the last exercise. Draw circles for each role that you could/should/are collaborating with.

art director

techlead

marketing

strategylead

Now, with each collaborator’s expertise in mind, ask yourself where the problems are.

Is there enough overlapping literacy? Does everyone consider himself an expert? What are the challenges? What’s not working? Who ends up functioning as the creative lead?

Discuss…

Page 34: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Create conditions for better integration within an organization

Page 35: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Don’t fight the perceived resistance (or lack of understanding)!Think about they way you’re thinking (meta-cognition) and…

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Aim for small incremental ways to educate• Find portable ways to visualize the role of UX

• Expose process (esp the creative part) whenever/wherever possible

• Involve non-practitioners in the design process

• Develop a process toolkit that can be shared across stakeholders

• Be able to discuss how product/brand strategy is reflected in the UX and vice versa

Page 37: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Exercise/Discussion/Therapy…

Think of a major problem you, as an IA/UX designer, have in your organization or on your team.

Take five minutes to quickly sketch a model or concept that might help clarify or solve that problem.

Share with the group.

Discuss!

What do you most complain about when it comes to how your team functions within an organization?

Page 38: Who you are. What you (now) need to know.  And how to collaborate (well) with your peers

Conclusion• Know your own expertise• Dig deeper where you need to• Think and re-think how to better collaborate, and practice doing it• Expose your game in the work that you do• Find ways to start/enter new conversations