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Page 1: Walkthrough persona

===============================================================================-------------------------------------------------------------------------------

Walkthrough

for

P E R S O N A 2 :

E t e r n a l P u n i s h m e n t

i. TABLE OF CONTENTS

I. Introduction

II. Game Mechanics A. City and Ward Map B. Field Map C. In-Game Menu D. Battle System E. Personae and the Velvet Room F. Contact System

III. Tips and Tricks A. Basics to keep in mind B. Tips and Suggestions C. Tricks and Quirks

IV. Walkthrough a. Introduction to Walkthrough A. Seven Sisters High B. Mt. Mifune C. Sanitarium D. Sky Museum E. GOLD F. Club Zodiac G. Aoba Park (First Visit) H. Sewers (Route A) I. Laboratory (Route A) J. Sumaru TV (Route B) K. Smile Mall L. Aoba Park (Second Visit) M. Factory N. Nichirinmaru O. Undersea Ruins P. Mt. Iwato Q. Subway Tunnel R. Ameno Torifune S. Sumaru Castle T. Monado Mandala U. The End...

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V. Optional Dungeons A. Kasugayama High/Bomb Shelter B. Seedy CD (First Visit) C. Seedy CD (Second Visit) D. Mu Continent (First Visit) E. Mu Continent (Second Visit)

VI. Appendices A. Store Lists B. Weapon Development C. Sumaru Genie Fortunes D. Map-Making Prizes List E. Special Contact List F. CDs

VII. Conclusion A. FAQ and Guide Referrals B. Version History C. Credits D. Disclaimer

===============================================================================

I. I n t r o d u c t i o n

_______________________________________________________________________________

This is a walkthrough and guide for the North American version of thePlayStation game Persona 2 : Eternal Punishment released by Atlus. I intend forthis guide to be as comprehensive and useful as possible, except for certainaspects which already have FAQs/guides for them (see Section VI.A. FAQ andGuide Referrals). As already stated, this is a walkthrough - it's not an entirestategy guide. I will try to go into as much detail as possible andconsequently, you will find spoilers. However, each section should beindependent enough that you may read one section with out it spoiling another,future section. I will do my best to keep the walkthrough as spoiler-free ofstory events as possible, although I will mention major developments vaguelyand make references to minor occurrences.

If this is your first game, I first highly suggest that you complete or attemptto complete the game on your own first and use this guide only as a referencetool or only if you are inexhaustibly stuck on a certain aspect of the game.Also, I will try to explain the mechanics of the game as well as I possiblycan, but reading the game manual and getting some in-game experience are thebest ways of becoming acquainted with the mechanics.

Persona 2: Eternal Punishment is actually the third game in the Persona series(which in of itself is part of the Megami Tensei series). It is a direct sequelto Persona 2: Innocent Sin, which unfortunately was only released in Japan.There are MANY references in Eternal Punishment (EP) to Innocent Sin (IS),which most simply won't understand since they haven't played IS (and there are

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a number of references to the first Persona, and a few familiar faces...).Innocent Sin's plot is a major theme around which EP is based, but it isn'tnecessary that one has played IS to enjoy EP - you simply will enjoy it more ifyou have played IS. If you have not played IS, you may want to find out moreabout it, or at least read the "Story" section of the instruction manual thatcame with the game.

Anyway, enjoy the game and I hope this guide is useful.

===============================================================================

II. G a m e M e c h a n i c s

_______________________________________________________________________________

A. C i t y and W a r d M a p_______________________________________________________________________________

This is an explanation of the City and Ward maps. They are really simple andyou should be able to use them right away. And NO, you never leave Sumaru City,so get used to it.

===City Map=====================

This is the easiest part of the mechanics. At the city map of Sumaru City(your location) there is a small menu in the upper-left-hand corner of thescreen. In the menu, there is a list of the wards that are available for you toaccess. Simply select the district you want to go to. The different wards are :Rengedai, Hirasaka, Yumezaki, Aoba, Konan and Narumi. There is also a temporaryward, Mt. Mifune, which is only available for a small portion of the game. Themap does change slightly during the course of the game but for the most parteverything remains the same as when you first enter a new ward. You can viewthe text boxes of each ward (and their locations) by pushing the shoulderbuttons (L1, L2, R1, R2).

You may open the game menu at any time on the city map and you can save on themap as well.

===Ward Map=====================

The ward map is a bit more complex. On it, you will see a section of SumaruCity with roads, buildings, and various other features. Your party is the greencone-type thing (though it's color can change if you gain certain statuseffects). Simply use the directional pad to navigate the streets (you're on"rails") and get close to something. If you go up to one of the blue cones onthe streets, you can talk to various people who are walking the streets. Theywill mostly talk about what's going on in the story and about the latest rumor,

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but sometimes they have insightful or funny comments as well as offering a fewrumors themselves. There are several road on each ward map that lead out oftown (though not every road that leads off the map necessarily leads out oftown) and you must see a small orange text message that says "EXIT" and push Xto exit the ward. Buildings work similarly, as you must see another message,"IN," and push the X button to enter that buildings. You cannot enter all ofthe buildings and some buildings may not be available at that point in time. Insuch a case, one of your party members will pop up and pretty much say that youcan't go there. If you can enter a building, a little text box will pop up withthe name of the location you are near. You can view the text boxes of everybuilding on the ward map (and their locations) by pushing any of the shoulderbuttons (L1, L2, R1, R2).

The most important building in each ward is a mall area with anywhere from 5 to8 shops. Each mall area will have: a Satomi Tadashi item store, a Velvet Room,and a healer. You will also find item, weapon, and armor shops as well asrestaurants which sell (temporary) stat-increasing food. There are also a fewspecialty shops like the Sumaru Genie and Kuzunoha detective office.

This, along with the city map, is your basic "world map" and how you move fromone dungeon or store map to another. Like the city map, you can open the gamemenu and save at anytime.

_______________________________________________________________________________

B. F i e l d M a p_______________________________________________________________________________

The field map is the basic engine that is used throughout most of the game foreverything from the story sequences to the dungeons to the stores. This ispretty much the same engine used for Innocent Sin back in 1999, and even for1999 the graphics are dated. But, this being a RPG and you being the hard-coregamer that you are, you don't care about the graphics, now do you? The fieldmap is a 3/4 overhead view of a 3-D environment with 2-D character sprites.

As the game uses the same engine for everything, control differs depending onwhat kind of mode it is in. In story mode, you have no control until theprogrammed events are over. In town, stores, and other generally "safe" areasyou have control over movement, the menu, saving, and talking with othercharacters and NPCs. The best way to tell if an area is a safe area is if yourcharacters (the others besides Maya) appear in the room. In dungeon mode, youhave control over movement, the menu, saving, and the auto-map. In dungeonmode, there will also be random battles, leading to the battle engine.

While you are in control of field mode, you will move the main character, MayaAmano. Normally, she will walk, but if you hold the circle button, she willrun. To investigate objects, simply direct Maya to the object and push the Xbutton. You can use the directional pad to move her or the analog joystick. Ifyou push the joystick only slightly, she will walk. Pressing it all the waywill cause her to run.

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Included in movement control is also the ability to rotate the field map byusing the shoulder buttons. L1 and L2 rotate counter-clockwise and R1 and R2rotate clockwise (which can be changed in the config menu). You can do this inall modes except story mode.

While walking in dungeon mode, there will be status box in the upper-left handcorner. The top long box tells your current location and the shorter one nextto it tells the floor. The longest one on the bottom tells any specificinformation when you come close to a featured area (like elevators, staircases,and a variety of others). In the upper-right hand corner, there is a compassfor remembering directions when you rotate the map.

If you press the triangle button in dungeon mode, you will open the auto-mapfor that area. It is a simple floor plan of the current dungeon. Use thedirectional pad to move the cursor around. Holding the circle button will causethe cursor to move much faster. In dungeons with multiple floors or areas, usethe L1 and R1 buttons to view a different area (usually the next floor) thanthe current one (that you have already mapped some of). Pressing the L2 and R2buttons will bring up a different version of the map - smaller and the entiremap is fit to the screen so you can view it in it's entirety. Pressing thesquare button will return the cursor to Maya's current position and pressing triangle will close the auto-map.

_______________________________________________________________________________

C. I n - G a m e M e n u_______________________________________________________________________________

By pressing the square button, you will open the main in-game menu. Each areawill be explained in detail by its separate sections.

===Main Menu====================

From the main menu, you can access the various other sub-menus listed below.You will also see your current party members, their portraits, their HP (hitpoints), and their SP (spirit points). In the upper-right hand corner, you willalso see your current funds in Japanese Yen and your time clock which recordsthe time you have spent playing the game. (Although I happen to have noticedthat the clock is a bit slow.)

===Spell========================

From the spell menu, you are able to use the spells that the personae yourcharacters are currently equipped with. They will consume SP as if they hadbeen used in battle. However, most spells are not available for use outside ofbattle. Only (most) HP healing spells, (some) status recovering spells, and theEstoma spell can be used from the menu. If the spell name is grayed out, itmeans it can never be used. If white, it cannot be used right now (becausethere is no reason to use it). Only yellow colored spells can be used.

You can also view descriptions of spells from this menu as to what kind of

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spell it is and what it does. This is the only way to view spell descriptionsoutside of battle.

===Item=========================

From the item menu, you are able to use items that are currently in your partystock. Most items can be used from the menu, but there are some that cannot.Similar to the spell menu, white items cannot currently be used and yellowcolored items can be used.

If you press the triangle button in the item menu, you will open the Event Itemmenu (and vice versa). These are items that have some role in the story andyou cannot use them from the menu. You can, however, view a description ofeach item.

===Data=========================

The data menu is the most complex, as it show the statistics ("stats" from hereon) of the characters as well as the stats of the personae attached to them.Pushing the shoulder buttons will change to a different character.

The top bar shows the overall status of the character selected. It is always"Human + Persona," so I have no idea why they even included it...

The box below and to the left shows the portrait/HP/SP seen at the main menu.

The box to the left of the portrait shows the status of the persona currentlyequipped. It has the name, tarot arcanum, SP usage, persona level, rank andLevel-up bonus. Below this is another box which shows the persona's element andattributes. All of this is explained in further detail in section II.E."Persona and the Velvet Room." You can change the persona a character hasequipped by pushing the triangle button. You can only select from the personaeyou are currently carrying (up to ten). Changing personae is also available inbattle and in the Velvet Room.

Below the persona status box are the character stats. The stats are an averageof the base human and base persona stats (and the game always rounds down, evenif it is .5). If the green bar is bright, then the stats have been raised abovethe base human stats. If the bars are dull green, then they have been lowered.Stats play a critical role in the game. What each stat modifies is listedbelow:

+------+-----------------------------------------------------------------+ | Stat | Modifies | +------+-----------------------------------------------------------------+ | HP | If depleted, the character is dead | | SP | Consumed for magic spells | | STR | Human and persona physical attacks | | VIT | Total HP, defense, and HP gain rate | | TEC | Total SP, persona spells, spell defense and SP gain rate | | AGI | Battle order and chances of dodging physical attack |

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| LUC | Item drop rate, critical hit rate, mutation rate, casino games | | At. | Human and persona physical attack strength | | Df. | Defense against physical attacks | | SAt. | Persona spell strength | | SDf. | Defense against spells | +------------------------------------------------------------------------+

Below the stat box are a couple of character attributes like name, zodiac signand blood type. Sign and blood type seem to have no bearing on the game.

On the very bottom and left is the level data box. It shows the character'scurrent level, total EXP (experience points) gained, and EXP to next level up.

On the very bottom and right is the character equipment box. It shows thecurrent weapon, helm, armor, leggings, and accessory the character is wearing.Equipment can be changed by pushing the square button and selecting theequipment from your current stock.

Two sub-menus also exist in the data menu. Pushing up will show the characters'base stats and a short description of him or her (which changes as the gameprogresses). Pushing down will show the base stats, persona card, spells anddescription of a persona.

===Card List====================

From the card list menu, you can view the party's stock of the various types ofcards that are in Persona 2. That's about it. All this is good for is seeingwhat cards you have, how many you have, and looking at the really nice artwork.The types of cards are described below, but most are described in better detaillater.

Tarot : Cards used for summoning personaPersona : Cards of the personae currently in party stockMaterial : Cards required to unlock a specific persona for summoningSpell : Cards used to add a single spell to a persona when summoningIncense : Cards used to boost a persona's stats when summoning

===Analyze======================

From the analyze menu, you can view detailed data on demons, personae, andfusion spells (more on those in Section D). It is quite useful for battling thevarious enemies and deciding which persona to use. You will refer to thesequite often. <I really like these lists. I'm glad they included them.> Themenus are arranged according to tarot arcanum, ordering from highest levels tolowest in each arcana.

The demon and persona analyze menus are similar to the data menu. In the demonmenu, you can also push the triangle button to bring up the contact menu whereyou can see the demon contracts you currently have and break them if you want.The fusion spell menu is different in that you can view the spell name, it'srequirements, and its effect. From here you can also set fusion spells to"Auto," "Wait," or "N/A." If set to Auto, the spell will automatically be cast

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in battle if the requirements are met. If Wait, the game will prompt you tochoose whether to cast a fusion once the requirements are met. If N/A, then thefusion will never be cast in battle, even if requirements are met.

===Config=======================

From the config menu, you can change several options. They are:

Battle Setting : Real or SimpleSound : Stereo or MonoVibration : On or OffMap Rotation : <Change how shoulder buttons rotate>Cursor Memory : Misc. : On or Off Battles : On or Off Contact : On or OffWallpaper Setting : <Change wallpaper setting and text box wallpaper>

They are all self explanatory, but a few should be discussed further. Thebattle setting changes whether the battles will have attack and movementgraphics. In simple, the battles aren't as spectacular, but they go by muchquicker. Wallpaper setting changes the look of the main menu background and thebackground of text boxes in the game, giving you a small bit of customization.There are only 10 to choose from, though. (Personally, I like 5. Dragon for thebackground and 3. Purple Tone for the text boxes.)

===Load=========================

Fairly self explanatory. Use this to load a save game at anytime.

===Save=========================

Fairly self explanatory. Use this to save at almost anytime, whether indungeon, town, or anywhere else. There are very few instances in the game whereyou cannot save. Three blocks are required on a memory card to save.

_______________________________________________________________________________

D. B a t t l e S y s t e m_______________________________________________________________________________

The battle system is the core of Persona 2. Once battle is initiated via randomencounters, you enter the battle engine. The encounter rate of demons is fairlyhigh, but thankfully, the game has various methods of reducing and preventingrandom encounters. The best way is the spell Estoma which will completely stopall encounters of demons LOWER than the party level (this is based upon the average party level). So, if the lowest party member is a 12, you will notmeet any demons level 12 and under for a certain number of steps. There areseveral items that work in a similar fashion.

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Once you enter battle, one of three things will happen. First, you will mostlikely enter normal combat and the battle menu will come up (see below formore). Second, a demon may start talking (see Section F). Last, "Persona-Talk"may be initiated (see Section E). This section deals with the normal battlesystem.

First, an explanation of the battle menu.

===Battle=======================

This command begins battle based upon the commands entered in the strategymenu. If Battle Mode is set to normal, battle rounds will be one continuoussequence. If set to single, the battle menu will come up after every round. Youcan push the circle button at anytime during battle to bring up the battle menu(however, it will open after the person/demon currently acting finishes theiraction - unless you manage to push it fast enough!).

===Strategy=====================

The strategy menu is the most complex and has various sub-menus:

Strategy->-Actions->------>------>-Attack Order Persona Fusion Spell Item Battle Mode->-Normal P. Change Confirm Single Status DefendActions :Attack is just the character's physical attack with their equipped weapon.Selecting the persona option will open the spell menu. You can use the P.Change option to change persona in battle with out any detrimental effects.Item will open the menu of usable items. All items are in white, unlike in themain menu. Status will show you the current status of a character and persona.This is quite useful for checking the progress of a persona's ranking up. Thedefend option will cause the character not to act for a turn and any physicaldamage incurred will be reduced to approximately 1/3 of the base amount.

Order : You can use this option at anytime to rearrange the order of the charactersactions. For the most part you are free to move them around as you choose, butit is not without consequence. See below concerning the battle order. In thismenu, you can also use the "Reset" option to return to the original order andthe "All Attack" option to set all of the characters to attack.

Fusion Spell :This handy little option will not only allow you to set fusion spells to Auto,Wait, and N/A, but will also bring up the Fusion Analyze menu and you canautomatically rearrange character order and spell use simply by selecting thefusion spell.

Battle mode has already been explained and confirm simply returns to the mainbattle menu and saves the changes you made.

===Contact======================

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Begins the contact system. See Section F.

===Analyze======================

This opens a box on the bottom of the screen which contains analyze data. Onlyknown analyze data will be displayed. How each type of data is unlocked isdetailed below.

Name - Meet the demon in battle (the demon is then added to your list, even if no other data is added (i.e. from retreating))HP/Stats - Defeat the demon once in battle (Note: if HP exceeds 999, "???" will be displayed instead of the actual HP)Personality - Contact the demon once (type of response you get is irrelevant, so long as you have contacted it)Comment - Either form a contract with a demon or for demons who will not use the contact system, attempt contact onceItems - The item must be either gotten from a contract or by item drop at the end of battle (Rare item can ONLY be obtained from drop at end of battle)

===Config=======================

Opens the Config menu. It's almost the same as the main menu config menu, sorefer to Section C for details.

===Retreat======================

This command will attempt retreat. It is NOT always successful, so don't relyon it. If you fail, the demons will be allowed one turn to attack and then thebattle menu will open.

This ends the explanation of the battle menu.

===Battle Round=================

The battle system allows you great freedom in arranging the order ofcharacters, but it is not without consequence. The battle round is run similarto most RPGs - each person acts in an ordered list (for Persona, it is based onAGI) and the demons will attack periodically in between the characters.However, there are a few significant differences. First, you can't know whowill attack next, unless you order it in the menu, other than the little textmessages that appear over characters' names in the battle engine saying "Act"(they are acting), "Next" (they are next), and "Wait" (they are part of afusion). And you cannot tell when enemies will get their turn - they willsimply interrupt your battle order. Second, there is no waiting period betweenwho goes next; it is one continuos flow.

When you move a character in the order menu, it is like you are telling them towait their turn for a while - even when you move a character forward, you moveanother back. The person who you tell to wait will act as soon as they can,after the person(s) you moved forward have acted. The person who you movedforward will have to wait until their turn comes - as if their place in line

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were a hand on a clock. The character you moved up must wait for their hand toreach 12 before they will move (and there is no wait period - the person closest to 12 will simply act next). If you forced a character forward, thepeople who would go next continue on with the round until they reach 12 (thepoint they would act), but they pause at 11:59 and wait for the person youmoved forward to surpass them. However, as those other characters are waiting,the demons in the battle continue moving and ignore the paused characters - itis quite possible that a demon may have been in line before the character youmoved up - thus, they would act first.

Example: Say you moved Maya from third to first. Here is a before and after ofthe battle order (including demons):

+---------+---------+ As you can see, the demons who were before Maya in the| BEFORE | AFTER | battle order automatically act before Maya and the+---------+---------+ other characters you told to wait acted right after| Ulala | Demon A | Maya. Also, even though you moved Maya up, the demons| Demon A | Demon B | that would have acted after her don't follow her up the| Katsuya | Maya | list - they maintain their spot until everyone else| Demon B | Ulala | who was before them has acted. There are some more| Maya | Katsuya | examples below showing various movements in the battle| Demon C | Demon C | order. The character marked *NAME* is the one who was+---------+---------+ manually moved in the order menu.

+-------------------+ +---------+---------+ +----------+---------+| BEFORE | AFTER | | BEFORE | AFTER | | BEFORE | AFTER |+-------------------+ +---------+---------+ +----------+---------+| Ulala | Ulala | |*Ulala* | Demon A | |*Ulala* | Demon A || Demon A | Demon A | | Demon A | Demon B | | Demon A |*Katsuya*||*Katsuya*| Demon B | | Katsuya | Maya | |*Katsuya* | Demon B || Demon B | Maya | | Demon B | Katsuya | | Demon B | Maya || Maya |*Katsuya*| |*Maya* | Ulala | | Maya |*Ulala* || Demon C | Demon C | | Demon C | Demon C | | Demon C | Demon C |+---------+---------+ +---------+---------+ +----------+---------+

As stated, you have great freedom - just be aware of the possiblerepercussions.

<Major credit and thanks to Alessar and johnsgs for their excellentexplanations of the battle round and help provided here.>

===Status Effects===============

Demons attack in almost the same fashion as your characters, except that theydon't do fusion spells. They can, and will, inflict status effects, just as youcan with certain spells.

Most of the status effects are self explanatory. Berserk is a rare effect thanonly occurs when a persona and a demon have a hostile Persona-Talk. Both demonand persona will become berserk and will only attack each other until one isdead. With possession, the demon who casts it is removed from the battle, butthere is a chance that they make take over the body of one of your characters. They will cast the same spells the demon had. Most of the status effects arenullified after the battle ends, but Poisoned and Possessed carry over to thefield map.

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In battle, ways to nullify status effects are: appropriate item, appropriatespell, or by letting the character battle for several rounds (there is alwaysa chance that the effect could be nullified when the character's turn comes upfor most status effect - Poisoned, Possessed, and Berserk cannot be nullifiedthis way).

The various status effects are:

+-------------+-------+----------------------+-------------------------+ | Status | Abr.* | Battle Icon | Effect | +-------------+-------+----------------------+-------------------------+ | Berserk | BSK | Blue Swirl | Only attacks | | Charmed | CHM | Heart | Attacks party | | Confused | CFSD | Question Mark | Random battle actions | | Electrified | ELEC | Lightning Bolt | Cannot act | | Frozen | FRZ | Ice Shard | Cannot act | | Furious | FURI | Flaming Star | Only attacks, Atk. Up | | Illusion | ILSN | Circle over Triangle | Hit rate lowered | | Muted | MUT | Red X | Cannot use persona | | Poisoned | POIS | Purple Sick Face | Lose HP after acting | | Possessed | PSD | Green Evil Face | Demon now inhabits body | | Sleep | SLP | Z z z z | Cannot act | +-------------+-------+----------------------+-------------------------+* - Abbreviation as shown over the name in the Name/HP/SP box on the bottom of the battle screen

When a character's HP are depleted, they go unconscious. The can be revived byitems or Recarm spells. If all of your characters are unconscious, you willgame over and must load your last save.

===End of Battle================

There are several ways battle can end. First, you defeat all of the enemies.Second, if a demon gives you cards. Third, if the enemies run away. Fourth,after using a contract, the demon will leave the battle. Lastly, after you makea contract with a demon, battle will end. Also, battle obviously ends if yougame over.

After battle, several things may happen. If you defeated any demons, you willbe given EXP and Yen based upon what each demon gives. If you ended the battleby contacting, but did not defeat any enemies, nothing will happen. If youended the battle by contacting, but did defeat at least one enemy, you willgain EXP and Yen from that demon. (So you can defeat a few enemies, but saveone to contact for cards or a contract.) There is also a chance that if youdefeated any demons that they will drop an item. The LUC stat affects the droprate and Police Gloves increase the drop rate as well. If you ended the battlewith a fusion spell, there is a chance that one of the personae used in thefusion could gain a mutation (see Section E.). If you gain enough EXP, you willalso Level Up. Each character that levels up will gain 4 points added to theirstats. You can control which stats get which points, but only for Maya. Therest are done automatically and somewhat evenly. (Technically, each charactergets 3 points for a level up and the persona equipped adds another via theirLevel Up Bonus. You can control where the other character's points areallocated to a small degree by equipping the appropriate bonus.)

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When a character levels up, their HP and SP are fully restored (though statuseffects like Poison and Possessed will not be cured).

_______________________________________________________________________________

E. P e r s o n a e and the V e l v e t R o o m_______________________________________________________________________________

If the battle system is the core of Persona, then personae (NOT PERSONAS!!!I've taken Latin, dammit!) are the core of the battle system. They are morevital than levels, stats, or equipment. There are a TON to choose from and theyoffer a huge amount of strategy. If you don't understand personae, then youcan't possibly understand or complete the game.

A persona is essentially a spirit through which each character is able to usemagic. They've been compared to GFs from Final Fantasy VIII, but personae go abit deeper than that. When you equip a persona on a character, the charactertakes on the attributes of the persona, combines his or her stats with thepersona's, and gains the ablility to cast whatever spells the persona hasavailable.

Personae (like demons) are divided into categories based on Tarot Arcanum. Eachcharacter has different compatibility with the different arcana. This mainlyaffects SP usage, which varies as compatibility changes, but it also affectsthe chances of a mutation. SP usage is the same for all of the spells a personahas and doesn't change with rank or level.

For a full list of character-arcana compatibilities, I refer you to Archaeopteryx's excellent FAQ. Be warned, however, that it will spoil you as to who joins your party through the game.

===Elements and Attributes======

Each persona has an element and one or more attributes. These can be seen inthe box below the rank information. The small box on the left is the elementalaffinity and the words to the right describe the persona's defensive strengthsand weaknesses. Element (I believe) affects the effectiveness of spells of thelike element (fire for fire, etc.). The possible elements are: Fire, Water,Earth, Wind, and None.

Attributes are a bit more detailed. They affect how much damage is taken fromvarious kinds of attacks. There are six ways that a spell type is affected:Strong, Weak, Void, Absorb, Reflect, Resist, Boost, and None. If None, thendamage is taken normally and there will be no description in the box (this isthe most common). Strong means that the character will take approximately 1/3of the base damage (after factoring in Df. or SDf.). If a persona or demon hasStrong : All, then they are not only strong versus every kind of attack, but they also Void Holy and Dark. Void, as it implies, will nullify damage fromthat kind of attack. If Weak, then the character will take approximately 3times as much damage as the base damage. If Absorb, then the character will dothe exact opposite of Normal and add the damage to the character's HP (up

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to the Max HP). If Reflect, the damage that would have affected the characteris instead inflicted to the demon (however, the reflected damage will take intoaccount the demon's attributes like Strong, Weak, Void, etc.). Resist is likeStrong, but it only reduces damage by about 1/3 (and Resist : All does notinclude Void : Holy/Dark). Finally, if Boost, healing spells will have agreater effect on the person equipped with persona (Medirama will heal muchmore on that character than on any other character). (Credit to Alessar forwhat Boost does.)

The different kinds of attributes are:Physical - (All) Physical, Shot, Strike, Throw, Sword, AttackMagic - (All) Magic, Fire, Water, Wind, Earth, Ice, Lightning, Nuclear, Almighty, Holy, Dark

Remember that demons have attributes too. Exploiting their weaknesses are key.

===Rank=========================

When you get a new persona, it will be at rank one. Unless you used a spellcard (more on that later) it will only have one spell. By using a persona inbattle (by casting a spell) it will increase in rank and unlock more spells atset levels. You can view the ranking up progress in the persona's data (eitherin the data menu in the main menu or in the status option in battle). A personadoes becomes slightly more powerful as you rank it up (a few points may beadded to the stats, though, the higher the persona's level, the more pointsthat are added), but the main purpose to ranking up is unlocking spells. When apersona becomes rank 8, it will have become as powerful as possible by normalmeans and will have all spells available to it (however, you can make personamore powerful by another means - see the section on mutations). If you wish,you can return a rank 8 persona in the Velvet Room and get a reward, usually aspell card or an item. (And you get absolutely nothing for a returning a persona at any other rank than 8.)

There are ways to make a persona rank up faster. The best way is to have highcompatibility between the persona and character. This will lower the number ofarrows on the rank box significantly. You can also rank up two ranks bygetting a mutation. If you get this kind of mutation, the latter ranks will bea small bit lower than they would normally be. Another way that ranking up ismodified is by ranking up multiple times in one battle. The amount the arrowsare reduced by varies depending upon the arcanum and the number of times yourank in a single battle, but it is very prevalent if you rank 6 times in abattle. Finally, if you summon and equip a persona that is ten levels below the character's level, that persona will rank up at an INSANE rate of speed.This is quite useful for summoning persona that you just want to return for anitem or card. I have had the best ranking sessions with adding a Kaja spell tothe persona and using the Maha ---- Kaja fusions (with Affectionate Prayer).

===Spells and Fusions===========

Personae generally can have anywhere from five to eight spells. As mentioned,spells mostly unlocked by ranking up, but you can also gain spells from usinga spell card when summoning a persona (not available for modifications) and youcan also add a spell via mutations (see the mutation section for more on both

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of these). Spells can be magic, physical, or have a "None" type and have thesame attributes as the persona attributes, called "Type." Most spells can onlybe used in battle, but a few, like healing spells and Estoma, can be usedoutside battle. All spells on a certain personae consume the same amount of SP(which is based on compatibility, not rank or level; it is always constant on acharacter).

Persona 2 has special attacks called "Fusion Spells" which are formed bycombining spells in battle. They can be extremely powerful, so be sure to fullyunderstand how the work. First, fusions are made by combining either specificspells (and sometimes specific personae) or specific types of spells. The firstfusion you should learn should be Stone Rise, an earth type spell. You can dothis fusion with the spells that the starter persona Maia, Callisto, and Helioshave. The fusion is made by combining a water spell, a fire spell, and an earthspell, in that order. To do the fusion, arrange the characters and spellsthusly in the Order menu:

Maya : Maia : AquaKatsuya : Helios : AgiUlala : Callisto : Magna

When you arrange them like this and begin the battle, they will automaticallybegin the fusion spell. You can tell that you are using a fusion when you seethe word "Wait" in blue over the character's stat box. Every time you meet therequirements to learn a new fusion spell, it will automatically cast it. StoneRise will do "huge" damage to one enemy and is earth type. There are MANY, MANYfusion spells, so experiment with different kinds of combinations.

Now, you obviously can't be expected to find every single fusion just by fiddling around with the order (as there are hundreds, if not more, of possible combinations). Thankfully, there is an accessory called "Solving Orb" which youcan find later in the game. By equipping these on your characters, you can seeif the persona you have equipped can perform any kind of fusion spell. It willalso tell you the specific combination needed to perform the spell (providedthat the character with the persona needed has a Solving Orb on; otherwise thatspell of the fusion will appear as "???". It will ONLY appear if you cancurrently cast unknown spell. The fusion will only appear on the list with the"???" if a spell currently equipped can be used, but the character doesn't havea solving orb equipped).

===Mutations====================

When you end a battle with a fusion spell, killing one or multiple enemies witha fusion as the kill shot, there is a chance that one of the persona used inthe fusion will mutate. Supposedly, there is a higher chance using a magic

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fusion as opposed to a physical one, but the two best ways to increase thechances of getting a mutation are by having highest compatibility betweencharacter and persona and by equipping a "Mutation Gear" on the character withthe persona that is desired to mutate.

There are five possible outcomes of a mutation :

Rank Up 2 - Self-explanatory. Cannot be obtained after rank seven.

Parameters Increase - A few points are added to the persona's stats. Can make even low level personavery useful throughout the game. This is the only way to make personae morepowerful stat-wise after they have reached rank 8.

Learn a spell - Every persona has one (and only one) hidden spell that can only be obtainedthrough these means.

Unknown Ability - Gains a special ability that activates when HP reaches a certain amount. For afull list of Unknown Abilities and their effects, I refer you toArchaeopteryx's FAQ.

Modification Ability - Gains the ability to morph into a new persona. Not all persona gain thisability and there are some rare persona that can only be gotten through thesemeans. For a full list of possible mods, I refer you (once again) toArchaeopteryx's FAQ.

===Persona-Talk=================

One of the more interesting aspects of the game is "Persona-Talk," where apersona that is equipped upon entering battle will rise up and talk to a demon.This occurs between persona and demons of like mythologies and is a really rareoccurrence. The persona and demon can either have a hostile or a friendly talk.If hostile, they will both be inflicted with the Berserk status (after vowing to kill each other). If friendly, you will usually be given the opportunity toeither make a contract or get tarot cards. However, a few demons will give youan item if the persona is at rank eight.

Most of the P-Talks I have come across can be found in my Extra Dungeon Guideat the end. Archaeopteryx's FAQ also has a good list of a number of P-Talks.

===Summoning Personae===========

To summon a new persona, you need to head over to the Velvet Room, talk toIgor, and select the Summon option. This will bring up the list of personaethat are available to you. You can summon any persona that is five levels aboveyour highest level character and lower. Generally, when one persona becomesavailable to you, the next persona (level-wise) will appear on the list ingrayed out letters (signifying that you can't summon it yet). There are acouple of exceptions to this. First, certain persona require a card called a

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"Material Card," a unique card acquired through various means, which is used upduring the summoning (thus, most Material cards are one-shot deals). Second,the Fool arcana will not appear on the list until you have at least one Foolcard. Third, the minor arcana (Rod, Cup, Sword, Pentacle) will never appear inthe summon list; they can only be acquired via mutation. Lastly, certainspecial persona which are gained by modification ability and are not of theminor arcanum will appear on the list, no matter what your level (and willremain there from that point forward). There are only five that are specialmods: Lugh, Pallas Athena, Mot, Michael, and Shokuin.

You can view a persona's stats and spells at any time by pushing the trianglebutton in the summon menu (while on a persona). The number of tarot cardsrequired for summoning a persona is listed next to it in the summon menu.

Once you have selected the persona you wish to summon, push the X button tobring up the card menu. Here, it will tell you how many tarot cards will beused up, if a Material card will be used, and will also give you the option ofadding a spell or incense card. You can add a single spell to any summonablepersona by using a "Spell Card." These cards are quite common and scatteredthroughout the game, but there are some rare (and powerful) spell cards. Youcan all so add an "Incense Card" which will boost a single stat by ten points(or the ALL card which boosts every stat by five points). The Time Castle playsa significant role in spell cards, so be sure to visit it.

When you are done in the card menu, you will be shown a status menu of thepersona with the changes (if any) you made to it from cards. After you sure youwant to summon it, do so and Igor will perform a seance. It's quite a nicelittle scene, but it does get a bit repetitive as you can't skip it. Eachpersona has a summoning quote they will say after being summoned (usuallypertaining to their respective mythology). The persona will then be added tothe party stock, or if it is full (with up to ten) then it will be placed inthe Velvet Room stock (with up to 24). Use the swap option to switch personabetween the Velvet and Party stock (it must be in Party stock to use in battle).

You cannot summon more than one of the same persona.

===Velvet Room==================

The Velvet Room is a "shop" that is available in every ward at each mall-typearea. You can't buy anything here, but you can do a wide variety of thingsconcerning persona. Each function is listed by who does them (only two people,actually):

Igor -1. Summoning - He is the one who will summon person for you by performing a seance. 2. Viewing - You can also view persona in the summon menu. You can see their stats, attributes, spells, and persona card.3. Swapping - The Velvet Room can hold a stock of up to 24 persona in addition to the ten you can carry. In the Swap/Return menu, you can move persona between the stocks and even equip them on characters, if you want.4. Returning - In the Swap/Return menu, there is an option to return personae when you no longer need it or need the space. When returning a rank eight

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persona, you will get a reward.5. Mutating - When you have gained the modification ability for a persona, this option will appear in the menu. He will draw out the new persona and you will lose the old one.6. Tips - In addition to the brief explanation upon first entering the Velvet, he will offer little tidbits of advice during the first half of the game (not as thorough as MY explanation though).

Demon Artist - His only function is painting free tarot cards (see section F). He can take asingle (or more) free card and paint any kind of tarot card you want (exceptFool). He is the only way to get a few kinds of tarot - Priestess, Emperor,Empress, Hierophant, Justice, and Sun.

Belladonna and Nameless just sit there, look pretty, and spout poeticramblings. They have some interesting things to say, but they don't do anythingexcept provide the lovely background music. You can find the complete list ofBelladonna's "songs" in the Extra Info section.

_______________________________________________________________________________

F. C o n t a c t S y s t e m_______________________________________________________________________________

It turns out that demons aren't the vicious hell-spawn of children's nightmareswe always thought them to be. In Persona 2, you can negotiate with (most)demons rather than fighting them. Talking with demons has many benefits, butone can't rely on only contacting demons or only battling demons; you need to do both and do them well.

In battle, there is a Contact option which will bring up the Contact Menu. Fromthe menu, you can select one to three characters to perform a contact method.There are a TON of contacts, so you must experiment with them. Differentcontacts will elicit different emotions from different demons, but one contactmethod will always elicit the same emotion from the same type of demon and onemethod does NOT mean that it will cause the same emotion from different typesof demons. The emotion shown in based upon the demon's personality attributes.

The first character you select will lead the contact and usually set the tonefor how the characters will talk with the demon. Depending on what charactersyou add to the lead, the contact and emotions you elicit can vary greatly. Youcan use deceased characters in a two person contact, but the dead member cannotlead. The lead character will somehow lament the other's death.

===Emotions=====================

Emotions are simply, but effectively, explained by a Slime who will be theabsolute first demon you meet in the first dungeon. Be sure to talk to him yourfirst time.

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When a contact method is performed an emotion (or two) is shown by the demon.Each emotion is shown as:

Yellow "!" - InterestGreen Aura - JoyRed Aura - AngerBlue Aura - Fear

Interest can be combined with the auras and will modify the results. After youmake a demon feel an emotion (or two) three times, an effect will happen. Alldemons of the same kind (the "species" like Poltergeist or Guzfan) are affectedby the results of the emotion (if one leaves battle, they all leave battle orif one is charmed, they all are). The effects for the various emotions are:

Interest - The demon will give you a certain number of tarot cards (it is a set number foreach type of demon). They give you cards based on their tarot (hence Devildemons give Devil cards). If you have 999 of the type of tarot they give, youwill get nothing. If you have a contract, they will give you a certain numberof Free cards in addition to the tarot cards. Battle will end altogether afterthey give you cards.

Joy - You will be allowed to get a contract. If you already have a contract, thecontract menu will come up (see the section on contracts below). After makinga contract, battle ends altogether. After using the contract menu, only thedemon(s) of that type will leave battle and any other demons left will battleas normal (if there are any). If you are at too low of a level to make acontract, the demon will either heal you, give some yen, or give an item thendemons of that species will leave and battle will continue, if there are anyother demons present.

Anger - The demon(s) will become enraged and will be allowed one turn to attack you.Battle will then continue as normal, but you will be unable to attempt acontact with demons of that type for the duration of the battle. If you have acontract, it will be broken and the demon will leave battle - battle willcontinue as normal if there are any other demons present.

Fear - The demon(s) will flee from battle. If there are any other types of demonsleft, battle will continue as normal. If you have a contact, it will be brokenand the demon will leave battle.

Joy + Interest - The demon will randomly restore your HP a small bit, give you a certain amountof Yen, or give you an item. That type of demon will leave and the battle willcontinue as normal.

Anger + Interest - The demon(s) will be afflicted with the furious status and battle willcontinue.

Fear + Interest -

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The demon(s) will be afflicted with the charmed status and battle willcontinue.

===Contracts====================

Upon making a demon joyful three times, you will have the option (you don'thave to if you don't want) of getting a contract with the demon. To make acontract with a demon, you must be at their level or higher. You can only havethree contracts, and if you already have three, you will be prompted to breakan old one to get the new one. When a demon makes a contract with you, theywill have a special aura around them whenever you meet them in battle (itlooks like a white/green/blue lattice with a six pointed star underneath them).

To use a contract, make the demon joyful three more times and the contractmenu will come up. From the menu, you will have four options:

Ask for an item Ask for YenAsk for info (Spread a rumor)

If you ask for an item, they will give you their normal item. It is NOTpossible to get their rare item from a contract; they must drop it in battle.If you ask for Yen, they will give you a certain amount of yen, different foreach demon.

If you ask for info, two things may happen. Usually, they will say that theydon't have any info and will either heal your HP for a small amount, give youYen, or give you an item. Occasionally, they will give you some info. You willget a demon-rumor either about a specific demon and some kind of action theycan take, about the rumor-spells, or about the Legendary Weapons. When you geta rumor about a specific demon and an action they can take, a new option willappear in THAT demon's contract menu to take the action. However, sometimes itis preceded by another rumor that doesn't do anything; most of the time, thereis red text which signifies you have a rumor, but sometimes it will only bewhite. When you get certain demon-rumors, the new option "Spread a rumor" willappear in ALL contract menus. From there you can spread a rumor that a certaindemon (and their persona counterpart) have an additional spell. You can alsomanipulate the attributes of the spell (see my Rumor Guide for more on demon-rumors). In a certain area, you can also get rumors about the LegendaryWeapons. These can also manipulate the nature of the weapons.

===Free Cards===================

If you have a contract with a demon and make them interested three times, theywill give you a set amount of tarot cards, like normal, and they will also givea set amount of Free cards. Free cards are blank tarot cards that the DemonArtist at the Velvet room can paint into any type of card (except for Fool).Free cards are the only way to get Priestess, Emperor, Empress, Hierophant,Justice and Sun cards. If you already have 999 of the tarot cards that a demonwould normally give you, they will NOT give you either type of cards, even ifyour free cards are not at 999.

There is another special card you can get from demons, Fool cards. Archaeopteryx's FAQ explains them well, except I should mention that you canelicit the emotions in any order (thanks to jesse james for confirming that).

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===============================================================================

III. Tips and Tricks

_______________________________________________________________________________

The following section contains three things: Basics to keep in mind, Tips andSuggestions, and Tricks and Quirks. The Basics section contains bits ofinformation that MUST be remembered at all times during the game and willhopefully become second nature to you. The Tips section contains things that IHIGHLY suggest you do or bear in mind as you play (but they aren't necessary).The Tricks section contains methods of manipulating the various systems of thegame to work to your advantage. They are quite useful, so please be sure tolook them over. Several of the tricks I picked up from other people, so also besure to mind the credits.

===Basics to keep in mind=======

- You cannot rely on only battling or contacting demons; you MUST do both to be successful in Persona 2. Be sure to fully understand the battle and contact systems.

- You can save almost anywhere. Save often.

- Equipment is not as important as the persona equipped. Always keep at least one persona for each character that you know works well.

- You can leave most of the dungeons and return to the city at almost any point. Take advantage of that.

- There are ways to avoid fighting. Estoma is best.

- The circle button will stop the battle at any time. Use it!

- Check demon data for strengths and weaknesses to find how best to fight them.

- Do not go overboard on rearranging the order of characters. You have a lot of freedom, but it has consequences. DO use it for fusions.

- Stock up on usable items for status effects and revival.

- Do NOT rely upon retreat; it is not 100% effective. Trafuri and Seeds of Escape are, however.

- Try to remember which stores are in which ward early on. It can save some time.

- You will know that you have a new rumor when you see red text.

- Use the Auto Map in dungeons. It is very useful and you may be able to see something you wouldn't normally be able to on the Field Map.

- You can use most healing spells outside of battle in the Spell menu.

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- Most importantly, USE FUSION SPELLS! Experiment with them and try to end every battle with a fusion.

===Tips and Suggestions=========

<Please note that these are only suggestions and you don't have to do them oryou may wish to do them differently.>

- Experiment with new persona all the time. It will add variety and enjoyment as well as helping you find out about new and useful spells. Do NOT use the same couple of personae the whole game!

- Talk to EVERYBODY after every dungeon! You will find out much more about the story, the city, and you will come across some pretty nice little tidbits (i.e. rumors). At the very least, talk to every rumormonger.

- This isn't a suggestion, I'm ORDERING you register a new card at the Time Castle whenever you get it. The prices for duplicating are steep, but it is better then never being able to find the same card again (or having an unnecessarily hard time of it).

- Don't go overboard on tarot card collecting. They are important for getting personae, but don't horde them.

- Just because you get tarot cards doesn't mean you can't get any EXP and Yen from the same battle. Kill everyone except for one and use the last demon to get cards.

- Set the cursor memory to on for contacts. This will save a lot of time and frustration over reentering the same contacts.

- While the "real" battle setting will let you view the excellent spell effects, setting it to "simple" will make battles go much faster. Just don't leave it in simple all of the time (it switches back to real for boss fightsautomatically anyway).

- Set the battle setting to "normal." It will make things much faster and smoother. But remember to use the circle button to cancel and set up fusions when you need to.- Use the services like food, aromatherapy, and fortunes available to you in the city. They are there for a reason.

- Visit the casino and play games. Not only will it give you a bit of respite from the game (and some mindless diversion) but they have some really nice prizes. At the very least, use the Turbo Controller trick. Don't get addicted and lose all your yen, though!

- Try to observe and examine the appearance and attacks of your enemy to find it's weakness. Chances are that it will use elemental spells opposite of it's weakness.

