warlord warlord (axe) war bannerwar banner norse-gael war banner banner: during deployment, any...

2
- 0 WAR BANNER Norse-Gael War Banner Banner: During deployment, any standard faction unit (not "For-Hire") of at least six Heathguards or ten Warriors may upgrade one model to a War Banner. The Banner unit may activate to "Rally," which may be resolved any time in the turn, any number of times, and removes a fatigue. But after a "Rally" the unit may not activate that turn for Movement or Shooting. Also, any Banner unit not activated that turn may remove a Fatigue for free. The Banner model does not generate any attack dice, and if the only model left in the unit it is removed and counts as killed. Free Painter : Mike Kennedy BONNACHTS (JAVELINS) Norse-Gael Warriors 8 models per 1 pt Contrary to popular belief, there was no distinct type of soldier in medieval Ireland known as a "bonnacht." Bonnacht just means "billet-man," meaning a paid soldier. Armour: 3 Melee Dice: 1 ea. Shooting Dice: 1 per 2 models Range: M (6") Move: M (6") Fatigue Limit: 3 Saga Dice: 1 V.P: ½ ea. Javelins: Ranged weapon, may Shoot at end of Movement as part of that activation if unit has no figures in Melee. 3 1 Painter : Andrew Knapp ½ *6 v Shooting WARLORD (AXE) Norse-Gael Warlord Free Armour: 4 (6 v Shooting) Melee Dice: 5 Move: M (6") Fatigue Limit: 4 Saga Dice: 2 V.P: 3 Dane Axe: Melee attack rolls gain +1. Determination: Activate once per turn for free. We Obey: Simultaneously move a friendly unit within S (4"). Side by Side: Engage simultaneously using We Obey. Pride: When moving must engage enemy Warlord if able. Resilience: Cancel first hit in each phase. Non-Levies within VS (2") may sacrifice themselves to cancel a hit. 4* 5** Painter : Andrew Knapp **Melee rolls +1 *5 v Shooting OSTMEN (AXE) Norse-Gael Hearthguard 4 models per 1 pt The tradition of keeping a close bodyguard of picked men remained in Gaelic settlements. Though most of these would be of Norse blood, it was not unknown for pure Gaels to be chosen as part of this caste. Armour: 4 (5 v Shooting) Melee Dice: 2 ea. Move: M (6") Fatigue Limit: 4 Saga Dice: 1 V.P: 1 ea. Dane Axe: Melee attack rolls gain +1. 4* 2** Painter : Andrew Knapp **Melee rolls +1 *6 v Shooting WARLORD Norse-Gael Warlord Free Armour: 5 (6 v Shooting) Melee Dice: 5 Move: M (6") Fatigue Limit: 4 Saga Dice: 2 V.P: 3 Determination: Activate once per turn for free. We Obey: Simultaneously move a friendly unit within S (4"). Side by Side: Engage simultaneously using We Obey. Pride: When moving must engage enemy Warlord if able. Resilience: Cancel first hit in each phase. Non-Levies within VS (2") may sacrifice themselves to cancel a hit. 5* 5 Painter : Andrew Knapp OSTMEN Norse-Gael Hearthguard 4 models per 1 pt The tradition of keeping a close bodyguard of picked men remained in Gaelic settlements. Though most of these would be of Norse blood, it was not unknown for pure Gaels to be chosen as part of this caste. Armour: 5 Melee Dice: 2 ea. Move: M (6") Fatigue Limit: 4 Saga Dice: 1 V.P: 1 ea. 5 2 Painter : Andrew Knapp

Upload: others

Post on 29-Dec-2019

6 views

Category:

Documents


0 download

TRANSCRIPT

  • - 0

    WAR BANNER

    Norse-Gael War Banner

    Banner: During deployment, any standard faction unit (not"For-Hire") of at least six Heathguards or ten Warriors mayupgrade one model to a War Banner. The Banner unit mayactivate to "Rally," which may be resolved any time in theturn, any number of times, and removes a fatigue. But after a"Rally" the unit may not activate that turn for Movement orShooting. Also, any Banner unit not activated that turn mayremove a Fatigue for free. The Banner model does notgenerate any attack dice, and if the only model left in theunit it is removed and counts as killed.

