wearables interaction design

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Wearables Interaction Design By Markiyan Matsekh, Mobility Product Manager @ ELEKS

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Post on 07-Jul-2015

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Thoughts on designing apps for wearables and the interaction behind them accompanied by many examples

TRANSCRIPT

Page 1: Wearables Interaction Design

WearablesInteraction Design

By Markiyan Matsekh,

Mobility Product Manager @ ELEKS

Page 2: Wearables Interaction Design

Wearables is a misleading term

Page 3: Wearables Interaction Design

Activity Trackers

Page 4: Wearables Interaction Design

Interaction devices

Page 5: Wearables Interaction Design

Interaction devices

Page 6: Wearables Interaction Design

Why?

Page 7: Wearables Interaction Design
Page 8: Wearables Interaction Design

100We check our phones daily

times

Page 9: Wearables Interaction Design

2.5Which translates into…

hours

http://goo.gl/No9os7

Daily

Page 10: Wearables Interaction Design

Lost in Phone Scenario

Page 11: Wearables Interaction Design

Wearables allow easier interaction

Page 12: Wearables Interaction Design
Page 13: Wearables Interaction Design

First there was Glass

Page 14: Wearables Interaction Design
Page 15: Wearables Interaction Design

Not enough value for everyday use

Page 16: Wearables Interaction Design

We also made an experiment

Page 17: Wearables Interaction Design

The Heat

Page 18: Wearables Interaction Design

40 min 782 6 hrs 95 hrsvideo pictures stuff idle

Battery Life

Page 19: Wearables Interaction Design

Still there’s the enterprise

Page 23: Wearables Interaction Design

Smartwatches

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Smartwatch UX

Page 25: Wearables Interaction Design

Smaller screen

Page 26: Wearables Interaction Design

More Decomposition

Page 27: Wearables Interaction Design

Look for new input methods

Page 28: Wearables Interaction Design

We want to minimize users’ efforts for achieving their goal

Page 29: Wearables Interaction Design

Music

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Transport

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Productivity

Page 32: Wearables Interaction Design

Ok google, start “timetracker”…

Start tracking the yahoo case…

Page 33: Wearables Interaction Design

Ok google, start myapp…

Working on the CBS case…

No! Not the see-bee-ass!

Page 34: Wearables Interaction Design

The convenience

Page 35: Wearables Interaction Design

How far can we go with frictionless experience?

Page 36: Wearables Interaction Design

Voice Control

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Muscle-based gestures

Page 39: Wearables Interaction Design

Thought-based actions?

Page 40: Wearables Interaction Design

Just stop it

Page 41: Wearables Interaction Design

Social acceptance

Page 42: Wearables Interaction Design

Will this become

normal?

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Maybe

Page 44: Wearables Interaction Design

What’s next?

Page 45: Wearables Interaction Design
Page 46: Wearables Interaction Design

The easier it is to get data, the more we use it

Page 47: Wearables Interaction Design

Information Overload

Page 48: Wearables Interaction Design

Thank you!

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