- Use healer shops! It is much cheaper than using a bunch of HP and SP

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restoring items. SP is a valuable commodity later in the game and restoring it all for 3,000 yen is a godsend.

- When you are using a fusion that requires two spells of the same element, be sure that the more powerful spell is the LAST one to be used - it does make a difference in the damage dealt.

- Make sure that you always check compatibility between human and persona.

- When adding points to Maya, concentrate on TEC, VIT, and AGI with LUC still receiving a good number of points. STR should still get some points, but it is the least useful stat, in my humble opinion), so don't add too many to STR.

- Another handy little tip is to use the R2 button when buying things at a store. This is most useful when buying large quantities of items (like magazines). Instead of sitting there for a while waiting for the number to fill up to 99, you can just use the R2 button to fill up 10 at time. Makes things go much quicker.

- Lastly, and most importantly, USE FUSION SPELLS! And try to end battle with a fusion whenever possible.

===Tricks and Quirks============

- "Save-Reload Trick" - If you save and reload your game in a dungeon (or at any point) the encounter rates of the different types of demons will change. For example, you can meet the demon Slime (or battles with a Slime and other demons) about 25% of the time in on game, using a reloaded game, you may meet Slimes 10% of the time or 60% of the time. These are just random numbers, but you get the idea. Quite a useful trick for meeting a certain demon. <Credit to: Unknown>

- "Estoma Trick" - Estoma is usually used to avoid random battles, but it can also be used to get a certain battle quicker. If a demon is at a higher level than you, they are not affected by Estoma, but every demon lower than your level is. If you place your character's levels above the demons that you don't want to meet and below the level of the demon you want to meet, you will meet the demon much quicker. This doesn't affect the encounter rate of the demon, but it will eliminate all other battles thus making it so you only have to run around the area to meet the demon. This can be used in conjunction with the Save-Reload trick. <Credit to: Archaeopteryx>

- "Old Maid-Defend Trick" - When one of the "Joker" bosses cast the spell "Old Maid," it will randomly cause one of your characters to cast the devastating Old Maid spell on your party. You can nullify the Old Maid spell by IMMEDIATELY going to the battle menu after it is cast. Have everyone defend for one turn. This is will completely void the spell and you can continue to battle as normal. The person who was going to use Old Maid will have their

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command changed from Defend to Attack in the strategy menu after they have defended. <Credit to: Unknown>

- "Persona-In-Stock Trick" - The chances of getting the rare persona mods is abysmally low and the chance of it mutating to another, undesired mod is quite high. To ensure that you will get the rare mod, keep the other possible outcomes of the mod in your stock. As Igor says, you cannot have more than one of the same persona and a persona will not mutate into a persona you already have. It may take a bit longer to get the modification ability, but you won't have to worry about getting the wrong one. This is also useful for preventing the minute chance that one of your persona will mutate into a Level 2 Poltergeist rather than the one it would normally mod into by simply keeping a Poltergeist in your stock before trying to get a mod (and you can send it back and get it again if you want as it only costs a few Devil cards). The persona must be in stock BEFORE you get the modification ability as the type of mod is determined as you get it, not when you go to the Velvet. <Credit to: Silvis Caliga/Clair~de~Lune>

- "Turbo Controller-Casino Trick" - If you play the slots at Mu Continent for a long time, you should almost always see a rise in the total number of coins you have. It is increased even more by spreading the slots rumor. But, rather than spending hours pushing the triangle button (the only button you need to push) get your hands on a turbo controller and tape down the triangle button. Go to sleep, work, school, whatever and when you come back you will find yourself with a whole lot of coins to use as you please. You can stock up on the useful items that the casino has or you can use it get items from the casino and sell them at a store for a nice chunk of change (read: a whole mess of money). Buying and selling Disguise Goods are the most lucrative (even better using affinity readings). ***Slot machine 2 is the most lucrative.*** <Credit to: Unknown>

- Last enemy killed = item drop - As it says, the last demon killed in a particular battle is the one who has the chance of dropping the item (if you kill more than one in the last hit, it is the last one to disappear from the screen). So, if you are trying to get a certain item from a certain demon, make sure that demon is the last one killed in battle.

- EXP and killing characters - The EXP each type of demon gives you after you kill them is a constant number, no matter how many party members you have. You can increase the EXP that characters receive in battle by having one of the party members die. The remaining ones will divide the EXP equally among themselves. Now, you can't attack your own party members, but you can let them get killed by enemies, use the Recarm Dora spell, or you can have that character cast a spell that one of the opposing demons will reflect, thus damaging and eventually killing him or herself. This can be used to quickly level up one character (presumably Maya) so that you can have access to higher level personae sooner.

- Strong: All - When a demon's or persona's attribute is Strong: All, they not

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only take 1/3 damage from all elements, but they also void the Holy and Dark elements. While this can be quite inconvenient against some demons, you can also use it to your advantage by equipping a persona with Strong: All (like Shaka).

- Last character to act = end battle quote - This is hardly important, but the last character to act in battle (kill the last demon) is the one who will say his or her end battle quote. Some characters have some...interesting things to say. The is also true for the last character in a fusion spell (if a fusion is used to end the battle).

There is also another trick, the "999 Fool cards" trick, but I have not besuccessful with it. Supposedly, if you obtain 999 cards of each arcana,including Free, before returning the Mt. Iwato map to Salam, he will give you999 Fool cards (instead of the normal one Fool card). However, it must beBEFORE you EVER obtain a single fool card - the arcana "Fool" should not appearin your tarot list. Credit to dolie for the trick, if it works.

===============================================================================

IV. Walkthrough

_______________________________________________________________________________

a. I n t r o d u c t i o n to W a l k t h r o u g h_______________________________________________________________________________

Each chapter of the game is distinguished by the dungeon that is currentlybeing played. The dungeon is the main focus of each chapter, but the sectionswill be preceded by a "City" section explaining anything new in Sumaru City oranything that should be done in the city before proceeding with the dungeon.

After the city section, there will be a "Suggested Party" section where Isuggest what level the party should be at, what personae you should have, whatitems you should get, and what fusions you should learn. Any comments I haveabout the dungeon will be included here. (In other words, I'll try to keep mypersonal opinions here and the following walkthrough sections as factual aspossible.) Please note that this section is meant to suggest the state your party should be in at the end of the dungeon. I put it at the beginning togive you a chance to stock up on items and personae as well as to give you anidea what you should accomplish in the dungeon. At the end of the section, aparagraph will briefly explain the demon encounters in the dungeon.

A few notes on the Suggested Party section:The levels I suggest in the Suggested Party section are NOT the minimal neededto survive, but a bit above. You should be able to do the dungeon a few levelsbelow what I say, but the level I put forth allows for ranking up personae andspending some time in the dungeon collecting items and cards. However, I alsodid not EVER go on a "level-up trip." Levels play a major role in the experience you will have with Persona 2. If you don't gain many levels, you can

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survive in the game, albeit more challenging. If you gain a lot of levels, youcan blow through the game and the bosses in no time, which is no fun. I thinkI've managed a good balance between using strategy and levels to youradvantage, while not going to either extreme. The fusions I list in theSuggested Party section are not all of the fusions in the game, but the major and more useful ones you will come across in the game. I will only list afusion if it can be cast using the personae I list in the Suggested Partysection.

The walkthrough section itself is fairly straight-forward. Each section will bedetailed and the final paragraph will concern the demons met in the dungeon.For each dungeon, I highly suggest you take your time and explore. If you don'twant to though, the walkthrough will cover every item and point of interest inthe dungeon. Also, you are told a direct route to progress, and not told aboutevery side route (unless it has a point of interest). In the dungeon section,there will be a list of demons and when new demons are added, there will be aheader indicating where they are added, but you will not be told where they areno longer found in the dungeon. Finally, at the end of each dungeon, there willbe a section for puzzles, bosses, and choices, if there are any.

_______________________________________________________________________________

A. S e v e n S i s t e r s H i g h_______________________________________________________________________________

===City=========================

There is no proper city section for the beginning of the game, as you are notallowed to access the city map yet. You do, however, spend a bit of time inKismet and then go straight to Seventh in a non-dungeon state. You only havepartial access to the menu right now; you can only use Item, Config, Load, andSave.

After seeing all of the intro stuff, you'll eventually be in control of Maya inMizuno's office. Just leave and you'll be in the offices of Kismet. To leavehere, you need to talk to everyone in the office (if you don't, Yuki won't letyou leave) and doing in so, you'll learn a bit about Joker and Wang Long. Whenyou can, take the elevator to the reception area. You will meet the vivaciousUlala and she will join your party. Just head out the revolving doors and youwill automatically go to the Teacher's Lounge in Seventh. After meeting withMs. Smith, you can walk around the school and talk to the students, but youdon't have to if you don't want. Doing so will give you a bit of background andsome info to introduce you to the world, however. You can also pick up the twoitems right now, in wastebaskets by the staircases. To continue on, you firstneed to go to the Courtyard on the first floor. After the scene with Hardingand Anna, head to the Principal's Office on the third floor and the dungeonwill start. Katsuya will join your party and the rest of the menu will unlock.

REQUIRED TO DO:

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Leave Mizuno's OfficeTalk to everyone in Editor's RoomTake Elevator down to lobbyGo to CourtyardGo to Principal's Office

===Suggested Party==============

Level 5Persona : Maya - Maia Ulala - Callisto Katsuya - Helios

Fusions : Stone Rise (Water-Fire-Earth)to learn Atomic Destruction (Fire-Water-Almighty)

Items : Item/Medicine (Slime)to get Item/Ball of Returning (Nightmare)

Not much to do here. Just level up and get your personae to rank 6 at least(you should reach 8). Be sure to gather and check analyze data. Use myexplanation of the various systems and coordinate it with in-game experience.

===Dungeon======================

Seven Sisters High School, Rengedai Ward4 Floors (1F, 2F, 3F, 4F)

Items - Item/Awaken G (x2) (2F) 1,200 Yen (3F) Event/Clock Tower Key (Teacher's Lounge, 2F)

Demons - Level 1 Ghost (Devil) Level 1 Slime (Tower) Level 2 Pixie (Lovers) Level 2 Poltergeist (Devil) Level 3 Guzfan (Hanged Man) Level 3 Nightmare (Moon) Level 4 Ratatosk (Hermit) Level 4 Zombie Schoolgirl (Zombie)

===Walkthrough==================

Once you exit the principal's office, Seventh will now be a dungeon and you canno longer access the Principal's Office, the Courtyard, bike racks, and youcannot leave. There will now also be random battles, but the first one willmeet will be a slime who will begin talking and explain a bit about the contactsystem. If you listen to him, he will give you Tarot/3 Tower Cards, so youmight as well just here him out.

Seventh is just a "U" shape with short legs, so it is really easy to navigateand you shouldn't have any problems (especially since you get to wander aroundit before it becomes a dungeon).There isn't much to do here in the dungeon, youonly need to get to the clock tower on the fourth floor. But it is locked, so

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you need to get the key. Mr. Sousa in the Teacher's Lounge has it. You can gostraight to him and get it or you can have the janitor tell you about it. Onceyou have it, you can just go to the fourth floor and enter the clock tower.Once you do, you will start the boss fight and not be able to access Seventhever again. The stairway to the fourth floor is directly in the middle of themain hallway on the third floor.

However, I highly suggest you spend some time in here and get to know thebattle and contact systems. In fact, getting up to level 5 and getting to rank6-8 on your personae wouldn't be a bad idea (read: do it). You can also getsome free items like Medicines, Antidotes, and Balls of Returning fromcontracts. You may also want to get a few Tarot cards, but it isn't vital atthe moment.

Most of the demons in here are really easy. Just learn the fusion spell "StoneRise (Water-Fire-Earth)" and you're set. You can also learn "Atomic Destruction(Fire-Water-Almighty)," an instant kill spell which works a fair amount of thetime. Use Stone Rise to dispatch every demon in one hit (especially Pixie, Idid ~200 once!) except for Ratatosk who is strong against Earth - use normalspells for him. Watch out for Zombie Schoolgirls. These rare, but nasty, littlegirls deal a good amount of damage that can kill a character in one hit. UseStone Rise immediately. They are weak against fire, but the only spell youhave is Agi - fusions work better right now.

===Puzzles======================

This is hardly a puzzle, but it something you need to do beyond finding theexit to the dungeon, so I'll include it here too.

Just get the Event/Clock Tower Key from Mr. Sousa in the Teacher's Lounge, 2F.

===Boss=========================

Level 7 Empusas - "Don't get friendly with me!" HP : 56; Void : Holy/DarkSpells : Aqua, Bufu, Dormina

Level 9 Apep (x2) - "Think before you act..."HP : 74; Strong : Water; Weak : FireSpells : Aqua, Bite

Persona : Maya - Maia Ulala - Callisto Katsuya - Helios

This is the simplest boss battle (don't get used to it...). Just use Stone Riseto take them out in one hit each. Take out the Empusas first as her spell Aquadoes the most damage. Do the two Apeps next (watch for Bite) and you're done.If you really need to heal in this battle, Maia has the spell Dia, which shouldcompletely heal one character. Three rounds and it should be over.

You don't need to have your personae at rank 8 for this battle, but from nowon, it is assumed that they are for every boss battle.

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EXP : 100Yen : 5,000

===Choices======================

<In Kismet>Yuki : But there's no return address on it...Maya : Thanks, Yukki----! <No effect> Thanks. But, who could it be from? <No effect>

<In Kismet>Mizuno : Who would want to read about a green brat?Maya : Huh...? <Mizuno criticizes Maya for being spineless> I thought it was important <Mizuno accuses Maya of arguing>

<In Kismet>Yuki : I'll complain for you!!Maya : Thanks Yukki, but t's alright... <Yuki complains about Mizuno> Let's be positive! It's nothing. <Yuki complains about Mizuno>

<In Seventh>Ulala : Ma-ya... you okay...?Ma-ya : YOU okay, Ulala...? <Ulala says she is fine, one-uped in kindness by Maya> Yeah, kinda... <Ulala dejectedly says that's good>

_______________________________________________________________________________

B. M i f u n e T r a i l_______________________________________________________________________________

===City=========================

After the boss fight, you'll be put on the ward map of Rengedai. Now that youhave access to the city, there is a lot to do (as there will be before eachdungeon). To continue on with the story, you need to go to Kuzunoha in Aoba,but you can talk to everyone in the stores and on the ward map. When you areready to continue, go to Kuzunoha in Aoba and you will meet Todoroki and Tammywho will set you up to spread rumors. They will also arrange for a meeting withBaofu. You can now go get the rumors below or you can continue with the story,it doesn't really matter. When you go to the 2X Slash, you meet Baofu who takesyou to Parabellum where he spreads a rumor that they sell weapons. He joinsyour party (at level 8) and when you go back to the ward map, you can nowaccess the Velvet Room. Go to any mall area and you will see the Velvet Room as

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a shop. If you go in, you will meet Igor, Nameless, Belladonna, and the DemonArtist and you can now use the Velvet Room to summon personae. To continue on,you need to go to the temporary ward Mt. Mifune. You can't go to the sanitariumdirectly as there is an "accident," so take the mountain path (you need to tryto go the sanitarium first then the mountain path will open up). This is one ofthe few "double-dungeons" where you will need to complete two dungeons in arow. But you can leave either of them at any time and return to the city if youneed to.

REQUIRED TO DO:Go to Kuzunoha Detective Agency in AobaGo to 2X Slash in AobaTry to get past the Shady Security Guard in Mt. MifuneGo to Mifune Trail

NEW RUMORS:Time Castle sells cards - Chunky, Sushi GattenTime Castle duplicates cards - Chunky, Sushi GattenRosa Candida sells armor - Message Board, 2X Slash

===Suggested Party==============

Level 8Persona : Maya - Maia Ulala - Callisto/Pixie Katsuya - Helios/Poltergeist Baofu - Odysseus

Fusions : Tower Inferno (Wind-Earth-Fire)to learn Hydro Boost (Earth-Wind-Water) Wind Cutter (Fire-Water-Wind) Muzzle Shoot (Mafui-Shot)

Items : Item/Seed of Escape (Puck)to get Spell/Bufu Card (Apep)

What I suggest you do here is to map the entire forest and then return to thecity. In the battles it will take you to map the dungeon and leave, you willearn a good amount of EXP and also a whole lot of money. Use this money to fillup the shrine and to buy some armor in Rosa Candida and some items at SatomiTadashi. Now that you have Baofu's persona Odysseus, you can do a few moreelemental spells involving wind. The last fusion I suggest you learn requiresa specific spell, Mafui. Ulala's Callisto has this spell, but you only gain itthrough mutation. You don't have to spend time trying to get it right now, butif you get lucky and she learns it, also learn this fusion. When you leaveSeventh and when you return to the city from the trail, you should have a fewtarot cards and you should also have access to a few new persona in the Velvet.While you can get some new ones if you want, the starter personae are the bestones available to you at this point, so you should use them primarily. Get afew low level ones if you feel comfortable enough with the battle system toswitch personae around. But, if you change personae, don't change all of them.Leave a few that are ranked up and you know are strong, or you will find

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yourself hard-pressed even in normal battles. Lastly, I put Poltergeist onKatsuya because you still need to rank up Baofu's persona Odysseus, even thoughBaofu is much more compatible with the devil arcanum than Katsuya is.

I suggest you try getting some Seeds of Escape from Puck. They come in veryhandy if you find yourself overwhelmed in a battle as they work 100% of thetime (except for boss battles).

Be sure to fill the Old Shrine in the last section of the trail! The smallinvestment now will give a very good bonus later on (if you need to know whatit is, see the Sumaru Castle section).

The demons on the trail are a step up from Seventh, but you really shouldn'thave any problems. Your biggest threat is the Zombie Kamikaze who has aninstant kill spell and deals quite a lot of damage. Use Tower Inferno on themimmediately. Be very cautious if you meet a group of four (as they can take outyour whole party).

===Dungeon======================

Mifune Trail, Mt. Mifune1 Floor (7 Sections)

Items - Item/Antidote (x3) (Second Section) Item/Lucky Bag (x2) (Third Section) Item/Snuff Soul (x3) (Third Section) Spell/Aqua Card (Third Section) Incense/STR Card (Fourth Section) Item/Obsidian (Sixth Section) Item/Medicine (x3) (Seventh Section)

Demons - Level 3 Guzfan (Hanged Man) Level 3 Nightmare (Moon) Level 4 Harpie (Temperance) Level 4 Zombie Schoolgirl (Zombie) Level 5 Blob (Tower) Level 6 Puck (Lovers) Level 6 Phantom (Devil) Level 7 Zombie Kamikaze (Zombie) <Past the river> Level 7 Empusas (Magician) Level 8 Ogre (Chariot) Level 9 Apep (Strength)

===Walkthrough==================

Mifune Trail is made up of seven separate sections divided by ascending anddescending paths, each of which is relatively small and straight forward. Thefirst section you enter is very simple, but you need to use the Auto Map to seethe hidden pathway in the trees. Open the map and if you have passed by thetrail, you will see two lines that move into the forest. There are a lot ofthese in this forest, so be sure to check your map in each section.

After you head north through the first section, you come to the second which

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is a big circle. The exit to the next area is in the northeastern corner ofthe circle, but be sure to also pick up the Antidotes directly west of theexit.

The third section is more complicated, but still easy to navigate. When youfirst enter, check the north trees for a hidden path which leads to an Aquacard. Make your way east as far as you can go and then south to another hiddenpath which leads from the western half to the eastern half of this section. Gonorth in the eastern half to find another hidden path which leads to the exit.But before you leave, check to the west to find yet another hidden path whichleads to two chests.

After you get them, move on to the fourth section which is really straightforward. Find the hidden path in the eastern forest which leads to a longvertical section. Head north to the exit.

In the fifth section, head north until you hit the river. Follow it west untilyou come to a bridge. Before you cross the bridge, head south from it to find aslope which leads to a separate area of the last section where you can find aSTR card. Return to the fifth section and cross the bridge. Go north until youreach the exit.

In the sixth section, go north through the trees and then to the easternbranch. Check the map for a hidden path to the south which leads back to thescreen with the river and go south to find an Obsidian (which you will not beusing for some time). Head back and go north of the group of trees to the exit.

In the final section, you'll find several areas. Go northeast to a hidden pathwhich leads north. Go a little ways east and use the map to find another hiddenpath which leads south. Here you will find a few Medicines, but there is alsoanother hidden path which leads east. The path here is winding, so use the AutoMap to navigate it. It leads to an Old Shrine and Sign. The sign tells you thatthe shrine is for Junnosuke Kuroda. BE SURE TO FILL THE SHRINE! It will take10,000 yen to fill it, but believe me, it is worth every yen. It may be a lotof money at this point, but just do it. When you have filled it, return alongthe winding path and head directly north to another hidden path. Take this andgo north to the Rear Entrance to the Sanitarium.

No boss this time. Just head into the Sanitarium.

_______________________________________________________________________________

C. S a n i t a r i u m_______________________________________________________________________________

===Suggested Party==============

Level 11Persona : Maya - Maia/Tengu Ulala - Callisto/Kimnara/Pixie

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Katsuya - Helios/Genjo Baofu - Odysseus/Ryume

Fusions : Ominous Waterfall (Water-Water)to learn Sharp Boulder (Earth-Earth) Fire Burst (Fire-Straight Slash) Wind Slash (Wind-Straight Slash) Light Smasher (Holy-Sword)

Items : Spell/Aques Card (Eryins)to get Spell/Bersac Card (Cockatrice)

First of all, you now have access to some pretty good personae in the Velvet,so you may want to pick up Tengu, Ryume, Genjo, and Kimnara. You'll need to getsome Free Cards from contracts, though, for the Hierophant and Star classes.You don't need to get them, but this is the last dungeon that I'm going to usethe starter personae in, and you may want to get a head-start on ranking theseguys up. Also, Katsuya has better compatibility with Ryume, but there isn't abetter persona to give Baofu at this point. Baofu has high compatibilityanyway, so it should be okay like this (you can switch Ryume back to Katsuyawhen you find a good one for Baofu). Concerning which spells to put on them,the only thing I really really think you should do is put Magna or Maha Magnaon Genjo (as it will help you with doing fusions later on).

This dungeon is pretty straight forward. Just get the items, fight some demons,and head to the Director's Office on 4F. Be sure to get an Aques card from theEryins demon and a Bersac card from Cockatrice so you can register them at theTime Castle. The Aques spell is quite good for this stage of the game.

The demons in here are still easy, but they start to get more complicated.First, you will see a wider variety of elemental attributes. You should beginto try examining demons' appearances and attacks to discern their weakness. You'll notice that the demons start to get some more spells aside from normalattacks. They will cast status effects and a few will do the infamous andterrible Hula of Misfortune. BEWARE THIS SPELL!!! It will halve your totalamount of yen. If at all possible, avoid fighting Robin Goodfellow and Nisroc.Use the contact system to get a few cards.

===Dungeon======================

Sanitarium, Mt. Mifune4 Floors (1F, 2F, 3F, 4F)

Items - Item/Antidote (x3) (1F) 5000 Yen (2F) Item/Mithril Silver (4F) Item/AGI Incense (3F)

Demons - Level 7 Empusas (Magician) Level 8 Ogre (Chariot) Level 8 Agathion (Star) Level 9 Apep (Strength) Level 11 Cockatrice (World) <3F> Level 9 Zombie Junkie (Zombie)

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Level 10 Nisroc (Hanged Man) Level 10 Erinys (Moon) Level 11 Robin Goodfellow (Lovers) Level 12 Mou Shobou (Temperance)

===Walkthrough==================

After the little scene and choice at the entrance, head into the Sanitarium.Just south of the entrance is a Velvet Room and a Trish's Fountain. You willcommonly see these two in long dungeons or double-dungeons. Trish's is new toyou however. Inside, you will meet a greedy little fairy, Trish, who will healyour party...for a nominal fee. She grossly overcharges and it is hardly everworth using her, so just stock up on items at Satomi Tadashi and save yourmoney.

When you are done using the Velvet and Trish's, head south as far as you canand then to the west you will see a chest with Antidotes. Get them and east allthe way and then north to the staircase to 2F.

On 2F, you can go up the stairs again, but there is nothing there, so don'tbother. Go all the way south and west to a chest by Room 206 with 5,000 yen.In Room 206, you will find a nurse (and your party members) who talk aboutTatsuya Sudou. Leave and head west and then north to another staircase.

When you get to 3F, skip exploring here for now and go to 4F. On 4F, go all theway south and then all the way west to a chest with a Mithril Silver (which,like the Obsidian, you won't be using for a while). Head back to 3F.

From the staircase, go south as far as you can and then keep going east to getto Room 303. Katsuya will stop you automatically and you will go in toinvestigate Sudou's room. Here you will find some references to the "Oracle ofMaia" (see Extra Info), the serial killings, and a big eye with "Nyar" writtenby it. After you are thoroughly creeped out, leave and go back west a ways to aroute north you passed earlier. You will come to a cross roads; head west to achest with and AGI Incense (an item that boosts the AGI stat of one characterby 2 points - very cool). Return to the hall by Room 303 and then keep goingeast and then north to a staircase. Before you reach it, the screen will flashblack and white and you will feel and hear a heartbeat. This is used throughoutthe game to signify when a boss is near.

On 4F, simply head south to the Director's Office. Once you enter, you willbegin the boss fight and will be taken out of the Sanitarium.

===Boss=========================

Level 13 Hellhound - "Ghaaa!"Comment : Guard dog of hell.HP : ~700; Strong : Fire; Weak : WaterSpells : Agilao, Fire Breath, Poisonous Scratch

Persona : Maia - Maia Ulala - Callisto Katsuya - Helios

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Unfortunately, Baofu leaves you for this battle. It's a pain too, becausehaving him could have made this easier. Although the Hellhound is weak againstwater, you can't use your water fusion (Hydro Boost) without using Pixie andPoltergeist. Your starting personae are stronger and tougher, so just use StoneRise. Just use it 4-5 times and you should be set. The Hellhound will deal agood amount of damage (Fire Breath especially), so use Maia's Media or Diaramaif you need to. Also, don't bother curing the Poison status he will inflict asit does so little damage to you at this point.

EXP : 500Yen : 4,500

===Choices======================

<In the Entrance to the Sanitarium>Baofu : Say that again, I'll put a hole in your face.Maya : S, Stop it Katsuya. <Baofu talks about the Tien Tao Lien> S, Stop it Baofu... <Baofu talks about the Tien Tao Lien>

_______________________________________________________________________________

D. S k y M u s e u m_______________________________________________________________________________

===City=========================

After the boss fight you are placed on the City Map and you can no longeraccess Mt. Mifune (nor will you for the rest of the game). You should haveleveled up in the last battle, but if you didn't, be sure to heal any statuseffects and use a healer if you need to.

Only a few things have changed on the ward maps. In Rengedai, you shouldregister your cards at the Time Castle and talk to Chunky for a new rumor aboutthe Battle Master Magazine. Don't spread it yet.

In Aoba, go to the 2X Slash and check the orange computer for another rumorabout the Battle Master mag. The magazine rumor is one with three possibleoutcomes, and you get to decide which one you want. Come back to Kuzunoha afteryou get the third possible outcome in the new ward, Konan.

Konan has several points of interest. First, you can enter the Sky Museum,which is the next dungeon, but you CANNOT get out once you enter. Next, you cango the Konan PD (Police Department) where Katsu works. In here, you will findPanta, a dog similar to the Lucky Cat who gobbles up your money. You don't haveto now, but putting 10,000 yen in him will give you a Hihi-Irokane (a materialyou won't use for a while). You can keep putting money in him after that, butno one has figured out what happens. Personally, I have donated 11 million to

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him with no results. You can also go to the Lunar Palace, Maya's and Ulala'shome. There isn't much to do here right now, except to talk to Ulala who willmention she is learning the Flamenco dance. Talking to her here is one of twosteps required to get the special contact "Flamenco de la Pasion" (Ulala +Katsuya).

In the Seaside Mall in Konan, there are three new shops. In Hiiragi Therapy,you can meet up with a familiar face from Persona : Revelations, Mary. You canalso go to the Sumaru Genie and get some......interesting fortunes (they'revery funny, see the Sumaru Genie Fortunes Guide). Lastly, you can go to theJolly Roger and make a deal with your new Rumormonger, the Rumormonger Barkeep.He has the final rumor about Battle Master. Now go spread the rumor at Kuzunohaand you will be able to send in entries. Just buy some magazines from SatomiTadashi and go to Tammy in Kuzunoha who will send them in. Go to a dungeon fora little while and then go to Kismet to see if you won. Chances are slim, butthe more magazines you send, the better your chances.

REQUIRED TO DO:Go to Sky Museum

NEW RUMORS:Battle Master gives away weapons - Chunky, Sushi GattenBattle Master gives away armor - Message Board, 2X SlashBattle Master gives away accessories - Barkeep, Jolly Roger

CARDS TO REGISTER:Aques, Bersac, STR

===Suggested Party==============

Level 13Persona : Maya - Tengu/Maia Ulala - Kimnara/Pixie Katsuya - Genjo Baofu - Ryume

Fusions : Conflagrant Wrath (Fire-Blade of Fury)to learn Typhonic Wrath (Wind-Blade of Fury)

Items : Item/Silver Manisha (Ixtab)to get Item/Chewing Soul (Ocher Jelly)

After exploring the city, you are ready to go to the Sky Museum. Before you do,go to Satomi Tadashi and get some items. You should get about 10 Balls ofReturning and about 15 of each status-effect-curing item. If you didn't get thenew armor at Rosa Candida for everyone, you should have enough money to do sonow. Weapon upgrades aren't necessary, but you can if you want (or have theextra cash). Finally, go to the Velvet Room. You won't be able to changepersonae in the next dungeon, so do everything you need to now. I highlysuggest that you now stop using the starter personae and get Tengu, Kimnara,Ryume, and Genjo. You can keep the starters if you want, but there is no realpoint and you can get some stat Incense if you return them at Rank 8. It's upto you. Keep Maia though! She is still a decent persona and she has another

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use later... Just don't return her.

Before heading in, spread the rumor about Battle Master. I highly suggest doingthe armor prizes. Weapons are almost useless later in the game and there isanother magazine to get accessories from. The armor they give away isexcellent, so you should start trying to get some right away.

The next dungeon is a bit different than the ones you've done so far. First,you cannot leave at all. Second, you cannot save at ANY point in there, noteven before the boss fight. Third, there is a 30 minute time limit and if yourun out of time, you will game over. Don't worry about the time limit, youshould be able to do it. There are only a couple of timed dungeons in the gameand this is the only one that you really have to do.

Anyway, in the dungeon, the only thing you need to do battle-wise is make surethat your personae are at rank 8. You may want to get some of the items Isuggested, but you don't need to. The new fusions don't do much damage, butthey can still be useful against demons who are weak against physical.

The demons here should not be a problem. Just watch out for Robin Goodfellowand the Hula of Misfortune. Use water on Kimnara, use earth on Cockatrice, andearth on Mou Shobo. Try to get some Silver Manishas off of Ixtab - they are anexcellent item that void one Holy or Dark spell cast on the party. You can getsome Chewing Souls from the Ocher Jelly (you can also buy them at SatomiTadashi, but they are expensive). You can also get a couple of demon rumors inhere by asking Robin Goodfellow and Kimnara for info, but they don't doanything. They are simply Innocent Sin references to Jun (thanks to Sasorizafor pointing that out).

===Dungeon======================

Sky Museum, Konan Ward5 Floors (1F, 2F, 3F, 4F, 5F)Timed Event : 30 MinutesRandom Battles : Only on 4F and 5F

Items - Item/Medicine (x3) (2F) Item/Ball of Returning (x2) (2F) Item/Bead of Protection (3F) Item/Damascus Steel (3F) Item/Gala-Gala Drink (x2) (3F) Item/Incense of Life (4F) Item/Chewing Soul (x2) (4F)

Demons - Level 11 Robin Goodfellow (Lovers) Level 11 Cockatrice (World) Level 12 Mou Shobou (Temperance) Level 12 Kimnara (Star) Level 13 Ixtab (Death) Level 13 Ocher Jelly (Tower)

===Walkthrough==================

After you enter the Sky Museum, there will be a short scene and then Sudou will

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set the Museum on fire. If you explore the dungeon yourself, you will more thanlikely come dangerously close to running out of time, but if you follow mydirections, you should have no problem finishing.

On 1F, there are no random battles, so just run quickly to conserve time. Headwest to a hall that leads north. Take it and then go west to the stairs up to2F. (The elevators that are there don't work at all.)

On 2F, there are no random battles and the staircase back to 1F is blocked.This will happen each time you change floors, so be sure you are finished on afloor before moving on. Head east of the stairs into a showroom with displaycases. You should notice that one is different than the rest. It is just like atreasure chest, so just grab the Medicine inside. Return west past the stairsto another room with cases. Grab the Balls of Returning, go west into the nextroom, and then take the southern passage. Go a little ways west and then southas far as you can. You will come to a trio of Exhibit Rooms running to theeast. You will find a group of children in the first one (west-most); your goalhere is to find the four groups of children and if you don't find the group(s)on the floor you are on, Jun won't let you go up the stairs. Anyway, once thekids leave, go all the way east and then north to a hallway. Take it east toanother Exhibit Hall (where Jun was standing if you hadn't gotten the kids).Go in and you will see a quick scene where Maya has a... moment. After youleave there, just head southwest to the staircase up.

On 3F, there are still no random battles and 2F is now blocked by fire. Keepgoing north past the two elevators until you come to two rooms opposite eachother. Go in the western one, Trish's Fountain. You shouldn't need to heal, butif you talk to Baofu and Katsuya they will talk about ghost stories. I'm prettysure this is one step of unlocking the contact "100 Stories," but I'm notpositive - just talk to them anyway. Leave and go north til you get to astaircase with Jun. Go west of him as far as you can and then go south as faras you can. You will pass another case-chest, but don't get it - it is a trapthat will deal a small amount of damage. Once you reach the end of the hall, goeast to an Exhibit Hall where "police hero" Katsuya will "rescue" the kids.Leave and then keep going east until you can go north. Go up as far as you canto a chest with a Bead of Protection (an item that you can use once to act likea spell; this one casts Raku Kaja (DEF x2). Return to the staircase Jun is at(use Auto Map if you need to). Go south past the first elevator and hook aroundit to a hall way that leads east. Keep going east until you get to a path thatleads south. If you take it south and then west when you reach the end, youwill find the next Exhibit Room and Ulala ever-so delicately rescues thechildren. Head back north to the hallway (the one east of the elevator). Keepgoing east and then north when you can. Do a spiral-type motion west and southto another chest with a Damascus Steel. Return to the hallway and this timetake the southern route until you get to a case-chest with two Gala-Gala Drinks(excellent item). Return to the staircase Jun was at and proceed to 4F.

As soon as you take a step on 4F, Sudou will come on over the intercom, rant

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about the Other Side and the Grand Cross, and will make it so that there arenow random battles. You only have one more floor to go, so if you made it hereby 20 minutes remaining, you should be okay. Head south past the first elevatorand hook around it east and go into the showroom. Go to the northeast corner ofthe room to find a couple of square cases. The back one is broken and has anIncense of Life in it. Once you get it, go south and do an "S" curve into thenext showroom to the south. Get the Snuff Souls from the broken case. Head westpast the second elevator into yet another showroom. Take the path out of it tothe south. Go west the end of the hallway and then a little ways north to thefinal Exhibit Room with kids. Baofu will get the kids this time. Head back tothe main hallway with the elevators and go south to the staircase Jun was at.When you get into the southern section of the hallway (past the elevators) thescreen will do the screen flash that precedes the bosses.

5F is really small, but there are still random battles and you can no longerget to 4F. To finish, just head north to the Rooftop. When you enter the door,the timer will stop and there will be few dramatic scenes and then the bossbattle will begin.

===Puzzles======================

All you have to do here is search the Exhibit Rooms to find all of the kids.Jun won't let you pass to the next floor unless you find them, but the 30minute time limit is a problem, as searching each floor is time-consuming.Here are directions to each room with kids from the staircase you initiallyenter the floor on.

1F : None2F : 1 Group - 1. Go west until you can go down a southern hall 2. Go south to end of hall to trio of Exhibit Halls 3. Go east to west-most hall with the kids3F : 2 Groups - 1. Go north until you reach the staircase with Jun 2. Go west as far as you can 3. Go south as far as you can 4. Go east to Exhibit Room with the kids <next group> 1. Go north until you reach the second elevator 2. Go east on hallway east of the elevator 3. Go south as soon as you can and go all the way down 4. Go west to the Exhibit Room with the kids 4F : 1 Group - 1. Go south past the second elevator 2. Go west on hallway west of elevator 3. Go south in showroom to a hallway running east-west 4. Go west in hallway as far as you can 5. Go north a little ways to the Exhibit Room with the kids5F : None

===Boss=========================

Level 20 Tatsuya Sudou - "You can't run from fate!!"Comment : Foreign Minister Tatsuzou Sudou's son. Hears voices in his head.HP : ~1,100; Absorb : Fire; Weak : WaterSpells : Agilao, Hypnotic Wave, Maha Agi, Old Maid, Pulinpa, Sonic Punch

Level 12 Shax (x2) - "Do you have the time to be so leisurely?

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This is a battlefield..."HP : ~400; Void : Water; Strong : Sword, Attack; Weak : Shot, Fire, EarthSpells : Diarama, Bufu, Zio

Level 13 Minotaur (x2)- "Ghaaa!"HP : ~400; Strong : Physical; Weak : Magic Spells : Sonic Punch, Tackle

Notable Spells : Old Maid - Randomly selects one of the player's characters and makes it so that upon the next turn of that character, they will cast another spell called Old Maid which deals huge damage to all other characters (no damage to the one who cast it nor to enemies). It can be voided by making the character it is inflicted upon defend (but there is no way to tell which one is affected). If voided or used, the character who would have or did cast it will have their command changed to attack.

Persona : Maia - Tengu Ulala - Kimnara Katsuya - Genjo Baofu - Ryume Tatsuya - Apollo

And now, the first epic battle of the game. At least, it would be if Tatsuyadidn't join you at a ridiculously high level (55). Tatsuya has 581 HP and 523SP and is also equipped with the persona Apollo (which you cannot remove).Without Tatsuya, this would be a very difficult battle, but with him, it isrelatively easy. Apollo initially starts with Agidyne, but you should rank upabout two or three times in the battle, unlocking Gigantic Fist.

You face Tatsuya Sudou, 2 Shaxes (Shaxi?), and 2 Minotaurs. First, take out theShaxes as they have a VERY annoying Diarama spell. They are weak against fire,so use the fusion Tower Inferno (make sure that you use Apollo's Agidyne - itwill take them both out in one hit). Chances are that while you were using thefusions, the Minotaurs and Sudou did some damage to you - be sure to heal (useeither Kimnara's Soothing Melody to heal about 50 each or use Diarama to fullyheal one person - Media heals pitifully little at this point, so it is nolonger useful). Next, do the Minotaurs. Use any magic fusion (you will probablyneed to use 2 fusions for each one).

Now that you have taken care of those minor annoyances, Sudou is bit more of achallenge. Hopefully, you took out the four other demons before he cast OldMaid (if he did cast it, taking out the four demons is MUCH harder - just keepan eye on your HP). When he casts the spell, BE SURE TO DEFEND!!! If you don't,it is more than likely that all but one party member will be killed (especiallyif Tatsuya casts it). By having each character defend, it will negate thespell. The character who was going to cast it will have their command changedto attack, so you may want to check your Strategy menu before everyone hasdefended to see if the one who would have cast it already has negated it. There

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is one small benefit to Old Maid - Sudou didn't deal any damage. You may wantto risk having one character use a spell or item to heal if you are reallyhurting bad (but ONLY ONE!). If you get in a crunch, use the Gala-Gala drinksyou picked up (restore 200 HP to one person).

Anyway, when you get a chance to attack, use the water fusion Hydro Boost, haveTatsuya use Gigantic Fist (NOT Agidyne - Sudou absorbs it), and the remainingcharacter heal (if you need it) or use his/her best attack (water is best).This is how I set it up:

Maia : Tengu : Maha Garu (Fusion)Katsuya : Genjo : Maha Magna (Fusion)Baofu : Ryume : Aqua (Fusion : Hydro Boost)Tatsuya : Apollo : Gigantic FistUlala : Kimnara : Soothing Melody or any attack spell but fire!

Sudou has about 1,100 HP, so it should only take a few turns, but the battlecan take much longer the more Sudou casts Old Maid in-between your windows ofopportunity to attack. If worse comes to worse, and all of your characters butTatsuya die, you should be able to kill Sudou by only using Tatsuya andGigantic Fist (healing when needed).

EXP : 1,208Yen : 10,480

===Choices======================

<In Hiiragi Therapy>Mary : Do you know Yuki Mayuzumi?Maya : Yes <Mary introduces herself> No <Mary sees through Maya's lie and introduces herself>

<In Sky Museum>Jun : Have we met somewhere before? Maya : Now that you mention it... <Jun is surprised then remembers> In front of the station? <Jun is confused then remembers>

<In Exhibit Room, Sky Museum>Ulala : Found them!Maya : It'll be okay. Run to the roof!! <The kids leave> Grab your asses and run to the roof!! <Katsuya is shocked and the kids leave>

<On Rooftop, Sky Museum>Katsuya : What... Tatsuya...!?Maya : Deja Vu Boy!? <Katsuya is shocked that Tatsuya is Deja Vu Boy> Jun, are you okay!? <Ulala points out that Tatsu is Deja Vu Boy>

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_______________________________________________________________________________

E. G O L D_______________________________________________________________________________

===City=========================

After the boss battle and a few scenes, you will be put on the Konan Ward map.Your party has spilt up, but Maya agreed to help Baofu and he told you to go toKismet and wait for him. Now, there is a WHOLE lot of stuff to do in the citythis time, but I'm going to run through what you are required to do and comeback to the optional points after that.

Only a few things have changed at this point; the Rumormonger Barkeep has a newrumor, the store lists for Parabellum and Rosa Candida have changed (don't buyanything yet), and Jun can now by found at Araya Shrine in Rengedai. First, goto Kismet. There will be numerous scenes to sit through and you will meetIshigami "Wang Long" Chizuru, find out a bit about the police's dirty dealings,and learn that the Joker is not just one person... It seems that just as youcan use rumors to your advantage, the "bad guys" can use them too - they usethe media to perpetuate a down-right evil rumor. When you are back in controlof Maya, take the elevator to the lobby and hook up with Baofu again. Then oneof you (depending on the choice you make) will suggest to go find Katsuya. So,go to Konan PD and Katsuya will rejoin your party and you now are on a search-and-rescue mission to find Ulala (who will not be joining your party for awhile) and Baofu suggests you go to the a bar in your new ward, Hirasaka. Gothere and select the "Talk" option in the Shiraishi Lady's store menu. She willsuggest you go to Parabellum (to find the man Ulala has a grudge against, whoMaya remembered in mysterious circumstances). You can also meet your newRumormonger, Toku, here. He has one rumor right now. Go to Parabellum and youwill see a short scene where Katsuya and Baofu trick the sniveling little punk,Makimura to confess. Now, Maya thinks that Ulala would be in GOLD Fitness Club,so go yet another new ward, Yumezaki. GOLD is the next dungeon, but you canleave it at anytime unlike the last.

Now that you have done all of this, there is a whole mess of extra stuff to do.I'll divide it up by ward.

Rengedai : Nothing to do here. The only thing new is Jun that is at Araya andhe'll be here for a while.

Aoba : First, Parabellum and Rosa Candida have updated their store lists. Youshould get the best armor for all three characters, but don't bother gettingthe weapons - they are far too expensive. There is one rumor on the messageboard in the 2X Slash. Last, come back to Kuzunoha when you have finished theother wards and gotten all of the rumors.

Konan : The Barkeep in the Jolly Roger has three rumors for you, including one

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that gives the Sumaru Genie new fortune telling. See the Sumaru Genie Appendixfor more on the fortunes.

Hirasaka : First, Toku has four rumors for you, including one that will enableman-searching at Shiraishi. It's a lot of quick cash, so you should do each one(see Sasoriza's guide for an explanation and the locations of each person).Also, I will quickly mention at the end of the city section where they can befound. You can also access Sumaru Jail where you can meet Eikichi. You shouldalso talk to Katsuya in the Jail - it is the final step in unlocking the"Flamenco de la Pasion" contact (which you cannot use at the moment, sinceUlala isn't in your party). You also now have access to the first optionaldungeon, Kasugayama (Kasu) High School. You can come here at anytime to meet(almost) all of the demons in the game, get items, get cards, rank up personae,gain levels, and play with the battle system (and there are a few otherperks...). See the Optional Dungeons section for more on it.