    Free

    Pai

    nter

    : M

    ike

    Ken

    nedy

    BONNACHTS (JAVELINS)

    Norse-Gael Warriors 8 models per 1 pt

    Contrary to popular belief, there was no distinct type of soldierin medieval Ireland known as a "bonnacht." Bonnacht justmeans "billet-man," meaning a paid soldier.

    Armour: 3 Melee Dice: 1 ea.

    Shooting Dice: 1 per 2 models Range: M (6")

    Move: M (6") Fatigue Limit: 3 Saga Dice: 1 V.P: ½ ea.Javelins: Ranged weapon, may Shoot at end of Movement aspart of that activation if unit has no figures in Melee.

    3 1

    Pai

    nter

    : A

    ndre

    w K

    napp

    ½

    *6 v Shooting

    WARLORD (AXE)

    Norse-Gael Warlord Free

    Armour: 4 (6 v Shooting) Melee Dice: 5

    Move: M (6") Fatigue Limit: 4 Saga Dice: 2 V.P: 3

    Dane Axe: Melee attack rolls gain +1.Determination: Activate once per turn for free.We Obey: Simultaneously move a friendly unit within S (4").Side by Side:  Engage simultaneously using We Obey.Pride: When moving must engage enemy Warlord if able.Resilience: Cancel first hit in each phase. Non-Levies withinVS (2") may sacrifice themselves to cancel a hit.

    4* 5**

    Pai

    nter

    : A

    ndre

    w K

    napp

    **Melee rolls +1

    *5 v Shooting

    OSTMEN (AXE)

    Norse-Gael Hearthguard 4 models per 1 pt

    The tradition of keeping a close bodyguard of picked menremained in Gaelic settlements. Though most of these would beof Norse blood, it was not unknown for pure Gaels to bechosen as part of this caste.

    Armour: 4 (5 v Shooting) Melee Dice: 2 ea.

    Move: M (6") Fatigue Limit: 4 Saga Dice: 1 V.P: 1 ea.

    Dane Axe: Melee attack rolls gain +1.

    4* 2**

    Pai

    nter

    : A

    ndre

    w K

    napp

    **Melee rolls +1

    *6 v Shooting

    WARLORD

    Norse-Gael Warlord Free

    Armour: 5 (6 v Shooting) Melee Dice: 5

    Move: M (6") Fatigue Limit: 4 Saga Dice: 2 V.P: 3

    Determination: Activate once per turn for free.We Obey: Simultaneously move a friendly unit within S (4").Side by Side:  Engage simultaneously using We Obey.Pride: When moving must engage enemy Warlord if able.Resilience: Cancel first hit in each phase. Non-Levies withinVS (2") may sacrifice themselves to cancel a hit.

    5* 5

    Pai

    nter

    : A

    ndre

    w K

    napp

    OSTMEN

    Norse-Gael Hearthguard 4 models per 1 pt

    The tradition of keeping a close bodyguard of picked menremained in Gaelic settlements. Though most of these would beof Norse blood, it was not unknown for pure Gaels to bechosen as part of this caste.

    Armour: 5 Melee Dice: 2 ea.

    Move: M (6") Fatigue Limit: 4 Saga Dice: 1 V.P: 1 ea.

    5 2

    Pai

    nter

    : A

    ndre

    w K

    napp

  • *Armour never reduced below 5

    BRODIR OF MAN

    Norse-Gael Hero 1 pt

    "The One Steel Cannot Bite."

    Armour: 6 Melee Dice: 5

    Move: M (6") Fatigue Limit: 4 Saga Dice: 3 V.P: 7

    Warlord: See Warlord card Determination, We Obey, Side bySide, Pride, and Resilience. Brodir replaces free Warlord.Steel Cannot Bite: Armour may never be reduced below 5.Black Crew: May only take Heathguards. His Heathguardunits may take one FATIGUE to gain a Movement.Divinations: Players draw an Omen token at start of game.see page 15 of Raven's Shadow book.

