week 05 design probes

18
Lecture 5 Design Probes UX Prototyping / IID 2014 Spring Class hours : Fri 3 pm – 7 pm 4 th April

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Page 1: Week 05 Design Probes

Lecture 5

Design Probes

UX Prototyping / IID 2014 Spring Class hours : Fri 3 pm – 7 pm 4th April

Page 2: Week 05 Design Probes

The Last Week’s Homework

Lecture #5 IID_UX Prototyping 2

Complete Studio Assignments #1

Complete Studio Assignments #2

Readings And Critiques

(Assign

Presenters for Each Paper)

1 2 3

Your Blog Post #6 - The System Concept

Statement

Your Blog Post #7 - Persona Design

- Finding the users of your system

Your Blog Post #8 - Summarize the papers - Add your critiques for each

papers

Page 3: Week 05 Design Probes

Reading List

• Download From YSCEC > User Experience Prototyping > Books &

Papers > Week 05 Readings

– Bardzell, J. (2011) Interaction criticism: An introduction to the practice,

Interacting with Computers, pp.604-621

– Bardzell, S. ,Crafting Quality in Design: Integrity, Creativity, and Public

Sensibility, Proceedings of DIS 2012, June 11-15, 2012, Newcastle, UK.

– Bardzell, S., Critical Design and Critical Theory : The Challenge of

Designing for Provocation, Proceedings of DIS 2012, June 11-15, 2012,

Newcastle, UK.

Lecture #5 IID_UX Prototyping 3

Page 4: Week 05 Design Probes

To Do List for Today

• Seminar

– Core Research Ideas : Bring out some keywords or related technological

trends, backgrounds, and concerns

– Research Questions : What they investigated

– Key theories : Some they referred and some they developed by their own

– Method : How they proved

– Results & Findings : What they learned from the study

Lecture #5 IID_UX Prototyping 4

Page 5: Week 05 Design Probes

CONTEXTMAPPING : EXPERIENCE FROM PRACTICE

Lecture 5.

Lecture #5 IID_UX Prototyping 5

Visser, F. S., et al. (2006) CoDesign Vol. 1, No. 2, pp. 119-149.

Page 6: Week 05 Design Probes

Basic Principles

Lecture #5 IID_UX Prototyping 6

Figure 2. The experience domain (adapted from Sanders, 2001).

Page 7: Week 05 Design Probes

Basic Principles

Lecture #5 IID_UX Prototyping 7

Figure 3. Different levels of knowledge about experience are accessed by different techniques.

Page 8: Week 05 Design Probes

The contextmapping process

Lecture #5 IID_UX Prototyping 8

Figure 4. Procedure of a contextmapping study.

Page 9: Week 05 Design Probes

The contextmapping process

• Preparation

– The formulation of goals, planning, selecting participants, choosing techniques

• Sensitization

– Sensitizing is a process where participants are triggered, encouraged and

motivated to think, reflect, wonder and explore aspects of their personal

context in their own time and environment.

• Sessions

– a meeting in which participants do generative exercises.

– Participants receive instructions and sets of expressive components, and

create artefacts that express their thoughts, feelings, and ideas.

Lecture #5 IID_UX Prototyping 9

Page 10: Week 05 Design Probes

The contextmapping process

• Analysis

– The artefacts created by the participants contain many stories and anecdotes related to

the topic.

– The stories and anecdotes are usually recorded on video and audio.

– Transcriptions of the verbal protocol are also made.

– The study is not meant to support or reject existing hypotheses, but to explore the

context, uncover unexpected directions, and widen the view of the design team.

• Communication

– The final step is bringing the results to the design process.

– Techniques that are more interactive, such as workshops, cardsets, and persona

displays can be used to enhance the design team’s understanding for and empathy with

users.

Lecture #5 IID_UX Prototyping 10

Page 11: Week 05 Design Probes

Preparing the study

• Goal statements

– how to set-up exercises for the sensitizing package and for the sessions,

and how to analyse and communicate the findings.

• Preliminary mapping

• Participant selection

• Sensitization

– Disposable camera

– Workbook

– Diary

– Postcards

Lecture #5 IID_UX Prototyping 11

Page 12: Week 05 Design Probes

Preparing the study

• Creation of sensitizing packages

– The design of the sensitizing package is playful and professional at the same time.

– The subject of the sensitizing package is usually broader than the subject covered in the

sessions.

– The sensitizing package stimulates participants to reflect on a daily pattern over a few

days, and in this way they will slowly become more aware about their experiences. The

diary exercise is one way of doing this. Taking photos over a number of days is another

way.

– The design of the sensitizing materials invites participants to write their ideas or

impromptu comments.

– Working on the sensitizing packages should require people no more than five to ten

minutes per day (often they will do a lot more, though).

Lecture #5 IID_UX Prototyping 12

Page 13: Week 05 Design Probes

Sessions with Users

Lecture #5 IID_UX Prototyping 13

time action checklist

5 min Introduction Explaining set up session, goal and that they are experts on their own experiences

5 min Warm-up Introduction of participants by explaining their bunches of keys

Exercise 1: collage of being admitted

Use these pictures and words to express how you feel about being admitted in the broadest sense

20 min ‘‘Make’’ part

20 min ‘‘Say’’ part Present collage

10 min Discussion Reaction on each other’ stories

5 min break

Exercise 2: draw ideal ritual Make a drawing (or collage) to express your ideal ritual of being admitted in a building in the future (2050). Express how it feels

20 min ‘‘Make’’ part

20 min ‘‘Say’’ part Present drawing

20 min Discussion Reaction on each other’ stories

20 min Remain talking

Table 2. Timetable used for group sessions in the high security admittance project

Page 14: Week 05 Design Probes

Sessions with Users

Lecture #5 IID_UX Prototyping 14

Figure 7. Mapping exercise of a routine in your kitchen.

Page 15: Week 05 Design Probes

Communicating the knowledge

Lecture #5 IID_UX Prototyping 15

Figure 8. A raw data compilation: Part of a collage representing the kitchen experience of one of the participants (from van Beusekom, 2005). Parts of the actual data, photos of the sensitizing package and anecdotes of the transcript are combined to present the context of the kitchen for each participant.

Page 16: Week 05 Design Probes

A Smartphone Record

Lecture #5 IID_UX Prototyping 16

Z-Depth Journey, Val

https://vimeo.com/90479247

Page 17: Week 05 Design Probes

Next Week Reading List

• Download From YSCEC > User Experience Prototyping > Books &

Papers > Week 06 Readings

– Blythe, M., & Wright, P., (2006) Pastiche scenarios: Fiction as a resource

for user centred design, Interacting with computers, Volume 18 Issue 5,

pp. 1139-1164.

– Briggs, P., et al. (2012) Invisible Design: Exploring Insights and Ideas

through Ambiguous Film Scenarios, Proceedings of DIS 2012, June 11-15,

2012, Newcastle, UK.

Lecture #5 IID_UX Prototyping 17

Page 18: Week 05 Design Probes

Homework

Lecture #5 IID_UX Prototyping 18

Complete Studio Assignments #1

Making First Person Film(or Documentary)

Readings And Critiques

(Assign

Presenters for Each Paper)

1 2 3

Your Blog Post #9 - Cultural Probe

Ideas

- The Cultural Probe Page Design

Your Blog Post #10 - Use Smartphones & Smartphone

Apps

- No Narration - No Letters - Only BGM - Write a History of Records

Your Blog Post #11 - Summarize the papers - Add your critiques for each

papers

Submission Due : 11: 59 pm Thur. 10th April