On a side note, you can also meet the amusing new healer, Dr. Tomi, inHirasaka. He is the "Master of Chiropractic who trained in the USA!!!" And hehas the...Ace in the Hole GOLD FINGER!

Yumezaki : Here, you can meet the next rumormonger, the spirited Chikalin, inPeace Diner. She has three rumors. You can also go to Mu Continent, which isempty at the moment. There is also another building you can access, the SeedyCD. Right now, the only thing you can do is buy the really cool CDs to listento on the stereo at Lunar Palace (Konan). But if you'll notice, there is asecurity guard in back who won't let you go upstairs, you can use the Auto Map,and the screen goes white when you leave. All of these should be clues to thefact that this is a dungeon. But, you can't use it at the moment, so just pickup the CDs and listen to the great tunes at the apartment (well, these aren'tthe best songs, but they get better, I swear!). (See the Appendix section tolearn a bit more about the CDs.)

On a side note, you can also meet the annoying new healer, Aki dude, inYumezaki. I never, ever, EVER go to him if I need to heal. That is how annoyinghe is (and I'm a bit partial to Kaori's anyway).

Now that you have gotten all of the rumors, go to Kuzunoha. Before you go on arumor-frenzy, go to the glass door of the bookshelf behind the Chief and pushthe X button. The door will slide over and you can examine the books to findthe Item/Sumaru Magazine. Go to the Item menu and click on it to get anotherrumor about a Secret CD at the Seedy CD (you should have noticed the purple ???in the Erste category). Now you can spread the rumors (and spend a whole lot ofyen). See the Suggested Party section for how I suggest you spread the variablerumors. Be sure to send in more magazines to Tammy.

One of the rumors you spread will be about Mu Continent being a casino. You cannow go to the arcade and play slots, poker, black jack, and bingo. Most of itis automated, but it is still fun and offers a quick break from the gameproper when you need it. Also, you can get some pretty nice prizes by cashing

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in coins. This place will also have another use later on. (By the way, if youneed an explanation of how the games work, the game manual explains it all in a disgusting amount of detail.)

When you are all set, head to GOLD.

REQUIRED TO DO:Go to KismetTake the elevator down to lobbyGo to Konan PDGo to Shiraishi and talk to Shiraishi LadyGo to ParabellumGo to GOLD

SHOP INVENTORIES CHANGE:ParabellumRosa Candida

NEW RUMORS:Sumaru Genie does Wang Long - Barkeep, Jolly RogerMiracle Magazine gives away items - Toku, Izakaya Shiraishi Miracle Magazine gives away Spell Cards - Chikalin, Peace DinerMu Continent is casino; Slots win often - Message Board, 2X SlashMu Continent is casino; Blackjack wins big - Chikalin, Peace DinerMu Continent is casino; Poker wins often - Toku, Izakaya ShiraishiShiraishi offers man-searching - Toku, Izakaya ShiraishiToa Armory sells weapons - Toku, Izakaya ShiraishiToa Armory sells armor - Barkeep, Jolly RogerTony sells items - Barkeep, Jolly RogerTony sells accessories - Chikalin, Peace DinerSeedy CD has Secret CD - Sumaru Magazine, Kuzunoha

NEW MANSEARCHES:Ryochi Honda - Time CastleOsamitsu Tanaka - KismetTakuya Murata - KaoriGonzo Satsuma - Mu ContinentYuuta Ikenaka - Sumaru Genie

===Suggested Party==============

Level 17Persona : Maya - Iris/Maia Katsuya - Surya/Genjo/Ryume Baofu - Hel/Ryume

Fusions : Blazing Hell (Fire-Fire)to learn L'Oiseau Du Feu (Fire-Earth-Maha Agi) Ryuhi Tensho (Wind-Wind) Land Spark (Earth-Fire-Maha Magna) Crag Fang (Earth-Fire-Maha Magnus)

Items : Item/Clean Salt (Pixie - Kasu HS)to get Item/Silver Manisha (Ixtab - Kasu HS) Item/Chewing Soul (Ocher Jelly - Kasu HS) Item/Gala-Gala Drink (Nekomata, Minotaur) Spell/Escape Card (Return Rank 8 Kimnara persona)

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First, you need to change your personae before you go on fighting. Since Ulalaleft you, you can only do a few fusions, none of which are all that useful toyou. Having newly summoned personae at rank 1 may make things a bit harder onyou in the next dungeon, but they are well worth it. You should (as always) getthem to rank 8, but you may want to go to Kasu High and gain a few ranks thereto make it easier on you in GOLD. You will find your first material card inGOLD. Use it to get Iris right away and start ranking her up. Use Free cards tomake some Sun cards and get the very useful Surya (don't be put off by the factthat he is at a low level). You should also get the excellent persona Hel forBaofu. You can stick with Hel for a little while now, as she has all of thebasic elements making her ideal for doing fusions.

Speaking of fusions, there are a number of new ones to learn now that you havesome more "Maha" spells. A few of the new spells are attack-all spells, whichare very useful for taking out large groups of enemies in random battles.

In the city, be sure to collect the new rumors and spread as many as you can.You should have a good amount of money from the last dungeon and you can makea whole lot of money doing mansearches, so you should have enough to spreadall of the rumors, buy the CD's, stock up on items if you need to, buy newarmor (either from Rosa Candida or Toa, should you choose armor), and possiblybuy weapons (which still cost more than they are worth). You should alsoconsider buying some coins and playing the games at the casino. Coins areexpensive (100 yen for 1 coin), but the rewards of hitting 500 in slots arewell worth it. It isn't needed right now, but at some point, you shouldconsider using the "Turbo-Controller Trick" (see the Tricks section above).

Also in the city, you now have access to Kasugayama (Kasu) High School and theBomb Shelter in the basement. Having a dungeon you can always go to a meet allof the demons gives you a large amount of freedom concerning your levels, tarotcard stocks, item stocks, and yen. Be sure to visit it often (in fact, you should do so now to get a few items and gain a few ranks for your new personae). From now on, I will only mention when a new section of the BombShelter unlocks, but you should frequent it throughout the game.

Lastly, now that you will no longer need the Kimnara persona, you can returnhim to Igor for a prize (if he is at Rank 8, which he should be). You will getan Escape (Trafuri) card. You should register it at the Time Castle, but thecard is really expensive - if you ever want the card again, it would be cheaperand easier to just summon Kimnara again, rank him up, and return him.

For the variable rumors, I suggest you do:Miracle Magazine - ItemsMu Continent - SlotsToa Armory - ArmorTony's Shop - Accessories

The demons in here are really easy. In fact, almost all are weak against one oranother element, so just use their weakness. The only one who might give you

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problems is Faust. All the demons deal pretty good damage to you (use Diarama),but Faust's spells Frei and Mephistopheles can hurt you bad. Be cautious andheal HP and status effects if you need to. He is weak against holy, but youdon't have a good holy spell yet; use your best fusions (or use the contactsystem to get cards).

===Dungeon======================

GOLD, Yumezaki Ward3 Floors (1F, 2F, 3F)

Items - Item/Clean Salt (Women's Lockers, 1F) Material/Rainbow Gleam (Men's Lockers, 1F) Tarot/Free Card (5) (Women's Lockers, 3F) Event/Gym Key (Women's Locker Room, 3F)

Demons - Level 12 Kimnara (Star) Level 13 Ixtab (Death) Level 13 Ocher Jelly (Tower) Level 14 Nekomata (Hermit) Level 14 Angel (Judgment) Level 15 Minotaur (Chariot) Level 16 Tengu (Magician) <2F> Level 16 Wraith (Devil) Level 17 Kiyohime (Strength) Level 17 Shax (Hanged Man) Level 22 Faust (Magician)

===Walkthrough==================

This dungeon is really small and therefore really quick. All you need to do isfind the worker who has the key to the gym. Leave the lobby and head into thedungeon.

On 1F, go north until you get to the Boxing Gym Ulala has locked herself in.You will get the screen flash and heartbeat for bosses and Baofu will commenton her "really bad vibes." Go west past the gym and skip the first route north.Take the next one that leads to the Men's Lockers. Grab the item from thebroken locker in the east-most row of lockers. Leave the lockers and head westa bit to the Women's Lockers. Get the Material Card for the very useful Irispersona (whom you should now summon for Maya). After you get it, leave thelockers and head straight south to the staircase leading to 2F (which is on thewest side of the hallway).

On 2F, go north and then curve east and north around the island of seats.Continue north to the end of the hallway and go into the Equipment Room. WhenMaya enters she will see a barbell flicker for a moment then disappear, but ifyou talk to everyone, no one else saw it. (Don't worry about it too much - itis merely an Innocent Sin reference and nothing comes of it.) The key isn'there, but the worker says you need to go find someone... So, leave and headsouth. This time, take the hallway that leads east away from the island ofseats. You'll come to a pathway south - take it and then go to the staircase(to the east) up.

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On 3F, you can take the path to the south and west to a Trish's Fountain, butyou shouldn't need to use her (unless you want to hear Makimura demonstratinghis scum skills). From the staircase, go north, then slightly west to theWomen's Locker room. Go behind the lockers (of course, Katsuya won't...it's theladies' room after all) and find...a panty thief! Just talk to him and he givesyou the key. You can just leave now if you want, but you can talk to Katsuyaand have the option of exposing the pervert to Katsuya who will promptly"arrest" him (seemed like a little bit of excessive force, but he deserved it).Anyway, when you get the key, just leave and head west into the Dance Studio.Go all the way west and go to the Women's Locker's and grab the Free Cards fromthe broken locker. Now you are all done here and you can just run back to thegym on 1F and begin the boss fight.

===Puzzles======================

Get the Event/Gym Key from the pervert in the Women's Locker Room, 3F. Simpleas that.

===Boss=========================

Level 20 Joker Ulala - "You piss me off!!"Comment : Ulala who turned into a Joker user.HP : ~950; Strong : Wind; Weak : EarthSpells : Fata Morgana, Maha Garu, Maha Garula (critical), Old Maid Pulpina

Notable Spells : Old Maid

Persona : Maia - Iris Katsuya - Surya Baofu - Hel (or anyone with a water spell (Ryume))

Now you fight Joker Ulala. By the way, I hope you figured all of this out onyour own - the game practically beat you over the head with the fact that Ulalahas some sort of resentment towards Maya.

Anyway, this battle should be easy enough for you by now. Notice that Ulalauses wind spells, showing that she is most likely weak against earth (whichshe is). Use the fusion Stone Rise thusly:

Baofu : Hel : AquesKatsuya : Surya : AgilaoMaya : Iris : Maha Magnus

Although Stone Rise is an early spell, it still does much more damage than thenew earth fusions do (note that it says "huge" damage in the fusion menu whilethe others say "large."). Make sure that earth spell Maya uses is Magnus andnot Magna (it will affect the damage done) and that the other two also use themost powerful spells of their element. I put Aques on Hel, but you could alsouse any water spell (Hel also has Acid Rain). It should only take 2-3 casts ofthe spell to knock Ulala out, but if you use lesser grades of the elements, it

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will take longer (which you don't really want to happen...).

If you take her out quickly you shouldn't have any problems, but if she castsMaha Garula or Old Maid a lot, you can find yourself faring worse (especiallysince Iris is weak against wind). Your best bet for healing is to switch toMaia and use Diarama (which should fully heal one character). You can useRyume's Sama Kaja to boost Maya's spell defense, but this battle should be soquick that you shouldn't need it.

By the way, after the battle, there is a choice. BE SURE to choose the "Shutup!" option. It will give you a very good reward soon.

EXP : 3,000Yen : 8,000

===Choices======================

<In Kismet>Baofu : So, what do we do now?Maya : Let's meet up with Katsuya... <Baofu grudgingly agrees that he is necessary> Wh, what should we do... <Baofu harps on Maya and says they need to find Katsuya>

<In Women's Locker Room, GOLD>Katsuya : I knew there was a girl back there...Maya : Hmmm... Oh, well. <Katsuya says they should go find Ulala> Wrong! It was a panty thief. <Katsuya is shocked, goes to locker, and "arrests" the pervert>

<In Boxing Gym, GOLD>Ulala : Is...Ma-..-ya..there...?Ma-ya : U, Ulala? <Maya cautiously approaches, then backs off. Joker Ulala teasingly taunts Maya and Baofu says "Women are demons"> I'm right here Ulala! <Maya approaches and Joker Ulala punches her then taunts her with the fact that Ulala called Joker to kill Maya. Baofu says "Women are demons" (slightly different dialogue than first choice). IMPORTANT: Maya will start the boss battle at 1/2 HP if you choose this option.>

<In Boxing Gym, GOLD>Makimura : Don't you think she's a cruel person!?Maya : Mabey you're right... <Baofu sees Makimura's motives and knocks him on his arse. Katsuya lets Makimura go. IMPORTANT: If you choose this option, you WILL NOT be able to mutate Maia into Maia Custom. Ever. So don't pick this one!> Shut up! You're wrong about her! <Ulala says "Maya..." and then continues as in previous option. VERY IMPORTANT: If you choose this option, you will be able to mutate Maia into Maia Custom from now on.>

_______________________________________________________________________________

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F. C l u b Z o d i a c_______________________________________________________________________________

===City=========================

After the boss fight and once the Joker has been ripped from Ulala by Igor, shewill rejoin your party. First thing you need to do is a party over-hall (seeSuggested Party). Once you are all set, there a only a couple of new things todo in the city this time. First, there is a new person on the Hirasaka ward map- the Pathetic Loser. Talk to him and he will give you a rumor that the rumor-demon Tek Tek appears in Kasu High. The first area of the Bomb Shelter is nowopen as well. The last point of interest right now is that a Housewife on theRengedai ward map will say that slot machine number two in the casino is hot...(hint, hint)

When you are ready, head over to Zodiac club. There is a small section at thebeginning that is not part of the dungeon. Here, you can get a rumor aboutZodiac from one of the dancing kids (see Walkthrough section for anexplanation).

REQUIRED TO DO:Go to Zodiac

NEW RUMORS:Tek Tek appears in Kasu High - Pathetic Loser, Hirasaka Ward MapClub Zodiac is like a maze - Girl, Club Zodiac

===Suggested Party==============

Level 21Persona : Maya - Maia Custom Ulala - Iris Katsuya - Otohime (with Maha Garu)/Surya Baofu - Hel/Ryume

Fusions : Tidal Wave (Water-Wind-Maha Aques)to learn Cyclone Splash (Wind-Water-Maha Garu) Maximum Tempest (Wind-Water-Maha Garula) Death's Roulette (Holy-Dark)

Items : Item/Chewing Soul (Ocher Jelly - Kasu HS)to get

First of all, now that Ulala has rejoined your party, you need to make somemajor changes to your line up. First, give Iris to Ulala and put Maia on Maya(just keep reading to find out why). Now, go to the Velvet and pick up theStrength persona Otohime for Katsuya. I HIGHLY suggest you buy a Maha Garu cardfrom the Time Castle and put it on Otohime when you summon her (trust me). Besure you also upgrade Ulala's armor.

Now that you are all prepped, you should be going on your first optional trip

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to a dungeon. As I said, it is optional, so you don't have to and you can justgo on to Zodiac if you wish. But, there are some pretty good rewards for makingthis trip to Kasu High, and there is no reason not to. What you are going to dois go to the third floor of Kasugayama where you can meet your first rare demon(namely Tek Tek). You could just run around killing demons while you hope tofind him, or you can use the "Estoma Trick" (using Clean Salts, since you don'thave Estoma yet) or the "Save-Reload Trick" to meet him. But, instead of justmindlessly killing demons and running around, there are a couple of things youcan accomplish while waiting to meet him. First, use the fusion Maximum Tempestto finish every battle (in one round, no less) and you should start to get anumber of mutations (be sure the fusion includes Otohime to rank her up andMaia to get her to mutate). The goal of try to get Maia to mutate is to get themodification ability. As soon as you get it, go to the Velvet and Igor willexplain that a new persona is trying to emerge from Maia. A new option willappear in Igor's menu where you can mutate the level 3 Maia into the level 31Maia Custom, a VERY powerful and useful persona (especially at this point in the game). Unfortunately, only Maia will obtain this kind of a mutation.

Hopefully, during this trip to Kasu High, you should rank up Otohime, get Maiato mutate into Maia Custom, meet Tek Tek, probably gain a number of mutationsfor Hel and Otohime (greatly increasing their value), and I would also suggestgetting a contract with Ocher Jelly and stocking up on Chewing Souls (and/orother items and tarot cards). The demons you will fight don't give much EXP oryen, but you should gain a level and a nice pile of cash. When you defeat TekTek, go back to the ward map and give the Event/Tek Tek's Name Tag to him toget a Soma, the best healing item in the game (heal all HP, SP and statuseffects to ALL characters). Not bad for beating that little pip-squeak, huh?I'd suggest holding on to it for a while (don't use it on a whim as thesethings are very rare).

Some people have had a lot of difficulty mutating Maia in Maia Custom. PerhapsI am just lucky, but I never have had any problems getting mutations. If yourpersonae compatible with their respective character and you have a good luckstat, you should have no problems either. If you do have problems, tryequipping LUC increasing accessories, like the Good Luck Bunny, which youstart with. I found that I had a lot of mutations with the spell MaximumTempest, so try using it. Above all, don't get frustrated if you can't get themodification - patience is a virtue and the rewards are well worth it. The onlyproblem with Maia Custom is that the SP usage is a bit high. But, you shouldhave at least 200 SP by now, so you'll be fine (if you really need to, usethose Chewing Souls I keep telling you to get).

Also, a quick reminder that you can now use the "Flamenco de la Pasion" contactmethod with Katsuya and Ulala.

The demons in this dungeon aren't too bad. The deal a good amount of damage,but it shouldn't be anything a Mediarama or Diarama can't handle.

You can get rumors about the Atomic Bufula spell in here by asking demons for

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info. After you get your first demon-rumor, a new option will appear in thecontract menu - "Spread a Rumor." There are several effects to the spell.First, that it exists. Second, that it is weak. Third, it is strong. Andfinally, that it fuses with another spell (Summon Spirit, which you won't getfor a little while). Unless you are using the Jack Frost persona, the bestchoice is obviously to make it weak so the Jack Frost demon doesn't whoop youwith it.

===Dungeon======================

Club Zodiac, Yumezaki Ward3 Floors (1F, 2F, 3F)

Items - Spell/Media Card (2F) Gun/S&W Magma (2F) Item/Anti-Magic Bead (2F) Item/Lucky Bag (x2) (2F) Spell/Frei Card (2F) Item/Battle Master (3F) Spell/Suku Kaja Card (3F)

Demons - Level 16 Tengu (Magician) Level 16 Wraith (Devil) Level 17 Kiyohime (Strength) Level 17 Shax (Hanged Man) Level 18 Jack Frost (Lovers) Level 18 Fang Leng (Human) Level 19 Fearal (Temperance) Level 19 Zombie DJ (Zombie) Level 20 Ryuman (Human) Level 22 Faust (Magician)

===Walkthrough==================

Before you begin this dungeon, you should spread the rumor that you can collectin the dance hall. If you don't, you will not be able to get any of the itemslisted above; in fact, the only item you will collect will be an Iluzone cardfrom chest that will initiate a battle with a single Faust. The positive sideto not spreading the rumor is that the dungeon is very simple and straightforward (so much so, that I won't even cover a step-by-step walkthrough forit), but it is really not worth it to miss these items. It is also fairlyboring... That said, what follows is the walkthrough for the dungeon after therumor has ben spread. (By the way, once you go past the first floor of thedungeon, you will no longer be able to spread the rumor.)

On 1F, go north then east to get to an area with branching paths. Take thenorth west route all the way north to a staircase up to 2F. On 2F, go souththen east to a room with a chest. Return to 1F and go south back towards thebranching paths, but as soon as you reach a path going west, take it to astaircase up to 2F.

On 2F, to south as far as possible to a chest. Return a little ways north to apath east. Take it and past the first route south to the second route and takeit south. At the set of two staircases, go north of the eastern one to a chest.Take the western stairs up to 3F.

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On 3F, make a curve north then west then south to a chest. Return to the doublestairs on 2F and take the eastern one up to 3F this time. Now go north theneast until you get to a route going north. Take it to a chest. Return south and go east then north all of the way to another staircase. You will pass theStaff Room, which you can enter, but there isn't anything to here at themoment, so continue to the stairs down to 2F.

On 2F, go south and then slightly west, and then south again to a branchingpath. Take the southeast path to a chest. Return to where you came down thestairs, but go west of them this time. Go past the staircase down to the firstfloor to a chest. Return a little bit east to a path south and follow the pathto a staircase up. (If you don't clean the floors with Kiyohime (see the puzzlesection below), you will have to go further east and walk around the big squareto the right of the splotches.)

On 3F, just go north to the Secret Casino door and try to enter. A person onthe other side will ask you the password, which you obviously don't know. Now,if you return to the Staff Room on 2F, Baofu will "persaude" the Tien Tao Lienmembers in there to tell him the password. Return to the casino door and enterthe password. Even though I'm going to list the password in the Puzzle section,you may still want to hike back to the Staff Room just to see how good Baofuis at "persauding" people...and to see Katsuya get very angry with Baofu.Anyway, once you enter the password and open the door, the boss fight willbegin (after a quick story scene).

===Puzzles======================

Two puzzles this time.

During this dungeon, you will see big splotches of yellow on the floor. If youstep on them, the will take away a huge amount of HP. So don't step on them!However, if you ask demons for info in the contract menu, one of them will tellyou that the demon Kiyohime is a neat freak. If you get a contract withKiyohime, a new option will appear in her contract menu to clean the floors.By all means try to get this rumor - it will make this dungeon much easier tonavigate.

Also, a password is required to enter the Secret Casino to complete the dungeonand fight the boss. To get the password, you must first try to enter the SecretCasino then go to the Staff Room on 2F, where Baofu will get the password.

The password is "panther".

===Boss=========================

Level 26 Joker Noriko - "I can't...Because I'm a Joker <heart>"Comment : Noriko who turned into a Joker user.HP : ~1,200; Strong : Water; Weak : FireSpells : Absolute Zero (critical), Maha Aques, Marin Karin, Old Maid,

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Raku Kaja, Taru Kaja

Level 20 Ryuman (x2) - "Hey you! What are you doing here!?"Comment : Member of the Tien Tao Lien.HP : ~475; Void : HolySpells : Single Shot, Rapidfire

Notable Spells : Old Maid

Persona : Maia - Maia Custom OR Pariker (with Aques)/Maia Ulala - Iris Katsuya - Otohime Baofu - Hel

This battle should be really quick and easy if you just follow my plan, despitethe small bit of infamy that has built up around this battle. Right away, castMaximum Tempest twice to take out the two Ryuman demons and deal a good bit ofdamage to Noriko. It shouldn't be too hard to cast two fusions right out of thegate - Noriko usually casts one of here Kaja spells on a Ryuman and the othertwo will just hit you for a small bit of damage (just use Maia Custom's excellent spell Mediarama to fully heal all of your characters). Be sure youuse the best spells you have (Otohime's Garu, Maia Custom's Maha Aques, andHel's Maha Garula).

Once those two are gone, this boss can be put to rest really quickly by usingthe fusion Tower Inferno 2-3 times on Noriko (again, use the best spells -Otohime's Garu, Iris' Maha Magnus, and Hel's Fire Storm while Maya heals withMediarama). It really should not be hard to cast these spells a few rounds.Most of Noriko's spells do little to medium damage to you, and if they do toomuch, just use the circle button to move Maya to the first slot and castMediarama. Your biggest problems are if she casts Old Maid (defend, as usual)or inflicts you with the Charmed or Frozen status effects. You can't heal theseand the only way to make them go away is by having the affected character act afew times (usually anywhere from one to four times). Barring those, this shouldbe a cut and dry battle over in four to five rounds.

Now, if you don't have Maia Custom, Pariker makes a fairly good substitute,along with Maia. You should put Aques on her to include her in the fusionMaximum Tempest at the beginning. For Tower Inferno, you could replace her withOtohime and have Katsuya heal with Diarama or Soothing Melody (mutation spell)or you could switch to Maia at this point and use her Diarama. It doesn't makemuch difference and you get the same results. You may deal less damage, so itcould take a bit longer (which will obviously make things harder), but itshould still be manageable.

EXP : 2,766Yen : 7,800

<STORY SPOILER>In case you missed it (which I think many people will) there is a small portion

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of the story which isn't entirely made clear to you. They kind of rush past itquickly in the Velvet and you might not have picked it up, but Noriko is theone responsible for the murders at Seven Sisters. After Anna, whom Noriko looksup to greatly, was in a hit-and-run that ruined her track career, Noriko usedthe Joker curse on him (and others). That's why Anna asks Katsuya if he willarrest Noriko (and Katsuya goes soft on her, but only because he can't doanything, as Baofu points out).

_______________________________________________________________________________

G. A o b a P a r k (First Visit)_______________________________________________________________________________

===City=========================

There is very little new in the city this time. Most importantly, the secondarea of the Bomb Shelter in Kasu High is now open and you should go there tomeet the rare persona-demon Shaka, who will give you his Material Card when youdefeat him. The Pathetic Loser has disappeared from the Hirasaka ward map, buta new person, the Mellow old man, has appeared on the Aoba map. He gives you arumor about the next dungeon (Aoba Park). In the dungeon, there are flowers...that can talk... They are a puzzle to get a rare item from one of the flowers(see the puzzle section). Shiraishi Lady has a new mansearch with a sizeablereward. Also, you should register your new cards at the Time Castle.

Finally, now might be a good time to fill up the Lucky Cat in Kuzunoha (with100,000 yen). You can get some very useful rumors at you should have some extracash on you.

REQUIRED TO DO:Just go to Aoba Park

NEW RUMORS:Flowers in Aoba Park Talk - Mellow old man, Aoba Ward MapKaori does Aromatherapy - Nekomata - KuzunohaEtheria does Treatments - Nekomata - KuzunohaTrish sells ice cream - Nekomata - Kuzunoha

CARDS TO REGISTER:Frei, Media, Suku Kaja

NEW MANSEARCHES:Yuuichi Suzuki - Gatten Sushi

===Suggested Party==============

Level 24Persona : Maya - Maia Custom Ulala - Iris/Jack Frost Katsuya - Otohime/Shaka Baofu - Hel/Ryume

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Fusions : Noneto learn

Items : Item/Clean Salt (Archangel)to get Spell/Magnus Card (Hel - Rare)

You should just keep your current personae. The next dungeon is really shortand these personae are actually going to remain very useful for a little bit.You may want to pick up the Jack Frost persona; he's pretty good, but he's alsoreally cute!

You should also go to the second area of the Bomb Shelter and try to meet thedemon Shaka, who drops his Material card. He is an EXCELLENT persona (probablythe single most useful persona, even if it is only in the middle of the game).If you have trouble meeting him, consider using the Estoma Trick (using CleanSalts) and the Save-Reload trick. You will need to be at level 24 to summonhim, however.

You can also meet the rare demon Nata in Aoba Park, but he is very difficult atyour current level and you won't be able to use his Material card for some timeanyway. You will be returning to this dungeon later, so I would suggest youwait until then to try and find him. In fact, since you are returning later,you could just skip everything and head to the Rest Area (which I don't suggestyou do, of course).

The demons in here are fairly easy. Just exploit their weaknesses and youwill be find.

===Dungeon======================

Aoba Park, Aoba Ward1 Floor (3 Sections - South, Central and North)

Items - Accessory/White Bandanna (South Side) Item/Miracle Soda (South Side) Helm/Mechanical Helmet (Central Area) Item/STR Incense (Central Area) Item/VIT Incense (Central Area) Item/TEC Incense (North Side) Item/Muscle Drink (North Side) Spell/Bersac Card (North Side)

Demons - Level 18 Jack Frost (Lovers) Level 19 Fearal (Temperance) Level 20 Pariker (Moon) Level 21 Archangel (Judgment) Level 22 Faust (Magician) Level 22 Hel (Death) Level 23 Gandharva (Star) Level 38 Nata (Justice)

===Walkthrough==================

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Your goal for this dungeon is just to reach the Rest Area where Sneak told youto meet, but there are also a number of items to get. I will direct to all ofthe items and you should pass the Rest Area while you are getting them. (DON'Tenter the Rest Area until you are ready to leave - it will automatically starta scene then kick you out of Aoba Park until later). There is also a puzzle inthis dungeon in which you must talk to all of the flowers to answer a question.Lastly, you can meet the level 38 persona-demon Nata here (he seems to show upin the North side most often), whom I suggest you hold off on trying to fight,as he is far above your level.

In the South Side, go east until you reach a flower. Go south of it to a chest.Return to the area with the old man you passed, and go north, then northwest,then north again of him. You'll be shot out going east. Go east until you cango south and then you will see a small passage to a chest (check the Auto Mapif you can't find it). Return to the Gateway you just passed and go through it.

In the Central Area, do an "S" curve north and go southwest until you go pastthe Purple Flower's garden. To the west of it, you will see a SP-depleting bluegrate. Cross over it to get to a chest. Go north around the hedgerow and thensouthwest on the other side of it. Keep going until you run into a chest. Onceyou get the item, go north past the Rest Area (don't go in) until you get toyet another chest. After you have that, just go straight east as far as you canuntil you reach another Gateway. Go through it.

In the North Side, go west as far as you can, then straight north to a chest.Return southeast then go north and around the hedges to a small gap in the path(use the Auto Map to see it). Go slightly north and move south to come aroundeast. Then go south on the other side of the hedgerow (between the hedge andthe wall). If you go south, you will find a chest. Return to the area aroundthe gap and go north of it a bit and then there will be a long, winding paththat leads west. Take it to the end to a chest. Now, you could explore up northand to the far east to find a Trish's Fountain and the entrance to the ConcertHall, but you have no use for either at the moment, so just return to the RestArea and enter it when you are ready.

No boss this time.

===Puzzles======================

There are eight flowers spread throughout the park who will speak (after youhave spread the rumor). They each give you a piece of a puzzle to answer theDignified Purple Flower's question (which you only get one shot at, unless yousave and reload your game. If you don't get it right, he will poison you andrefuse to talk to you ever again). Here are the quotes for each one:

Blue : I'm a Blue Dragon, born in February. I'm compatible with NavyFlower Blue Dragon, born in June. There are as many dragons as months.

Yellow : I'm a Gold Dragon, born in May. I'm compatible with Black -Green Dragon born in September. Dragons depend on what month you

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Flower were born.

Red : Dragons...are divided into...4 types. So, there are 2 otherFlower dragons like you... You're compatible...if they're of the same nature. By the way...I'm a Red Dragon.

Yellow : Yeah, that's right! I'm a Yellow Flower born in January. IFlower don't care if I'm incompatible with the Silver dragon, born in October! But my sister, one month younger, has good affinity with the Silver Dragon! Well, I have good affinity with the Gold Dragon, so there!

Orange : I am a Moon Dragon, born in November. that is why I fell inFlower love with a White Dragon, who was born in March...

Aqua- : I was born in July. Thus, I am a Light Dragon. I have badBlue affinity with the Red Dragon, who is one month younger.Flower But, I have good affinity with my sister, 4 months younger. Well, don't think about it too much.

Now, let's see the hard data they give us:

-One Dragon per month, thus 12 Dragons.-Four Groups of Dragons with three each-A Dragon of one group is compatible with the others in that group

A table of the Wang Long Dragons: +------------------------------------------------------------+ | Month | Dragon | Affinity | Bad Affinity | |------------------------------------------------------------+ | January | Yellow | Gold | Silver | | February | Blue | Navy Blue | | | March | White | Moon | | | April | Scarlet* | | | | May | Gold | Black | | | June | Navy Blue | Blue | | | July | Light | Moon, White | Red | | August | Red | | Light | | September| Black | Gold | | | October | Silver | | Yellow | | November | Moon | White, Light | | | December | Purple | Silver | | +------------------------------------------------------------+* - According to the Wang Long girl in the 2X Slash

Fill in the table and the groups are:

Group 1: Blue, Navy Blue, Scarlet Group 2: Light, Moon, White Group 3: Black, Gold, Yellow Group 4: Silver, Red, Purple

Everything fills in easily except Scarlet and Red. But, since the group withPurple MUST include Silver, and everything else has been filled in, the onlychoice is between Red and Scarlet. But Scarlet isn't even an option when youtalk to the Dignified Purple flower. Thus, Purple has affinity with Silver andRed. If you talk to the Dignified Purple Flower, you can choose Yellow Green,

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Aqua-Blue, Yellow, Red, Blue, or Orange. So, pick RED! You will get the AkashicRing, another item that you won't be using for a while, but it is veryvaluable.

===Rare Battle==================

Level 38 Nata (Justice) - "Feel the wrath of my Paopei!"Comment : Battle genius who fights with many Paopei.HP : 800; Void : Mind/Nerve; Weak : LightningSpells : Taru Kaja, Sonic Punch, Tackle

First of all, should you have the fortune (misfortune?) to meet him byaccident, you should be prepared for the battle, or else don't fight him(retreat) - it is very possible you will game over. If you were looking forhim, you're in for a close fight.

This battle is basically a slug-fest, similar to the Shaka battle (which youshould have fought by now), only with a couple of differences: no statuseffects, you should be able to get off a few fusions, and he will hit youreally hard with physical attacks. So hard that he may kill a character in one hit (especially if he casts Taru Kaja (Atk. Up) on himself). Be sure you havethe best armor.

Your best strategy is to just use everyone's best spell, but arrange it so thatit will do a fusion that does huge damage (Stone Rise, Hydro Boost, WindCutter, or Tower Inferno). HOWEVER, do not try to arrange it so that you use afusion every time, or else he will get in many more attacks than you do - hisAGI is much higher than yours and he will go more often than you. You can keepthe number of turns he gets to a minimum by not rearranging your characterstoo much. Anyway, as I said, it is just a slug-fest, so attack him with yourbest spells, rearrange one or two characters to do fusions when you can and useMediarama (most likely every turn).

EXP : 481Yen : 2,660Item : Material/Paopei

_______________________________________________________________________________

H. S e w e r s (Route A)_______________________________________________________________________________

===City=========================

There is a whole lot to do in the city this time, but most of it can't be doneuntil you do a few story scenes. Right after Aoba Park, the only thingdifferent is that the inventories at Parabellum and Rosa Candida have changed.To continue on, go to Kuzunoha and "Master Ulala" will explain her plan formeeting with the mysterious couple that Sneak told you about. You have twochoices in Kuzunoha - one minor and one VERY major. For the minor one, Ulalawill ask Maya what she thinks of her plan - if you answer "Hmmm...I'm not sosure..." Ulala will get really angry and give Maya 3,000 yen to pay for the

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rumor (no major effect if you answer "That would work."). (By the way, if youtalk to Tammy in Kuzunoha, she will look at the picture and say that the twolook familiar...)

Now, to continue on with the story, you need to spread the rumor about an"individual at Parabellum" and you are given a choice between that person beingmale or female. (The rumor will appear in the rumor menu at Kuzunoha afterUlala has said her peace.) Whichever choice you make will determine you nextparty member and your "route" for the game. The routes are actually verysimilar for the greater part of the game, but there are a few majordifferences. First and most obvious, the two routes have different fifth partymembers. Second, the next dungeon you go to will be different - the Sewers andLab for choosing "man" and Sumaru TV for choosing "woman." Third, though thestory-line is basically the same, you see separate aspects of it from the tworoutes. Fourth, who you fight during a major boss fight much later on will bedifferent in each route. These are the major variances, but there are a fewmore later on that will be explained at the proper time.

Don't worry too much about making the decision - one isn't harder or betterthan the other, just different. (And chances are that you may want to play themboth...) If you really don't know which to choose, save your game beforespreading the rumor and explore each route a bit. The man's route has a doubledungeon, one of which is timed, while the woman's route has a single, but verylong, dungeon. In my humble opinion, the storyline during the man's dungeons ismore dramatic, but the women's route is interesting in it's own right. Theman's route only has one boss battle, but the woman's has five, count them,five bosses. It's up to you which you take.

Once you have chosen, go to Parabellum and you see a number of scenes. Then thefifth party member will join you, you will have access to the new ward Narumi,and be told which dungeon is your next destination.

******************************************************************************* DO THE SCENE AT PARABELLUM NOW - SPOILERS FROM HERE ON!!!*******************************************************************************

This section deals with choosing the man's route. If you do, Nate Nanjo, fromthe first Persona will join your party. He is at Level 22, equipped with hisstarter persona Aizen Myouou, and also equipped with the new armor that isavailable at Rosa Candida. Nate's route has two dungeons (as opposed to Ellen'swhich has only one) - the Sewers and the Laboratory. Ellen will investigateWang Long Chizuru's connection to the New World Order and Nate will beinvestigating Guido Kandori's connection to the NWO.

After you have acquired your new party member, there is a ton of stuff to do.First, you now have access to the final ward, Narumi. There are a number ofpoints of interest on the ward map, but most of them cannot be accessed at themoment. You can, however, go to the Hotel Pleadies (where you met Nate andEllen) and the shops in its lobby. To get to the shops, you need to go on theSOUTH side of the hotel. There are two entrances - the one to Nate's suite and

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the other to the shops. (A lot of people have had trouble finding the shops.)There is the Ebony where you can get rumors and will be able to do map-makingquests, Padparcha where you will be able to forge custom weapons (with thosemetals you have been obtaining in the game), Clair De Lune where you can getfood and weapons or armor, and finally, yet another Velvet Room. There is noSatomi Tadashi in Narumi (so your sanity will stay intact...no brainwashingmusic!).

The main thing to do is get all of the rumors and then prepare for the next twodungeons (it is a "double-dungeon" and you cannot leave once you begin theSewers). There are also a couple of more mansearches to make a good 40,000 yen.Be sure to get the rumor Salam who will contract you to make maps of thedungeons for some EXCELLENT prizes (it is a pain, but well worth it - more onmaps when you get to the lab; for now, just get the blank map). Also be sure tospread the rumor about Tsuchinoko before you head into the dungeons.

You can also spread a rumor about the Sumaru Genie doing Affinity Readings. Seeenigmaopoeia's guide for more details, but here are a couple of usefulaffinities (Y = Yes and N = No):

Count (Time Castle) : Y-Y-Y-Y-Y-NJewelry Designer (Padparcha) : N-Y-Y-Y-Y-YCashier (Mu Continent) : Y-N-N-Y-Y-N

After you have gained your fifth party member, you can go to Kismet and talk toMizuno. If you do, she will ask Maya if she was at Parabellum. IT IS VERYIMPORTANT THAT YOU ANSWER NO!!! This question has a key point to unlockingsomething later, so just be sure to say NO.

If you go around the city and talk to everyone (as you should), you will noticethat Eikichi is missing from Sumaru Prison, Mary is missing form HiiragiTherapy, and Sugimoto is missing from the Bomb Shelter basement... Not veryimportant, but interesting to note.

When you are ready, head into the Sewers (you can try to go into the laboratory(your real destination) but your party members will say that the security istoo tight to enter directly, so you need to get in via the Sewers).

REQUIRED TO DO:Go to KuzunohaSpread the rumor concerning an individual at ParabellumGo to ParabellumGo to the Sewers

SHOP INVENTORIES CHANGE:ParabellumRosa Candida

NEW RUMORS:Tsuchinoko appears in Sewers - Adventurer, Narumi Ward Map

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Clair De Lune sells weapons - Rumor Lovin' Bartender, EbonyClair De Lune sells armor - Toku, Izakaya ShiraishiPadparcha develops weapons - Rumor Lovin' Bartender, EbonySalam collects maps - Rumor Lovin' Bartender, EbonyFantasy World gives away weapons - Chunky, Sushi GattenFantasy World gives away accessories - Chikalin, Peace BurgerFantasy World gives away Spell Cards - Barkeep, Jolly RogerSumaru Genie does affinities - Barkeep, Jolly RogerRosa Candida owner swept away... - Sumaru King, 2X SlashShiraishi lady realized her dream... - Toku, Izakaya ShiraishiParabellum hired a bouncer... - Humphrey, ParabellumTrish changed her mind... - Nekomata, Kuzunoha

NEW MANSEARCHES:Yayoi Kimura - PadparchaHumphrey - Parabellum

CARDS TO REGISTER:Magnus

===Suggested Party==============

Level 25Persona : Maya - Maia Custom Ulala - Iris/Nemesis Katsuya - Shaka/(Umayado No Ouji) Baofu - Hel Nate - Aizen Myouou

Fusions : None (at the moment - see next dungeon)to learn

Items : None (except the items in the dungeon)to get

Before starting the next dungeon, there is a lot to do. First, there are acouple of personae you should get. First, if you haven't already, get Shaka andput him on Katsuya (Nate has better compatibility, but Nate's starter personaAizen Myouou is at rank one - and Aizen is pretty good, so you may as well keephim for now). Next, get the Empress persona Nemesis, an very strong persona.Put her on Ulala, but I'd still use Iris primarily in this dungeon because youwon't have much chance to rank Nemesis up (as the next dungeon is timed). Justbe sure to bring Iris with you if you decide to only use Nemesis - she isuseful later. Other than those two, the rest you have been using should befine.

There is a new spell that is available to you and that you should take advantage of immediately - Estoma. You can find now find it on the Hierophantpersona Umayado No Ouji (hope you have plenty of Free cards). Or, you could usethe persona I prefer to use for Estoma, Nemesis. Her mutation spell is Estoma- if you have trouble getting her to mutate, you might as well just summon andrank up Umayado No Ouji. The spell Estoma, when cast from the Spell menu in themain menu, will ELIMINATE all random battles that only contain demons that are

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below the level of your average party level. If say, the average is 22, youwill not have any random battles with demons 22 or below, but you will havebattles that have at least one demon level 23 and up. Very useful for the nextdungeon, which is timed, or if you are just sick of battles. DO NOT, however,use it all of the time! You need to fight SOME battles.

In the city, there are a whole bunch of new rumors, so spread those. There area few noteworthy rumors mixed in there. One of them is about a man named Salamin Ebony. You can spread a rumor that he collects maps of dungeons - by allmeans, spread the rumor and get a blank map from him! He will give you A LOTof cards if you turn in a complete map to him. Map making is a bit tedious andfrustrating, as you need to fill in every square on the Auto Map (you'll seewhat I mean in the next dungeon) by coming within 2 squares of it and sometimesyou need to back track to get a square you missed (if you really get desperateand frustrated, use the new Estoma spell), but it is well worth it. Next, besure to get the rumor about Tsuchinoko, a rare rumor demon that will appear inthe sewers. Third, you can get a rumor that Padparcha, the jewelry store, makescustom weapons. They will have some _excellent_ armor and weapons, though theyare very pricey and require you to acquire various metals to make (like theObsidian and Akashic Ring you have already picked up). Finally, there are four"random-effect" rumors that you can spread. These rumors don't have onespecific outcome as all other rumors so far have and they can be positive ornegative. For their various effects, see my Kuzunoha/Rumor Guide. To get thegood effects, save your game before you spread them and reload the save if youget a bad effect. However, hold off on spreading the one about Trish - it's toohard to use save-reload to get the good effect at the moment.

Now that you have spent tens of thousands of yen on Rumors, you are probablygetting low on funds. There are a couple of lucrative new mansearches to refillyour wallet (or purse, as it were). Now before you start the next dungeon, youshould probably get some new armor. I'd suggest you get your helms and bootsfrom Rosa Candida (or, if you have the cash, you may want to go to Toa or ClairDe Lune) and to Padparcha for your armor. They have the excellent MithrilArmor that only costs 10,000 yen and two Mithril Silvers. To get Mithril Silvers, use the Turbo-Controller trick on Slots #2 at the casino to get a lotof coins then exchange them for the Silvers. If you are low on status-recovering items, get some at Satomi Tadashi (and you should probably pick upsome magazines to send in). If you are low on Chewing Souls, get some more fromthe Ocher Jellies in Kasu High. You may want to consider weapon upgrades, butas usual, it isn't that vital. In fact, you get some pretty good weapons in thenext dungeon, so you might as well wait. If you really want to get someweapons, make some in Padparcha (get the materials from the slots at MuContinent). Hopefully you won't run out of money here...

The next two dungeons are another "double dungeon" like Mt. Mifune and theSanitarium. Unfortunately, unlike those two, you cannot leave the Sewers or Labonce you choose between A1 or B1 (see the walkthrough section for more onthat). But, if you are prepped, it shouldn't be anything you can't handle. In

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the Sewers, you are give a choice between two routes - A or B. TAKE B!!! It hasmuch better items and it is generally easier to navigate. A1 and B1 areidentical in the items they give, but for sections 2 and 3, absolutely take B.