    6* 5

    Pai

    nter

    : A

    ndre

    w K

    napp

    *6 v Shooting

    SIGURD'S RAVEN BANNER

    Norse-Gael Hearthguard 1 model with Sigurd

    Armour: 5 Melee Dice: 2

    Move: M (6") Fatigue Limit: 4 Saga Dice: 2 V.P: 4

    Raven Banner: Acts as own unit. All units within S (4") of thisunit, including this unit, discard a FATIGUE at end of Activation,and ignore one uncanceled hit during Shooting or Melee.Doomed: Never rolls Defense dice. If Raven Banner isremoved and Sigurd is within S (4") he may pick it up andacquire all its rules, and opponent does not gain 4 V.P.

    5 2

    Pai

    nter

    : H

    irch

    el H

    ill

    The raven flag was a symbol of Odin, his ravens being namedHuginn ("thought") and Muninn ("memory").

    SLAVES (JAVELINS)

    Norse-Gael Levy 12 models per 1 pt

    Norsemen were never reluctant to make use of slavery. Thralls(unfree) could sometimes find some use on the battlefield,hurling javelins at the enemy before running away.

    Armour: 3 Melee Dice: 1 per 3 models

    Shooting Dice: 1 per 2 models Range: M (6")

    Move: M (6") Fatigue Limit: 2 Saga Dice: 0 V.P: ⅓ ea.Javelins: Ranged weapon, may Shoot at end of Movement aspart of that activation if unit has no figures in Melee.

    3 ⅓

    Pai

    nter

    : A

    ndre

    w K

    napp

    ½

    *6 v Shooting

    SIGURD HLODVIRSSON

    Norse-Gael Hero 1 pt

    Armour: 5 (6 v Shooting) Melee Dice: 5

    Move: M (6") Fatigue Limit: 4 Saga Dice: 1 V.P: 7

    Warlord: See Warlord card Determination, We Obey, Side bySide, Pride, and Resilience. Sigurd replaces free Warlord.Raven Banner: Sigurd's warband includes Raven Banner unit.Doomed: If Raven Banner is removed and Sigurd is within S(4") he may pick up the banner and acquire all its rules.

    5* 5

    Also known as Sigurd the Stout, he defended his territories inCaithness against the Scots. Tales surrounding Sigurd abound

    with sorcery, miracles, and omens.

    Pai

    nter

    : H

    irch

    el H

    ill

    *4 v Shooting

    BONNACHTS (AXE)

    Norse-Gael Warriors 8 models per 1 pt

    Contrary to popular belief, there was no distinct type of soldierin medieval Ireland known as a "bonnacht." Bonnacht justmeans "billet-man," meaning a paid soldier.

    Armour: 3 (4 v Shooting) Melee Dice: 1 ea.

    Move: M (6") Fatigue Limit: 3 Saga Dice: 1 V.P: ½ ea.Dane Axe: Melee attack rolls gain +1.

    3 1**

    Pai

    nter

    : A

    ndre

    w K

    napp

    **Melee rolls +1

    *6 v Shooting

    BRODIR OF MAN (AXE)

    Norse-Gael Hero 1 pt

    Armour: 5 (6 v Shooting) Melee Dice: 5

    Move: M (6") Fatigue Limit: 4 Saga Dice: 3 V.P: 7

    Warlord: See Warlord card Determination, WeObey, Pride, and Resilience. Brodir replaces free Warlord.Dane Axe: Melee attack rolls gain +1.Steel Cannot Bite: Armour may never be reduced below 5.Black Crew: May only take Heathguards. His Heathguardunits may take one FATIGUE to gain a Movement.Divinations: Players draw an Omen token at start of game.

    see page 15 of Raven's Shadow book.5* 5**

    Pai

    nter

    : A

    ndre

    w K

    napp

    **Melee rolls +1