week 1/16: smart, useful, meaningful offerings-eckersley
DESCRIPTION
Interaction Design 1/16: Smart, useful, meaningful offerings, by Michael EckersleyTRANSCRIPT
Interaction Design
INTERACTION DESIGN: PRINCIPLES & PRACTICES !ADS 765, ADS 560, INDD 578 (3 credits) Fall 2014!!Tuesday 6:00–9:00p A&D 313 Lawrence Campus, BEST245, Edwards Campus.
Week 1/16: Smart, useful, meaningful offerings
01
© HumanCentered 2007, All Rights Reserved! Interaction Design
Lawrence
[email protected] [email protected] [email protected] [email protected]
[email protected]@gmail.com [email protected]@kc.frb.org
Edwards
Undergrads
© HumanCentered 2007, All Rights Reserved! Interaction Design
COURSE CONTENT !Interaction design (IxD) is a discipline centering on dynamics of human behavior and user experience. Interaction Designers research and create products, services and/or environments that are demonstrably useful, usable and/or desirable to people, as well as economically attractive to business.
This course introduces principles and practices of Interaction Design. Topics range from interaction models, interface metaphors, and technological applications in advertising, entertainment, and environment.
Students are guided thru processes of evidence-based practice including requirements gathering, user research and assessment, design prototyping and simulation; testing and evaluation.
© HumanCentered 2007, All Rights Reserved! Interaction Design
FORMAT Seminar, Studio/Lab. Instructor videoconferences
alternating Tuesdays between Lawrence Campus and
Edwards Campus, RC21.
!GRADING Class Engagement 50%, Exercises & Exams 20%,
Group Projects 30%
!EXPECTATIONS Stay engaged and in touch
Work hard and smart individually and in teams
Be verbal
!COURSE COMMUNICATION Create a gmail account and email your address
© HumanCentered 2007, All Rights Reserved! Interaction Design
Fall Break: October 13-14, 2014
!Thanksgiving Break: November 26-27, 2014
!Last regular class session: December 9, 2014
!Course Final: Dec 16
!Course grades posted: Dec 29
KEY DATES
© HumanCentered 2007, All Rights Reserved! Interaction Design
REQUIRED TEXTS, READINGS*
*Additional individual readings are issued by instructor
Thoughtful Interaction Design: A Design Perspective on Information Technology By Jonas Löwgren and Erik Stolterman
Interaction Design: Beyond Human-Computer Interaction, Preece, Rogers, Sharp, 3rd Edition, 2011
© HumanCentered 2007, All Rights Reserved! Interaction Design
Supporting Sources“About Face 3: The Essentials of Interaction Design”, Alan Cooper, 2007
!
"Designing For the Digital Age”, Goodwin, Wiley, 2009
Inventing the Medium: Principles of Interaction Design as a Cultural Practice,
Janet H. Murray, Wiley 2011
© HumanCentered 2007, All Rights Reserved! Interaction Design
Week Date
LECTURE & DISCUSSION EXERCISE
For Wk1 Aug 26
Approaching the subject of Human Interaction
Read Chapters 1 “What is Interaction Design?”
Do the Handheld Device exercise on
P. 31 of Preece text
For Wk 2 Sep 2
Conceptualizing Interaction Design
Read and come to class prepared to discuss
Chapters 1 & 2“What is Interaction
Design?”, “Understanding & Conceptualizing Interaction
Come to class ready to report on results of your
Handheld Device exercise. Feel free to post a short
summary to the Community board.
COURSE SCHEDULE
TONITE
NEXT
© HumanCentered 2007, All Rights Reserved! Interaction Design
introductionsabout you
introductions
© HumanCentered 2007, All Rights Reserved! Interaction Design
Lawrence
[email protected] [email protected] [email protected] [email protected]
[email protected]@gmail.com [email protected]@kc.frb.org
Edwards
Undergrads
Interaction Design
about me
Interaction Design
© HumanCentered 2007, All Rights Reserved! Interaction Design
As designers, we need to get smarter, be more astute, less egotistical, and pay greater attention to the situations and to
the people for whom our designs are intended. Our designs must perform
better, cost less, and last longer....and be more meaningful.