As for fighting the demons in the Sewers, they should be fairly easy. Most ofthem are strong against water and weak against fire, so don't use water and DOuse fire. Using a fire fusion that will hit all the demons would be best, butsince you don't have one yet, you can just use Maximum Tempest or Crag Fang totake them out (you should be able to kill them all using it once or at the mosttwice). However, you may not even want to bother fighting demons in here toconserve time (the high encounter rate is really frustrating in a timed dungeonwith a lot to explore). If your level is high enough, just use Estoma to bypassthe fights. There are a lot of new demons in here to fight (for gatheringAnalyze data and items) but you can fight them in the Bomb Shelter also, so itisn't that big of a deal to collect data and items here.

There are a couple of demon rumors to get in here, but they aren't necessary.Two of them tell you that there are really good items in B2 and B3 and you canalso get rumors about the Rumor-Spell Wonderful Aques for Kanaloa (but you canalso get them in Area 3 of the Bomb Shelter).

===Dungeon======================

Sewers, Narumi Ward1 Floor (6 sections - 1A, 2A, 3A, 1B, 2B, 3B)Timed Event : 10 Minutes (each section)

Items - Item/Devil's Capote (A1)-Item/Disguise Goods Item/Seed of Escape (A3)-Sword/Plasma Sword (B1)-Item/Devil's Capote Item/Disguise Goods Item/Seed of Escape (B2)-Tarot/Free Tarot (20) Finger Shot/Striker Item/Medicine (20) Item/LUC Incense Item/Medical Powder Item/Damascus Steel (B3)-Spell/Recarm Card Gun/Pipe Fox Item/Awaken Item/Mithril Silver Sword/Plasma Sword

Demons - Level 18 Jack Frost (Lovers) Level 20 Parkier (Moon) Level 21 Archangel (Judgment) Level 22 Faust (Magician) Level 22 Hel (Death) Level 23 Gandharva (Star) Level 23 Kraken (World)

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Level 24 Kanaloa (Tower) <3rd section> Level 24 Kabanda (Hanged Man) Level 25 Lich (Devil) Level 29 Tsuchinoko (Rumor)

===Walkthrough==================

When you first enter the sewers, there will be quick scene where Nate isreunited with Mary and Chris. These two will play a small role in this dungeonin that each will unlock doors leading to different areas of the sewers (Maryunlocks the A route and Chris unlocks the B route). In this dungeon, there aretwo routes (A and B) and three sections (1, 2, and 3) and you will have tochoose either A or B for each section (you can cross paths and take A1 then B2and then A3, if you want). HOWEVER, I must reiterate that you should take the Bpath every time. It doesn't make much difference for the first section, but Ithink that B1 is easier to navigate. Regardless, I'm not even going to includea walkthrough for the A routes since you shouldn't take them. If you want, youcan explore the A routes, but you will find them hard to navigate and verybarren item-wise.

Each section is timed to ten minutes. However, unlike the Sky Museum, if yourun out of time, you don't game over, but are washed back to the beginning ofthe current section. But it isn't like you restart the section - you keep yourmap (in the Auto Map) and the items you have gathered. You simply have tobacktrack to where you were before and keep going (which shouldn't be too hard- just use the Auto Map if you get lost).

Once you choose a route, you cannot go back and you cannot save in the sewersthemselves (but you can in the first room and the Relay Points inside). Be sureto save before choosing each section, just in case. Also, once you choosebetween A1 and B1, you will not be able to leave the Sewers nor the lab untilyou have completed both dungeons.

In B1, just head west until you can take a bridge south. Go across it and headwest until you run out of path. Cross the bridge to the north and head westagain until you reach a corner that turns you south. Go quite a ways southuntil you are turned west. Take the path north you will come too and follow thepath until you come to another bridge to the north. Cross it and go east to thecorner which turns you south. DON'T take the bridge west and keep going south until you are turned east again. If you go all the way east, you will find twopaths next to each other that go north. Take both of them until you get to itembox built into the wall. Once you grab it, go across the bridge south of theeastern route that ran north. Once across, just go west until you are forcedsouth then take the path west you come to. Follow the path around several turnsuntil you come to a bridge east. DON'T take the bridge yet - first keep goingsouth then east to a chest. Return to the bridge then go south until you areturned west, then take it to the first Relay Point. Inside, you can talk toyour characters, save, and choose the next route (again, take B - but be sureto at least talk to Mary (via the walkie-talkie) for a very funny line).

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B2 is a bit different than the rest of the sections in the Sewers. To get tothe exit, all you have to do is head north across the bridge and go all the wayeast until you reach the door to the second Relay Point. However, you shouldnotice a bridge directly south of the door. If you take that it leads to a longsection of square islands running south. There are six islands and each has atreasure chest on it. There are also two long lanes that run parallel to theline of islands (on the west and east side). There is a treasure chest in thewall on the east lane (bringing the total in here to seven chests). All youhave to do is find a way onto each island and grab the chest, whichever side itmay be one. Here are some stats on each island:

<Starting from the north and heading south><If a direction is west, it is from the west lane; if east, the east lane; if north or south, it is from the island north or south of it.>1: Accessible from the west, south and east; chest on the east wall.2: Accessible from the north and south; chest on the north wall.3: Accessible from the north, west, and south; chest on the north.4: Accessible from the north, west, and east; chest on the east.5: Accessible from the west, south, and east; chest on the south.6: Accessible from the north and east; chest on the south wall.

B3 is also has a really simple layout, but in a different way from B2. Herethere are just two lanes that run parallel to each other with bridges acrossthem and pairs of chests by five of the bridges (plus two chests on the north-most wall, for a total of 12 chests, however, many are traps and begin fights).When you begin, just go north across the bridge then go east along the wall.There are two chests on the wall - the west-most one has a Plasma Sword forNate (but the Damascus sword from Padparcha is better and if you'll notice, thesword does magic damage to enemies, not physical), and the other is a trap thatwill start a battle with a Kanaloa and two Kabandas (it's just like the randomencounters, so there's no reason not to get it). Once you have the chests, justkeep going east until you get to a bridge south. Cross it and go west until youcome to a bend that turns you south to another bridge that goes west - take itand go south. Here you come to the another pair of chests - one on each side ofthe bridge. The western one has a Recarm spell card and the other does HPdamage to your party (same deal as the fight chest - check it if you want to besure, it's only a small amount of damage). Anyway, go south of the eastern boxand turn east at the bend to come to another pair. The northern one will starta fight with two Gandharvas, a Lich, and a Kanaloa, while the southern has agun for Katsuya (and Maya, but put it on Katsu). Go west of the southern boxand turn south at the bend to the next pair. The western box has an Awaken (avery useful item that increases a persona's rank by one - just be sure not touse it on rank 1-6 - it is a waste since it only takes a few casts to go up oneof those ranks) and the eastern box will start a fight with two Archangels and a Kanaloa. Go south of the eastern box and go west at the bend to the next

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pair. The southern box does SP damage and the northern has a Mithril Silver. Gowest of the northern box and turn south at the bend to the final pair. Bothboxes do HP damage. Just head south of the eastern box until it forces you eastthen cross the bridge you come to south to the Parking Lot. There will be a fewinteresting scenes and a pseudo-boss battle will start inside the Lab (don'tworry - it's pathetically easy).

However, before you leave B3, be sure to fight Tsuchinoko. He shouldn't be toohard to find, but you can use the Estoma trick if he takes too long. And don'tworry about running out of time - the prize is well worth it.

As I stated earlier, I'm not going to include a walkthrough for the A route,but there is one small point about A3 that should be noted. Unlike B3 wherethere is only one door leading to the Parking Lot, there are five doors in A3which lead to the Parking Lot, but only one of them is unlocked. The only doorthat is unlocked is the one that is all the way in the northwest corner of themap in a small section that juts out west and the door faces to the south.

===Rare Battle==================

Level 29 Tsuchinoko (Rumor) - "Myu myuu..."Comment : Wild, mysterious snake. It has a bloated stomach.HP : 232; Strong : Magic; Weak : PhysicalSpells : Paralyzing Bite, Violent Rage, Bloodsuck, Retreat

First of all, this demon only appears in the third area (A3 or B3).

This should be a really easy fight, if you can get him to stick around. He willoften use Retreat for his first attack, so you need to hit him hard and hit himquick. Since he has resistance to magic and weakness to physical attacks, don'tuse magic and use your best physical attacks. The two you have the do the mostdamage are Aizen Myouou's Sonic Punch and Nemesis's Triple Down. If you canmanage to get these two to attack right away, he should be killed by those twoattacks alone, but it may take a bit more. Really, this should be so easy - thehardest part is finding him.

EXP : 840Yen : 4,000Item : Event/Dead Tsuchinoko

Turn in the Event Item to the Adventurer on the Narumi ward map (when you getout of here) to get an Item Breeder - which will duplicate you one copy of ANYusable item. Very useful, but very scarce - save it for now.

===Boss=========================

Level 28 Red Beret (x2) - "Hey you! What are you doing here?!"HP : 261; Void : HolyComment : Private Building PoliceSpells : Tranquilizer, Rapidfire

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Persona : Maya - Maia Custom Ulala - Nemesis or Iris Katsuya - Shaka Baofu - Hel Nate - Aizen Myouou

Ugh. I can't believe they even consider this a boss fight. (It is - the bossmusic is playing and if you set the battle mode to simple, this battle is innormal mode now).

Anyway, just use Maximum Tempest or Crag Fang to end it.

EXP : 522Yen : 3,920

===Choices======================

<In Kuzunoha>Ulala : So what do you think Ma-ya?Ma-ya : That would work. <Baofu asks what to do and Ulala says Maya knows what to do> Hmmm... I'm not so sure... <Ulala gets really angry and gives Maya 3,000 yen to pay>

<Outside Parabellum>Katsuya : I'm worried...Maya : Let's Think Positive <heart> <Katsuya blushes> Hmmm... I'm worried too <heart> <Katsuya blushes>

<Outside Parabellum>Katsuya : Do you get tired of who you are?Maya : I guess sometimes...? <Katsuya is pessimistic> No, I like who I am... <Katsuya praises Maya's strength>

<In Kismet>Mizuno : You were in front of Parabellum, right?Maya : No... what are you talking about? <Mizuno rambles about flowers and men. <shudder> VERY IMPORTANT: Be sure to pick this option! It is a key step to doing something later on...> You must be tired, Chief. <Mizuno gets angry. VERY IMPORTANT: DO NOT choose this option!>

_______________________________________________________________________________

I. L a b (Route A)_______________________________________________________________________________

===Suggested Party==============

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Level 29Persona : Maya - Maia Custom Ulala - Nemesis/Iris Katsuya - Shaka/(Umayado No Ouji) Baofu - Hel/(Hotei) Nate - Aizen Myouou

Fusions : Ice Blast (Ice-Ice)to learn Lightning Blast (Lightning-Lightning) Nuclear Blast (Nuclear-Nuclear)

Items : Noneto get

Pretty straight-forward; just make your way through the dungeon and be sure toget all of the items and the demon rumor about Rasputin. Also be sure tocomplete the map for Salam (you will see a small text box pop up when it hasbeen completed). See the walkthrough section for more on map-making.

===Dungeon======================

Science Laboratory, Narumi Ward4 Floors (B1, 1F, 2F, 3F)

Items - Item/Anti-Magic Bead (B1) Item/Orichalch (1F) Item/Explosive Bead (1F) Spell/Maha Agionn Card (2F) Spell/Posumudi Card (2F)

Demons - Level 24 Kabanda (Hanged Man) Level 24 Kanaloa (Tower) Level 25 Lich (Devil) Level 25 Garrison (Human) Level 27 Taranis (Chariot) Level 27 Kun Anun (Hermit) Level 28 Kamasos (Temperance) <2F> Level 28 Rasputin (Magician) Level 28 Red Beret (Human) Level 29 Principality (Judgment)

===Walkthrough==================

After the boss fight, Eikichi will temporarily join your party as a tag-along(not a party member; he will appear in the Velvet Room and other rooms likeparty members similar to Makimura before GOLD).

Move into the dungeon and open the Auto Map. You will see that there are nowsmall squares evenly spaced on the blackened areas of the map like a grid. Thismeans that the map-making quest is active. What you need to do is clear all ofthose squares off the map by coming within two squares of each one. Once youhave completed the map, a small text box will come up saying that the map iscomplete. Take the completed map to Salam in Ebony and he will give you a cardset. Map-making can be frustrating, but the rewards are well worth it. Checkthe map often to be sure you got all of the squares and so you don't need to

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backtrack long distances. For wider halls and areas, move in a zigzag patternto save time (try to practice moving in a pattern that allows you get themaximum amount of squares without missing any). If you really want, you can useEstoma to reduce the number of battles, but you shouldn't rely on it always.

Also, on floors two and three, there are trap panels. If you check the map, youwill see that they don't show up, even if you come within two squares - youneed to step on every panel for it to show on the map. For HP panels, this shouldn't be a problem, but a having a lot of SP panels can be dangerous asgetting into battle with no SP will leave you at a severe disadvantage. You maywant to try to do only a couple at a time, do them right before a level up, oruse Estoma and run around to recharge SP (and you can use items, but they areexpensive).

When you are doing maps, BE SURE to exit an elevator on EACH floor - the little"E" box is part of the map and the only way to get it to show up is by exitingan elevator on that floor (just entering it doesn't count).

Now that you are doing maps, you should fully explore the dungeon and no longerneed the step-by-step walkthrough of how to progress in the dungeon. However,I will still include one, albeit a bit concise at times.

Also, when you leave the Security Room, take note of the elevator and fuse boxthat are nearby. There is a puzzle in this dungeon to restore power to theelevator and access a part of the second floor. See the Puzzle section for moredetails on how to solve it.

There is also a Velvet Room and a Trish's Fountain on 1F near the entrance, butyou shouldn't need them.

On 1F, just go east past the elevator and move south to the staircase down.Note the shutters further south and the inaccessable chest beyond them.

On B1, take the southern hallway west and keep going past the large room withpaths running north and south. You will come to long and larger hallway; go tothe western end of the hallway to get a chest. You should have noticed the dooryou passed - enter it. There will be a quick scene where you find experimentpatients and Eikichi looks for Sugimoto. Sugimoto isn't there, but Eikichiagrees to take the patients out of the lab and trusts Nate to find Sugimoto.Eikichi will now leave the party. Anyway, after you are outside the ConfinementArea again, go a little ways east to a narrow hall going north. Take it as faras you can north then west to find a doctor standing in the hall. Talk to himand he will give you the Event/Lvl. 1 Pass. Return to the room west of thestaircase and go south to another staircase leading up.

On 1F, go straight north to a control panel and change to Administrative modeA. The A doors will open and the B doors will lock. Now, return down to B1,then go back to the first staircase and go back on 1F by the Velvet Room. Go

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south to the shutters that were closed before and get the item west of thepillar. Return back to the control panel on 1F. Take the hall north then go west until you are shot out into a large room. Go south to a room with apillar; east of the pillar is a chest with a bead. Return north to the room andhead back into the hallway leading east, but don't go very far. There isanother hallway leading north. Take that to another room with a staircaseleading up.

On 2F, in the room with the HP panels, push the switch until it locks up the Adoors and opens up the B doors. Now, take the staircase on the southern wallup to 3F. You will be in a room just like the HP panel room, except that thepanels are SP traps. Go to the western wall and you will find a hallway leadingto a small room with a staircase back down to 2F. Now, on 2F, go south down along hallway, turn east at the corner and go down quite a ways, turn north atthe corner, and you will come to a small room on the other side of a Level 2shutter. There will be a doctor standing next to the door - talk to him to getthe Lvl. 2 Card. Now, just head through the door east of the doc and you willbe back in the HP panel room. Hit the panel again and go to the staircase onthe south side of the room. Take it up.

On 3F, there is a room with a lot of SP depleting panels (and there is also aroom west of here, but you need to hit the panel again to map it). From the SProom, go east, then follow the hallway north until you come to a door leadingto the north. Unlock it with the key and head north to start a number ofdramatic scenes and the boss battle.

Once again, be sure to do the puzzle with the elevator and be sure to get thetext box that says you have completed the map of the laboratory.

===Puzzles======================

As you have probably noticed, you cannot use the elevators since the power iscut and the fuse box is locked so you can't fix it. What you need to do is getthe demon rumor about Rasputin having the key. Once you get this info, get acontract with Rasputin and a new option will appear in his contract menu - "TheFuse Box Key." He will give it to you and you can open the fuse box. Head tothe second floor to complete the map and get a couple of spell cards.

It seems the only demon who readily gives up the rumor is Kabanda, so try himfirst.

===Boss=========================

Level 35 Devil Sugimoto - "H...Hel...p...me..."Comment : Kasugayama High School student.HP : 2,800; Strong : Physical; Void : Dark; Weak : Fire/HolySpells : Blizzard Breath; Poison Scratch, Roar, Tackle

Level 28 Red Beret (x2) - "Hey you! What are you doing here?!Comment : Private Building PoliceHP : ~1,100; Void : Holy Spells : Tranquilizer; Rapidfire

Persona : Maya - Maia Custom

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Ulala - Nemesis and Iris Katsuya - Shaka Baofu - Hel Nate - Aizen Myouou

This isn't too hard of a fight, but the bosses have a lot of HP, so the fightis rather prolonged.

For the first half, you want to take out those annoying Red Berets. Have threepeople use the fusion Tidal Wave, Nate use Suku Kaja, and have Katsuya use VileThunderbolt. For Suku Kaja, first cast it on Maya, so you can bring Maia Customup to heal whenever you need to (Mediarama) then cast it on the other peopleon in the fusion so you can rearrange those characters to do Tidal Wave often(not quite two times more turns per round than the enemies, but only a bit lessthan that).

It'll take a little while, but the two guards will fall. Now, switch Ulala toIris. Start using the fusion Hydro Boost (with Nate, Baofu, and Maya) and havethe other two use Lightning Blast. That is, if you have gotten Iris's mutationspell Zionga - if not, just have the pair do their strongest attacks, oranother fusion. Using Tower Inferno would be nice, due to Sugimoto's weakness,but the only fire and wind spells I had were on Hel. You may be able to do it,depending on what spells you added to your personae. Regardless, it isn't toohard if you just keep on him.

He isn't that much of a threat - his attacks are moderate and if you haveproblems you can just rush Maya up to the front (thanks to Suku Kaja) and heal.Do, however, watch out for Roar, which has a chance of causing fury to one ormore characters which can really mess with your fusion plans. If a characterdoes get furious, just do your best to do another fusion.

EXP : 7,022Yen : 16,920

_______________________________________________________________________________

J. S u m a r u T V (Route B)_______________________________________________________________________________

===City=========================

There is a whole lot to do in the city this time, but most of it can't be doneuntil you do a few story scenes. Right after Aoba Park, the only thingdifferent is that the inventories at Parabellum and Rosa Candida have changed.To continue on, go to Kuzunoha and "Master Ulala" will explain her plan formeeting with the mysterious couple that Sneak told you about. You have twochoices in Kuzunoha - one minor and one VERY major. For the minor one, Ulalawill ask Maya what she thinks of her plan - if you answer "Hmmm...I'm not sosure..." Ulala will get really angry and give Maya 3,000 yen to pay for therumor (no major effect if you answer "That would work."). (By the way, if youtalk to Tammy in Kuzunoha, she will look at the picture and say that the two

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look familiar...)

Now, to continue on with the story, you need to spread the rumor about an"individual at Parabellum" and you are given a choice between that person beingmale or female. (The rumor will appear in the rumor menu at Kuzunoha afterUlala has said her peace.) Whichever choice you make will determine you nextparty member and your "route" for the game. The routes are actually verysimilar for the greater part of the game, but there are a few majordifferences. First and most obvious, the two routes have different fifth partymembers. Second, the next dungeon you go to will be different - the Sewers andLab for choosing "man" and Sumaru TV for choosing "woman." Third, though thestory-line is basically the same, you see separate aspects of it from the tworoutes. Fourth, who you fight during a major boss fight much later on will bedifferent in each route. These are the major variances, but there are a fewmore later on that will be explained at the proper time.

Don't worry too much about making the decision - one isn't harder or betterthan the other, just different. (And chances are that you may want to play themboth once you beat this game...) If you really don't know which to choose, saveyour game before spreading the rumor and explore each route a bit. The man'sroute has a double dungeon, one of which is timed, while the woman's route hasa single, but very long, dungeon. In my humble opinion, the storyline duringthe man's dungeons is more dramatic, but the women's route is interesting init's own right. The man's route only has one boss battle, but the woman's hasfive, count them, five bosses. It's up to you which you take.

Once you have chosen, go to Parabellum and you see a number of scenes. Then thefifth party member will join you, you will have access to the new ward Narumi,and be told which dungeon is your next destination.

******************************************************************************* DO THE SCENE AT PARABELLUM NOW - SPOILERS FROM HERE ON!!!*******************************************************************************

This section deals with choosing the woman's route. If you do, EllenKirshihima, from the first Persona will join your party. She is at Level 22,equipped with her starter persona Nike, and also equipped with the new armorthat is available at Rosa Candida. Ellent's route will take you to Sumaru TVas the next dungeon (as opposed to Nate's which has two dungeons). (Ellen willinvestigate Wang Long Chizuru's connection to the New World Order and Nate willbe investigating Guido Kandori's connection to the NWO.)

After you have acquired your new party member, there is a ton of stuff to do.First, you now have access to the final ward, Narumi. There are a number ofpoints of interest on the ward map, but most of them cannot be accessed at themoment. You can, however, go to the Hotel Pleadies (where you met Nate andEllen) and the shops in its lobby. To get to the shops, you need to go on theSOUTH side of the hotel; there are two entrances - the one to Nate's suite andthe other to the shops. (A lot of people have had trouble finding the shops.)There is the Ebony where you can get rumors and will be able to do map-making

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quests, Padparcha where you will be able to forge custom weapons (with thosemetals you have been obtaining in the game), Clair De Lune where you can getfood and weapons or armor, and finally, yet another Velvet Room. There is noSatomi Tadashi in Narumi (so your sanity will stay intact...no brainwashingmusic!).

The main thing to do is get all of the rumors and then prepare for the nextdungeon. There are also a couple of more mansearches to make a good 40,000 yen.Be sure to get the rumor Salam who will contract you to make maps of thedungeons for some EXCELLENT prizes (it is a pain, but well worth it - more onmaps when you get to the TV station; for now, just get the blank map). Also besure to spread the rumor about Reiko you can obtan from the security guard inthe lobby of Sumaru TV.

You can also spread a rumor about the Sumaru Genie doing Affinity Readings. Seeenigmaopoeia's guide for more details, but here are a couple of usefulaffinities (Y = Yes and N = No):

Count (Time Castle) : Y-Y-Y-Y-Y-NJewelry Designer (Padparcha) : N-Y-Y-Y-Y-YCashier (Mu Continent) : Y-N-N-Y-Y-N

After you have gained your fifth party member, you can go to Kismet and talk toMizuno. If you do, she will ask Maya if she was at Parabellum. IT IS VERYIMPORTANT THAT YOU ANSWER NO!!! This question is a key point to unlockingsomething later on.

If you go around the city and talk to everyone (as you should), you will noticethat Eikichi is missing from Sumaru Prison, Mary is missing form HiiragiTherapy, and Sugimoto is missing from the Bomb Shelter basement... Not veryimportant, but interesting to note.

When you are ready, head into Sumaru TV.

REQUIRED TO DO:Go to KuzunohaSpread the rumor concerning an individual at ParabellumGo to ParabellumGo to the Sumaru TV

SHOP INVENTORIES CHANGE:ParabellumRosa Candida

NEW RUMORS:Reiko appears in Sumaru TV - Security Guard, Sumaru TVClair De Lune sells weapons - Rumor Lovin' Bartender, EbonyClair De Lune sells armor - Toku, Izakaya ShiraishiPadparcha develops weapons - Rumor Lovin' Bartender, EbonySalam collects maps - Rumor Lovin' Bartender, EbonyFantasy World gives away weapons - Chunky, Sushi GattenFantasy World gives away accessories - Chikalin, Peace BurgerFantasy World gives away Spell Cards - Barkeep, Jolly Roger

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Sumaru Genie does affinities - Barkeep, Jolly RogerRosa Candida owner swept away... - Sumaru King, 2X SlashShiraishi lady realized her dream... - Toku, Izakaya ShiraishiParabellum hired a bouncer... - Humphrey, ParabellumTrish changed her mind... - Nekomata, Kuzunoha

NEW MANSEARCHES:Yayoi Kimura - PadparchaHumphrey - Parabellum

CARDS TO REGISTER:Magnus

===Suggested Party==============

Level 30Persona : Maya - Maia Custom Ulala - Iris Katsuya - Shaka/(Umayado No Ouji) Baofu - Hel Ellen - Nemesis

Fusions : Ice Blast (Ice-Ice)to learn Lightning Blast (Lightning-Lightning) Nuclear Blast (Nuclear-Nuclear)

Items : Noneto get

Before starting the next dungeon, there is a lot to do. First, there are acouple of personae you should get. First, if you haven't already, get Shaka andput him on Katsuya. Next, get the Empress persona Nemesis, an very strongpersona. Give her to Ellen (you could give her to Ulala, but I found that sinceNemesis uses more SP than Iris and since Ellen had more SP than Ulala, it wasa better fit). Other than those two, the rest you have been using should befine.

There is a new spell that is available to you and that you should take advantage of immediately - Estoma. You can find now find it on the Hierophantpersona Umayado No Ouji (hope you have plenty of Free cards). Or, you could usethe persona I prefer to use for Estoma, Nemesis. Her mutation spell is Estoma- if you have trouble getting her to mutate, you might as well just summon andrank up Umayado No Ouji. The spell Estoma, when cast from the Spell menu in themain menu, will ELIMINATE all random battles that only contain demons that arebelow the level of your average party level. If say, the average is 22, youwill not have any random battles with demons 22 or below, but you will havebattles that have at least one demon level 23 and up. Very useful if you arejust sick of battles. DO NOT, however, use it all of the time! You need tofight some battles.

In the city, there are a whole bunch of new rumors, so spread those. There area few noteworthy rumors mixed in there. One of them is about a man named Salamin Ebony. You can spread a rumor that he collects maps of dungeons - by all

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means, spread the rumor and get a blank map from him! He will give you A LOTof cards if you turn in a complete map to him. Map making is a bit tedious andfrustrating, as you need to fill in every square on the Auto Map (you'll seewhat I mean in the next dungeon) by coming within 2 squares of it and sometimesyou need to back track to get a square you missed (if you really get desperateand frustrated, use the new Estoma spell), but it is well worth it. Next, besure to get the rumor about Reiko, a rare rumor demon that will appear inSumaru TV. Third, you can get a rumor that Padparcha, the jewelry store, makescustom weapons. They will have some EXCELLENT armor and weapons, though theyare very pricey and require you to acquire various metals to make (like theObsidian and Akashic Ring you have already picked up). Finally, there are four"random-effect" rumors that you can spread. These rumors don't have onespecific outcome as all other rumors so far have and they can be positive ornegative. For their various effects, see my Kuzunoha/Rumor Guide. To get thegood effects, save your game before you spread them and reload the save if youget a bad effect. However, hold off on spreading the one about Trish - it's toohard to use save-reload to get the good effect at the moment.

Now that you have spent tens of thousands of yen on Rumors, you are probablygetting low on funds. There are a couple of lucrative new mansearches to refillyour wallet (or purse, as it were). Now before you start the next dungeon, youshould probably get some new armor. I'd suggest you get your helms and bootsfrom Rosa Candida (or, if you have the cash, you may want to go to Toa or ClairDe Lune) and to Padparcha for your armor. They have the excellent MithrilArmor that only costs 10,000 yen and two Mithril Silvers. To get Mithril Silvers, use the Turbo-Controller trick on Slots #2 at the casino to get a lotof coins then exchange them for the Silvers. If you are low on status-recovering items, get some at Satomi Tadashi (and you should probably pick upsome magazines to send in). If you are low on Chewing Souls, get some more fromthe Ocher Jellies in Kasu High. You may want to consider weapon upgrades, butas usual, it isn't that vital. In fact, you get some pretty good weapons in thenext dungeon, so you might as well wait. If you really want to get someweapons, make some in Padparcha (get the materials from the slots at MuContinent). Hopefully you won't run out of money here...

Fighting demons in Sumaru TV is fairly easy, but you start off doing littledamage (my goodness! I can't kill demons in one hit anymore!?). By the end ofthe dungeon, though, you should be whopping their behinds left and right. Just use the fusion Tidal Wave primarily and Crag Fang on the demons that voidwater. Since you still need to rank up Nemesis and Shaka, it might be best toalternate those fusions so the both get a chance to rank up and get mutations(you really want to get their mutation spells Estoma and Refresh Ring and getting the two ranks up mutation is quite nice).

There are a couple of demon rumors to get in here, but they aren't necessary.You can get a short rumor about the puzzle in here and rumors about Jack OLantern's rumor-spell Dynamic Agilao.

===Dungeon======================

Sumaru TV, Aoba Ward

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6 Floors (1F, 2F, 3F, 4F, 5F, 6F)

Items - Gun/Pipe Fox (1F - Inside trap only) Spell/Patra Card (2F) Item/Silver Manisha (2F) Fist/Ogre Hand (4F) Spell/Maha Garula (4F - Normal station only) Rapier/Absorblade (5F) Item/Chewing Soul (x3) (6F - Inside trap only)

Demons - Level 20 Parkier (Moon) Level 21 Archangel (Judgment) Level 22 Faust (Magician) Level 22 Hel (Death) <Inside the trap> Level 23 Gandharva (Star) Level 23 Kraken (World) Level 24 Kanaloa (Tower) Level 24 Kabanda (Hanged Man) Level 25 Lich (Devil) Level 24 Kabanda (Hanged Man) Level 24 Kanaloa (Tower) Level 25 Lich (Devil) Level 27 Taranis (Chariot) Level 27 Kun Anun (Hermit) <Normal station> Level 28 Rasputin (Magician) Level 28 Kamasos (Temperance) Level 29 Principality (Judgment)

===Walkthrough==================

Aside from the fact that this dungeon is _really_ easy to navigate, a step-by-step walkthrough isn't needed due to the large layout of each floor. This willjust quickly direct you on how to progress and where the items are, but youshould fully explore each floor (since you should be doing the map makinganyway).

When you first enter Sumaru TV, you'll meet up with Yuki, Fujii, and Brad whoagree to help out. You'll also catch a glimpse of a mysterious feline...Anyway, when you are in control of Maya again, go talk to the security guardsin the back of the lobby. One will give you a rumor about the rumor-demon thatappears in this dungeon, Reiko Kashima. Oh, and ignore the "R is for Revenge"stuff - it's just to freak you out, not a clue to some puzzle. Once you havespread the rumor, head up the one of the elevators to the second floor. You can leave the station and return to the city at this point, but you won't beable to shortly (I'll warn you, of course). At the moment, you can only explore2F and 1F.

Move into the dungeon and open the Auto Map. You will see that there are nowsmall squares evenly spaced on the blackened areas of the map like a grid. Thismeans that the map-making quest is active. What you need to do is clear all ofthose squares off the map by coming within two squares of each one. Once youhave completed the map, a small text box will come up saying that the map iscomplete. Take the completed map to Salam in Ebony and he will give you a card

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set. Map-making can be frustrating, but the rewards are well worth it. Checkthe map often to be sure you got all of the squares and so you don't need tobacktrack long distances. For wider halls and areas, move in a zigzag patternto save time (try to practice moving in a pattern that allows you get themaximum amount of squares without missing any). If you really want, you can useEstoma to reduce the number of battles, but you shouldn't rely on it always.

Also, when you are doing maps, BE SURE to exit an elevator on EACH floor - thelittle "E" box is part of the map and the only way to get it to show up is byexiting an elevator on that floor (just entering it doesn't count).

Now that you are doing maps, you should fully explore the dungeon and no longerneed the step-by-step walkthrough of how to progress in the dungeon. However,I will still include one, albeit a bit quicker.

2F, like the rest of the floors, consits of winding hallways and a few openspaces. It's basically a loop with a few side-tracks, so navigating is a simplematter. First and foremost, grab the two chests. One is in the southwesterncorner of the floor and the other is in the middle-northern section (on thenorth side of the elevator (which you cannot use right now)). Next, you can head downstairs to 1F, a small circle, but you will find the chest down thereblocked by boxes. You'll be able to get it momentarilly. Lastly, you shouldcome across the Dressing Rooms in the middle of the map. In Room 1, you canmeet with the Muses (Lisa Silverman in particular) and their manager, Ginji.Katsuya acts a bit...odd here. In Room 2, you can meet Junko Kurosu (Jun'smother). Apparently Ulala really wants some autographs... When you head intoRoom 3, the real fun begins. This is the last chance you will have to go to thecity for a while. When ready, enter to meet with the black kitty again.

After a quick scene, you will find yourself trapped in a "shadow world" that isblack and white. Ellen expounds on this trap, called a Kimon Tonkou formation,and says that in order to escape, you need to pass through eight gates. Eachgate is marked by a talisman with a symbol representing a number. So, start onthe quest to leave - head to the first gate, presumably at Station 1.

A few things change in the trap. First, you can now access the entire station(all six floors of it), so you may want to explore. First, we'll coverexploring, then how to get out of here.

Back on 1F, you will find that the chest (and the gun for Katsuya inside) cannow be accessed. There are a few spots in the dungeon where boxes appear anddisappear between the shadow world and the normal world. The next spot is on4F in the western hallway. You cannot get to a small portion of the map whichhas a chest right now, but you will later. The last such area is on 6F in thenortheastern corner. You can get to this chest now and you must get it (andmap this bit) now before exiting the shadow world.

On the subject of items, there are a couple more chests. On 3F, in the long,staggered hallway that runs east-west, there is a staircase on the eastern endthat leads up to a small section of 4F. There is an excellent weapon for Ulalahere. Next, you can find a chest on 5F which has a rapier for Ellen. It is onthe western wall, just west of the studio. Lastly, there are two chests on

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6F. One (the one in the southwestern corner) is an SP trap, while the other(in the northeastern corner) that has a few Chewing Souls.

There are only a few more points of interest here. There is a Velvet Room anda Trish's Fountain on 3F, not that you should need them. Next, be sure to getthe "E" on the map for the elevator (which, to be honest, is ratherinconviently located - I used the stairs). Dressing Rooms 1 and 2 are nowlocked, also. Last, be sure to meet the rumor-demon Reiko and get her item.

BE SURE to talk to your party members in the Trish's Fountain here - it is thefinal step to unlocking the 100 Stories contact (though, you won't be able touse the contact until you leave the TV station, for some odd reason).

Also, Ellen blocks you from entering Dressing Room 4 on 3F or from enteringany of the other studios. And you cannot leave the station.

Now, to exit this trap, first head to Studio 1 on 2F. You'll see the littleputty-tat again. After a quick scene, head to the next gate, supposedly atStudio 2. When you try to enter, however, nothing happens. For some reason,the numbers aren't what they are supposed to be. So, Ellen concedes that theyneed outside help. Head to Dressing Room 4 on 3F to see Brad through themirror. He will locate where the talisman with the symbol for 2 is in the realworld. He says it is at Studio 5 (on 4F). So, head there next.

Now, if you are wondering why the numbers aren't right, see the Puzzle sectionfor the reasoning behind it. Otherwise, you can try to figure it out yourself(it isn't hard, believe me) or you can just return to Dressing Room 4 eachtime and have Brad locate the next talisman for you.

Continuing with the trap, just go to Studio 5, the second gate. Next, go toStudio 3. However, before entering, be warned that you will fight the firstboss fight here. It isn't tough, but heal your party before entering, at least.And having your persona at rank 8 by now wouldn't be a bad idea. Anyway, afterthe fight, head to Studio 7 on 5F, the fourth gate. Again, you will fight aboss here. After that, go to Studio 2 (no boss). Next, Studio 6 is the sixthgate (on 5F). Yes, there is yet another boss fight here (number 3). After youare done beating down on that sicko, go to Studio 4 on 3F for the seventh gate.Inside, Ellen will mention her "promise" and will make excessive use of theword "him". Lastly, head to final gate on 6F, Studio 8. Be forewarned, though,that you will fight another boss fight and that you will be taken out of theKimon Tonkou trap. So be sure you have mapped the areas on 1F and 4F that youwon't be able to access afterwards.

Once you have trounced the fourth boss and are back in the "real" world,you can get at the final chest on 4F and complete your map (be sure to get themessage that says the map is completed). When you are all set, head to Studio1 for the fifth and final boss fight. This one is tougher than the rest, sobe ready. After this fight, you will be taken out of Sumaru TV to a series ofcutscenes.

===Puzzles======================

When you go into the Kimon Tonkou formation (the black and white world-trapthat you are in for most of the dungeon), Ellen says that in order to get out,you need to pass through eight gates. Each gate is is one of the studios in

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the station and each gate is designated by a Tonkou talisman that is hangingnext to the door to each station. Each talisman has a number on it that sayswhich gate it is.

According to Ellen, this is what each Ba Gua letter means:

||| :|| |:| ::| ||: :|: |:: ::: 1 2 3 4 5 6 7 8

But, in actuality, this is what the mean in the Kimon Tonkou formation:

||| :|| |:| ::| ||: :|: |:: ::: 1 5 3 7 2 6 4 8

In other words:

Gate 1 = Studio 1 Gate 5 = Studio 2 Gate 2 = Studio 5 Gate 6 = Studio 6 Gate 3 = Studio 3 Gate 7 = Studio 4 Gate 4 = Studio 7 Gate 8 = Studio 8

Why is this? As you can see above, each letter is simply mirrored to get theactual gate number in the trap. ||| is still |||, but :|| becomes ||:.So, to escape the trap, go to Studios 1, 5, 3, 7, 2, 6, 4, then 8 in that order. (Or, you could have just run to Brad's dressing room each time and hadhim tell you where to go next...)

===Rare Battle==================

Level 32 Reiko Kashima - "Ha ha ha..."Comment : Woman who kills anyone that can't give the correct password."HP : 256; Void : Holy/Dark/Mind/NerveSpells : Zandyne, Maha Mudo, Curse, Dark Baptism

Just use Hydro Boost and she will bow out.

EXP : 1,024Yen : 5,000Item : Event/Reiko's Umbrella

Bring her Umbrella to the Frightned Security Guard in the lobby of Sumaru TV(the one who gave you the rumor) for an incense set.

===Boss=========================

FIRST BOSS FIGHT - Studio 3 (Inside Trap)

Level 30 Stalker - "We love each other."Comment : A person who was stalking Ellen?HP : ~1,,200; Void : Holy/DarkSpells : Devil's Smile, Serenade of Madness

Persona : Maya - Maia Custom Ulala - Iris Katsuya - Shaka Baofu - Hel Ellen - Nemesis

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I'm not going to list the persona use in the bosses each time, since they areall the same each time. Just be sure they are at rank 8 and getting Shaka'smutation Refresh ring would be to your advantage.

Feh. This is a rather easy boss except for the possible status effects. If you managed to get Shaka's mutation spell, Refresh Ring, you have nothing toworry about. Otherwise, you just need to wait it out until the affect person(s)is healed. Try to do the pattern below, but if you can't just improvise yourway through it (try a different huge damage spell or try a two-personaelemental fusion). Hydro Boost happened to do the most damage for me since Mayaand Baofu both had high TEC stats.

Katsuya : Attack/Refresh RingEllen : Triple DownUlala : Maha Magnus (Fusion)Baofu : Maha Garula (Fusion)Maya : Maya Aques (Fusion : Hydro Boost)/Mediarama

You shouldn't even need to heal this time around, but as usual, use Mediaramaif you need it.

EXP : 1,500Yen : 3,000

--------------------------------

SECOND BOSS FIGHT - Studio 7 (Inside Trap)

Level 30 Stalker - "You got me the last time... Now it's my turn."Comment : A person who was stalking Ellen?HP : ~1,750; Void : Holy/DarkSpells : Devil's Smile, Marvelous Dance, Serenade of Madness, Stagnant Air

Same deal as last time, but he has more spells that can also cause status effects. Use Refresh Ring if you have it.

He has more HP, so this battle will go on a bit longer. Just heal as neededand try your best to hit him with a huge damage fusion.

EXP : 1,500Yen : 3,000

--------------------------------

THIRD BOSS FIGHT - Studio 6 (Inside Trap)

Level 30 Stalker - "A guy's all humble, and you get cocky ...huh!?"Comment : A person who was stalking Ellen?HP : 1,900; Void : Holy/DarkSpells : Curse, Devil's Smile, Marvelous Dance, Serenade of Madness, Stagnant Air, Violent Rage

Again, he has more spells that cause status effects. He also has Curse which will do a good amount of damage (heal afterwards).

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Again, use the same pattern and heal as needed. He has a bit more HP and willcause more damage and status effects, but it isn't much different from thelast fight.

EXP : 1,500Yen : 3,000

--------------------------------

FOURTH BOSS FIGHT - Studio 8 (Inside - Trap)

Level 35 Black Cat - "Meow... Meow..."Comment : Black cat of the Wang Long fortune-teller.HP : ~2,200; Reflect : Magic; Weak : PhysicalSpells : Fire Breath, Lightning Strike, Paralyzing Scratch, Poisonous Scratch

Bah. Just use physical attacks. Have Ulala, Katsuya, and Baofu attack, Ellenuse Triple Down, and Maya use Medirama. You could also have Maya attack, butchances are that the kitty will hit you with Fire Breath most of the time,which will do enough damage to warrant healing. Still, this battle is rathersimple.

EXP : 0Yen : 0

--------------------------------

FIFTH BOSS FIGHT - Studio 1 (Normal Station)

Level 53 Chizuru Ishigami - "I shall rid you of your Kegare!"Comment : User of Wang Long magic. Passed on the blood of Yin/Yang sorcery.HP : 1; Reflect : Magic; Weak : PhysicalSpells : Curse, Fata Morgana, Fiendish Card

Level 24 Shikigami (x4) - <Varies - see below>Comment : Using demon of Yin/Yang sorcery. (sic.)HP : 1,000; Reflect <element>; Weak : <opposite element>Spells : Agidyne/Aquadyne/Garudyne/Magdyne, Maha Agionn/Aques/Garula/Magnus, Scratch, Taru/Maka/Sama/Raku Kaja <Varies based on element>

Ok, this is an interesting battle... First of all, that Chizuru is a fake - useany physical attack to take her out quick (just have the person who is first inyour battle order attack). Next, you need to deal with the elemental Shikis:

Element | Reflect/Weak | Spells | Battle Quote ---------+--------------+---------------+----------------------- Fire | Fire/Water | Agi- & Taru | AAAAAAAAAAAAAAAHHHH! Water | Water/Fire | Aqua- & Maka | AAAAAAAARRRRRGH! Wind | Wind/Earth | Garu- & Sama | OOOOOOAAAAAAHHH! Earth | Earth/Wind | Mag- & Raku | WAAAAAAAAAAAAHHH!

There are a few ways to tell the Shikigamis apart. First, by the type of spellsthey cast. Second, by whether or not they reflect or are weak against certain

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elements. But both of these methods can make it difficult to keep track of them. Their backs also light up red, blue, green, or brown when they cast anelemental spell (not the Kajas or Scratch), but that is also infrequent andhard to track. The best way is to check their battle quote which varies betweenthem (see above). Before you set up your fusion to use, check their quote andkeep your eye on that one so you don't lose it, should it decide to move.

Once you have taken out the fake Chizuru, pick a Shikigami, check it's quote,and prepare the appropriate huge damage fusion (Tower Inferno, Hydro Boost,Wind Cutter, or Stone Rise). While three characters are doing that fusion, havethe remaining two cast a good spell that will damage them all (using an elementlike Lightning or Ice is prefreable, since they won't reflect it). Shaka'sVile Thunderbolt and Nemesis' Absolute Zero are ideal, since the other threeare the ones you will primarily use for the fusions. The first two Shikis youtake out will require a second casting of the fusion, but the third and fourthshould only need one, due to the damage you should do with your extra two characters.

The Shikigamis won't do too much damage to you, but just use Medirama if youget low on HP. This is a fairly easy fight if you keep your HP high. (Nofriggin status effects...unless you don't kill Chizuru first, which youshould...)

EXP : 8,000Yen : 0

===Choices======================

<In Kuzunoha>Ulala : So what do you think Ma-ya?Ma-ya : That would work. <Baofu asks what to do and Ulala says Maya knows what to do> Hmmm... I'm not so sure... <Ulala gets really angry and gives Maya 3,000 yen to pay>

<Outside Parabellum>Katsuya : I'm worried...Maya : Let's Think Positive <heart> <Katsuya blushes> Hmmm... I'm worried too <heart> <Katsuya blushes>

<Outside Parabellum>Katsuya : Do you get tired of who you are?Maya : I guess sometimes...? <Katsuya is pessimistic> No, I like who I am... <Katsuya praises Maya's strength>

<In Kismet>Mizuno : You were in front of Parabellum, right?Maya : No... what are you talking about? <Mizuno rambles about flowers and men. <shudder> VERY IMPORTANT: Be sure to pick this option! It is a key step to doing something

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later on...> You must be tired, Chief. <Mizuno gets angry. VERY IMPORTANT: DO NOT choose this option!>

_______________________________________________________________________________

K. S m i l e M a l l_______________________________________________________________________________

===City=========================

After a number of revealing scenes, you will be put in control of your party inBaofu's Lair. There isn't much to do in the city this time around. First ofall, for Nate's route bring the Dead Tsuchinoko to the Adventurer on the Narumiward map for an Item Breeder and for Ellen's route, bring Reiko's Umbrella tothe Guard in Sumaru TV for an incense card set (one of each type). There aresome new mansearches to do and there are some new CDs at the Seedy CD. Also, besure to talk to Nate in Sumaru TV - it is one step in unlocking a contact withNate (this, obviously, only works in Nate's route). The second step is to talkto Baofu in Shiraishi. After you have spoken with both of them, the new contactwill unlock ("Song of a Baseball Fanatic"; Baofu + Nate). Also, if you talk toNate and Baofu in Parabellum, it will unlock the contact "Cynical People."

The third area of the Bomb Shelter at Kasugayama High is now open.

Also, the people who were involved in the last scenarios can now be found inthe city - Eikichi and Lisa (Ginko) are at Araya Shrine, Chris is at GattenSushi with Chunky, and Mary is back at Hiiragi Therapy.

Lastly, if you completed the map, you can now return it to Salam for a nicelittle prize (see the prizes list appendix). One of the prizes is a singlepowerful spell card that is randomly selected. You can use a form of the save-reload trick you have used for the random-effect rumors and enemy encounters -if you save your game before turning in the map, you can keep reloading untilyou get a desired card. While it doesn't really matter what card you get, somemay be more useful than others at this point. Or, you may want to save it forlater. However, I suggest that you DO NOT register it - it will be FAR tooexpensive and you will be getting each of the cards again later. Use if youwant, but I won't require it the boss strategies (though it can make thingsa whole lot easier).

When you are ready, get a new map from Salam, stock up on items or armor if youneed them, get new personae, and head into the mall.

REQUIRED TO DO:Go to Smile Mall

NEW MANSEARCHES:Shoichi Shimizu and Shizue Tanaka - Tony's ShopTaichi Nagase - Dr. Tomi's Chiropractic

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Keiko Yokoyama - Satomi Tadashi (Yumezaki)

CARDS TO REGISTER:Maha Agionn, Posumudi

===Suggested Party==============

Level 32Persona : Maya - Yebisu/Maia Custom Ulala - Sif/Nemesis/(Jack O Lantern)/(Jack Frost) Katsuya - Nankyoku Roujin/(Kerepres) Baofu - Baal/Hel Nate - Shaka

OR

Maya - Yebisu/Maia Custom Ulala - Nankyoku Roujin/Nemesis/(Jack O Lantern)/(Jack Frost) Katsuya - Shaka/(Kerepres) Baofu - Baal/Hel Ellen - Sif

Other - Kerepres (morph to Yebisu) Jack O Lantern (or Nemesis) (morph to Nankyoku Roujin) Jack Frost (morph to Fukurokuju) Taranis (return for a Garula card)

Fusions : Mega Blaze (Fire-Earth-Maha Agionn)to learn Salamander (Dynamic Agilao-Summon Spirit) King Frost (Atomic Bufula-Summon Spirit)

Items : Accessory/Lucky Source (Return Rank 8 Fukurokuju)to get Item/Seed of Escape (Picollus)

You now have access to several excellent personae, so it is time to change yourline up. First of all, there are three Minor Arcana personae you should get (aslisted above). Yebisu is the most important - he is by far one of the toppersonae in the game (relative to level) and you NEED to get him. To get him,get the Kerepres personae and put him on Katsuya. Then, end EVERY battle with afusion involving Kerepres to get mutations. I found that using Ice Blast along with Nemesis worked pretty well, along with Maximum Tempest and Hydro Boost.Nankyoku Roujin is also very good - get Jack O Lantern and put him on Ulala tomutate (though, Nemesis can also mutate into Nankyoku...if you don't mindfinding a new persona to use for Estoma). Fukurokuju, on the other hand, isn'tas useful as the other two; he is several levels below you and would have beenmore useful a few dungeons ago, but I didn't want to require Minor Arcana tooearly in the game. Hopefully, you are now regularly getting mutations andobtaining these guys shouldn't be that hard. Anyway, Fukurokuju isn't usefulfor battle, but if you rank him up to 8 and return him, you can get the veryuseful Lucky Source which, when equipped, will add an extra point to LUC when acharacter levels up. Sources are a great advantage for powering up yourcharacters - be sure to pick it up. Finally, you probably can't summon him atthe beginning of the dungeon, but you should gain the levels in Smile Mall

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needed to summon Baal for Baofu. Pick up Sif for Ulala and switch Shaka over toNate, if you are have him. Otherwise, with Ellen, keep Shaka on Katsuya, giveSif to Ellen, and put Nankyoku on Ulala (to take advantage of Ellen's high SP).

For Sif, I added the spell (Maha) Garula to her (using either the Maha Garulacard found in Sumaru TV or a Garula card obtained from returning a rank 8Taranis persona). The reason I suggest you do this is so you can do a verypowerful fusion later on. Specifically, when you return to Aoba Park and obtainNata's material card, I used a Hurricane Card on him so I could do the fusionGiga Cyclone (Wind-Water-Maha Garudyne) with Sif, Baal, and Nata. If you willlook at the prize's list for returning maps to Salam, you will see that you getone randomly selected "rare" card and also that you can save-reload to changewhich card you get. I kept doing this to get the Hurricane card to make Nataeven more powerful and useful. (I wish I could have done this with Shaka...)This will not be required in the boss strategies, but it can make both thebosses and the dungeons easier.

If you have problems getting the Minor Arcana personae, you could just use MaiaCustom, Sif, Kerepres, Baal, Shaka, and Nemesis on the party (on Maya, Ulala,Katsu, Baofu, Nate, and Ellen, respectively) and still do well, but thepersonae I have listed are too good to pass up (and from here on, they will bea critical part of the boss strategies). If you do not get them during thisdungeon, keep trying during the next two dungeons (at the very least, getYebisu).

As to the fusions, once you have the spell Summon Spirit and spread the rumorsabout hidden spells (and that they fusion with a "secret" spell) you will beable to do the decent rumor spell fusions. There are several more, but I won'trequire using the personae for them. Just know that all of the rumor spells canfusion in this manner.

The demons in the mall are tougher, but you should be strong enough to handlethem. Also, the horrible, terrible, very EVIL spell Hula of Misfortune (lose1/2 of your total yen) is back on the demon Picollus - avoid fighting him if atall possible. Use the contact system to get some cards and Seeds of Escape fromhim. You can also get the rumor spell about Demeter's Ultra Frelia here. Unlessyou are going to use the Demeter personae, you should spread that it is weak sothat Demeter is even weaker.

===Dungeon======================

Smile Mall, Hirasaka Ward5 Floors (B1, 1F, 2F, 3F, 4F)

Items - Item/Gem (x2) (B1) Item/Precious Egg (1F) Accessory/Leader's Manual (1F)

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Incense/TEC Card (2F) Item/Bead of Power (4F)

Demons - Level 27 Taranis (Chariot) Level 28 Rasputin (Magician) Level 29 Kerepres (Strength) Level 29 Principality (Judgment) Level 30 Hun Hau (Death) Level 30 Picollus (Star) <3F> Level 31 Demeter (World) Level 32 Zaeboth (Hanged Man)

===Walkthrough==================

This is a really easy dungeon to navigate, so the walkthrough for this sectionwill be truncated. It's full of wide open spaces, but it also has numerousrecesses in the walls which make it a bit of a pain to map. Just be patient.

On 1F, there is an item chest directly east of where you enter. After you havemapped the floor, there is a set of staircases going both up and down directlynorth of the dungeon entrance. First, go down to B1. Also, you should noticethat there is an elevator on the northern wall of the mall - be sure to travelto each floor via the elevator to get the "E" to appear on the map. You can usethe elevator if you want, but it is easier to use the stairs and you cannotaccess the third floor from the elevator.

On B1, there is an item directly north of the staircase. Get it, map the floorand return up the staircases to 2F. You should notice that there is an area onthe western half that you cannot access yet. You will come back here in amoment.

On 2F, there is an item just a few steps east of the staircases. Get it, mapthe floor, and head up the stairs to 3F.

On 3F, there is a Trish's Fountain directly northeast of the staircases. Nowwould be a good time to try to get the good effect for the random-effect rumor"Trish changed her mind." Just save, go to Kuzunoha, spread the rumor, and comehere to check the results. Lather, rinse, repeat until you get the lower priceeffect (still too expensive, though...). Anyway, map the floor, and you willeventually find a staircase in the northeast corner of the map - take it down.You will find yourself in a small area isolated from the main map. Map eacharea, and get the item on 1F. Finally reach B1 and map that area - no items oranything special down there (I don't know why they changed the motif for thatsection only...) Anyway, once you have completed the maps for B1-3F, go up to4F.

On 4F, just map the whole floor and find the item in the northeastern wing ofthe floor. Once you get the message that says you have completed the map, youcan turn it into Salam now, or continue on the boss fight.

To start the boss fight, attempt to enter the Seminar Hall on the northwesternportion of the map (directly west of the elevator). The party decides againsta frontal assault and Maya has a mysterious flashback about smoking in a ladies

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room. So, head over to the Women's Restroom in the southeastern wing of thefloor. Once you go in, you will be locked into a sequence which leads to theboss, so be sure you are prepared.

hAfter a few quick scenes and a choice in the bathroom, Katsuya and Baofu willtemporarily split from the party. Once the fire alarm is going off, head overto the Seminar Hall and the boss fight will start. You will have to get therewith only three party members - depending on how confident you are of yourbattle skills, you may or may not want to use Estoma to reach the room (ratherthan fighting battles at a minor disadvantage).

===Boss=========================

Level 40 Joker Ginji - "Kegare... More Kegare!!"Comment : Talented producer who was brainwashed by the N.W.O.HP : 2,600; Absorb : Earth; Weak : WindSpells : Diarama, Fire Breath, Maha Magnus, Old Maid, Photon Cannon, Sama Recarm

Level 35 Shoggoth (x4) - "To the beyonds of the red cosmos!!"Comment : Servant race of Cthulhu legends. Best work is with water.HP : 540; Void : Physical; Weak : Sword/HolySpells : Poisma; Stagnant Air, Possession

Notable Spells : Old Maid

Persona : Maya - Maia Custom and Yebisu Ulala - Sif Katsuya - Nankyoku Roujin Baofu - Hel Nate - Shaka

OR

Maya - Yebisu Ulala - Nankyoku Roujin Katsuya - Shaka Baofu - Hel Ellen - Sif

This battle is so pathetically easy...if you follow my strategy. Even thoughyou have new personae, some of the older ones like Hel and Maia Custom are moreuseful (for their elemental spells).

First take out the Shoggoths. Use Mega Blaze to do most of the damage then haveNate use Nirvana and the rest use their best attack to take them out. While youare doing all of this, use Yebisu (on Maya) to cast Maka Kaja (SAt. x2 - VERYuseful) on Baofu or Ellen (since, depending on which route you toke, they arethe ones who go last in the Wind Cutter fusion, and the person to act last ina fusion is the one who modifies the damage).

Once those guys are gone, switch Maya back to Maia Custom (and if needed, putYebisu on someone else to cast Maka Kaja). Cast Maka Kaja on Baofu and then, do

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the fusion Wind Cutter on Ginji. It should an insane amount of damage - it oncedid 1,200 for me. Cast it twice (or thrice at the most) and he will go down.Even if he casts Sama Recarm on the Shoggoths, concentrate on Ginji.

Hopefully, it will be that easy for you, but he does have some rather nastyattacks - you should be able to kill him before he has a chance to use these.For Old Maid, defend as usual. Fire Breath and Maha Magnus shouldn't pose toomuch trouble. If you need to heal, just use Pine Bamboo Plum (the amount healedis random, but chances are it will heal 200+ HP). The Minor Arcana are veryuseful in respect to the fact than anyone can use them at good compatibility -if you need to use Pine Bamboo Plum, just move the persona to the next personwho will act, so you prevent the chance for Ginji to attack while you wouldnormally have to wait for Maya to act.

His most annoying attack, though, is Sama Recarm. He will resurrect one of theShoggoths you killed at full HP. While they aren't too tough, they can attackyour party and, at the worst, cast Possession. Sif has Kotoludi to void thepossession status, should you need it (or just use a Lucky Bag).

Regardless, this battle should be over so quick, Ginji won't have a chance tomake it hard on you. And you earn a LOT of EXP from this battle, making it wellworth it. On a final note, this is the last Joker battle, so no more Old Maid!Whoo-hoo!

EXP : 13,632Yen : 25,800

===Choices======================

<In Women's Restroom, Smile Mall>Ulala : All these people will get mixed up in it!Maya : What should we do...? <Katsuya suggests they start a fire and Ulala attempts to be funny... Nate is serious in the bathroom. Ellen is serious.> Let's start a fire! <Ulala rants at Maya, but Katsuya agrees with Maya. Then Ulala goes off on Katsuya. Nate says a very ironic line in the restroom. Ellen calls Ulala air-headed. Bwahaha!>

_______________________________________________________________________________

L. A o b a P a r k (Second Visit)_______________________________________________________________________________

===City=========================

After the boss fight, the party decides to leak their info about the N.W.O. tothe press and Katsuya gets a call from "Sneak" to meet at Aoba Park again.Katsuya will temporarily leave your party for this dungeon, but don't worryabout it too much. (I mean, when you first came through here with only fourpeople and then you were at a lower level.) Not to spoil it too much, but hewill rejoin you for the boss battle with the personae you last had equipped on

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him (presumably Nankyoku Roujin or Shaka).

There are a few new things in the city this time, but not much. First, Parabellum, Rosa Candida, and Tony's Shop have updated their stock. There is asingle new mansearch at Shiraishi. Matsuoka is now at Parabellum (not that itmatters much).

You should also turn in your map for a number of cards. However, you cannot mapAoba Park (Salam says it isn't interesting, but you have already mapped AobaPark your first visit, so it would be repetitive...though I wouldn't mind doingit again for more cards...).

On a final note, there are a few new developments concerning the optionaldungeons. In the Seedy CD, you will now find Ixquic, the transmigrated warriormaiden, just northwest of the entrance. She will give you a rumor about a "100km/h Hag" which, when spread at Kuzunoha, will move the guard away from thestaircase in the back of the Seedy CD, allowing you to go up the second floorand start the dungeon. The other development with the optional dungeons is thata security guard is now in Mu Continent, next to the cashier's table. Later hewill give you a rumor (ala Ixquic), but for now, you can't do anything here.

REQUIRED TO DO:Go to Aoba Park

SHOP INVENTORIES CHANGE:ParabellumRosa CandidaTony's Shop

NEW MANSEARCHES:Saori Kudou - Sumaru TV

CARDS TO REGISTER:Kotoludi, Patra, Me Patra

===Suggested Party==============

Level 33Persona : Maya - Yebisu/Maia Custom Ulala - Sif/Nemesis Baofu - Baal/Hel Nate - Shaka

OR

Maya - Yebisu/Maia Custom Ulala - Nankyoku Roujin Baofu - Baal/Hel Ellen - Sif

Fusions : Noneto learn

Items : None

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to get

You can now access the optional dungeon in the Seedy CD, but I'd suggest youhold off on it for now and finish the second visit to Aoba Park first (sinceyou are short one party member who is rather useful in there).

In Aoba Park, there is really nothing to do except fight Nata (be sure to fighthim - use the Estoma and Save/Reload tricks if you need). You already shouldhave mapped the whole dungeon, obtained all of the items, and done the puzzlewith the Purple Flower. If you haven't, do so now (refer to Aoba Park (FirstVisit)). You may want to take advantage of the Fortune demon Wanyuudo - fortunedemons are rather rare, however, you cannot use the cards yet since the nextFortune demon is still several levels above you.

The demons in here are easy. Wanyuudo and Zaeboth will put up a fight and oftenattack in groups, but a good attack-all fusion should take them out (like TidalWave or Mega Blaze).

===Dungeon======================

Aoba Park, Aoba Ward1 Floor (3 Sections - South, Central and North)

Items - None (See Aoba Park (First Visit))

Demons - Level 29 Kerepres (Strength) Level 30 Hun Hau (Death) Level 31 Demeter (World) Level 32 Zaeboth (Hanged Man) Level 33 Wanyuudo (Fortune) Level 38 Nata (Justice)

===Walkthrough==================

No walkthrough this time. Just follow your map to the Concert Hall all the waynorth to watch some revealing and dramatic scenes to start the boss fight.

===Puzzles======================

If you haven't already, answer the Dignified Purple Flower's question. (SeeAoba Park (First Visit) for the solution.)

===Rare Battle==================

Level 38 Nata (Justice) - "Feel the wrath of my Paopei!"Comment : Battle genius who fights with many Paopei.HP : 800; Void : Mind/Nerve; Weak : LightningSpells : Taru Kaja, Sonic Punch, Tackle

Even though the game is determined to make you fight Nata with only fourpeople, he is SO much easier this time around. First, have Maya use Yebisu tocast Maka Kaja on Nate or Ulala (whoever will be going last in the fusion),

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then have them use Lightning Blast - one to two casts and he should be dead. Heshouldn't even have a chance to threaten you (heck, he should only get one turnand he usually casts Taru Kaja on himself his first turn).

In Ellen's route, however, you'll just need to cast the best spells you have(since Katsuya took Shaka with him when he left and you don't have any otherlightning spell). Cast Maka Kaja on Ellen and have Sif cast Vile Thunderbolt -it'll do most of the damage (it should do a little less than 400, so two roundsat most).

EXP : 481Yen : 2,660Item : Material/Paopei

===Boss=========================

Level 42 Captain Shimazu - "Thank you for your troubles, Sergeant...(chuckle)"Comment : Finest troop leader of New World Order in police department.HP : 2,360; Void : Mind/NerveSpells : Flare Shot, Rapidfire, Tranquilizer, Triple Down

Level 38 SAT (x4) - "I have nothing to say..."Comment : Anti-terrorist unit by the New World Order. (sic.)HP : 912; Somewhat strong : Magic; Weak : Sword/AttackSpells : Aimed Shot, Hypnotic Wave, Single Shot

Notable Spells : Aimed Shot - Chance of killing a single enemy. Flare Shot - Damage and chance of causing Illusion to a single enemy.

Persona : Maya - Yebisu Ulala - Sif Katsuya - Nankyoku Roujin Baofu - Hel Nate - Shaka

OR

Maya - Yebisu Ulala - Nankyoku Roujin Katsuya - Shaka Baofu - Hel Ellen - Sif

This battle isn't too hard, but it can be a pain. The main reason is that theSATs have an attack called Aimed Shot which can instantly kill a character. Itdoesn't work often, but there are four of them constantly casting it, sochances are one or more of your characters may die. You'll just have toresurrect and heal them (Shaka has Recarm and use Pine Bamboo Plum to heal).They can also put your characters to sleep with Hypnotic wave - just useShaka's mutation spell Refresh Ring or an Awaken G item.

First, you want to take out those SATs. Cast Maka Kaja (switch Yebisu around,

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if needed) and then use Mega Blaze. Keep using it until you take them out - youshould be able to kill them before they can kill one of your characters or doany serious damage to you. Have the character not in the fusion use their bestattacks on the SATs (like Nirvana and Maha Garula).

Next, take out Shimazu. He doesn't have an elemental weakness, but he doesn'thave any strengths either. I'd suggest using Tower Inferno (while under MakaKaja) to do a lot of damage to him. Any of the fusions that do "huge" damageshould work well.

EXP : 9,460Yen : 30,000

_______________________________________________________________________________

M. F a c t o r y_______________________________________________________________________________

===City=========================

After the boss fight, Baofu says the party should go to his Lair. However,Baofu will temporarily leave the party for a dungeon and return for the bossfight (ala Katsuya in the last dungeon). So, in the time that you have all fiveparty members, you may want to go do the optional Seedy CD dungeon. (Not thatit is so hard that you need all five party members, but it may be a bit easieron you.) Once you enter his Lair, he will leave and you will be given your nextdungeon - the Factory in Konan. Before you leave the Lair, talk to Katsuya andNate who seem to be discussing something... When you try to leave the Lair,there will be a quick scene with Tatsuzou Sudou, Guido and the mysteriousGozen.

There are only a couple of things new in the city this time. Toa Armory haschanged it's stock. There is a new rumor you can get - Yaoyi Kimura inPadparcha has it. However, to get the rumor, you must first have done her man-searching job. It is another random-effect rumor, so save and reload until youget the outcome where Kaori increases her aromatherapies.

When you are ready, head to the factory.

REQUIRED TO DO:Go to Baofu's LairGO to the Factory

NEW RUMORS: Kaori closed down... - Yaoyi Kimura, Padparcha

SHOP INVENTORIES CHANGE:Toa Armory

===Suggested Party==============

Level 37

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Persona : Maya - Yebisu/Maia Custom Ulala - Sif (w/Garula) Katsuya - Nata (w/Maha Garudyne) Nate - Baal/Shaka

OR

Maya - Yebisu/Maia Custom Ulala - Nankyoku Roujin Katsuya - Nata (w/Maha Garudyne) Ellen - Sif (w/Maha Garula)

Fusions : Giga Cyclone (Wind-Water-Maha Garudyne)to learn Ryusei Rekken (Wind-Sonic Punch)

Items : Spell/Bufula Card (Lilim)to get Spell/Gryva Card (Darioku Tenmaou - Rare) Spell/Magdyne Card (Satyrus - Rare) Spell/Zanma Card (Agrippa - Rare) Item/Chewing Soul (Satyrus)

After the boss fight and before Baofu's Lair, you should remove Baal from Baofu(if you have it on him). Put Hel or something on him - just take Baal off (forNate, that is - if you have Ellen, don't worry about it).

Now you should summon Nata for Katsuya. If, as I suggested, you put Garula onSif, you should now put the Hurricane card on Nata to do the Giga Cyclonefusion (again, it will not be required, but it is very useful). You should moveBaal to Nate and make Yebisu Maya's primary persona (though, in Ellen's route,you'll need Maia in order to use the Giga Cyclone fusion).

In the dungeon, there isn't much to do, but you can get a number of spell cardsfrom demons. Unfortunately, most of them (all except Bufula) are rare items, soyou may or may not be able to get them. It isn't a big deal, but you may wantto go to the Bomb Shelter sometime to pick them up. You can also get ChewingSouls here if you are running low. Tarot cards are also fairly plentiful here,so stock up if you are low. Just be sure to rank up Nata and map the dungeon.

The demons in here are push-overs. Lay waste to their demonic hides!

===Dungeon======================

Factory, Konan Ward3 Floors (1F, B1, B2)

Items - Item/Antidote (x5) (B1) Item/Crisis Powder (B1) Item/Sumaru Magazine 2 (B2) Spell/Zionga Card (Chest-battle, B2)

Demons - Level 33 Wanyuudo (Fortune) Level 33 Lilim (Moon) Level 34 Agrippa (Magician)

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Level 34 Darioku Tenmaou (Devil) Level 35 Python (Strength) Level 35 Shoggoth (Tower) Level 37 Tenchu Hekiun (Human) <B2> Level 36 Satyrus (Lovers) Level 36 Power (Judgment)

===Walkthrough==================

This dungeon is pretty simple. It is much easier to map than Smile Mall.However, when mapping, you must ride on all of the conveyer belts and fallthrough two traps that drop you down a floor to complete the map.

On 1F, just follow the paths to the stairs down (it is pretty linear and it allleads to the staircase in the southwest corner). There is a Trish's Fountain,but you shouldn't need it. You may also notice an area east of you that youcannot access - you will get there soon enough.

On B1, just map the area and get the chests. Again, it is linear and leads toan area with a narrow hallway going east and a staircase north of the hallway.The two chest on the south wall don't have items, but the western one willpoison your party and the eastern one is empty. Don't go down the stairs yet(you'll be there all too soon) and take the hallway east. Follow it until youare shot out in a big maze of conveyer belts. It isn't really a maze, but itcan be confusing. First, take the eastern one then take two belts north. Whenyou are in another hallway, don't go west yet - there is a trap that drops youdown to B2. First go east to a staircase down to a different section of B2.Follow the path until you get to an office. On the desk there is a notice witha password written on it. That is used for changing the direction of the beltsso you can access the end of this dungeon. Return to B1 and go back to theconveyer belt. This time, go west of it and drop down to B2.

On B2, simply map the whole area (again, linear). You will be dropped near achest to the north. In it, there is a battle with 2 Heinirs and they will dropa Zionga card. Make your way southwest to the staircase up.

You will be at the staircase that was north of the hallway leading to theconveyer belts. Take the hallway again and this time go on the western belt.To the west is the room you can use to change the direction of the belts, butfirst you need to go north and take a step west to fall down the second trap.Hike back to the conveyer belts and finish mapping as many belts as you can byriding them. When you are done, go east to the locked room and enter thepassword. Inside, you must map this area. It isn't a normal room like Trish'sor the Velvet - it needs to be mapped like the dungeon. Hit the button on thecontrol panel to the north and the belts will switch directions. Head back tothe belts.

Now, you can just go north on the belts to reach a long belt running east whichwill drop you off on the other side of the first trap. There is a staircase tothe north which leads to 1F. However, before you go, you need to map the otherbelts that run into the long belt running east. To do so, you need todeliberately fall down the trap, hike back to the belts, and ride the othertwo. Once you have done that, simply go up to 1F, map the remaining areas until

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you find Plant #2 to the southeast. When you are ready, enter the plant to seesome dramatic scenes and start the boss fight.

===Puzzles======================

To access the path to Plant #2 and the boss fight, you need to change thedirection of the conveyer belts. But to do this, you need to get to the Controlroom, which is locked. The pass code can be found in an Unfinished Noticefound on a desk in B2.

The pass code is "19750326".

===Boss=========================

Level 45 X-1 - "......"Comment : Human-like weapon of the New World Order and Defense Agency.HP : 3,000; Void : Mind/Nerve/Holy; Weak : LightningSpells : 81mm Cannon L16, M249MINNI, Muramasa Copy

Persona : Maya - Yebisu Ulala - Sif Katsuya - Nata Baofu - Baal Nate - Shaka

OR

Maya - Yebisu Ulala - Nankyoku Roujin Katsuya - Nata Baofu - Hel/Baal Ellen - Sif

Notable Spells : Muramasa Copy - Seals of one character's ability to use persona. Wears off after several rounds.

A fairly easy battle. Immediately have Maya (or switch Yebisu around so thenext person to act is casting the spell) cast Maka Kaja and have Sif and Shakastart casting Lightning Blast on the machine. Then, have the remainingcharacters do a huge damage fusion (Tower Inferno, etc.). Though they will onlydo 1/3 to 1/4 of the amount of damage Lightning Blast will, it is the best theycan do.

The X-1's attacks can be rough. The 81mm Cannon will do a large amount ofdamage to all characters. Just use Yebisu's Pine Bamboo Plum and Baal'sMediarama to heal when you need it and you will be fine. Muramasa Copy can be apain as it seals off one character's ability to use persona for a few rounds,but he shouldn't even have a chance to use it. If one of your characters getshit by it, just have them use items to heal (unless it is a critical characterlike Maya, Ulala, or Nate - then switch the persona to a different characterand continue with the strategy).

Your characters are so well protected that you shouldn't even break a sweat

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here.

EXP : 6,000Yen : 0

_______________________________________________________________________________

N. N i c h i r i n m a r u_______________________________________________________________________________

===City=========================

In Sumaru, there are a number of new things to do. First, the fourth area ofthe Bomb Shelter is now open. Second, you can talk to the guard in Mu Continentwho will now give the rumor about Mussie which will open Mu Continent as anoptional dungeon event. Parabellum's and Rosa Candida's shop lists have beenupdated. Also, you can get a rumor from a Tourist on the Narumi ward map that a"Cape" appears offshore (on the Nichirinmaru ship, the next dungeon; Red Capefor Nate and Blue for Ellen).

A new contact has been unlocked, now that you know about Baofu's past. It isthe "Investigation of Terror" with Katsuya. It can also involve others likeUlala and Ellen in variations of the contact.

If you go to Araya Shrine, and go behind the shrine (go up the steps and walkaround it) you can find a young boy back there named Knowledgeable Dai. If youtalk to him, he will mention that he is looking for a weaponsmith. Go toShiraishi, and in addition to the two new mansearches, a third will appear forTakumi Asano. However, he doesn't just appear at Araya (where you will findhim) - you must go to the bodyguard in Shiraishi and ask for his hint. He willgive you the rumor that Asano appears at Araya. Spread it at Kuzunoha andreturn to Araya to find Asano. If you identify him and talk to him, he willgive you the Event/Secret Document which will allow you to forge the LegendaryWeapons. Bring the book to Padparcha and talk to the owner. Padparcha's storeinventory will then be updated.

In Gatten Sushi, Chris says goodbye (the next time you are in the city, he willbe gone...)

You can give your map to Salam, get the prize, and get a new map for theNichirinmaru.

REQUIRED TO DO:Go to the Yacht Harbor

SHOP INVENTORIES CHANGE:ParabellumRosa CandidaPadparcha (after obtaining the Secret Document)

NEW RUMORS:Secret CD2 - Sumaru Magazine 2, Factory

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Mussie appears at Mu Continent - Security, Mu ContinentRed/Blue Cape appears offshore - Tourist, Narumi ward mapTakumi Asano appears at Araya Shrine - Bodyguard, Shiraishi

NEW MANSEARCHES:Satomi Iida - Satomi Tadashi (Konan)Junji Kinoshita - Bomb Shelter entranceTakumi Asano - Araya Shrine

CARDS TO REGISTER:Magdyne, Bufula, Zionga, Zanma, Gryva, Taru Kaja, Raku Kaja, Maka Kaja, SamaKaja, De Kaja, ALL Incense

===Suggested Party==============

Level 40Persona : Maya - Genbu (w/Maha Agionn)/Maia Custom Ulala - Parvati (w/Zionga or Ziodyne)/Sif Katsuya - Nata Baofu - Peri Nate - Yebisu/Shaka

OR

Maya - Genbu (w/Maha Agionn)/Maia Custom Ulala - Parvati (w/Zionga or Ziodyne)/Sif Katsuya - Nata/Il-Dana Baofu - Peri Ellen - Yebisu

Other - Vivian (Return at Rank 8 for a Torrent Card)

Fusions : Meltdown (Fire-Earth-Maha Agidyne)to learn Last Quake (Earth-Fire-Maha Magdyne) Low End Breaker (Zanma-Holy)

Items : Item/Clean Salt (Power)to get Item/Devil's Capote (Leviathan)

This next dungeon is another double-dungeon and you won't be returning to thecity for some time, so do any prepping you need to.

Time to get some new personae. First, summon Genbu for Maya. I HIGHLY suggestyou put Maha Agionn on him, if not Maha Agidyne (from Salam's prizes). Doingso will enable you to use a number of excellent fusions. Also, get Parvati forUlala. BE SURE to put a lightning spell on her - it will be invaluable for thenext dungeons. You should have registered Zionga at the Time Castle, but if youare lucky in Mu Continent, you can get a Lightning Card from the Succubusdemon (rare item). Nata and Yebisu and two very useful personae, so stick withthem for a while. Lastly, you'll want to get the Minor Arcana persona Peri.To get him, either mutate Baal on Nate/Baofu or Heiner on Ulala. Once you getPeri, you'll see why you want him.

The demons should not be a problem. Use Meltdown to annihilate anything thatstands in your way. Be sure to fight the rumored Cape demon - use the Estoma trick if you didn't fight him in all of your running around. The Fortune demon

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Orthos gives up a lot of Tarot cards, so consider getting some. You can alsoget the demon-rumors about Stuparideth's Dangerous Garula rumor spell and oneabout Hide and Seek (a reference to Knowledgeable Dai behind Araya shrine).

===Dungeon======================

Nichirinmaru, Sumaru Bay5 Floors (2F, 1F, B1, B2, B3)

Items - Item/HP Incense (2F) Item/Miracle Soda (1F) Spell/Magdyne Card (B1) Item/Chewing Soul (x3) (1F) Item/Bead of Magic Power (B1) Spell/Garudyne Card (Chest-battle, B1) Item/Yamatano Drink (B2) Material/Dul-Dauna's Oar (B3) Spell/Me Patra Card (B3) Item/Bead of Shockwave (B3)

Demons - Level 35 Python (Strength) Level 35 Shoggoth (Tower) Level 36 Satyrus (Lovers) Level 36 Power (Judgment) Level 37 Stuparideth (Temperance) Level 37 Tenchu Hekiun (Human) Level 38 Heinir (Star) <"Metal" motif parts (all floors)> Level 39 Rakshasa (Chariot) Level 39 Leviathan (World) Level 40 Orthos (Fortune) Level 40 Tenchu Mochizuki (Human)

===Walkthrough==================

This dungeon is fairly easy to navigate, as it consists of mostly narrow hallways, but expect to do a lot of walking and a whole lot of back-tracking.

On 1F, just map the floor, get the item (check the auto map if you have troublefinding it), and head up to 2F via the elevator.

On 2F, once again, just map the floor and get the single chest. There is aVelvet Room and a Trish's Fountain on the south wall if you need to use them.When the floor is mapped, take the stairwell in the southwestern corner to mapa small portion of 1F (for mapping), then return to 2F and take the staircasein the southwestern corner. Return to 1F, and take the staircase in the middleof the map down to B1 where you will find a small area with an item. Return to1F, take the staircase on the southern wall down to B1, then take the staircaseeast of it (in a different wing) down.

On B2 just map the floor and get the items. There are two traps here - be sureto take them. The one on the northern wall leads to a chest on B3 with amaterial card for Il-Dana, an excellent persona. On B2, you can also find theConference Room, along with Gozen's shrine, you have seen so often incutscenes. Head to B3 when you are done.

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On B3, map the floor, get the items, and go to the staircase in the south-eastern corner that leads up to an area of B2. Follow the area through a coupleof staircases and you will end up in a large room with three doors to theHeliport and a Tenchu guard blocking a staircase to the west. The doors lead tothe boss fight, but don't worry that you haven't completed the map yet - you'regoing to come back out to the ship. Go in and wipe the floor with the bosses.

When you come out again, the guard will be gone from the staircase - take it.You will be in a large section on 1F. Map the area, get the chest, and headdown to B1 via the staircase in the southwestern corner. Follow the hallwaydown to B2. Here, there are two staircases - first take the western one to achest, then return and take the eastern one. This leads to another large roomwith three doors. These lead to the Dock and the end of the dungeon. Be sure toget the pop-up message that you completed the map before you enter.

===Rare Battle==================

<Nate's Route>Level 46 Red Cape (Rumor) - "Red is Goood!"Comment : Force between red or blue. If red, it cuts off your neck.HP : 368; Absorb : Fire/Nuclear; Weak : Water/IceSpells : Taru Kaja, Inferno, Heat Wave, Level Trap

Cast Maka Kaja on Ulala, then use the fusion Hydro Boost. One hit and it isdead. (Maka Kaja shouldn't even be necessary...)

EXP : 2,200Yen : 9,000Item : Event/Red Cape

--------------------------------

<Ellen's Route>Level 45 Blue Cape (Rumor) - "Is Blue Good?"Comment : Force between red or blue. If blue, it drain's the body's blood.HP : 360; Absorb : Water/Ice; Weak : Fire/NuclearSpells : Maka Kaja, Fear Torrent, Heat Wave, Level Trap

Cast Maka Kaja on Baofu, then use the fusion Tower Inferno. One hit and it isdead. (Maka Kaja shouldn't even be necessary...)

EXP : 2,100Yen : 10,000Item : Event/Blue Cape

===Boss=========================

Level 45 X-1 (x3) - "......"Comment : Amphibious weapon of the New World Order and Defense Agency.HP : 3,000; Void : Mind/Nerve/Holy; Weak : LightningSpells : 81mm Cannon L16, M249MINNI, Muramasa Copy, Self Explosion

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Persona : Maya - Genbu Ulala - Parvati (w/Zionga or Ziodyne) Katsuya - Nata Baofu - Peri Nate - Yebisu

OR

Maya - Genbu Ulala - Parvati (w/Zionga or Ziodyne) Katsuya - Nata Baofu - Peri Ellen - Yebisu

Notable Spells : Muramasa Copy

This battle is similar to the boss fight at the Factory - there are just moreof the machines. Right away cast Maka Kaja on Baofu or Ulala and have them useLightning Blast. It should do 1,000+ damage a turn, so about three casts (fourat the most) and they should be out of commission. (As usual, be sure to usethe most powerful spell, Ziodyne, LAST.) Use the other characters as support(any attack they can do does pitifully little damage). Have Maya and Nate/Ellencast Raku Kaja on all of the characters (Nate/Ellen in particular since Yebisuis weak against physical). Tetrakarn is useful too, but it will get voided sooften that it is easier to just use Raku Kaja. Use Pine Bamboo Plum to heal(switch Yebisu around for quick healing, especially since your other threecharacters are practically twiddling their fingers compared to the massivefirepower Ulala and Baofu are putting out).

Hopefully it will be that cut and dry for you, but chances are they may becomplications. First of all, there is that damned Muramasa Copy to deal with.If a crucial character gets their ability to use personae sealed, just switchthe persona to a different character and have the sealed character use items toheal (Gala-Gala Drinks are quite good). Also, when one of the machines becomescritical (it will lightly flash with electricity) it may cast Self Explosion.It does a good amount of damage, so don't get caught with low HP when they arecritial and you may need to heal after one casts it.

EXP : 18,000Yen : 0

===Choices======================

<On the Heliport>Tatsuya : Why did you come...?!!Maya : Tatsuya... <Tatsuya gets enraged and runs off> What do you mean, why...? <Tatsuya gets enraged and runs off>

_______________________________________________________________________________

O. U n d e r s e a R u i n s

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_______________________________________________________________________________

===Suggested Party==============

Level 43Persona : Maya - Genbu (w/Maha Agionn)/Maia Custom Ulala - Parvati (w/Zionga or Ziodyne)/Sif Katsuya - Nata/Il-Dana Baofu - Peri Nate - Yebisu/Shaka

OR

Maya - Genbu (w/Maha Agionn)/Maia Custom Ulala - Parvati (w/Zionga or Ziodyne)/Sif Katsuya - Nata/Il-Dana Baofu - Peri Ellen - Yebisu Fusions : Noneto learn

Items : Item/Devil's Capote (Leviathan)to get Spell/Zanma Card (Barbatos) Item/Gem (Catoblepas) Plus a whole lot of items in the dungeon

You can now summon the excellent persona Il-Dana, but I would hold off untilthe next dungeon. Also, you should try to get a persona to mutate into Nodens,another useful Minor Arcana persona, but again, hold off on summoning it untilyou get out of here.

This is probably the most lucrative dungeon...if you know where to look. Besure to check the Walkthrough section for the location of each secret passage.Also, do the puzzle to get into the Treasure Room.

The demons in here are, again, really easy. Just use the Meltdown fusions todeal with most of them.

===Dungeon======================

Undersea Ruins, (Pacific Ocean?)4 Floors (1F, B1, B2, B3)

Items - Spell/Divine Light Card (1F) Spell/Medirama Card (1F) Item/Orichaloch (1F) Item/Item Breeder (1F) Spell/Maka Kaja Card (Chest-battle, B1) Item/Gem Ring (B1) Item/Precious Egg (x5) (B2) Spell/Flame Card (B3) Spell/Torrent Card (B3) Spell/Hurricane Card (B3) Spell/Earthquake Card (B3) Spell/Ice Card (B3)

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Spell/Lightning Card (B3) Spell/Torment Card (B3) Item/Hihi-irokane (B3) Item/Meteorite S (B3)

Demons - Level 39 Rakshasa (Chariot) Level 39 Leviathan (World) Level 40 Orthos (Fortune) <B1> Level 40 Tenchu Mochizuki (Human) Level 41 Waitry (Magician) Level 41 Barbatos (Hanged Man) <B2> Level 42 Catoblepas (Hermit) Level 42 Aeshma (Tower) Level 43 Takshaka (Strength) Level 45 Tenchu Myojou (Human)

===Walkthrough==================

What this dungeon gives in treasure, it makes up for in sheer annoyance.Expect to do even more walking than the Nichirinmaru and _FAR_ more back-tracking.

You start off on B1. Just head south through the passage to the stairs down.On B2, follow the passage east. You will pass a staircase - don't take it yet(you'll be back here again...and again...and again...). Keep going and thepassage will widen for a short bit. In the wide section, on the north wall,you should see a big pile of rocks and a darkened area of the wall. That isactually a secret passage way to a chest (get it, obviously). There areseveral of these secret passages in here, but they don't show up on the mapmaking them a pain to find. This walkthrough will do its best to point themout. Anyway, if you keep following the tunnel, you will find it comes to astaircase and turns north. If you go try to go north, you will get the familiarheart-beat before bosses, but if you keep going, you will find traps that dropyou down to B3. B3 is basically a big cavern with a Velvet Room, a Trish'sFountain, access to the staircase you passed in the hallway, and a northernhallway that leads to the Treasure Room (see the Puzzle section for more onthat). Anyway, take the staircase on the southern wall up.

The staircase leads to a small room with another staircase going up. Thatstaircase takes you to a very long hallway running west. Take that and turnnorth with it to yet another staircase. This leads to a small section of B1with another staircase down.

This section of B2 is very linear - just follow the winding path to find twochests and a staircase up. HOWEVER, there are a few traps in the path. Thefirst is in the second "room" you encounter after entering on the staircase.It is directly in the center on the northern wall, so walk around it too thesouth (it will drop you to B3 and you will have to walk all the way hereagain). After that, follow the path for a while until you come to a staircaseon the western wall (don't take it). If you keep going north, you will find arow of traps - fall down them. Don't worry, you will be dropped in a small roomthat leads to the stairwell you just passed. If you will notice, there is alarge boulder in the room. Use the Auto-Map to coordinate B3 and B2 to find

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which area you can cross. Keep following the path until you are led south andput in a large room with a (empty) chest. Keep going south to another room withanother chest. HOWEVER, there is a trap (that will drop you near the Velvet)directly west of it. Walk south around the trap and get the chest. Thencontinue south to the stairwell. BUT, there is another trap directly north ofthe stairs - walk either east or west around it. An easy way to locate thetraps in the second room is that the traps are in the same location as theboulders in the last room.

You will be put in a passage on B1. Just follow it around until it divergeswest and east to two stairs. You could take the eastern one to a chest, but itis empty, so don't bother. Take the western one. That will put you in a smallroom with another staircase - take it.

In this rather large room, there are numerous HP and SP traps. Dodge them gowest to a small path that juts out west (not the larger one directly north ofit). If you examine the western wall, you should see another broken wall/secretpassage - get the item. When you get it, make your way north to a room with astaircase and a passageway east. Go east to find a large room with a lot ofstones sticking out of the ground. Map this area fully! Doing so will help youin a bit. Return to the staircase, but don't take it yet - there is anothersecret passage in the western wall just south of it. Get the chest and returnto the staircase.

This takes you to a long path on 1F with big boulders alternating against thewall - you'll need to zigzag your way through it. When you reach the end, youwill find a staircase to the south and an area you cannot access to the north(blocked by a stone). Go back into the boulder hallway and go past the firsttwo boulders. You should find yet another secret passage on the northern walldirectly west of one of the boulders. Go in, but BE CAREFUL. What you need todo is compare the map of the room with the boulders on B1 that I told you tomap with this room. On 1F, you can only walk on areas that have a boulderunderneath them (there are a few small gaps between the boulders you can walkon). Follow the path west - north - east to a staircase. Take it to a smallroom with another staircase which leads to the area on 1F that you couldn'taccess (north of the staircase). Get EXCELLENT items in the chests and returnto the staircase on 1F. Take it to a very small room running south. The lastsquare is a trap (take it) which leads to the area on B2 beyond the traps thatwere blocking your way.