© HumanCentered 2007, All Rights Reserved! Interaction Design
So you want to be an interaction designer
http://www.cooper.com/journal/2001/06/so_you_want_to_be_an_interacti.html/
Pursuing academic trainingHow is interaction design different?
© HumanCentered 2007, All Rights Reserved! Interaction Design
Interaction Design is a design discipline dedicated to:
• Defining the behavior of artifacts, environments,
and systems (i.e., products)
…and therefore concerned with:
• Defining the form of products as they relate to their
behavior and use
• Anticipating how the use of products will mediate
human relationships and affect human
understanding
• Exploring the dialogue between products, people,
and contexts (physical, cultural, historical)
So you want to be an interaction designer
© HumanCentered 2007, All Rights Reserved! Interaction Design
Interaction design is also a perspective that
approaches the design of products in several
different ways:
• From an understanding of how and why people
desire to use them
• As an advocate for the users and their goals
• As gestalts, not simply as sets of features and
attributes
• By looking to the future-seeing things as they
might be, not necessarily as they currently are
So you want to be an interaction designer
© HumanCentered 2007, All Rights Reserved! Interaction Design
Given these definitions, interaction designers must:
• Learn new domains quickly
• Solve problems both analytically and creatively
• Be able to visualize and simplify complex systems
• Empathize with users, their needs, and their
aspirations
• Understand the strengths and limitations of both
humans and technology
• Share a passion for making the world a better place
through ethical, purposeful, pragmatic, and elegant
design solutions
So you want to be an interaction designer
Interaction Design
WHAT IS INTERACTION DESIGN?
© HumanCentered 2004, All Rights Reserved!© HumanCentered 2008, All Rights Reserved! Interaction Design
What it is...Interaction Design is the discipline of defining and
creating the behavior (the "interaction") of an
artifact or system in response to its users over
time, resulting in products, services, and systems
that are useable, useful and desirable to people–
as well as economically viable to business.
!Because Interaction Design is about behavior and
experience, it requires a new set of methods and
practices that complement more traditional design
disciplines who's methods and practice are
centered on the design of form and content.
!IxD is a versatile, growing design discipline
influencing not only how businesses transact with
customers, but often how businesses themselves
are shaped to maximize their own value in the
marketplace.
© HumanCentered 2004, All Rights Reserved!© HumanCentered 2008, All Rights Reserved! Interaction Design
Art and design...
The best thing about art is that it isn’t life. You can
switch it off, you can walk out, walk away from it.
So, therefore, you can surrender to it as well.
– Brian Eno
© HumanCentered 2004, All Rights Reserved!© HumanCentered 2008, All Rights Reserved! Interaction Design
Art and design...
It’s one thing to create a piece of art that sort of stays where you put it. It’s another to mess around with life.
–Esther Dyson
© HumanCentered 2004, All Rights Reserved!© HumanCentered 2008, All Rights Reserved!
What is design? It can be material or conceptual,
and is experienced as beauty, value and meaning.
Unlike the fine arts, design has an everyday use, so
it must excel at both form and function. It's also
intellectual property and cultural capital, which is
why it ladders the entire economic value chain.
– Chris Conley, Gravity Tank
Art and design...
© HumanCentered 2007, All Rights Reserved! Interaction Design
https://vimeo.com/9659499
Nathan Shedroff: Meaningful Innovation Relies on Interaction and Service Design
Interaction Design
INTERACTION DESIGN: PRINCIPLES & PRACTICES !ADS 765, ADS 560, INDD 578 (3 credits) Fall 2014!!Tuesday 6:00–9:00p A&D 313 Lawrence Campus, BEST245, Edwards Campus.
Week 1/16: Smart, useful, meaningful offerings
01