Before you enter the Room of Seal and start the boss fight, though, go to thestaircase on the eastern wall (careful not to fall down the traps or you willhave to backtrack all this way again...). This leads to a seemingly empty room.If you look on the west wall, you should see the final secret passageway. Takeit to a small room with a staircase which leads to a room on 1F with a coupleof chest. Make your way back to the Room of Seal and enter when you are ready.(Be sure you are prepared - this next boss is a handful...)

HOWEVER, before you begin the boss fight, be sure to do the puzzle with theTreasure Room and get the treasures within. (Navigating through the TreasureRoom is easy - just following the winding path through the HP and SP traps tofind the nine chests on the eastern wall.)

===Puzzles======================

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Aside from the numerous secret passageways described in the Walkthroughsection, there is another puzzle in this dungeon - the Treasure Room. If yougo near the tunnel in the northwest corner of B3, you will find a blocked offtunnel leading east and the term "Treasure Room" will appear in description inthe upper-left hand corner of the screen. To get into the Treasure room, youneed to acquire two demon rumors from the demon Aeshma. First, she will give you a rumor telling you about the Room's existence; this rumor has no effect.Second, she will give you a rumor that the demon Leviathan can break down thewall (similar to the rocks in the Bomb Shelter). After you obtain the secondrumor, a new option will appear in Leviathan's contract menu - "Break down awall." Select it and you will be able to access the Treasure Room and thetreasures.

However, nothing is ever that simple (at least in this game). First, Aeshma isa VERY rare encounter. And in the few times you do meet her and ask for info,she will probably tell you that she doesn't have any information......"dahling." You must persist - she is the only one who can give you the rumor.I have found the if you get a contract with her and ask her for info as soon aspossible (i.e. the VERY first times you meet her) she will give the info rightaway. However, you can also get rumors about the spell Great Magnus onBarbatos. To prevent her from giving you those rumors in the precious few timesyou meet her, try to get all four rumors about Great Magnus before asking herfor info. If you have problems meeting her, use the Save-Reload trick - trustme, it works wonders. Also, this may be a bit superstitious of me, but I havefound that I often met Aeshma in the long hallway on the south side of B2,running on the three squares between the two blocks that look like the haveeyes (there are two big red circles). This may or may not be accurate, but hey,it worked for me.

Aeshma only appears on B2 and B3. Leviathan appears on 1F and B1. Leviathan isa rather common encounter, so you shouldn't have any problems meeting him.

If you are having a lot of problems getting the rumor, you don't really need togo in there. If you'll take a look at the item list in the Dungeon section, youwill see the items are well worth it, but not critical. Try to be patient anddon't get frustrated - do some other things while waiting for Aeshma likegetting Tarot Cards, items, or mabey even trying to get a Fool Card (the demonsin this dungeon are pretty easy to figure out - Barbatos and Takshaka inparticular).

===Boss=========================

<Nate's Route>Level 55 Guido Kandori - "I grow weary of talking... Come on..."Comment : The cause of the Sebec Scandal. Has some sort of a link to Nate.HP : ~3,600; Strong : AllSpells : Rain of Arrows, Unperishable Black, Wheel of Time, Zandyne, Ziodyne

Level 45 X-2 (x4) - "......"Comment : Self-Defense Army machine. Amphibious and useful.

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HP : ~2,500; Void : Mind/Nerve/Holy; Weak : LightningSpells : JM61, Muramasa Copy, Sea Sparrow

Notable Spells : Unperishable Black - Takes off 1/2 of a character's total HP (Dark) Wheel of Time - Huge damage to all characters Muramasa Copy Sea Sparrow - Huge physical damage to all enemies

Persona : Maya - Genbu Ulala - Parvati (w/Zionga or Ziodyne) and Sif Katsuya - Nata Baofu - Peri Nate - Yebisu

Now, Nate must kill Guido once again. And Kandori isn't going down without afight. The basic strategy here is to quickly take out the 4 X-2s with LightningBlast then move on to whittling down on Guido with a "huge" damage fusion.

First have Yebisu cast Maka Kaja on Ulala and/or Baofu. Then have them castLightning blast. Once again, it should 1,000+ and since the X-2s have less HPthan the X-1s, it should only take 3 casts. While all of this is going on,Guido won't attack often - he speeds up when the X-2s are gone (or at least itseems like it). Take advantage of this by casting assist spells on allcharacters - Maka Kaja, Raku Kaja, and Tetraja. Tetraja is VERY important forvoiding Kandori's Unperishable Black spell - use Sif on Maya and when the X-2sare gone, put her on Ulala for the rest of the battle. When it's just you andGuido, use this setup;

Nate : Yebisu : Maka Kaja, Pine Bamboo PlumKatsuya : Nata : Maha Garudyne or Killer Wind (Fusion)Maya : Genbu : Maha Magdyne (Fusion)Baofu : Peri : Maha Agidyne (Fusion : Tower Inferno)Ulala : Sif : Tetraja, healing w/Yebisu and Gala-Gala Drinks, restoring SP w/Chewing Souls.

Guido is Strong : All, so elements do not matter - just use any huge damagefusion. I chose Tower Inferno because it can be done with Maha -dyne spellsand also involves my two characters with the highest TEC, Maya and Baofu. Ifyou did not put Maha Garudyne on Nata as I suggested, his spell Killer Wind isa good substitute. It should do ~400 damage a turn - not much, but if youconsistently deal damage to him, he will fall.

Of primary import is protecting your characters. All of them should be welldefended against most of the X-2s' and Guido's attacks except for Nate sinceYebisu is weak against Physical - be sure to cast Raku Kaja on Nate while theX-2s are alive. The spell Sea Sparrow used by the X-2s can be a MAJOR pain inthe ass - it will take off 1/2 - 2/3 of each character's total HP and if RakuKaja is not in effect on Nate, it may flat out kill him. Switch Yebisu to thenext person to act and heal with Pine Bamboo Plum. If a character should die,use Parvati's Recarm and immediately heal with Bamboo Plum. Regardless, theX-2s should go down quick. For Guido, BE SURE to always have Tetraja in effectand if he uses Unperishable Black, cast it again. The rest of his attacksshould be minor annoyances, but nothing more. (Though it would be to youradvantage to cast Raku Kaja on everyone for Kandori's Rain of Arrows.)

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Not a terribly difficult fight, if you handle it right. And you get a hugeamount of EXP - a nice reward. (In fact, two of my characters leveled up twiceafter this battle!)

And yes, Gudio's persona is Nyarlathotep himself (or one of his forms, at least).

EXP : 40,000Yen : 45,000

--------------------------------

<Ellen's Route>

Level 53 Chizuru Ishigami - "I shall rid you of your Kegare!"Comment : User of Wang Long magic. Passed on the blood of Yin/Yang sorcery.HP : 3,200; Strong : Magic; Weak : PhysicalSpells : Anger of the Earth, Card of Binding, Card of Protection, Curse, Fiendish Card, Rain of Arrows

Level 53 Fake Chizuru Ishigami (x4) - "I shall rid you of your Kegare!"Comment : User of Wang Long magic. Passed on the blood of Yin/Yang sorcery.HP : 1; Reflect : AllSpells : (Attack), Card of Binding, Curse

Notable Spells : Card of Protection - Summons four Fake Chizuru Ishigamis. Once you attack the real Chizuru, the fakes will disappear. Fiendish Card - Inflicts furious on one character.

Persona : Maya - Genbu Ulala - Parvati Katsuya - Nata Baofu - Peri Ellen - Yebisu

This battle is remarkably easy. It's a cakewalk compared to the last few bossesand infinitely easier than fighting Guido in Nate's route.

Just have everyone attack except for Katsuya and Ellen. Have Katsuya cast TaruKaja on himself, then start using Brain Shake. He's your main attacker, but, asyou'll see, the rest don't slouch either. Have Ellen keep casting Pine BambooPlum for healing.

Eventually, Chizuru will cast Fiendish card, which will cause furious to onecharacter, which increases their attack power. So even a physical wuss likeMaya will start doing 100+ (more with critcals). The only problem is if shecasts it on Ellen - then switch Yebisu to someone else for healing. Keep doingthis until she falls. Simple, no?

As for Chizuru's other attacks, Card of Protection is the only one you need toworry about. When she casts it, four fake Chizurus will appear. To get rid ofthem, all you have to do is physically attack the real Chizuru. So, cast someminor all attack magic spell like Parvati's Maha Aques. Pay close attention

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to the spirtes to see which of the Chizurus doesn't reflect it. Attack thatChizuru and the rest will disappear. Another way to tell them apart is tocompare what spells they cast - the fakes mostly attack and cast Card ofBinding will the real Chizuru will use her array of spells. One last way - ifyou try to use the retreat command, Chizuru wll taunt you (as all bosses dowhen you try to retreat). The screen will center on the real Chizuru and shespread her arms out and say "Accept your fate."

She will also cast the powerful spell Anger of the Earth - have Genbu cast Wallof Earth to void it (and keep it up as long as you can before Maya eventuallyfalls under furious). Curse will do hardly any damage. Rain of Arrows will onlycause significant damage to Ellen (due to Yebisu's Weak: Physical). Just castRaku Kaja on Ellen at the beginning of the battle.

Half as much EXP as the Guido battle, but be glad it was so easy.

EXP : 18,000Yen : 50,000

_______________________________________________________________________________

P. M t . I w a t o_______________________________________________________________________________

===City=========================

Now that you are back on dry land, Tatsuya agrees to explain everything to theparty. First he has you go to Araya Shrine, where Maya "remebers" a traumaticevent from the "Other Side", then to Mt. Iwato, the next dungeon. Tatsuya is a"tag-along" for this dungeon similar to Makimura and Eikichi and will appear inshops in town. (He has some interesting things to say, but mostly he and theparty nag Maya to stop fooling around in the city and go to Iwato to find outwhat Tatsu has to say...)

There a few new things in the city; I'll go by ward.

Rengedai : First of all, you should have a WHOLE lot of cards to register atthe Time Castle. Also, in case you didn't notice when you went to Araya withTatsu, the Innocent Sin kids, Eikichi, Lisa, and Jun, are missing from Araya.The Old Woman there says a giant black swirl swallowed them... Last, sadly,Chris has left Gatten Sushi.

Hirasaka : Area 5 of the Bomb Shelter is open. Other than that (and the factthat Izakaya Shiraishi is PACKED with people) nothing new here.

Yumezaki : You can get the rumor about the 200km/h Fogey which will open up theSeedy CD (Second Visit) dungeon from Ixquic. Also in the Seedy CD, they havenew CDs by Dritte.

Aoba : Nothing new.

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Konan : The only thing to do here is to talk to Mary in Hiiragi therapy aboutGuido...

Narumi : First, you can give the Event/Red/Blue Cape to the Tourist for yourprize (Red - Sword/Soshu Masamune; Blue - ???). Next, the Clair De Lune hasfinally updated their shop list. Last, you can turn in your map of theNichirinmaru to Salam and get a new map for Iwato.

Also, the magazine sweepstakes have updated their prizes.

REQUIRED TO DO:Go to Araya ShrineGo to Mt. Iwato

NEW RUMORS:200km/h Fogey appears in the Seedy CD - Ixquic, Seedy CD

SHOP INVENTORIES CHANGE:Clair De Lune

CARDS TO REGISTER;Agidyne, Flame, Aquadyne, Torrent, Garudyne, Hurricane, Earthquake, Ice,Lightning, Torment, Diarama, Medirama, Divine Light

===Suggested Party==============

Level 46Persona : Maya - Izanami/Nodens Ulala - Genbu Katsuya - Il-Dana/Nata Baofu - Peri/Nodens Nate - Yebisu/Shaka

Other - Parvati (Return for an HP Source/Morph to Nodens) Fusions : Maha Taru Kaja (Taru Kaja-Affectionate Prayer)to learn Maha Maka Kaja (Maka Kaja-Affectionate Prayer) Maha Raku Kaja (Raku Kaja-Affectionate Prayer) God's Hand (Almighty-High Pressure)

Items : Spell/Anti-Force Card (Lucifugus - rare)to get

In the city, collect your mapping prize from Salam and get a new map, registera WHOLE lot of cards, and get the rumor. I'd suggest you hold off on doing theSeedy CD until after Iwato.

As for your personae, summon Il-Dana if you haven't already (I put a Tormentcard on him - I love Il-Dana...) and mutate a persona into Nodens (the lastMinor Arcana I suggest you get). I had Parvati mutate into Nodens, but youshould also rank her up and return her for the excellent Hit Point Source.You should also go to the fifth area of the Bomb Shelter and use the EstomaTrick to meet Izanami (trust me, do it before you complete Iwato...you can'tuse the trick afterward, due to the number of levels you will gain) and summonher for either Ulala or Maya. With Izamami's spell Affectionate Prayer, you can

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use the infinitely useful Maha "----" Kaja spells. Maha Maka Kaja is a godsend.

This dungeon, as stated below, is straight forward, but it is a PAIN to map.Just be patient and be sure to hit all of the traps. In the Hidden Rooms, youcan find the four material cards for the "Ultimate Personae" for Maya, Ulala,Katsuya and Baofu. But, you shouldn't be able to summon them yet - their levelsare all in the mid 60's. Soon, grasshopper...

The demons, on the other hand, start off a few levels above what you should beat and attack in large groups of up 4-6. It wouldn't be such a bad idea to usethe contact and contract systems to whittle down the number of demons in battleto about 4, if possible. Use Meltdown and keep an eye on your HP in battlesagainst numerous enemies. You can get demon-rumors about Succubus and Ankouusing their rumor-spells in here.

===Dungeon======================

Mt. Iwato, Rengedai4 Floors (B1, B2, B3, B4)

Items - Material/Ancient Sun (B1) Material/Bronze Ring (B1) Item/SP Incense (B1) Material/Silver Bow (B2) Material/Ortyx (B3)

Demons - Level 42 Catoblepas (Hermit) Level 42 Aeshma (World) Level 43 Takshaka (Strength) Level 44 Ankou (Death) Level 44 Virtue (Judgment) Level 45 Vucab-Kakish (Temperance) Level 46 Lucifugus (Devil) Level 46 Hunab Ku (World) Level 47 Succubus (Moon) Level 49 Crowley (Magician)

===Walkthrough==================

This dungeon is so linear it isn't funny. Aside from the fact that you shouldbe mapping Iwato, this dungeon doesn't need a walkthrough. Just be sure tocheck the Auto-Map to find the Hidden Rooms (3 on B1, 1 on B2, 1 on B3), tofind the hidden passageways, and also to get the small squares that are in thewall (to get them, you need to get against the wall as close as possible tothem).

No boss fight this time.

===Choices======================

<In the Spring of Mirrors>Tatsuya : Something bad may happen!Maya : Tatsuya... I have a right to know. <Tatsuya vaguely says "Come on" and leaves>

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Tatsuya... Don't suffer by yourself... <Tatsuya is silent then leaves>

<In the last Spring of Mirrors>Tatsuya : You tricked me...Maya : Dummy...! Look at you! <Maya slaps Tatsuya around - very funny...> It's okay now, forget it... <Maya hugs Tatsuya - very touching...>

_______________________________________________________________________________

Q. S u b w a y T u n n e l_______________________________________________________________________________

===City=========================Nate or Ellen has left your party and Tatsuya now joins you. You're finallygoing to take the N.W.O. head-on and infiltrate Torifune. But first, there arenumber of new things in the city. Once again, I'll go by ward.

Rengedai : Nothing new except to register the cards you will get from Salam.

Hirasaka : There are some new mansearches and Toa Armory has updated theirstore list. Also, be sure to go to Sumaru Jail and talk to Tatsuya - he willsay he used to play the guitar which will allow him to participate in the Danceof Passion contact (in the form of Ulala + Katsuya + Tatsuya). There are alsoa few new developments in the Bomb Shelter. Yasuo will now appear in theentrance area (where the party is shown on screen) and give you the rumor thatKudan appears somewhere in the Shelter. Also, the sixth area of the Sheltercan now be accessed. To open it, you simply need to enter the Subway dungeon.If you come back out, you will find it open. Inside you can meet Kudan and thepersona-demon Odin.

Yumezaki : First and foremost, Mu Continent has updated their store list. Theynow stock Hihi-irokane and Precious Eggs, along with various other additions.But the main attraction is the half-dozen new material cards you can purchase,including either the card for either Satan or Lucifer. If you picked Ellen'sroute, then the card for Satan will appear and if you picked Nate, Luciferswill appear. (Don't worry - it is possible to get both...just not this game...see section "U. The End..." for more details, but be aware of possible spoilers.) Also, you can find another hyper young girl, Fuyuko, in the cornerof Mu Continent. She will give you a rumor about the Haunted Taxi and Mu willopen up as a dungeon for the second time.

Aoba : There isn't anything new here gameplay-wise, but you can see a VERYfunny conversation between Baofu and Tatsuya in Parabellum. Be sure to check itout.

Konan : In the Jolly Roger, you can get the rumor that the Sumaru Genie hasupgraded the affinity readings (you can get more people). Once again, I referyou to enigmaopoeia's guide. In the Satomi Tadashi, if you have identifiedSatomi Iida via Shiraishi's mansearch, she will give you the last random-effect

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rumor; this one is about Etheria. The "good" effect is that more courses areadded, but they are restricted to women only. Lastly, if you haven't already,this is your last chance to read yet another very funny conversation. It's inthe Konan PD station - push the X button on the curtains on Panta's right.

Narumi : Exchange your map for cards and get a new one for Torifune.

Also a minor note about Tatsuya. Aside from the fact that he joins you at level55, he has a quirk about him...he can't drink alcohol! Places like Parabellumand Ebony won't serve him drinks.

REQUIRED TO DO:Go to the Subway Tunnel

SHOP INVENTORIES CHANGE:Toa Armory

NEW RUMORS:Kudan appears in the Bomb Shelter - Yasuo, Bomb ShelterHaunted Taxi appears in Mu Continent - Fukyko, Mu ContinentSumaru Genie Affinity reading upgraded - Barkeep, Jolly RogerEtheria is different... - Satomi Iida, Satomi Tadashi (Konan)

NEW MANSEARCHES:Setsu Nishitani - Araya ShrineKenichi Nakatani - Clair De LuneJun Saito - Bomb Shelter Entrance

CARDS TO REGISTER:Maha Aques, Maha Garula, Maha Magnus, Frelia, Megidola, Anti-Force

===Suggested Party==============

Level 49Persona : Maya - Izanami/Yebisu Ulala - Cerberus (w/Maha Aquadyne) Katsuya - Il-Dana/Nata Baofu - Seiryu (w/Bufudyne)/Peri Tatsuya - Bishamonten (w/Sama Kaja)

Other - Sif (or any other persona with Tetraja) Peri (keep for Refresh Ring) Genbu (Return for Hiranya) Indra (Return for 10 Somas) Pariker (Return for Obsidian) Phoenix (Return for Eternal Desire)

Fusions : Vain Splash (Water-Wind-Maha Aquadyne)to learn Ice Crush (Ice-Almighty-Diamond Dust) Maha Sama Kaja (Sama Kaja-Affectionate Prayer) Conflagrant Wrath (Fire-Blade of Fury) Typhonic Wrath (Wind-Blade of Fury) Frigid Wrath (Ice-Heat Wave)

Items : Item/Crisis Powder (Seker)to get

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New persona time! Since Tatsuya joins you at level 55 (that is, if you areplaying the North American version - in the Japanese, you can transfer yourdata from Innocent Sin...) you now have access to level 59 and below persona.Sooooo, there is a lot you need to do. First, as shown above, you want tosummon Izanami, Cerberus, Seiryu, and Bishamonten (stick with Il-Dana and Natafor Katsu). However, when you summon these guys, I highly suggest you put anIce card on Seiryu and a Torrent Card on Cerberus (as well as a Sama Kaja cardon Bishamonten, but that is a bit more optional). The material card for Bishamonten is bought at the Casino. Doing all this will allow you to do alarge number of excellent fusions. Trust me, once you summon these guys andrank them up, you can just sit and marvel at the beauty of this setup. AND, ifyou keep Yebisu for his Rock Fall spell (since the new persona don't have anearth spell...grrr...) you can do the excellent Meltdown fusion you have beenusing (as well as Maha Maka/Raku Kaja). A very good setup, if I do say somyself (and I do). Also, I put a Makarakarn spell on Izanami, but that isn'tthat big of a deal. On top of all of that, Cerberus and Seiryu have very highmutation rates (when equipped on Ulala and Baofu, respectively). I'm also goingto say you should shelve Apollo. As great as you think he must be, Bishamontenis better.

Also, you should summon a number of personae for other reasons. First, keep Sifor another persona with Tetraja in your inventory - that spell will be vitallater on... Also, as useful as Genbu is, you should send him back for his evenmore useful return item - a Hiranya (it will restore 25% of both HP and SP andit will not be used up!) Next, summon the Emperor persona Indra and return himfor 10 Somas! Very useful and cheap. Next, you should make some Hihi-irokaneArmor at Padparcha. For that, you need Obsidian which you can obtain fromreturning a rank 8 Pariker. Finally, this isn't needed, but you can get theitem Eternal Desire from returning a Phoniex persona (it has the effect ofRecarm Dora - revive all dead characters and the user become unconscious, andit is reusable like the Hiranya). Useful at the least.

Now that you are set with personae, you should prep your characters. You shouldhave access to a lot of items, weapons, and armor. First, after you completethe optional dungeons, you will be able to make a Legendary Weapon at Padparcha(or, you can make two if you use one of your Item Breeders on a Legenbright...which you should). It doesn't matter which one you make, but I made a Handgunbecause Katsu has the highest STR and At. stats (even higher than Tatsu). Afterthat, you should make some Hihi-irokane armor, easily the most useful for it'shigh SDf. rating. Next, just buy the best armor you can get - Princess Crowns,Goddess Legs, Training Helmets, Novel Armor, and the custom weapons atPadparacha should do nicely. Hopefully you have also been entering thesweepstakes contests. For the armor contest, you can win Achilles' Greaves andNatures Cloaks. Be sure to enter the contests a number of times while you arein the city this time. Accessories like Miracle Objects, Sources, and Gearsshould be equipped. Lastly, stocking up on items would be good - status effecthealing, Chewing Souls, Gala-Gala Drinks, Balls of Returning and the like.

Optional dungeon time! You should now do both the Seedy CD (Second Visit) andMu Continent (Second Visit) events. They will both give you metals used formaking Legendary Weapons. Also, you can unlock the sixth area of the Bomb

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Shelter. Inside you can meet Kudan and Odin - but hold off on Odin for themoment (not because the battle is difficult, but because you won't be able tosummon him and the demons in Area 6 are at too high of a level to use theEstoma Trick effectively). Meeting Kudan should be much easier than meetingOdin, so fight him if you can and then bring his item to Yasuo on the roof fora Mutation, Synchronize, and Adjustment Gear - VERY nice.

The demons in the Subway, as usual, are rather easy. Just use your brand newVain Splash fusion or your trustworthy Meltdown (wind and earth spells aren'tas effective in here as most demons have strengths in those areas). However,there are a couple of rather annoying demons in here - Crowley, Lucifugus, andSuccubus. They all void or are strong against magic. So, use your best physicalattacks - the new "Wrath" fusions as well as normal attacks work well. Lastly,you can get a couple of rumors in here. If you forged a Legendary Weapon, thenyou can obtain rumors in here that modify their properties (make them stronger,have elemental attributes, or other effects). You can obtain these rumors at any point from now on. Also, you can obtain a demon-rumor that pertains to thepuzzle described below.

===Dungeon======================

Subway Tunnel1 Floor (7 Sections)

Items - Incense/AGI Card (First Section) Item/Rainbow Piece (Second Section) Spell/Estoma Card (Third Section)

Demons - Level 45 Vucab-Kakish (Temperance) Level 45 Tenchu Myouju (Human) Level 46 Lucifugus (Devil) Level 46 Hunab Ku (World) Level 47 Succubus (Moon) Level 49 Crowley (Magician) <Section 4> Level 48 Pucel (Hanged Man) Level 49 Yaksha (Star) Level 50 Ares (Chariot) Level 50 Seker (Tower) Level 52 Tenchu Akatsuki (Human)

===Walkthrough==================

This is a really simple dungeon. It is just straight, long lines that you needto run down. It is all on one floor, so it is hard to differentiate betweensections, but this walkthrough calls each section first, second, third, etc.based on the order the maps are shown in the Auto-Map (by pushing the shoulderbuttons to select between maps). Also, you can leave this dungeon at any time.

In the first section, just run straight north to the slope. There is a cheston the western wall, so don't miss it.

In the second section, run north a bit and you will find a switch. Hit it andcontinue north until you come to a crossroads. Go east all the way to another

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slope. You will pass a path that leads south - there is a chest down there, butwhen you switched the bridge to get across, the other one fell. To get acrossyou need to complete the puzzle as outlined in the Puzzle section.

The third section is very small, but you can find an Estoma card in here. Grabit and return to the last section. This time, run straight west to yet anotherslope.

In the fourth section, run west until you come to a path leading north. Take itall the way down to a lift to the next section.

In the fifth section, just go straight north past the first intersection tothe second. At the second, go west to a lift.

In the sixth section, just run west to a passage north. Take it to yet anotherlift.

In the seventh and final section, go north until you come to a large open area.Go west through a narrow passage to another, smaller open area. Go north tofind a tunnel that leads to the final lift.

No boss, just be sure you are done in the city and head into the Lift to beginthe Ameno Torifune dungeon. Once you enter the lift, you will not be able toleave for some time.

===Puzzles======================

As noted, there is an area of the tunnels that you cannot access due to theswitching bridge. However, you can have the demon Seker build a bridge across.Similar to Aeshma and Leviathan, get a contract with Hunab Ku, ask him forinfo, and he will tell you that Seker's spell Maha Magnus is strong enough tobuild a bridge. Unlike the Aeshma-Leviathan affair, both demons are commonencounters, there is no "fake" rumor, and Hunab Ku should give it up the firsttime you ask.

When you cross the bridge, you will find a chest with a Rainbow Piece (whichcan also be bought at Padparcha....but for 900,000 yen...).

_______________________________________________________________________________

R. A m e n o T o r i f un e_______________________________________________________________________________

===Suggested Party==============

Level 52Persona : Maya - Izanami/Yebisu Ulala - Cerberus (w/Maha Aquadyne) Katsuya - Il-Dana/Nata Baofu - Seiryu (w/Bufudyne)/Peri Tatsuya - Bishamonten (w/Sama Kaja)

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Other - Sif (or any other persona with Tetraja) Peri (keep for Refresh Ring)

Fusions : None (or any past fusions you have not yet learned)to learn

Items : Spell/Anti-Magic Card (Mucalinda)to get Item/Incense of Life (Phoenix) Spell/Divine Light Card (Phoenix - rare)

As with most double-dungeons, you will have access to a Velvet Room in here,but I suggest you stick with the personae you are still using. And yes, holdoff on the "Ultimate" Personae too, even though you can probably summon themnow. The setup you are using is just so useful for this coming dungeon and theboss fights - much better than the Greeks - that you should stay with it. Trustme here.

You should also pick up a few items in here. First and foremost, you can easilyobtain the Anti-Magic (Makarakarn) Card from Mucalinda on B4, so stock up.Also, grab some Incenses of Life from the demon Phoenix and, if possible, tryto get his rare item, the Divine Light (Sama Recarm) Card.

Battling demons in this dungeon should not be a problem for you. Just use VainSplash/Meltdown and physical attacks when needed.

Last, you can obtain a demon-rumor from the Mannan demon about Il-Dana. Itseems that Il-Dana is actually another persona in disguise. What this means isthat after you obtain the rumor, you will be able to get the mutation"Modification Ability Learned" and you can go to the Velvet and mutate Il-Danainto Lugh, a decent, but very high level persona.

===Dungeon======================

Ameno Torifune, Under Sumaru City7 Floors (B1, B2, B3, B4, B5, B6, B7, B8)

Items - Item/Precious Egg (x2) (B1) Item/Gem Ring (B2) Spell/De Kaja (Chest-battle, B2) Item/Seed of Escape (B3) Item/AGI Incense (B5) Item/TEC Incense (B5) Material/Urdarbrunn (B6) Material/Scarlet Wings (B6)

Demons - Level 37 Tenchu Hekuin (Human) Level 40 Tenchu Mochizuki (Human) Level 45 Tenchu Myojou (Human) Level 50 Ares (Chariot) Level 50 Seker (Tower) Level 51 Cerberus (Fortune) Level 52 Dominion (Judgment) Level 52 Tenchu Akatsuki (Human) <B4> Level 53 Fafnir (Strength)

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Level 54 Phoenix (Temperance) Level 54 Mucalinda (World) <B6> Level 55 Mannan (Magician) Level 56 Kinich Ahau (Hermit) Level 58 Girimeraka (Chariot)

===Walkthrough==================

This dungeon is large and it can be a hassle to map, but it isn't too hard. Asusual, check your map often so you don't end up far away from a missed square.There is an elevator in here, so don't forget to get the "E" on the map. Last,there are some HP traps in here that will take off a huge amount of damage. Youdon't need to step on each one to complete the map, but you still need to stepon some to proceed with the dungeon. Just keep an eye on your HP and be carefulof getting into battles with everyone critical.

You start on B1. The floor is large, but it is straight-forward. Just map it,grab the chest on the north side and head to the lift east of the chest.

On B2 you will have to deal with the HP damage traps mentioned above. Thetraps are turned "on" and "off" by panels embedded in the ground - if you stepon a certain area, the traps will show up, and if you step in other areas, thetraps will disappear. You can try to navigate the floor by locating the on andoff panels if you want, but it would be easier to just run through, get hit bythe traps, and heal afterwards. Map the floor (remember, you don't need to hitall of the traps), grab the chests, and head to the next lift which is directlynorth of last lift.

B3 consists of two parts, northern and southern. The northern half is reallysimple - there are just two warps on opposite ends of the long walkway. Takethe eastern one. It will take you to the southern half. Here, go south to finda chest and map the area before the barrier (don't go past). Then go back upnorth a bit and go west to find another barrier (which should fall as youapproach it). Map the eastern side and enter the Room of Insult you will find.Don't worry - nothing major happens in here (like a boss or whatnot). After aquick scene, head out of the room to the south, map the southern part of thishalf and enter the lift.

B4 is really small and consists of more barriers that can be activated anddeactivated by stepping on panels (like the last floor). It's not complicatedat all, so just be sure to map everything (though there is a small area on theeastern wall that you cannot map) and head to the warp at the northern end.

The warp brings you down to B5 in the middle of a wide open space. Run northuntil you find the wall. Head east along the wall to find a chest. From thechest, go south along the eastern wall to find a warp recessed into the wall.It brings you back up to B4, so take it, map the small area, and return to B5.If you continue following the wall south, then west, then north, you can findanother chest in the southeastern corner of this floor. Directly north of thatlast chest is the Room of Damnation. Finish mapping the large open space (it'sa pain, I know - use the Auto Map often) then enter. There will be a scene, achoice, and then Tatsuya will temporarily leave. After Tatsuya leaves, you will

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be able to use the Velvet Room and Trish's Fountain located in here. When youare ready, head out of the room north. The northern part of this floor is justa winding path (with a couple of extraneous paths), so map it and make yourway to the elevator.

Go down to B6. There are two paths to take on B6 which run parallel to eachother. You want to take the one on the west, but before you do, map the smallbit of area on the eastern path right up to the barrier wall (you should beable to see the endcaps of where it will be when you hit the "on" panel). Justbe careful not to go too far north and hit the panel by accident. Take thewestern path all the way north, map the small area that it will lead you two,then head south down the eastern path. The barriers will light up behind youonce you enter, so be sure to finish mapping before entering. Follow it all theway down and you will find the path diverges again to the south, with a warpstuck in-between the two earlier, parallel paths. Be sure to map the remainingportion of the eastern path (up to the barrier, so hopefully you did map thearea on the other side of the warp like I told you to at the beginning of thisfloor - it will save you the hassle later). Then take the warp. It will put younorth of the areas you just mapped. Map this area. You will find another room,called the Room of Guilt this time. This is where you will fight the first bossfight, so be sure you are ready before entering. After the fight, Tatsuya willrejoin you and there will be a quick scene with Katsuya and Tatsuya. This willunlock two new contacts for those two - "Brother's Kindness" (Katsu + Tatsu)and "Comparing Heights" (Tatsu + Katsu). When you can leave, just head northto the lift. Also, there are two chests on B6 that contain material cards forsome excellent personae, but they are really easy to find (in fact, they almostget right in your way).

B7 is very linear, but it also has a whole mess of the HP traps. There is apath for each one to avoid getting hit, so look for it. On the northeasternwall, there is a lift that leads down to B8. However, if you continue furthersouth, toward the elevator, you will find a Room of Teleporation to the west.Inside you will find the Petite Deva machine which Tatsu will explain leadsback to the city. Take it, if you need to, but there isn't anything new in thecity to do. When you are ready, just head to B8 (via the lift or elevator - besure to fully map the floor).

B8 is just one big room with a bunch of pillars and the Control Room on thewestern wall. Be sure to get the message that you have completed the map, andhead into the Control Room to start the second boss fight.

===Boss=========================

FIRST BOSS FIGHT - Room of Guilt

Level 57 Metal Lisa - "That's not fair... Breaking your promise..."Comment : Metal Lisa created by Tatsuya's guilt.HP : ~2,500; Absorb : Earth; Void : Physical; Weak : WindSpells : Lover of Darkness, Maha Magdyne, Taru Kaja, Throw a Kiss

Level 57 Metal Eikichi - "That promise... It wasn't a lie, was it...?"Comment : Metal Eikichi created by Tatsuya's guilt.HP : ~3,000; Absorb : Water; Void : Physical; Weak : Fire

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Spells : Aquadyne, Bloody Divorce, Maha Mudo

Level 57 Metal Jun - "You promised we'd always be together..."Comment : Metal Jun created by Tatsuya's guilt.HP : ~2,200; Absorb : Wind; Void : Physical; Weak : EarthSpells : De Kaja, Medirama, Terror of Fortune, Wingbeat

Notable Spells : Bloody Divorce - Huge dark damage. Lover of Darkness - Huge dark and physical damage. Terror of Fortune - Huge dark damage and causes a variety of status effects. Wingbeat - Large physical damage.

Persona : Maya - Izanami/Peri Ulala - Sif/Cerberus Katsuya - Il-Dana/Nata/Yebisu Baofu - Seiryu Tatsuya - Bishamoten (w/Sama Kaja)

Alright, this is one hell of a battle - probably the toughest yet. I've come upwith a pretty damn good strategy, but you need to follow it to the letter ifyou are using the personae I am suggesting. The strategy is based on rounds, soeach round will be detailed one at a time. It also involves switching personaearound a lot (on Katsuya in particular), so be sure you are comfortable withthis. Still, this battle may take a bit of practice.

Also, since Persona's battle system is not this strict with rounds, each roundis only approximating the order - it can altered based on how your charactersorder themselves. DO NOT do too much rearranging or the Metals will get in somany attacks that you won't stand a chance.

The sections below mostly deal with offensive. For defensive, Maha Sama Kaja isyour best protection (see Round 1). If they start to do a lot of damage to you,use a Soma (stop the battle or plan ahead). Don't be conservative - use one ifyou see a lot of people below 1/2 HP. Not only will a Soma refill your HP andSP, but it will cure status effects too. If you brought Peri, his Refresh Ringspell can be used if there is a single person with a status effect, but for more than one use a Soma (even if you have high HP and SP - don't be afraid towaste these, you can get more later). No one should die, but if one does, useCerberus' Sama Recarm spell and do your best to get Sama and Maka Kaja back onthat person. (The biggest problem I had was with Katsuya equipped with Il-Dana.Il-Dana is weak against Dark and not only does will he take a lot of damage,but Eikichi's Maha Mudo is practically 100% instant kill on him. To preventthis, switch around persona on Katsu as detailed below.) Last, Cerberus'Diarahan is ideal if only one person (like Katsu) needs healing (you don't NEEDto throw away Somas...).

Round 1 : Ulala : Tetraja (Sif)Tatsuya : Sama Kaja (Fusion)Maya : Affectionate Prayer (Fusion : Maha Sama Kaja)

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Baofu : Senpu JinKatsuya : Maha Garudyne/Killer Wind (Nata) (on Lisa)

On the first round, you want to cast Tetraja and Maha Sama Kaja right off thebat. This will greatly protect you against the majority of their attacks. HaveBao and Katsu cast wind spells on Lisa (the first one you want to take out, dueto her status effect spells).

Round 1.5 :Ulala : Tetraja (Sif)Baofu : Maka Kaja (Fusion)Maya : Affectionate Prayer (Fusion : Maha Maka Kaja)Tatsuya : Heal (Soma)/Maha Agidyne (on Eikichi)Katsuya : Heal (Soma)/Maha Garudyne/Killer Wind (Nata) (on Lisa)

This round is a bit more loose. The main thing you want to do is keep upTetraja and cast Maha Maka Kaja on everyone. If you can accomplish these thingsright away, great - skip Tatsu and Katsu and go straight to round 2. However,if your characters order themselves so you need to have Tatsu and Katsu act(remember, don't change order too much...) then have them either heal with oneof the Somas (if you need it) or cast the spells described above. Do not letanyone die once the Kaja spells are up - it will be a major pain if you needto recast them.

Round 2 :Ulala : Tetraja (Sif)Katsuya : Maha Agidyne (Fusion)Maya : Maha Aquadyne (Fusion)Baofu : Senpu Jin (Fusion : Wind Cutter)Tatsuya : Heal (Soma)/Maha Agidyne (on Eikichi)

This time, keep Tetraja up and have Tatsu heal/attack as needed. When you can,have the characters use Wind Cutter on Lisa as detailed above. It should do2,000+ damage, so she should die. (If she doesn't die, do another half-roundwith Senpu Jin and healing.)

Round 3 :Ulala : Tetraja (Sif)Baofu : Senpu Jin (Fusion)Katsuya : Rock Fall (Yebisu) (Fusion)Tatsuya : Maha Agidyne (Fusion : Tower Inferno)Maya : Heal (Soma, Affectionate Prayer, Dance of Protection)

Next, deal with Eikichi (he doesn't cause status effects like Jun can, butBloody Divorce is bloody annoying). Keep Tetraja up and have Maya heal ifneeded. Then, cast the fusion Tower Inferno as described above. This may or maynot kill him, depending on how many times you have cast Senpu Jin and MahaAgidyne on him. It should do 2,000+, but if you need, do another half-roundwith either Maha Agidyne or Cerberus' Fire Breath and healing.

Round 4 :Maya : Maha Aquadyne (Fusion)Tatsuya : Maha Agidyne (Fusion)Katsuya : Rock Fall (Yebisu) (Fusion : Stone Rise)

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Baofu : Any attack but wind (Bufudyne)Ulala : Healing (Diarahan/Soma)/Fire Breath (Cerberus)

Finally, take out Jun. Forget about Tetraja now and have Ulala use Fire Breathor heal (and have Baofu use his best attack - NOT wind since Jun absorbs it).Use the fusion Stone Rise on him as detailed above. This probably won't killhim since you haven't done any damage to him yet (as stated, he absorbs windso Senpu Jin didn't hurt him like it did Eikichi). If he doesn't go down, justrepeat the round, healing as needed.

One final note - if Lisa cast Taru Kaja on Jun, you can cut down on the damagehe does to you with Wingbeat by casting De Kaja on him. Apollo has it, if youbrought him.

This is a tough battle, but be patient and persevere. And then enjoy thefeeling of immense relief and satisfaction (as well as the large portion ofEXP) that will follow.

(Heh, this boss strategy was longer than some of the walks...)

EXP : 41,000Yen : 53,000

--------------------------------

SECOND BOSS FIGHT - Control Room

Level 60 Was Sugawara - "Hahahahaha!"Comment : Wreck of Sugawara who wished for immortality.HP : ~6,000; Absorb : Shot/Strike; Weak : FireSpells : Roar, Tentacle, Violent Rage

Persona : Maya - Izanami Ulala - Yebisu Katsuya - Il-Dana Baofu - Seiryu Tatsuya - Bishamonten

Compared to the last battle, this one is a breeze. However, this battle isdifferent than most in that Sugawara has a quirk - he regains 775 HP afterEVERY time he acts. This can be a pain, but you just need to make sure that youdo more than that in damage each round.

Like the last battle, cast Maha Sama Kaja and Maha Maka Kaja right away. Don'teven bother trying to attack him these first two rounds - you shouldn't be ableto do more than 775 damage. Just be patient and get those spells up,healing/recovering status effects as needed (like last time, Somas and RefreshRing are your weapons of choice against berserk and electrified).

Once that is done, use Tower Inferno (with Ulala using Yebisu). It should do~2,000 damage each turn. Keep casting it, having Maya heal with AffectionatePrayer or Somas and have Katsuya use Freidyne or Divine Judgment.

Now watch and laugh as the twisted creature dies...

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EXP : 58,000Yen ; 40,000

===Choices======================

<In the Room of Damnation>Tatsuya : ...........Maya : Th, Thank you for saving me...! <Tatsuya is cold> You're kind of cold... <Tatsuya is cold>

_______________________________________________________________________________

S. S u m a r u C a s t l e_______________________________________________________________________________

===City=========================

Sumaru City has risen into the sky and Kiyotada's castle has appeared whereHonmaru Park was formerly located. Now you head to Sumaru Castle to chase afterTatsuzou... But first, there are some pretty major changes in the city.

First and foremost, the city is kind of in the air... You are no longer inSumaru City, but are on the Ameno Torifune. There is a new graphic on the CityMap, but it still operates as normal. Also, there is a new overworld theme -MUCH better than the one that has been playing thus far (almost as good asInnocent Sin's...almost). Also, in case you hadn't noticed, Narumi ward isgone! Seeing as Narumi was formed only ten years ago and not part of theoriginal city, it apparently did not fit on the Torifune (much to the regret ofthe countless people who perished with the destruction of Narumi ...<moment ofsilence>).

As for the rest of the city:

Rengedai : Obviously, the next dungeon, Sumaru Castle, has now appeared on theward map. You should register any cards you have at the Time Castle. Last, ifyou talk to Katsuya in the Time Castle, he will ask you a question and you havea choice (nothing major). There is also something to do at Araya later - seethe second paragraph after the ward listing.

Hirasaka : Most importantly, Salam can now be found at the Satomi Tadashi storehere. You can turn in your Torifune map (if you didn't already via the PetiteDeva machine), but he doesn't want a map for the Castle... You shouldn't messwith gods, right? (Heh, that's what he thinks...) There are some new mansearches at Shiraishi. Last, there is an interesting development at ToaArmory - the Whistle Shopkeeper apparently has a...heart?

Yumezaki : Tony has updated his shop to the final list.

Aoba : The 2X Slash has a new rumor on the message board - apparently Clair De

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Lune did not get destroyed with Narumi. If you spread the rumor, the restaurantwill appear in Aoba Dr. with Parabellum and the rest. In Parabellum, the RumorLovin' Barkeep has moved in. She won't sell her drinks, but she will give youany rumors you may have missed. There is also something to do in Kismet, butsee the first paragraph after the ward listings for more.

Konan : The Rumormonger Barkeep will give you a rumor that Padparcha, like theClair De Lune, is safe and is now in Konan ward.

There is also one other major thing to do in the city - reawakening the so-called "Ancestral Personae." There have been a couple of actions that I havetold you to do during the course of the game that I said would be made known toyou later - well, now is the time. If you talked to Mizuno after you choosebetween Nate or Ellen, then Mr. Kashihara (Jun's dad, who you also saw atSeventh) will appear in Mizuno's office in Kismet. Talk to him and he will askyou if you want to hear a story - pick YES, of course! He will relate the storyof Tatsunoshin Suou's rebellion against Kiyotada Sumaru in feudal Sumaru. Afterthe story is done, you will be given another choice - ask what the warrior'sname was. He will then say the name, but with red text (indicating a rumor).After that, the screen will go black and he will leave (incidentally, if youpicked the wrong option while talking to him, he would leave immediately). Goto Kuzunoha and spread the rumor. This will change the layout of the seventhfloor of Sumaru Castle to include the Chamber of Warrior, which we will touchon in the dungeon section.

After you have obtained the Tatsunoshin rumor, go to Araya Shrine and talk toSetsu (you must have identified her via mansearch for this to work). She willsay that she has remembered an old tale of love. Of course, say you willlisten. She will tell you about Mahime Amano, princess and lover ofTatsunoshin. Once again, you will be give another choice at the end of thestory - ask what her name was you will get another rumor. Go to Kuzunoha andspread it to change to layout of the third floor of Sumaru Castle to includethe Chamber of Princess (which, again, is explained in the dungeon).

On an interesting side note, the returning characters from Revelations: Personaare out fighting the Tenchu army. In Parabellum and Padparcha, Nate is said tobe fighting and protecting the people. In Sumaru TV, Brad is standing over adead Tenchu soldier. In Hiiragi Therapy, Reiko says that Mary had to leave toprotect the city. Finally, in Kismet, Shunsuke says that Yuki also left tofight. Good to know they are trying to trying to defend the city.

REQUIRED TO DO:Go to Sumaru Castle

SHOP INVENTORIES CHANGE:Tony's

NEW RUMORS:Tatsunoshin Suou - Kashihara, KismetMahime Amano - Setsu Nishitani, Araya ShrineClair De Lune was safe - Sumaru King, 2X SlashPadparcha was safe - Rumormonger Barkeep, Jolly Roger

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NEW MANSEARCHES:Hiromi Matsushita - ParabellumJunko Ikeda - Bikini Line

CARDS TO REGISTER:Anti-Magic Card

===Suggested Party==============

Level 57Persona : Maya - Isis/Artemis/Izanami Ulala - Suzaku/Astria/Cerberus Katsuya - Hyperion Baofu - Prometheus Tatsuya - Odin/Apollo/Bishamonten (w/Sama Kaja) Fusions : Dragon Cross (see below)to learn Lightning Crush (Lightning-Almighty-Baptism by Thunder) Pantheon (Holy-Almighty-Hieros Glupaine) Storm Nightmare (Wind-Alimghty-Twinkle Nebula) Maha Raku Kaja (Raku Kaja-Affectionate Prayer)

Items : Spell/Anti-Magic Card (Mucalinda)to get Spell/Shockwave Card (Jahi)

Dragon Cross :Baofu : Prometheus : Wiseman SnapUlala : Astria : Twinkle NebulaMaya : Artemis : Crescent MirrorKatsuya : Hyperion : Justice ShotTatsuya : Apollo : Nova Cyther

Alright, here's the deal. You can now summon the "Ultimate" personae for eachcharacter (the Greek set material cards you obtained in Iwato). Most of thepersonae are quite good, but as a group they aren't the best. Therefore, youcan use the ultimates, if you so choose, but there are some other excellentpersonae which are also available to you, which I will suggest you use. If youdecide to just use the Greeks, you can just Dragon Cross every enemy intooblivion for the rest of the game (the fusion for Dragon Cross, by the way, isdetailed above - and it is spell and persona specific).

Also, as you are well aware, you can add a spell to a persona when you summonthem. Hence, you may find yourself asking which spells you should add to theGreeks. Here is my suggestion for getting the most out of them:

Artemis : Maha AquadyneAstria : ZiodyneHyperion : Maha GarudynePrometheus : Mediarahan

Unfortunately, you cannot add a spell to Apollo as he is already summoned whenTatsuya joins you. With the setup above, you will be able to do a huge numberof fusions (including the elemental single-huge fusions, and the devastatingStorm Nightmare), not to mention the fusions that the personae can do innatelywith the spells they already have (namely Dragon Cross, Nuclear Crush, andMeltdown). I also added Mediarahan, the ultimate healing spell, to Baofu's

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Prometheus (since I decided to also use Prometheus with the main persona setupI suggest). Astria is a bit more flexible, since you can't really do anythingto her to make her that critical - I decided Ziodyne would work well to givethe Lightning Crush fusion.

I highly suggest adding these spells, but experiment around with them and addthe spells that suit your style of play. So, if you intend to use the Greeks,you should be all set for the rest of the game.

However, I feel that the Greek set as a whole is rather lacking. On top ofthat, there are some excellent personae you can now access. I suggest you keepHyperion and Prometheus for Katsuya and Baofu, but summon Isis, Suzaku, andOdin for Maya, Ulala, and Tatsuya, respectively. For their spell cards, I addedRaku Kaja to Isis, Estoma to Suzaku, and Tetraja to Odin, but you can addwhichever spells you feel are best. The main asset to this setup is access tothe fusions Nuclear Crush, Last Quake, and Pantheon (Hyperion's Mahanma spellis the extra holy spell, by the way), as well as Prometheus' Mediarahan, MakaKaja, and Baptism by Thunder (to use with Isis' Ziodyne). You should also keepIzanami, Cerberus, and Bishamoten around for their Affectionate Prayer, SamaRecarm, and Sama Kaja spells (respectively). The last setup I had you do (withSeiryu, Izanami, etc.) was practically art, but this one is very solid battle-wise. The only problem is Odin's and Isis' weakness for physical, but that iseasily remedied by a quick Maha Raku Kaja.

Lastly (persona-wise), you can obtain the Ancestral Personae inside of SumaruCastle. They are truly only useful for three things - the Tenchu-Satsu fusion(see the second boss fight), returning Junnosuke to obtain the Accessory/KarmaRing (see the Bomb Shelter, Area 8), and because Mahime has two very goodspells - Affectionate Prayer and Dance of Protection (which the infinitely moreuseful Izanami persona already has...). Unfortunately, each of the AncestralPersona only have two spells...limiting their usefulness as battle personaegreatly. Oh well...quickly rank them up and keep them in your party inventorybefore the boss fights.

As usual, buy the best armor and weapons you can (you should have one or twoLegendary Weapons by now too - use your Item Breeders on Legenbrights, one ofthe rarest items in the game).

The setups above are so powerful that the demons in this dungeon are joke. Useyour trusty Dragon Cross or Nuclear Crush to kill anyone who stands in the way.Though some of the attributes on some of the demons can be annoying, there isn't anything you can't handle by now. Also, you can meet the persona-demonRangda here. The demon can be found on any floor, but it seems that the chancesof meeting it increase as you go further up (1F seems to have a lower chanceas opposed to 8F). The demons in this dungeon are at too high of a level touse the Estoma Trick to eliminate all random battles, but using it and thearomatherapy Hyssop can help increase your chances of meeting the demon (notthat it is worth it...).

===Dungeon======================

Sumaru Castle, Rengedai Ward8 Floors (1F, 2F, 3F, 4F, 5F, 6F, 7F, 8F)

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Items - Item/Muscle Drink (1F) Item/Beyondite (1F) Item/Incense of Life (4F) Item/Awaken (5F) Item/Bead of Darkness (6F) Spell/Sama Kaja (7F) Incense/ALL Card (7F)

Demons - Level 54 Phoenix (Temperance) Level 54 Mucalinda (World) Level 55 Mannan (Magician) Level 56 Kinich Ahau (Hermit) Level 56 Jahi (Moon) Level 57 Adramelech (Hanged Man) Level 57 Throne (Judgment) Level 58 Girimekara (Chariot) Level 60 Kishin (Death) Level 69 Rangda (Magician) <4F> Level 59 Tezcatlipoca (Tower) Level 59 Tzitzimitl (Devil) <6F> Level 62 Uroboros (World) Level 66 Ah Puch (Death)

===Walkthrough==================

This dungeon has a different format the other dungeons that you have exploredup to this point. Instead of a progression from one floor to the next, theentrance room contains eight warps which lead to various parts of the castle.You may take any of the warps at anytime, but each warp will only take you toa small portion of the castle (usually one floor). To reach the end of thedungeons, you must take the eighth warp - the one set apart in the back. But,inside there is a door which is locked and requires a password. Scatteredthroughout the dungeon are lithographs with pieces of the puzzle. Find thelithographs, solve the puzzle, then proceed to the boss fight. Simple, eh?

Each warp will be detailed based upon a number assigned to them. Below is theform of the warps in the main room (in case you didn't notice, it is UrsaMajor, the constellation commonly known as the Big Bear). Forgive this poorexcuse for a diagram...

(8) (7) (2)* * *(3) * * * * * * * * * (1) (4) (6) * * * (5) *

Warp 1 : The first warp leads to 1F. From the starting point, head north until you hitthe wall with two paths leading east and west (the hallway you past that leadwest goes to the Ursa Major Warp which will bring you back to the main room).Go east until you come to a crossroads. Take the north path until you hit the

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wall again. Take the western path to a warp. The warp brings you to anothersection of 1F, northeast of your previous position. Go directly south of thewarp to find a chest. Grab it, then return north to the path you passed leadingwest. Take it, wind around south then west until you hit the western wall. Gosouth then round the corner and go east. You will eventually come to a pathsouth - take it. Keep going until you are forced into another hallway runningeast-west. Go east first, and follow the path to a warp. Take it to findyourself south of the starting position. Go east until you reach a crossroadsand go south into the room. In the southeast corner, there is a chest. Grab itand return to take the warp back. Now, return north, then continue west, pastthe pathway north, then round the corner south to another warp - take it. Thiswill put you in a small blocked off area with the Dubhe Lithograph (which youshould have seen, but could not access). Once you have the letter, you are donehere - return to the Ursa Major Warp and proceed to the next warp.

Warp 2 : The second warp leads to 3F. The layout of 3F varies depending on whether ornot you spread the rumor about Mahime Amano. Assuming you did, head north fromthe starting point and go east at the fork. Keep going and go north when youcan, then keep going until you reach a path east. Go all the way, then north,then west at the bend to find the Merak Lithograph. Return to the forkpreviously referred as the "fork" and go west. You will come to a path zigzagsnorthwest, and you will pass three paths leading north. The first you will cometo has the Ursa Major warp, the next has a chest, and the final one continueson with the dungeon. From the final path north, just keep going north and goeast at the bend. You will pass a stairwell near the corner, but don't take it.For some reason that is entirely beyond me, the placed an obligatory stairwellhere that leads up on floor where you will find...nothing. Well, there is atrap at the end of the hall that leads back down to 3F, but there is noconceivable reason for this thing to be here... <Twilight Zone music plays>Anywho, go east past the stairwell and when you can, take the path north toa room to the east that leads to the Chamber of Princess. Inside, there will bea quick scene with the Mummy of Mahime Amano and afterwards, you will be ableto summon her in the Velvet.

Warp 3 : The third warp leads to 4F. This floor has a really simple floor plan - itconsists of the main hallway (which you will find east of the starting point)that runs north-south. From the hallway, there are six branches evenly spacedon both sides (three on the west, three on the east). The middle-west path isthe starting point, the middle-east path is the Ursa Major Warp, the top-westand bottom-west paths lead to chests, and the bottom-east path leads to thePhelpa Lithograph. There is also an area to the north, but it is blocked off(and there isn't anything there anyway, except the obligatory stairwell andtrap mentioned in the Warp 2 section).

Warp 4 : The fourth warp leads to 5F. However, it only leads to the western half of 5F,whereas the fifth warp leads to the eastern half. The floor is big, but thereisn't much to do here. From the starting point, head north until you reach aeast-west hallway. Go west to reach a chest, then return. Go east a little bitto reach a hallway leading north. If you take it, you will run right into the

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Kegare Chamber. There is no boss or event in here, but you can stare at Guido'sKegare machines...ooo, purty! When you are done marveling at them, leave andhead towards the western wall where you will find a hall leading north. Take itfor quite a ways until it turns east. Keep walking and you will pass two shorthallways leading south. The second has a Lithograph tucked into the east wall.If you keep going east in the long hall, you will reach the Ursa Major Warp.

Warp 5 : The fifth warp leads to the eastern half of 5F. From the starting point, gonorth to reach a large chamber that runs east-west. On the northern wall, westof a hallway leading north, you will find the Alioth Lithograph. Go the hallwayeast of the Lithograph and take it north. When you hit the hall going east-west, go west, then north to find a chest. Return to the larger hallway withthe Lithograph and go towards the south to find a yet another hallway. Take itto find a staircase up to 6F. 6F is really small - just follow the path to findthe large, long room running towards the north. Make your way north to find achest. Grab the item and return down the stairs to 5F. From the hallway withthe staircase, go north and keep going until you reach a path leading west -take it to the Ursa Major Warp.

Warp 6 : The sixth warp leads to the small hallway on the north side of 6F. It isbasically "T" shaped with the western branch being the staring point, theeastern branch containing the Ursa Major Warp and the tiny southern branchleading to a staircase down to a small blocked off section of 5F, where youcan find the Mergez Lithograph.

Warp 7 : The seventh warp leads to 7F. The layout of 7F changes somewhat depending onwhether or not you spread the rumor about Tatsunoshin. If you didn't the flooris rather small and empty, with the final lithograph on the north wall. If youspread the rumor, it is larger and has a lattice of hallways stretching out ofthe main hallway, with chests in the hallways. From the starting point (on thefloor that has the rumor spread, which is what I assume you did), the UrsaMajor Warp out of here is directly east. As stated, the floor just consists ofa large hallway running north-south with various tunnels attached to the western and eastern walls. In the southwest corner of the tunnels and also inthe southeast corner, you will find two chests. In the northeast section, youwill find the Chamber of the Warrior. If you go inside, you will see a smallbit of dialogue with the Mummy of Tatsunoshin (and, if you filled the donationbox at Mt. Mifune (which was dedicated to Junnosuke), Suou's vassal, JunnosukeKuroda, will also join him). After the dialogue, there will be a small messagewhich says they may be summoned in the Velvet as personae. However, Junnosukeis a Fool persona and requires four fool cards. If you have completed Salam'smaps up to this point, you will only have three - you must obtain another foolcard via contacting demons in order to summon Junnosuke for the next bossbattle, the only point in the game when the Ancestral Personae are useful.Anyway, in the main north-south hallway, you will find the final Lithograph,Alkaid, on the north wall. Get the letter, proceed to the Ursa Major Warp, thenenter the final warp.

Warp 8 :

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The eighth and final warp leads to 1F. You are put in a small hallway directlynorth of an Ursa Major warp. If you go straight north through the large roomwith SP traps, you will find the door to the Chamber of Henbai on the northwall. Also on the north wall, east of the door, is a small plaque. Using theletters gathered from the Lithographs and the plaque next to the door, figureout the password and enter the Chamber (after Katsuya goes through a littlespeech about the significance of it all). The door leads to a large chamber on2F. Basically, this room is one big trap, with a single pathway through them.If you will look on the floor, most of the panels are just a single design.However, there are several panels that have a large beige circle with anotherdesign inside - if you connect these "dots" you will find path out. From thefirst starting circle, head north to the next circle. Then head east to thenext, then south, then east, then north, then east to the Castle Tower Warp.(Oh, and don't worry too much about falling - it will just put you in thelarge room on 1F; not much of a hassle, but it gets annoying...) Taking thewarp leads to 8F. Wind your way through the hallway to reach the Chamber ofUtena on the northern wall. If you keep going east then south, you will findan Ursa Major Warp. Once you enter the Chamber of Utena, it will begin theboss fight sequence and you will be taken straight to the final dungeon. Sobe sure you are done in Sumaru Castle and the city before proceeding.

===Puzzles======================

To open the door that leads to the Chamber of Henbai, you must enter a passwordwhich is determined from the lithographs found in the castle. The variouslithographs give the following information:

+-----------------------------+ | Floor | Lithograph | Letter | |-----------------------------+ | 1F | Dubhe | P | | 3F | Merak | E | | 4F | Phelpa | R | | 5F | Mizar | U | | 5F | Alioth | E | | 5F | Mergez | S | | 7F | Alkaid | S | +-----------------------------+

The plaque next to the door, called the Form of Reverse Souryu Henbai, tellsyou this:

"Thou shalt carry thy feet in the sequence of Dubhe, Merak, Phelpa, Mergez,Alioth, Mizar, and Alkaid."

Thus, put them in order and you get: PERSEUS.

===Rare Battle==================

Level 69 Rangda (Magician) - "Uwaaaaa!"Comment : Witch of Bali that represents evil. Holy beast Baron's eternal rival.HP : 1,500; Reflect : Physical; Weak : HolySpells : Megidola, Mudoonn, Marin Karin, Scratch

Rangda is a wimp. If you want to end it quick, just use Hyperion's Mahanma for

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an instant kill. Or, you can just use Hieros Glupaine and the best attacks theother characters have.

This is SOOOO not worth the trouble of trying to find the demon to summon thepersona (which is incredibly worthless). If you have trouble meeting Rangda,just don't bother and move on.

EXP : 1,567Yen : 4,830Item : Material/Dancing Mask

===Boss=========================

FIRST BOSS FIGHT - Chamber of Utena

Level 67 Detested Hunter - "UOOOOOOOOOONNNN... GRGRGRGRGRGRGRGR..."Comment : Tatsuzou Sudou changed by Nyralathotep's power.HP : 5,500; Absorb : Wind; Void : Dark; Weak : IceSpells : Bloodsuck, Dark Baptism, Fire Breath, Petrifying Glare, Transfixion

Persona : Maya - Isis/Mahime Amano Ulala - Suzaku Katsuya - Hyperion Baofu - Prometheus (w/Mediarahan) Tatsuya - Odin (w/Tetraja)/Bishamonten (w/Sama Kaja)

This guy is a joke. First off, cast Maha Sama Kaja and Maha Maka Kaja and havethe other characters not participating in the fusions use their best attacks(Ulala - Hieros Glupaine, Katsuya - Triple Down, Baofu - Wiseman Snap). Whenboth Kajas are up, go into a pattern like this:

Ulala : Suzaku : Hieros GlupaineBaofu : Prometheus : Wiseman Snap/MediarahanMaya : Isis : Freidyne (Fusion)Tatsuya : Odin : Grydyne (Fusion)Katsuya : Hyperion : Heat Kaiser (Fusion : Nuclear Crush)

He should go down in four rounds or fewer with Hieros Glupaine doing 500+ andNuclear Crush doing 1,500+. Good riddance, Tatsuzou, you pig!

His attacks aren't even worth worrying about. At the very worst, use Mediarahanif you run low on HP.

The next boss battle will follow immediately, but all of your characters shouldlevel up after this battle so they start the next fight fresh.

EXP : 64,000Yen : 48,000

--------------------------------

SECOND BOSS FIGHT - Chamber of Utena

Level 75 Gozen - "You commit this outrage knowing I am Kiyotada Sumaru!?"

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Comment : New World Order's object of worship.HP : 8,000; Absorb : Attack; Void : Dark; Resist : Magic; Weak : SwordSpells : De Kaja, Megaton Press, Megidolaonn, Perpetual Darkness, Rotten Flesh, Trial of Darkness

Persona : Maya - Isis/Mahime Amano Ulala - Suzaku Katsuya - Hyperion/Junnosuke Kuroda Baofu - Prometheus (w/Mediarahan) Tatsuya - Odin/Bishamonten (w/Sama Kaja)/Tatsunoshin Suou

Notable Spells : Perpetual Darkness - All characters will not be able to participate in fusion spells until they have done one "normal" action (cast a spell, defend, attack, etc.).

HA! The last battle was a joke and this one pales in comparison to the MetalTrio. Let me show you how to kill a god... <grin>

First of all, if you managed to obtain the Ancestral Personae, you can do thefusion Tenchu-Satsu to deal 8,000 damage to Gozen and end this right away.Here's how you do it:

(Anyone) : Junnosuke Kuroda : Deadly Needle (Fusion)Maya : Mahime Amano : Dance of Protection (Fusion)Katsuya/Tatsuya : Tatsunoshin Suou : Mighty Swing (Fusion : Tenchu-Satsu)

As cool as that fusion is, if you didn't get an extra Fool card via contactingdemons, you won't be able to do it (as Kuroda requires three fool cards tosummon, while, if you have completed all of Salam's maps, you should only havetwo). Not that it matters, this battle is so simple anyway. I'd say save yourFool Cards.

As for fighting him normally, run this battle almost just like the last. First,cast Maha Sama Kaja and Maha Maka Kaja while the others use their best attacks.But, also do Maha Raku Kaja if you can. Then, go into the pattern described inthe last battle. Hieros Glupaine should still do 500, but Nuclear Crush will godown to 1,000. Still, just keep on him and he will fall.

Ulala : Suzaku : Hieros GlupaineBaofu : Prometheus : Wiseman Snap/MediarahanMaya : Isis : Freidyne (Fusion)Tatsuya : Odin : Grydyne (Fusion)Katsuya : Hyperion : Heat Kaiser (Fusion : Nuclear Crush)

His attacks are better than the Hunter's, but still not much to worry about.De Kaja is probably the most trouble since you will lose your best offensiveand defensive adjustments on one character. Just cast Sama and Maka Kaja again,if you can. His attacks won't deal too much damage, but keep an eye on your HPand use Prometheus' Mediarahan if you need to. Casting Tetraja might help withTrial of Darkness, but it isn't critical. Perpetual Darkness, while not harmfulHP-wise, is very annoying. It basically prevents all characters from using

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fusions until they have acted once. If you are in the process of casting afusion, it will cancel it. Just have each person use their best attack andcontinue with the pattern.

Regardless, this battle is really easy. As Ulala would so eloquently put it,"Ci~ao!"

EXP : 0Yen : 0

===Choices======================

<In Time Castle>Katsuya : What do you think?Maya : Alike <Katsu is happy and gets flustered, heh> Not alike <Katsu is very serious>

_______________________________________________________________________________

T. M o n a d o M a n d a l a_______________________________________________________________________________

After those pathetic boss fights, you will be taken directly to the nextdungeon, Monado Mandala, where you will finally meet "him" - Nyarlathotep. You start off in the dungeon, but before you freak out, YES, you will be ableto return to the city...just not quite yet. Therefore, you should skip theCity and Suggested Party sections and go directly to the Walkthrough, thenreturn to these sections when I indicate to.

===City=========================

As you saw in the CG movie, Sumaru City was sucked into the CollectiveUnconsciousness (CU, for short). There is yet another City Map and overworldtheme (both of which aren't half as good as the previous ones). In case youdidn't notice in the CG, it seems the city is boxed in the CU by a cube made oflong and twisted lines - I believe that each side of the cube is supposed tobe one world (though, obviously, they must be MUCH bigger than what you aregiven access to). The Chamber of Philemon appears to be in the center of thecube.

You will be able to return to the city at anytime via the Rest Area. There isa fair amount to do, so I'll go by ward.

Rengedai : First of all, Araya Shrine is now your access point to the RestArea in the dungeon. Next, you should have some cards to register (and you will get some more in the dungeon). Also, be sure to talk with the Count andthe party in the Time Castle...then see section on Time Count quotes.

Hirasaka : First, you can get the final map from Salam in the Satomi Tadashi.Be sure you complete it and return it to him - you get some excellent prizes.Also, after you have completed the World of Reason and are able to return tothe city, Area 7 in the Bomb Shelter will be open. Area 8 will open after you

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have completed all six worlds and fought the second boss fight (but not thelast two fights).

Yumezaki : The only thing new here is that the final set of CDs are on sale atthe Seedy CD.

Aoba : The Clair De Lune has updated their store list to the final items. Also,you can go to Kismet to talk with Mizuno and be given a choice (no impact onanything except Mizuno's self-esteem).

Konan : The Weapon Development list at Padparcha has been updated to includesome very good weapons and armor.

That's all folks.

SHOP INVENTORIES CHANGE:Clair De LunePadparcha

CARDS TO REGISTER:Garula, Shockwave, any others not yet registered

===Suggested Party==============

Level 69 (Tatsuya at 72)Persona : Maya - Gyokukou Joutei (w/Sama Recarm)/Skuld Ulala - Amurtart (w/Maha Aquadyne) Katsuya - Nannar (w/Estoma)/Hyperion Baofu - Hastur (w/Maha Magdyne)/Prometheus Tatsuya - Virocana (w/Megidolaonn)/Odin Fusions : Maelstrom (Water-Almighty-Aquary Tide)to learn Megalo-Fire (Fire-Almighty-Deadly Burn) All 1 (Mudoonn-Hamaonn)

Items : Material/Moon of Ullr (Return Tsukuyomi persona)to get Material/King in Yellow (See below - second paragraph) Item/ALL Incense (Fenrir) Item/Awaken (Talos) Spell/Megido Card (Ah Puch) Spell/Annihilation Card (Ah Puch - Rare) Item/Akashic Ring (Shu - Rare) Item/Golden Honey (Persona Talk between Hastur and Biyarki) Item/Legenbright (Persona Talk between Odin and Valkyrie)

It is time to select the personae that you want to take into the final battles.In my humble opinion, you should bring Gyokukou Joutei, Amurtart, Nannar, Hastur, and Virocana. Gyokukou Joutei and Amurtart are just regular personaethat appear on the list in the Velvet. However, Gyokukou is at level 77, whichmeans that Tatsuya needs to be at 72 in order to summon her. It is a bit high,but it shouldn't be a problem to reach that level in Monado, even without so-called leveling-up trips. The other three, however, require material cardswhich are obtained in various places. Nannar's card can be acquired byreturning a rank 8 Tsukuyomi persona. Virocana's card is dropped by the rarepersona-demon Virocana, who is found in Area 7 of the Bomb Shelter (as usual,

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use the Estoma Trick).

Finally, Hastur's card is a bit odd. Simply put, you just need to go to the 2X Slash and talk to the Wang Long girl (who tells your fortunes). When she asksyou for your month, type in "HASTURCOMEFORTH" instead (no spaces between thewords and case is irrelevant). She will act, umm, very strange and you will nowfind the material card King in Yellow in Kismet (where you normally pick up themagazine prizes...or letters saying you lost...). Where you are supposed tofind this information in the game is unknown. I assume that some demon wouldgive you a demon-rumor, or that it might be from Persona-Talk, but I haven'tbeen able to find it (and I have searched numerous other sources for the info).Oh well...we know how to do it, and that is all that really matters.

These personae are an incredible group - with attributes like Reflect : Magicand Void : Holy/Dark, you will be well prepared for the coming battles (which,in all honesty, are not as difficult as previous battles). Also, they havedozens of excellent spells including Hieros Glupaine (2!), Affectionate Prayer,Maka and Sama Kaja, Deadly Burn, Chaos Element, Aquary Tide, and Maha Agi-,Aqua-,Mag-,Garudyne among others. They can also do a number of powerfulfusions. To get the most out of them, when adding spell cards when summoning,I HIGHLY suggest you add Maha Aquadyne to Amurtart and Maha Magdyne to Hastur.Doing so will give you access to even more fusions including Maelstrom (a 99%instant kill all enemies fusion, like Megalo-Fire, which the group can doinnately). The other three personae are pretty flexible and you can add whichever spells you wish, but I of course, suggest the ones listed above (SamaRecarm, Estoma, and Megidolaonn for Gyokukou, Nannar, and Virocana,respectively - you don't really need to worry too much about increasing thenumber of fusions, since you will have access to many useful fusions).

The demons in Monado are...very disappointing. They are incredibly, no, ridiculously easy. In most RPGs, the random battles are like mini-boss fights,but, sadly, the final battles in Persona 2 are a cakewalk. Granted, there area few guys like Ahzi Dahaka and Shu that put up some kind of a fight, but theyare still put down relatively quickly.

There are TONS of items to get in Monado and the Bomb Shelter, so be sure topick them up (be sure to view the section on the Bomb Shelter - Area 8 inparticular).

Lastly, before you head into the last boss battle, you should take the time toprepare your characters. You want to be sure you have the best possibleequipment on everyone. First, forge the Legendary Weapons or make some of thecustom weapons. You won't be using weapons too much, but having the best neverhurts. Armor, however, is very important. For helms, try to get the WindreadingHelms from the sweepstakes for the guys and buy some Magical Hairpieces for thegirls. For armor, you really should try to get as many Nature's Cloaks from thesweeps as possible (+9 bonus to all stats!), but the Hihi-Irokane armor fromPadparcha makes an excellent substitute. For leggings, get some Achilles'Greaves (from the sweeps, as usual) for the guys and some Tengu's Clogs for

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the girls (and any of the guys you can't get the Greaves for). For accessories,get some good stat boosting ones. The All-Round Earring from the sweeps is best(+15 to all stats), but chances are you didn't get one. The ones that give +15to individual stats are your best bet (concentrate on TEC first, then AGI).

Once your characters are all decked out, you need to pick up some items. Firstof all, you should really get some ALL Incenses from Fenrir and boost everyone's stats as much as possible. The Incense is his normal item, so justmake a contract and collect them. You don't need to max out necessarily, butboosting each character about 10 (five per character, so collect about 25) willhelp you out greatly in the final battles. In fact, these things give you quitean unfair advantage. There's also another item you need to take advantage of -Somas. Summon Indra and return him to collect another 10 Somas (feel free to dothis as many times as you wish). Also, you can pick up various and sundry itemslike Precious Eggs, Incenses of Life, and Gem Rings to use in place of Somas(though I prefer always keep a large stock of these to use those during normalrandom battles and conserve Somas for bosses).

Last, you can pick up two items via Persona-Talks. First, if you equip a rank 8Odin persona (he must be a rank 8), a Valkyrie demon will give you a preciousLegenbright. (This only works if Odin as rank 8 - any other rank will give youthe standard contract/cards options. Also, this only works once.) Next, if youequip Hastur and go find the Biyarkis in Area 4 of the Bomb Shelter, they willstart a rather...interesting...P-Talk. This will give you the Golden Honey, anitem that eliminates all random battles. Not bad, not bad at all.

===Dungeon======================

Monado Mandala, The Collective Unconsciousness6 Worlds (Reason, Instinct, Judgment, Knowledge, Emotion, Conviction)

Items - Item/Devil's Capote (Reason) Spell/Taru Kaja (Reason) Item/Bead of Speed (Reason) Item/Antidote (x2) (Instinct) Item/Soma (Instinct) Spell/Diarama (Instinct) Spell/Sacrifice (Knowledge) Item/Silver Manisha (Knowledge) Item/Precious Egg (x3) (Knowledge) Item/Disguise Goods (Emotion) Item/Gem Ring (Emotion) Item/Bead of Devastation (Conviction) Item/Awaken (Conviction) Item/Legenbright (Conviction)

Demons - Level 57 Throne (Judgment) Level 60 Valkyrie (Star) Level 61 Saji (Magician) Level 62 Kau (Temperance)

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Level 62 Uroboros (World) Level 63 Vasuki (Strength) Level 64 Cherub (Judgment) <Judgment> Level 64 Shub-Niggurath (Tower) Level 65 Berserk (Chariot) Level 66 Ah Puch (Death) <Emotion> Level 68 Apaosha (Hermit) Level 70 Fenrir (Fortune) Level 74 Talos (Chariot) Level 86 Shu (Devil) <Conviction> Level 78 Gaia (Empress) Level 78 Ahzi Dahaka (Strength)

===Walkthrough==================

After Sumaru Castle you are taken directly to Monado where you finally meetNyarlathotep himself. This dungeon is his final challenge to you - he haskidnapped Eikichi, Lisa, and Jun from Araya (if you talk to Setsu, she saidthere was a blackhole that swallowed them up). So, go save them!

World of Reason :

This dungeon is composed of six "worlds" or areas. They are bigger than theaverage floor (larger than Torifune's floors), but they are fairly quick. AfterNyar's intimidation speech, head into the first world - Reason. You will bemapping this dungeon later, so you might as well fully explore the dungeon,rather than having to come back again. The worlds are just composed of lanesthat curve around, so you shouldn't need to see the squares on the map to knowthat you have mapped it (and yes, once you get the map, everywhere you havebeen already is counted on the map so you don't have to redo it).

From the Entrance, head north then go east at the corner. You will come to twolanes running parallel to each other. First, go south down the first lane to adoor. It will take you to a small island with a door you cannot enter. Just mapit and return to the door. Then, take both paths up (mapping...) - they bothlead to path going west. Take it, go north at the corner, then down a long patheast. Get the little island stick out east, then head south until you come toanother island jutting out east with a chest. Grab it and keep heading south.Go east at the corner, then north at the next corner. Head north all the way(hitting the islands jutting out west) and go west at the turn. All the waywest is a door, but don't take it - it is a one way door all the way back tothat first island. East of the door is a path going north - take it and followit's turns east then north. Go east over the traps, then south, then follow thepath to another door. Open it and it will start a battle. (These set doorfights are spread throughout the dungeon - you cannot contact, but can retreat,if you wish. However, the door will remain closed if you retreat.) Grab thechest behind the door and return south. Instead of going over the traps again,follow the path north around (mapping...). Go west of the traps and follow the

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zigzag path south until you reach the Room of Reason (you will know it when yousee it - it is a big monolithic-like arch (like the Entrance)).

Inside, there will be a quick scene where you learn about Katsuya's dream...Then, you will be confronted by Shadow Katsuya and there will eventually bea choice for Maya. Depending upon which choices you make when confronting theShadows, the Innocent Sin kid's memories may or may not be returned. The pointis to not return them, but returning them will do nothing but change thedialogue a bit and make the boss fights harder. It's up to you which choiceyou will make, but if this is your first time through, you should try to takethe easier route first. See the Choices section for details.

When you are done, head back into the World of Reason. Keep going south andturn west at the corner. Then, at yet another corner, go north. You will cometo a path with a door on the east - take it. It will lead to a small islandwith another door-battle and a chest. Grab it and return. Keep going north allof the way to find a chest. Return to the two paths you passed (map them),but first, make your way south (on the other side of them) to find a largeblue stele. If you touch it, it will open a door to the Rest Area, which isdirectly north of the stele. Head there now.

Rest Area :

The Rest Area is linked to each world by a single door (grouped around themiddle). To the north, you will find a Velvet Room and a Trish's Fountain.To the south, you will find the Door to Araya (Shrine). This is your portalback to the city. You can head back anytime to pick up items (get your mapfrom Salam now!), do sidequests, etc., etc. You should now look at the Cityand Suggested Party sections.

Now that you are actively mapping Monado, the walkthrough will only quicklydirect you to where you need to go to proceed and to where the items are.

Head back through the door to Reason and go east of the door to a staircasethat leads to Instinct.

World of Instinct :

Head north and you will come to a crossroads. If you go east, there are abunch of lanes (and a door) to map - do so. If you go north, there is a doorto some lanes that lead to a chest - grab it. Finally, go west, then north,then west, then south (at corners) to find three parallel lanes to the west.The first has nothing, the last has a chest, and the middle has a door. Gothrough the door, then head straight north a door with a chest behind it.After that, go back to the path leading east that you passed. Follow it to yetanother door. Follow the path east to find three more lanes, running north thistime. The first leads to a warp door to a chest, the last to another door thatleads to a chest, and the middle leads to the Room of Instinct. Inside, Ulalawill be confronted by her inferiority complex and Shadow Ulala. Make yourchoice and move on. Go north from the door, east at the turn, south at the turn to find another cross roads. Going west leads to a warp door that leads tothe blue stele that unlocks the Rest Area door. Going east leads to the RestArea door. Going south leads to a warp door to the staircase out of here.

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World of Judgment :

The World of Judgment actually wraps around the Rest Area. You will fight thefirst boss fight here, so if you are going by the personae I suggested above,you should now phase in Skuld and Amurtart to your party (keeping the rest ofthe personae - see the first boss battle section).

From the staircase, head west, then go north. You will find three lanes runningnorth that all lead to the same place - a path going west. If you go west, youwill run into two lanes next to each other with two pairs of doors. Only thesouthwestern and northeastern doors start battles - the other two don't.Proceed past the doors south down a long lane that zigzags a bit at the end.You will be turned east - follow it as far as you can. You will past a pathto the north that leads to the door to the Rest Area, but is locked at themoment. If you go past it, then turn south, then west, you will find anotherlong lane that leads to the Room of Judgment where you fight the first bossfight. (See the Boss section now.) When you have cleaned their clocks, keepgoing west then turn north at the corner. At the end of the path north, thereis a door that warps to a small island with the staircase to the next area.Just south of the door, however, is the blue stele - hit it and return to theRest Area, if you need to.

World of Knowledge :

The World of Knowledge is a pain to map due to the large number of islandspacked closely together and linked like a web. Oh well, what can you do? Fromthe staircase, there is basically a large web of islands running in a columnvertically. To the south, you will find a path that leads to a chest. Go northto proceed with the dungeon. Once you get in the northwestern corner, proceeddirectly west to find a chest. Make your way south of that chest, then movewest to another web section. In the northwestern-most corner, there is anotherchest. Make you way back east again until you find the path runningdirectly south of the second to last chest. If you proceed all the way south,you will come to the Room of Knowledge where Baofu must confront his formerlife. Make your choice and move on (this is probably the most dramatic and interesting scene, by the way). From the Room, head south, then go west at theturn. If you go all the way west, you will be lead to a path that winds it'sway to the staircase to the next area. However, the first path north leads tothe blue stele and the small web section with the door to the Rest Area.

World of Emotion :

The World of Emotion is much smaller, but it is much more of a pain than theprevious worlds. It consists of a whole lotta warp doors which are confusingif you don't know where each goes. So, just follow these directions. From thestaircase, go west to a cross roads. First go north to find a chest. The pathsto the west and south both lead to the same area, so take either (or both formapping). The next area is just another crossroads. Take the western leg toproceed to next cross-shaped area. The eastern and southern legs both lead toa small area to the west with warps to the two doors (back to the cross) on theends. Take the western leg of the cross to proceed. From there, go north untilyou come to a three-legged crossroads. Go east first to find a chest, thennorth to proceed. From there, go north through a door, then east at the mini-three-legged-crossroads (the door the Rest Area is to the west). After the warp

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door, head north to the Room of Emotion where Nyar himself challenges Maya.See the choices section. And be careful - if you select the "correct" choice,Nyar will pose another question to Maya which also has "correct" and "wrong"outcomes. Make your choice(s) and proceed north. The staircase to the nextarea is north, while a warp door to the blue stele juts out to the west (justsouth of the stairs).

World of Conviction :

The final world is basically two large spirals - an inner and an outer spiral.From the staircase, head to the warp door to the west. Through the door, heada ways south, then turn west at the corner. Head a long ways west to a smallgrouping of four islands in the southwestern corner of the map. The lane thatruns parallel of the path you just came down leads to the inner spiral, but itis blocked by a shadowy door with a skull marking. So, head north of the fourisland grouping to the outer spiral. There are two lanes going north - the western leads to a warp door and a chest and the eastern proceeds with thespiral. Make your way north to another four island group in the northwesterncorner of the map. Jutting out from the bottom-right square are two paths - thesouthern with a chest and the eastern with a blue stele. This stele doesn'tunlock the Rest Area, but eliminates the shadowy barrier to the inner spiral.However, before returning to the inner spiral, proceed down the path thatsticks out of the upper-right island in the grouping. It leads west, then southto a door that is yet another set battle. This one starts a battle with aunique demon - Ahzi Dahaka. See the puzzle section below for info on how to getpast him.

Return to where the shadowy door was located and proceed east down the path.Go north from yet another four island grouping to find _another_ grouping.Head west of that grouping (either down the northern path with the door or thesouthern path with the traps) to another island grouping (last one, I promise!). The spiral starts to have some diverging paths now - from the lastgrouping, there is a path to a chest (the eastern path) and a path that leadsto the rest of the spiral. From this path, there are two lanes leading east -the bottom one leads to the Rest Area stele, and the top leads to the innerarea of the spiral. Finally, there are two paths that lead north - one to theRest Area (the eastern one) and one that leads to the Room of Conviction, whereyou will fight the final three boss fights.

You should get a message that you completed the map (if not, check your mapsto find the missing squares) and turn in your map for the final card set.

There some interesting encounters to be had in the World of Conviction. First,you can meet the rare persona-demon Gaia. Second, you can meet Shu, a toughand very rare demon that drops the precious Akashic Ring (Shu can also befound the World of Emotion). Last, you can meet the demons Fenrir and Taloswhose normal items are ALL Incenses and Awakens (respectively) - very useful.Also, once you have done the puzzle below, you can meet Ahzi Dahaka.

Entering the Room of Conviction will start the third boss fight. Once you havedefeated the bosses, you will have access to the portal in the back of theroom. It leads to the Chamber of Philemon and the final boss battles. Once youenter the portal you will not be able to come back, so be sure you have saved

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and are ready! Also, once you have fought the second boss battle, the eighthand final area of the Bomb Shelter will unlock. (It will only open once youhave completed the Monado dungeon, which includes the second boss fight, butnot the third and fourth, which as previously mentioned, you cannot returnfrom.)

===Puzzles======================

In the World of Conviction, there is a door in the northern area of the mapthat has a door with a chest behind it. Attempting to open the door willinitiate a battle with the demon Ahzi Dahaka. If you attempt to damage it,you will be unable to (nothing will affect it - Magic, Physical, or None). The only way to defeat the demon (and get at the chest behind it) is to alittle something extra. If you ask any demon in Conviction for info, they willtell you a little story about Ahzi and a persona called Fariedone (for moredetails on the rumor, see my rumor guide). You are not required to obtain thisrumor in order for what follows below to work, but that is your clue as to whatto do. So, go to the Velvet and summon Fariedone (he is a level 70 Starpersona, so you should be able to get him easily). Once summoned, head back tothe door, equip Fariedone on a character, and open the door.

If you haven't encountered Persona-Talk by now, you will be treated to one. TheTalk will happen automatically - Fariedone will rise up and he and Dahaka willthrow threats back and forth. After they are done, both Dahaka and the personequipped with Fariedone will be inflicted with the berserk status effect. Also,you can now damage Dahaka. So, lay waste to him (he is tougher than most randomencounters, but still not a major ordeal).

Once you have defeated him, you will be able to get at the chest behind thedoor. It contains the final, precious Legenbright. Finally, once you havedefeated Dahaka for the first time, he will begin to appear in random battles(alone and with other demons) quite often. He gives pretty good EXP and Yenand also drops ALL Incenses (which can be obtained more easily from Fenrir).

===Rare Battle==================

Level 78 Gaia (Empress) - "Hmph! Feel the earth's wrath!"Comment : Greek goddess meaning "Earth". Conceived many children with Uranus.HP : 3,000; Void : Earth/Holy/DarkSpells : Tetrakarn, Anger of the Earth, Rain of Arrows

Use Maelstrom or Megalo-Fire and she's dead. Wheee.

EXP : 2,028Yen : 5,460Item : Material/Cradle of Creation

===Boss=========================

FIRST BOSS FIGHT - World of Judgment

Level 62/72 Shadow Katsuya - "You must be tired of fooling yourself. I will end

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it for you."Comment : Shadow of Katsuya's soul.HP : ~4,000/~5,000; Void : Fire/Nuclear/Dark; Weak : Water/IceSpells : Heat Kaiser, Shadow Force, Triple Down, Vice Shot

Level 61/71 Shadow Ulala - "Isn't it tough to be alone?"Comment : Shadow of Ulala's soul.HP : ~4,000/~4,700; Reflect : Mind/Nerve; Void : Wind/Dark; Weak : EarthSpells : Alluring Makazura, Dark Nebula, Maha Garudyne

Notable Spells : Shadow Force - Changes HP and SP randomly. Question marks will appear in the HP/SP boxes and you will not be able to access the Status menu. Vice Shot - Instant Kill to one character

Persona : Maya - Skuld Ulala - Amurtart Katsuya - Hyperion Baofu - Prometheus Tatsuya - Odin

The Shadows' level and HP (as well as their base stats, like STR and VIT)change based upon which choices you made. If you picked the correct choices orone correct and one wrong choice, they will be the lower numbers. If you pickedboth wrong choices and returned Eikichi's memory, then they will have thehigher numbers. The strategy for fighting them is the same, but it is simplytougher if you end up with the high stats. If this is your first time throughthe game, I'd suggest you pick the correct choices for the sake of making thiseasier on you. Anyway...

By now, as I suggested in the walkthrough, you should have phased Amurtart andSkuld into your party.

This fight is pretty simple - instead of doing massive damage fusions, asusual, I suggest you do mostly single attacks, as you will do more damage (andyou won't need to depend on putting them in order or anything else).

First cast Maha Sama and Maha Maka Kaja using Izanami and Amurtart whilethe rest do the normal attacks I list below. After the Kajas are up, use theseattacks:

Maya : Skuld : Hieros GlupaineUlala : Amurtart : Divine JudgmentKatsuya : Hyperion : Triple DownBaofu : Prometheus : Wiseman Snap/MediarahanTatsuya : Odin : Baptism by Thunder

Though you may be tempted to do the fusion Pantheon, don't do it. You'll domuch more damage doing the indvidual spells. Try it out yourself, if youdon't believe me. You should concentrate on taking only one of them out firstand I suggest dispatching Katsuya first (mostly because of Vice Shot and ShadowForce). Just keep attacking them and healing when needed. All in all, a veryeasy fight (it all goes downhill after the Metal Trio fight...).

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EXP : 80,000/98,000Yen : 0

--------------------------------

SECOND BOSS FIGHT - World of Conviction

Level 63/73 Shadow Baofu - "Beg for mercy! Mabey I'll let you go?Comment : Shadow of Baofu's soul.HP : ~4,000/~4,800; Strong : Physical; Void : Dark; Weak : LightningSpells : Baptism by Thunder, Bastard Snap, Level Trap, Shadow Force, Viper Smash

Level 64/74 Shadow Maya - "Let's have some fun..."Comment : Shadow of Maya's soul.HP : ~4,000/~5,000; Reflect : Magic; Weak : PhysicalSpells : Diamond Dust, Eclipse Mirror, Mediarama, Tetrakarn, Whirlwind Blast

Notable Spells : Level Trap - Damage to all characters based on level. Character with highest level is killed. Shadow Force Eclipse Mirror - Huge Almighty and Dark damage.

Persona : Maya - Gyokukou Joutei (w/Sama Recarm) Ulala - Amurtart (w/Maha Aquadyne) Katsuya - Nannar/Hyperion Baofu - Hastur (w/Maha Magdyne) Tatsuya - Virocana (w/Megidolaonn)

As last time, the stats of the Shadows change based upon your choices. As lasttime, I suggest you take the easier battle.

A bit more complicated than the last bosses, but still not that tough. Asusual, cast Maha Sama Kaja and Maha Maka Kaja and then go after Maya first.She reflects magic, so you'll need to use your best physical attacks. UseWhirlwind Blast, Attack, Triple Down, Attack, and Rain of Arrows (Maya, Ulala,Katsuya with Hyperion, Baofu, and Tatsuya, respectively). She should go downsoon enough. If you get low on HP, just have someone (I'd suggest Ulala orBaofu, since they are doing the least damage) switch to Nannar and use herMediarahan. If someone should die (doubtful) use Sama Recarm and recast thesingle Kaja spells on him/her.

Next, take out Baofu. Use this setup:

Maya : Gyokukou Joutei : Hieros GlupaineTatsuya : Virocana : Hieros GlupaineBaofu : Hastur : Aquary Tide (Fusion)Katsuya : Nannar : Maha Garudyne (Fusion)Ulala : Amurtart : Maha Aquadyne (Fusion : Vain Splash)

He should fall in no time.

None of their attacks do enough damage to worry about, so just use Mediarahanwhen needed. The only things to really watch for are Tetrakarn and Level Trap.Tetrakarn will just reflect back one of your attacks while you are trying totake out Maya (no big deal) and Level Trap will do a bit of damage and killoff Tatsuya (just use Sama Recarm and recast the Kajas).

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After you have defeated these guys, you will be able to access the warp to Philemon's Chamber and the final boss. Also, the door to Area 8 in the BombShelter will unlock.

EXP : 80,000/98,000Yen : 0

--------------------------------

THIRD BOSS FIGHT - World of Conviction

Before you proceed into the portal, be sure you check the end of the SuggestedParty section (above) for my suggestions on party status.

Level 77/80/82 Moon Howler - "Why did you come here? Heh...to spout gibberish?"Comment : Crawling Chaos, one of Nyralathotep's embodiments.HP : ~9,300/~9,600/~10,000; Void : Almighty/Dark; Weak : HolySpells : Guard Punish, Megidolaonn, Omega Cluster, Shadow Kill, Unperishable Black

Notable Spells : Guard Punish - Huge magic damage to all characters. Shadow Kill - Huge Physical damage to all characters. Unperishable Black

Persona : Maya - Gyokukou Joutei (w/Sama Recarm) Ulala - Amurtart (w/Maha Aquadyne) Katsuya - Nannar Baofu - Hastur (w/Maha Magdyne) Tatsuya - Virocana (w/Megidolaonn)

Alright - time for the final bosses. You will have to fight two boss battles ina row, so be prepared. Like the Shadows, the stats for this boss change basedupon which choices you made. If you did NOT restore either Eikichi's or Lisa'smemory, then his stats will be the lowest numbers. If you restored one, then itwill be the middle numbers. If you restored both, it will be the higher number.If you followed my suggestions, you should face the lower numbers (and if not,the strategy is the same). You will face two forms of Nyarlathotep. The firstis a pushover and the second is pretty strong.

There are two sections to this strategy. First, you want to cast Maha Sama andMaka Kaja ASAP. However, you don't want to move your characters around too muchand give Nyar a chance to hurt you. So, for the first section, use this setup(adjusting for how your party arranges themselves in the battle order):

Ulala : Amurtart : Sama/Maka Kaja (Fusion)Maya : Gyokukou Joutei : Affectionate Prayer (Fusion : Maha Sama/Maka Kaja)Tatsuya : Virocana : Hieros GlupaineKatsuya : Nannar : Maha Aquadyne (Fusion)Baofu : Hastur : Aquary Tide (Fusion : Ominous Waterfall)

Once that is done, move into the second setup for the rest of the battle:

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Maya : Gyokukou Joutei : Tetraja/Hieros GlupaineTatsuya : Virocana : Hieros GlupaineBaofu : Hastur : Aquary Tide (Fusion)Katsuya : Nannar : Maha Garudyne (Fusion)Ulala : Amurtart : Maha Aquadyne (Fusion : Vain Splash)

Each Hieros Glupaine should do 600+ while Vain Splash does 2,000+ (for a grandtotal of 3,200+ damage a round). He'll be dead real quick.

However, he does have some pretty nasty attacks. Shadow Kill is your biggestproblem, since you have a couple of Weak : Physical attributes. It shouldn'tdo enough to kill the character, so you should heal right afterwards (useMediarahan or a Soma, as needed). Guard Punish and Megidolaonn should do littledamage, so nothing to worry about there. Omega Cluster and Unperishable Blackcan be a pain, but if you keep Tetraja up, then you shouldn't have a problem.Omega Cluster will just kill off the weakest character after a couple ofrounds, so there isn't much you can do about it once it's cast - just castSama Recarm and recast the Kajas, if you can.

Still, this shouldn't be a problem for you. Once he is dead, you will move onto the final fight.

EXP : 0Yen : 0

--------------------------------

FINAL BOSS FIGHT - World of Conviction

Level 99 - Nyarlathotep - "Are you afraid? No one can escape the shadows!" (Critical) - "I won't accept it!!"Comment : A mass of gods with 1000 names and faces at the center of space.HP : ~18,000; Void : Dark; (Resist : All?)Spells : Chaos Element, Crawling Chaos, Shadow Kill, Transient Ripple, Wheel of Fortune, Wheel of Time

Notable Spells : Transient Ripple - Nullifies Kaja spells on all characters. Wheel of Fortune - Seals all character's ability to P. Change.

Persona : Maya - Gyokukou Joutei (w/Sama Recarm) Ulala - Amurtart (w/Maha Aquadyne) Katsuya - Nannar Baofu - Hastur (w/Maha Magdyne) Tatsuya - Virocana (w/Megidolaonn)

Run this battle exactly like the last - cast the Maha ---- Kajas (even if youcast them last time - you started a new battle and they were voided) and gointo the pattern of Tetraja/Hieros Glupaine/Vain Splash. The patterns arerepeated here for your convenience:

Ulala : Amurtart : Sama/Maka Kaja (Fusion)Maya : Gyokukou Joutei : Affectionate Prayer (Fusion : Maha Sama/Maka Kaja)Tatsuya : Virocana : Hieros Glupaine

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Katsuya : Nannar : Maha Aquadyne (Fusion)Baofu : Hastur : Aquary Tide (Fusion : Ominous Waterfall)

Maya : Gyokukou Joutei : Tetraja/Hieros GlupaineTatsuya : Virocana : Hieros GlupaineBaofu : Hastur : Aquary Tide (Fusion)Katsuya : Nannar : Maha Garudyne (Fusion)Ulala : Amurtart : Maha Aquadyne (Fusion : Vain Splash)

The Hieros Glupaines should still each do 600+ damage (since it is based on thepersona's power, not on anything else like the character's stats or the boss'stats), but Vain Splash will go down to 1,000+. Regardless, 2,200+ damage perround is pretty good.

Nyar's attacks are fairly rough this time around. First of all, Chaos ElementShould be irrelevant due to Tetraja. Next, Shadow Kill is a real pain thistime. Depending on your stats, it may or may not kill the character - thereisn't much you can do, really. Having Raku Kaja is a plus, but even if you docast it, chances are it'll be voided by Transient Ripple (along with the Samaand Maka Kajas - if that happens, just repeat the first pattern and go into thesecond again). It's best to just tough it out and heal afterwards. If you usedALL Incenses and got mutations for your personae, all characters should surviveit. Next, Wheel of Fortune is also irrelevant, since you shouldn't need tochange personae anyway. Wheel of Time will do a bit of damage, but not enoughto threaten you. Basically, don't neglect your HP. If you get hit, just use aSoma or cast Mediarahan (it'll save you frustration later, should someone die).And be sure to keep Tetraja up; Chaos Element can hurt pretty bad (anywherefrom 100-800 damage, randomly selected for each person), so you don't want toget hit by it.

This battle is tougher than the last, but for the last boss of the game, Nyarlathotep is pretty disappointing. Keep on him, heal often, and he willfall.

EXP : 0Yen : 0

===Choices======================

<In the Room of Reason>Tatsuya : ........Maya : Stop it... Katsuya!! <Katsuya acts weak... Acts ashamed of himself and of his love. This is the INCORRECT choice. If you choose this, it will be one step to returning Eikichi's memory.> I believe in you... <Katsuya acts strong. He alludes to love, but thanks Maya instead. This is the CORRECT choice. If you choose this, Eikichi's memory will not be restored.>

<In the Room of Instinct>Shadow Ulala : You tell her instead.Maya : It's not up to me to answer...

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<Ulala acts strong (and philosophical). This is the CORRECT choice. If you choose this Eikichi's memory will not be restored.> Ulala already found herself! <Ulala acts somewhat weak. This is the INCORRECT choice. If you choose this, it will be the second step to unlocking Eikichi's memory. If you selected the incorrect choice in the Room of Reason, the memories will be restored and the boss data will change accordingly.>

<In the Room of Knowledge>Baofu : You f##kin' bastard!!!!Maya : Don't do it! <Maya stands in Baofu's way and prevents him from killing Reverse Odyseuss. The ghost of Miki appears and talks with Baofu. Baofu admits to his true intentions. This is the CORRECT choice. If you choose this, Lisa's memory will not be restored.> ........ <Baofu kills Reverse Odyseuss. He confesses his true motives to the party. He also exacts revenge on Ulala for Parabellum... This is the INCORRECT choice. If you choose this, it will be one step to returning Lisa's memory.>

<In the Room of Emotion> Nyarlathotep : After coming here, what are you angry at?Maya : At you...! <Nyar mocks Maya. This is the INCORRECT choice. If you choose this, it will be the second step to unlocking Lisa's memory. If you selected the incorrect choice in the Room of Knowledge, the memories will be restored and the boss data will change accordingly.> I'm just...very sad... <Nyar taunts Maya about Tatsuya and asks a second question (below) This is the CORRECT choice.>

<In the Room of Emotion, only if the correct choice was made above>Nyarlathotep : He'll never be yours! Never!Maya : Pull the trigger. <The bullets hit Nyar, but Tatsuya feels them instead. This is the INCORRECT choice. If you choose this, you will be defaulted back to as if you had selected the wrong answer in the previous question. Also, Tatsuya's HP will be reduced to 1.> Don't pull the trigger. <Nyar leaves. This is the CORRECT choice. If you choose this, Lisa's memory will not be restored.>

_______________________________________________________________________________

U. T h e E n d . . ._______________________________________________________________________________

So, you've beaten the final boss. First off, congratulations on beating Persona2. However, you have not yet completed Persona 2. There are still a few thingsyou need to know...

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First, you may wish to try going through Monado and choosing the "wrong"answers to see how the dialogue changes. Some of it is interesting, but thereis still only one ending. I repeat, there is only one ending! Only some smallamount of the words said in the script change (nothing monumental). The majorchange if you choose the wrong choices is that the bosses become tougher (ifyou are looking for more of a challenge).

Next, on more of a side note, there are several high-level personae in the gamethat you may want to play around with such as Gaia, Alice, Vishnu, Siva,Brahma, the "Rare Mods" (Mot, Michael, Pallas Athena, Shokuin), Satan, and Lucifer (see below for more info on these last two). There are also a couple ofitems you can obtain that haven't been mentioned here. Also, there are many,many, MANY fusions that haven't been mentioned here. For a complete listingof which personae you can obtain and experiment with, items to obtain, andfusions to play with, I refer you to Archaeopteryx's FAQ.

After watching the dramatic (and somewhat sad) ending, there will be a promptthat asks you to add "End Game Data" to one of your save files. Pick a save andadd the data. A small picture will appear on the end of your save file - eitherof Nate or Ellen. As you should have noticed, the game checks your memory cardsbefore loading the main menu when you start the game up. It is searching forsaves with this end game data to unlock new modes of gameplay. When you addthis small key to your save (don't worry - it won't override your save orruin your game; it just adds this key) a new mode will appear in the startupmenu - RESTART. This allows you to use one of your saves to start a new,enhanced game. It is not a Continue+ where you keep your stats and items, butcertain things transfer over to the next game. Here is a list:

---Restart Transfer List--------1. The End Game Data (the key and pic on your save)2. All Analyze Data (Demon, Persona, and Fusion, but not any boss data)3. All Tarot Cards (including Fool and Free)4. The cards registered at the Time Castle5. The Carma Ring (see the Bomb Shelter, Area 8 for more info)6. The effects of restaurant items (food, aromatherapy, treatments)7. If you obtained any of the 'rare mods' (Lugh, Pallas Athena, Mot, Michael, Shokuin) they will remain in personae list in the Velvet Room each game.

These added perks should make your next game a bit easier and more interesting.

In case you didn't notice, you can get a pic of either Nate or Ellen as yourEnd Game Data. But what if you get both? If you play through the game again, choose a different route after the fateful meeting with "Sneak", and beat thegame again, a new mode of gameplay will unlock in the main menu - the EXTRADUNGEON. This is a bonus dungeon completely independent of the game proper.This is a form of a Continue+ game, in that all of your character's stats,items, and a few other things transfer over into this dungeon. For more info,see my Extra Dungeon guide.

There is one last point of note - Satan and Lucifer - the two highest level

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personae in the game (perhaps the most powerful). To summon them, you mustpurchase their material cards, Morning Star and Accuser's Diary, from MuContinent (after Mt. Iwato). However, during your first game, only one of thecards will appear (depending on which route you took - Lucifer for Nate andSatan for Ellen). But when you start your second game, and choose the otherroute, both cards will appear in the casino list (you must choose differentroutes both times or both cards won't appear). There is no other requirementto having the cards appear than to choose different routes. What's the point ofhaving them both, other than being super-powerful? One word - Armageddon.This fusion will instantly kill ALL enemies on screen...bosses included...eventhe final boss! A useful little fusion, but the novelty does where off aftera little while...and it gets boring just smiting everything. To cast it, haveLucifer and Satan cast Omega Cluster and Alpha Blaster, respectively, in thatorder.

So, congratulations again on beating the game, be sure to check out the extrasI mentioned above, and I urge you to play the game again!

===============================================================================

V. Optional Dungeons

_______________________________________________________________________________

A. K a s u g a y a m a H i g h / B o m b S h e l t e r_______________________________________________________________________________

Kasugayama (Kasu) High is an optional dungeon where you can meet almost every demon in the game and also meet some rare demons only seen here. The main attraction of Kasu High is the Bomb Shelter, detailed below.

This section will be run slightly different than the walkthrough. First of all,you can come here at various times during the game, but this guide is based upon going to each area as soon as it is available (and thus it will likely bemore difficult than if you came at a later point when you may have much higherlevels and better personae and items). A step by step walkthrough is not neededfor these sections, but for the Bomb Shelter areas, a direct route to the map will be provided.

===Kasugayama High==============

5 Floors (B1, 1F, 2F, 3F, 4F)

Items : None

Demons : <B1, 1F, 2F, 4F> Level 1 Ghost (Devil) Level 1 Slime (Tower) Level 2 Pixie (Lovers) Level 2 Poltergeist (Devil) Level 3 Guzfan (Hanged Man)

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Level 3 Nightmare (Moon) Level 4 Ratatosk (Hermit) Level 4 Harpie (Temperance) Level 5 Blob (Tower) Level 6 Puck (Lovers) Level 6 Phantom (Devil) Level 7 Empusas (Magician) Level 8 Ogre (Chariot) Level 9 Apep (Strength) <3F> Level 10 Nisroc (Hanged Man) Level 10 Erinys (Moon) Level 11 Robin Goodfellow (Lovers) Level 11 Cockatrice (World) Level 12 Mou Shobou (Temperance) Level 12 Kimnara (Star) Level 13 Ixtab (Death) Level 13 Ocher Jelly (Tower) Level 24 Tek-Tek (Rumor)

When you first enter Kasu High, a Pale Man will come up to you and tell youthat this school is infested with demons. Here in this school and the BombShelter below it, you can meet most of the demons from past dungeons.

Kasu High itself is fairly straight-forward. All three main floors arebasically "L" shapes on it's side. There are also two other areas, the Rooftopand the Basement. On the rooftop, you can meet Yasuo. He has one main purposeand for that he will appear in the Basement at a later point.

After you spread the rumor from the Pathetic Loser about Tek Tek, the demon Tek Tek will appear on the third floor of Kasu High as a rare demon.

---Rare Demon-------------------

Level 24 Tek Tek (Rumor) - "Tek tek..."Comment : Ghost that says "Tek Tek"?HP : 192; Void : Holy/Dark/Mind/NerveSpells : Maha Garula, Devil's Smile, Poisonous Scratch

Recommended Party : Level 19 Maya - Maia Custom Ulala - Iris Katsuya - Otohime (with Garu) Baofu - Hel

Tek Tek has no weakness, so just use any two fusions that do huge damage (TowerInferno, Hydro Boost, etc.) to kill him. Watch out for his spell Maha Garulawhich can really hurt Ulala since Iris is weak against wind. Use Mediarama orDiarama if you need to. This should be a really easy fight.

EXP : 576Yen : 2,500Item : Event/Tek Tek's Name Tag

Bring Tek Tek's Name Tag to the Pathetic Loser outside of Kasu High and he will

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give you a Soma.

==Bomb Shelter Intro============

When you enter to basement of Kasu High, you will be in a room that joins thehigh school and the bomb shelter. Here you will find the student in charge ofsafety and Hiroki Sugimoto. Initially Sugimoto talks about how he will getrevenge on Eikichi (who you can meet in Sumaru Prison). After the Club Zodiacdungeon, he lies that he didn't use the Joker curse and finally, after youchoose your route, he disappears from the Basement. The student in charge ofsafety will always be there.

Upon entering the Bomb Shelter, you will find yourself in the Main Area whereyou can directly access each area of the Bomb Shelter (as they unlock as youprogress through the game). This main area, while it has no random battles,is still considered a part of the dungeon, and you can recharge SP here as youwalk.

You cannot get a map for the Main Area - it will always be a blank field ofgreen. So, here is the location of each area in relation to each other in theMain Area:

8 7 +----+ N 3-| |-6 -+- 2-| |-5 | 1-| |-4 +----+ | Exit

===Bomb Shelter Area 1==========

Opens : After GOLD

Demons : Level 11 Robin Goodfellow (Lovers) Level 11 Cockatrice (World) Level 12 Mou Shobou (Temperance) Level 12 Kimnara (Star) Level 13 Ixtab (Death) Level 13 Ocher Jelly (Tower) Level 14 Angel (Judgment) Level 15 Minotaur (Chariot) Level 16 Tengu (Magician)

Items : Event/Shelter Area 1 Map

Map : <From the entrance to the Main Area> 1. Go west past the poison panels and take the path west of the north. 2. As soon as you come to a path east, take all the way down. 3. The chest with the map should be just south of you.

Doors : 2 Doors - The one on the southwest of the map goes to the Main Area and the door in the middle of the map, north side, leads to Area 2.

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Rumors : 1. Jack Frost's Atomic Bufula spell (four rumors) 2. Minotaur can break rock to make shortcut to Area 2.

Notes : Not much to do here. There is a Sachiko's Letter in here. Just be sure to get the rumor about the Minotaur, get a contract with him, then break the rock that was blocking your way to Area 2 in the Main Area.

===Bomb Shelter Area 2==========

Opens : After Club Zodiac

Demons : Level 14 Angel (Judgment) Level 15 Minotaur (Chariot) Level 16 Tengu (Magician) Level 16 Wraith (Devil) Level 17 Kiyohime (Strength) Level 17 Shax (Hanged Man) Level 18 Jack Frost (Lovers) Level 19 Fearal (Temperance) Level 22 Faust (Magician) Level 29 Shaka (Hierophant)Items : Event/Shelter Area 2 Map

Map : <From the entrance to the Main Area> 1. Follow the path west then north until you are forced to go west. 2. Keep going west until you hit the wall. If you look closely, you should find a miner's tunnel. Take it west. 3. In the next tunnel, go south to get to another miner's tunnel leading east. Take it. 4. Go all the way south until you are shot out east near a boulder and a poison panel. Go north west of the panel until you see another panel. 5. There is a miner's tunnel right before the poison panel (south of it). Take it do a small room with the chest. <From the door to Area 1> 1. Go west as far as you can then go south until you are shot out west. Follow steps 4 and 5 above (following it from the point with the boulder and poison panel).

Doors : Three doors - The one all the way to the east leads to the Main Area, the one east of that door (and a big boulder) leads to the first area, and the last one, northwest of the other two, leads to Area 3.

Rumors : 1. Any previous rumor-spells rumors 2. Minotaur can break rock to make shortcut to Area 2.Notes : This time, there is a bit more to do. First there is a Sachiko's letter and bulletin board on the west side of the area (use the Auto- Map to locate them - if you pass the cursor near them, the text box will change to indicate it is near one of them). You can still get the rumors about Jack Frost and the Minotaur. Finally, you can meet the rare demon Shaka.

---Rare Demon-------------------

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Level 29 Shaka (Hierophant) - "You must apprehend!"Comment : Religious founder, Siddartha GautamaHP : 500; Strong : AllSpells : Vile Thunderbolt, Nirvana, Hypnotic Wave

Suggested Party : Level 23 Maya - Maia Custom Ulala - Iris Katsuya - Otohime (with Garu) Baofu - Hel

This is going to be a tough battle. It is pretty much a slug-fest, so you needto make sure you come out on top by constantly dealing damage and healing (mostlikely every round). Unfortunately, he will often cast Vile Thunderbolt whichwill not only hit all characters for a lot of damage, but also inflict theelectrified status effect on them (usually 1-2 characters each time). Youcannot recover from this effect except by letting the character act and it willeventually disappear (1-4 rounds). For this reason, and the fact that one ormore characters may die, you will not be able to get off many fusion spells (ifany). Since he isn't weak against anything, you just need to consistently hithim for damage and be sure to use Mediarama to heal every round. By all meansget a fusion off if you can (one of your huge damage ones - Tower Inferno,Hydro Boost, etc.) - it will make this battle go by much quicker.

EXP : 280Yen : 2,030Item : Material/Yuiga Dokuson

When you defeat Shaka, he will drop his Material card, so you may summon him inthe Velvet Room. He is easily one of the best personae in the game (relative tolevel) so summon him as soon as you can (you'll need to be at level 24).

===Bomb Shelter Area 3==========

Opens : After the Laboratory/Sumaru TV

Demons : Level 20 Pariker (Moon) Level 21 Archangel (Judgment) Level 22 Faust (Magician) Level 22 Hel (Death) Level 23 Gandharva (Star) Level 23 Kraken (World) Level 24 Kabanda (Hanged Man) Level 24 Kanaloa (Tower) Level 25 Lich (Devil) Level 26 Jack O Lantern (Lovers) Level 27 Tarnis (Chariot) Level 27 Kun Anun (Hermit) Level 28 Rasputin (Magician) Level 28 Kamasos (Temperance) Level 29 Principality (Judgment)

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Items : Event/Shelter Area 3 Map

Map : <From the entrance to the Main Area> 1. Head north a ways until the path turns west. Take west all the way to the dead end. 2. There is a miner's tunnel in the southern wall. Take it. 3. Head west, then south at the corner. You will be led to a room with HP and poison traps. The map is in the southwestern corner.

Doors : Two doors - the eastern one leads to the main area and the western one leads to Area 2.

Rumors : 1. Kanaloa's Wonderful Aques spell (Four Rumors) 2. Jack O Lantern's Dynamic Agilao spell (Four Rumors) 3. Any previous rumor-spell rumors

Notes : Nothing to do in here - just another letter.

===Bomb Shelter Area 4==========

Opens : After the Factory

Demons : Level 29 Kerepres (Strength) Level 30 Hun Hau (Death) Level 30 Picollus (Star) Level 31 Demeter (World) Level 32 Zaeboth (Hanged Man) Level 33 Wanyuudo (Fortune) Level 33 Lilim (Moon) Level 34 Agrippa (Magician) Level 34 Darioku Tenmaou (Devil) Level 35 Python (Strength) Level 35 Shoggoth (Tower) Level 36 Satyrus (Lovers) Level 42 Biyarky (Devil)

Items : Event/Shelter Area 4 Map

Map : <From the entrance to the Main Area> 1. Head east until you come to a path leading north. Take it to the dead end. 2. There is a miner's tunnel in the east wall. Take it. 3. Just follow the winding path east until you are put in a room with HP and poison traps. The map is in the southeastern corner.

Doors : Two doors - the western one leads to the main area and the eastern door leads to Area 5.

Rumors : 1. Demeter's Ultra Frelia spell (four rumors) 2. Any previous rumor-spell rumors 3. Shoggoth can break rock blocking Area 5

Notes : Not much to do in here. There is another letter and you can meet the demon Biyarky in here. You can cause a persona-talk by equipping the

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level 62 Hastur persona. Doing this will give you the Golden Honey, and item that elimantes all random battles. (Also, to make a Biyarky joyful, use Ulala + Baofu.)

===Bomb Shelter Area 5==========

Opens : After the Undersea Ruins

Demons : Level 37 Stupairdeth (Temperance) Level 38 Heinir (Star) Level 39 Rakshasa (Chariot) Level 39 Leviathan (World) Level 40 Orthos (Fortune) Level 41 Waitry (Magician) Level 41 Barbatos (Hanged Man) Level 42 Catoblepas (Hermit) Level 42 Aeshma (Tower) Level 43 Takshaka (Strength) Level 51 Izanami (Priestess)

Items : Event/Shelter Area 5 Map

Map : <From the door to Area 4> 1. Head north until you come to a room with dozens of boulders. Curve around them north. 2. You will find a path leading east. Take it until it turns you south. 3. Take the eastern path and go south past the HP and poison panels to find the map against a boulder all the way south.

Doors : Three doors - the western one leads to the main area, the southern one leads to Area 4, and the northern one leads to Area 6.

Rumors : 1. Barbatos' Great Magnus spell (Four rumors) 2. Stuparideth's Dangerous Garula spell (Four rumors) 3. Any previous rumor-spell rumors

Notes : You can meet the persona-demon Izanami here.

---Rare Demon-------------------

Level 51 Izanami (Priestess) - "Come here!"Comment : Japan's legendary god of life. Gave birth to Japan and it's gods.HP : 1,500; Void : Water/Holy/DarkSpells : Marin Karin, Diamond Dust, Deadly Needle

Suggested Party : Level 46 Maya - Genbu Ulala - Parvati Katsuya - Il-Dana Baofu - Peri Ellen/Nate - Yebisu

This is a pretty simple fight (easier than Shaka...). She doesn't have aweakness, so elements don't really matter. However, her elemental affinity is

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water, so using a fire fusion may help a bit. Use Meltdown with Peri - Genbu -Il-Dana. It may take a few casts, but she will eventually fall. She won't dotoo much damage, but if she does, just switch Yebisu around and use Pine BambooPlum to heal. She can cause the charmed, frozen, and poison status to you withher spells - just use the appropriate item or Peri's useful Refresh Ring spell.

EXP : 887Yen : 3,500Item : Material/Path to Hades

When you defeat Izanami, she will drop her Material card, so you may summon herin the Velvet Room. She is an excellent persona, but her main advantage isAffectionate Prayer with which you can cast the infinitely useful Maha "----"Kaja fusion spells.

===Bomb Shelter Area 6==========

Opens : Upon entering the Subway Dungeon

Demons : Level 44 Ankou (Death) Level 44 Virtue (Judgment) Level 45 Vucab-Kakish (Temperance) Level 46 Lucifugus (Devil) Level 46 Hunab Ku (World) Level 47 Succubus (Moon) Level 48 Pucel (Hanged Man) Level 49 Crowley (Magician) Level 49 Yaksha (Star) Level 50 Ares (Chariot) Level 50 Seker (Tower) Level 63 Kudan (Rumor) Level 65 Odin (Emperor)

Items : Event/Shelter Area 6 Map

Map : <From the door to the main area> 1. Go east around the HP traps until you find the first tunnel going north. Take it to the end. 2. Go straight east a long ways until you reach the end of the tunnel. 3. It lets out in a room with HP traps and the box with the map is on the southern wall.

Doors : Two doors - the western one leads to the main area, and the western leads to Area 5.

Rumors : 1. Legendary Weapons (any that are currently equipped) 2. Any previous rumor-spell rumors

Notes : There is a Sachiko's Letter here that has a piece to the puzzle. You can meet two rare demons here - Kudan and Odin. You should fight Kudan before you attempt the Subway dungeon and you should fight Odin after Torifune.

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---Rare Demon-------------------

Level 63 Kudan (Rumor) - "More... more... tell MORE rumors! Give me more life!"Comment : Monster that terrorized Japan. Said to die after predicting evil.HP : 1,500; Strong : Magic; Weak : PhysicalSpells : Diarama, High Pressure, Circular Reasoning, Prophecy

Suggested Party : Level 47 Maya - Izanami Ulala - Cerberus Katsuya - Nata Baofu - Seiryu Tatsuya - Bishamoten

Just cast Maha Taru Kaja and use your best physical attacks on him. (Attack,Tackle, Brain Shake, Bite, and Heat Wave for Maya, Ulala, Katsuya, Baofu, andTatsuya, respectively). One to two hits (one if Katsuya goes) and he is dead.

Kudan is fairly wussy. HOWEVER, he does have one attack that you NEED to watchout for - Prophecy. It will reset all persona equipped on your characters toas if you had just summoned them (rank 1, lose stat and unknown abilitymutations). He will also die after using the spell. BE SURE to save beforecoming in here to fight him.

EXP : 3,936Yen : 13,200Item : Event/Kudan's Head

Bring the Head you will win to the roof of Kasu High. Talk to Yasuo and he willtrade the head for a Mutation, a Synchronize, and an Adjustment Gear (one ofeach).

---Rare Demon-------------------

Level 65 Odin (Emperor) - "Deeeeeeeeeiii!"Comment : Father of the Norse Gods. Swallowed by Fenrir at Ragnarock.HP : 2,000; Void : Magic; Weak : PhysicalSpells : Mudoon, Baptism by Thunder, Death Bound

Suggested Party : Level 53 Maya - Izanami Ulala - Cerberus Katsuya - Nata Baofu - Seiryu Tatsuya - Bishamoten

Just cast Maha Taru Kaja and use the best physical attacks for each character(described in the Kudan battle). He's a bit tougher than Kudan, but he shouldgo down quickly enough. He will drop his material card so you can summon him inthe Velvet.

EXP : 1,408Yen : 4,550Item : Material/Runic Monument

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===Bomb Shelter Area 7==========

Opens : After completing Sumaru Castle (boss included)

Demons : Level 51 Cerberus (Fortune) Level 52 Dominion (Judgment) Level 53 Fafnir (Strength) Level 54 Phoenix (Temperance) Level 54 Mucalinda (World) Level 55 Mannan (Magician) Level 56 Kinich Ahau (Hermit) Level 56 Jahi (Moon) Level 57 Adramelech (Hanged Man) Level 57 Throne (Judgment) Level 58 Girimekara (Chariot) Level 59 Tzitzimitl (Devil) Level 59 Tezcatlipoca (Tower) Level 60 Kishin (Death) Level 62 Uroboros (World) Level 66 Ah Puch (Death) Level 73 Virocana (Sun)

Items : Event/Shelter Area 7 Map

Map : <From the door to the main area> 1. Go all the way north to the end of the path. Find the miner's tunnel in the eastern wall and enter it. 2. In the next path, go all the way south to the end. Find the next miner's tunnel in the eastern wall. Enter it. 3. In the next path, there are two miner's tunnels in the eastern wall - take the northern one. 4. In the next area, go all the way north and find the tunnel in the eastern wall. Enter it. 5. In the next section, go south until you see a miner's tunnel in the WESTERN wall. Don't take this one, but keep going south and you will find another tunnel in the western wall. Take this one to a small room with the map.

Doors : Two doors - the southern leads to the main area and the northern leads to Area 8.

Rumors : 1. Legendary Weapons (any that are currently equipped) 2. Any previous rumor-spell rumors

Notes : This place is pretty big and it is a pain and a half to navigate. There are two letters with information about the puzzle, so be sure to read them. Also you can meet the rare persona-demon Virocana here. ---Rare Demon-------------------

Level 73 Virocana (Sun) - "Go train some more!"Comment : God of heavens who is said to be the core.HP : 2,800; Void : Fire/Holy/DarkSpells : Deadly Burn, Divine Judgment, Magic Seal, Rain of Arrows

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Suggested Party : Level Maya - Isis Ulala - Suzaku Katsuya - Hyperion Baofu - Prometheus (w/Mediarahan) Tatsuya - Odin

Just keep casting Nuclear Crush, Wiseman Snap, and Wall of Flame. He will godown in about 3 rounds. Not difficult at all.

EXP : 1,776Yen : 5,110Item : Material/1000 Lotus Petals

Virocana is one of the few great personae. Summon him for Tatsuya as soon asyou have the requisite levels.

===Bomb Shelter Area 8==========

Opens : Upon completing Monado Mandala (second boss fight included)

Demons : Level 60 Valkyrie (Star) Level 61 Saji (Magician) Level 62 Kau (Temperance) Level 63 Vasuki (Strength) Level 64 Shub-Niggurath (Tower) Level 64 Cherub (Judgment) Level 65 Berserk (Chariot) Level 68 Apaosha (Hermit) Level 70 Fenrir (Fortune) Level 74 Talos (Chariot) Level 80 Alice (Lovers) Level 81 Dark Alice (Lovers)

Items : Event/Shelter Area 8 Map Item/Legenbright Item/Tenshou Coin

Map : <From the door to the main area> 1. Go north, swerving around four square blocks of wall. 2. When you can, go east until you reach a path going north - take it. 3. When you reach a tunnel going west, take it and follow it's zigzag path west/northwest. 4. In a slightly long path, go west, then follow it south and around north (past a poison panel). 5. After going north a short ways, there is a path going west - follow it around two square blocks of wall. There is another tunnel going west that is slightly more northerly than the last - take it. 6. Make your way north around two square blocks of wall to a small leg sticking out north with the map.

Doors : Two doors - the southern leads to the main area and the western leads to Area 7.

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Rumors : 1. Legendary Weapons (any that are currently equipped) 2. Any previous rumor-spell rumors

Notes : This area is even bigger than Area 7, but it is MUCH easier to walk around in. The final letter with information about the puzzle is in here. And, you can now use the letters to figure out the puzzle to opening the door to Sachiko's Room. Also, on a side note, there is a letter in here that is blank when you first read it, but after you open Sachiko's Room, Sachiko will have a little message for you, giving his permission for you take his treasure. Finally, you can meet up with the rare demons Alice and Dark Alice in here. Unlike the rare demons so far, you can meet these two as many times as you want ...provided you can find them, that is...

---Rare Demon-------------------

Level 80 Alice (Lovers)Comment : Mysterious girl.HP : 2,500; Strong : AllSpells : Megidolaonn, Omega Cluster, Another DimensionContact : Joy - Katsuya + Maya + Ulala; Interest - Ulala + Baofu

In Area 8, you can meet the Alice demon (a staple of the Megami Tensei games,or so I'm told). She is a pretty tough fight, possessing a strong attack andtwo instant kill spells. Just use your best attacks for which ever personayou have at the time (you should be familiar enough with the game to deviseyour own strategy based upon the persona you are using at the time).

But, you can do more with Alice than just fight her. She is also a persona. Butgetting her material card requires a few extra steps. First, you must havethe Carma Ring, either from summoning and returning a rank 8 Junnosuke Kurodapersona (which requires that you have completed the necessary steps for obtaining the Ancestral Personae) or from an Innocent Sin data transfer (ifyou are playing the Japanese version, that is). Once you have it, equip it onKatsuya (since he leads the contact used) and meet Alice in battle. Now, usethe contact method listed above to elicit joy and get a contract (this meansthat you will have to be at level 80, as is needed for getting a contract withher). Now, meet Alice again (don't remove the Carma Ring!) and use the samecontact again. If you make her joyful once, she will say the Carma Ring you arewearing is similar to her Karma Ring. She will be a happy little girl and giveyou her card : Material/Champion. Now, scurry over to the Velvet and check outthis incredible persona. She's easily one of the best in the game.

Alice also drops (or you can obtain it via contract) the Spell/AnnihilationCard. Lastly, she gives a HUGE amount of EXP. But, that is more of a bonus thansomething to actively strive for. The large amount it nice, but she is too rareto make her a plausible way to quickly level up.

EXP : 30,000Yen : 5,600Item : Spell/Annihilation Card

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---Rare Demon-------------------

Level 81 Dark Alice (Lovers) - "Nyaaaah!"Comment : Mysterious punker girl.HP : 3,000; Void : Almighty/Holy/Dark/Mind/NerveSpells : Nuclear Missile, Chaos Element, Another Dimension

Even rarer than Alice is Dark Alice. There isn't much you can do with herexcept fight her. She's pretty damn tough, having the three best attack spells in the game. Depending upon which personae you are using, you just needto hit her with your best fusions and attacks. Just be aware of all of thethings she voids (Hieros Glupaine and Chaos Element would take her down in notime if she didn't void them...).

The only thing Dark Alice is good for (that I know of) is that she is quitea challenging little fight and that she drops the rare Item Breeder. LikeAlice, she doesn't drop it 100% of the time like the persona-demons, but ifyou have high enough LUC and a Police Glove or two, she should drop them fairlyoften (if you can meet her, that is...).

EXP : Yen : Item : Item/Item Breeder

===Puzzle to Sachiko's Room=====

Sachiko's Room is locked by a door which requires a passcode. How do you getthe pass code? First, you must find the following boards and letters:

---Bulletin Boards--------------

<Main Area, North Wall>Note 1 : Food will be distributed at the times below. To avoid confusion, please send only one person from each family. Mon. : 4:00 Tue: 1:00 Wed. : 1:00 Thu: 7:00 Fri. : 3:00 Sat: 7:00<Main Area, East Wall>Note 2 : We have created a chart for the cleaning of the bomb shelter. Please divide into the decided group, and clean the area accordingly. Mon. : Group 2 Tue: Group 6 Wed. : Group 4 Thu: Group 1 Fri. : Group 3 Sat: Group 5<Main Area, West Wall>Note 3 : From this week, we will have each group help lead people to this bomb shelter. Please follow the chart below. Mon. : Group 6 Tue: Group 4 Wed. : Group 3 Thu: Group 2 Fri. : Group 5 Sat: Group 1<Main Area, South Wall>Note 4 : A doctor will be here for check ups. The time differs everyday, so please be careful. Mon. : 9:00 Tue: 10:00 Wed. : 12:00 Thu: 3:00 Fri. : 9:00 Sat: 8:00

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---Sachiko's Letters------------

<Area 5>August 20th.Mommy is teaching me about Norse gods and astronomy. Today I learned two things: the Crux, and Thor. Mommy told me that with these things and the post at the entrance, you can get the lock's number.

<Area 6>August 25th.Mommy taught me some new things. Where the sun rises (Daddy should know) andthe goddess of love and beauty, Freya. If you combine these with the posts atthe entrance, it also makes the locks number. Daddy, myths are fun.

<Area 7>August 30th.I learned more stuff from Mommy. Where the sun sets, and Tyr. Tyr is calledMars in Roman myths.

<Area 7>September 2nd.I learned a new god and more astronomy. The Aurora Borealis and Odin. Odin wasswallowed by Fenrir, you know.

So, how do you turn these notes into a passcode? First, much of the info in theletters are either irrelevant or red herrings. The only relevant informationin the letters are the dates, astronomy terms, and mythological figures (Norsemythology, to be specific). As you may or may not notice, each of the termsthat are considered astronomy could actually represent a direction. Obviously,the sun rises in the east and sets in the west. The Crux is also known as theSouthern Cross, due to the fact that it is shaped like a cross and appears inthe southern hemisphere over the Americas. As you should know, the AuroraBorealis is also known as the Northern Lights. And as for the mythology, thenames of certain Norse gods were used for the days of the week, such asThor's Day or Woden's day.

Aug. 20 - Crux -> South - Thor -> ThursdayAug. 25 - Sunrise -> East - Freya -> FridayAug. 30 - Sunset -> West - Tyr -> TuesdaySep. 02 - Aurora Borealis -> North - Odin (Woden) -> Wednesday

Thus, you use the direction to decide which board to use (south for the one onthe south wall, east for east, etc.) then pick the entry on the board that forthe day paired with the direction. Then, take the single digit number from theentry as one digit of the passcode. If you keep the letters in chronologicalorder, you will arrive at the passcode.

+---------+-------+-----------+--------------+--------+ | Date | Wall | Day ---> | Entry ---> | Number | +---------+-------+-----------+--------------+--------+ | Aug. 20 | South | Thursday | Thu: 3:00 | 3 | | Aug. 25 | East | Friday | Fri: Group 3 | 3 | | Aug. 30 | West | Tuesday | Tue: Group 4 | 4 | | Sep. 02 | North | Wednesday | Wed: 1:00 | 1 | +---------+-------+-----------+--------------+--------+

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Thus, the passcode is 3341. Inside of Sachiko's Room, you will find one of thefew Legenbrights in the game.

_______________________________________________________________________________

B. S e e d y C D (First Visit)_______________________________________________________________________________

After Smile Mall, Ixquic, the transmigrated warrior maiden, will appear in theSeedy CD. If you talk to her, you can obtain the rumor that the 100km/h Hagappears in the Seedy CD. Go to Kuzunoha and spread the rumor. When you returnto the CD store, the security guard who was previously blocking the staircaseis gone and you may proceed up to 2F. Proceed forward a few steps and you willbe confronted by a Jack Frost who says that the demons of this dungeon spreada demon-rumor that your party cannot use personae in the dungeon, HO! (Sorry,couldn't resist, HO!)

So what does this mean? You cannot use your personae in or out of battle forattacking, healing, or assisting. Which means you will have to rely on yourweapons, armor, and items in here. Not that it should be a big deal - theenemies in here are several levels below where you should be at and should notpose a challenge. Just get the best armor and weapons available. For weapons,the custom weapons at Padparcha should do quite nicely. The Penta Spirit andPipe Fox are particularly useful for causing the electrified and illusionstatuses respectively. For healing, just buy (or obtain via contract) a fewGala-Gala Drinks, not that you should need them. Your basic strategy for thedungeon is simply to attack. You may also use beads, but chances are you don'thave very many. You can also use the contact system to avoid fights, but thedemons really aren't very hard.

You can leave anytime you wish (and yes, your will be able to use your personawhen you leave the dungeon area).

Suggested Level : 35

Seedy CD (First Visit), Yumezaki Ward2 Floors (2F, 3F)Items : Item/Medical Powder (2F) Item/Gala-Gala Drink (3F)Demons : Level 16 Wraith (Devil) Level 19 Fearal (Temperance) Level 19 Zombie DJ (Zombie) Level 22 Faust (Magician) <3F> Level 15 Minotaur (Chariot) Level 17 Kiyohime (Strength)

There truly isn't much to do here. The map is winding and a hassle to navigate,but you should find your way without problems. There are a few items to grab,but the main purpose of this dungeon is reach the third floor where you canmeet the rumor demon 100km/h Hag. It will probably take a while to meet her,but you can speed it up by using a form of the Estoma Trick. Clean Salts workjust like Estoma and you can find them easily in Kasugayama High.

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===Rare Battle==================

Level 37 100km/h Hag - "I'm the fastest runner around!"Comment : Rumored old woman running 100km/h. Who is she?HP : 296; Void : Holy/Dark/Mind/NerveSpells : Fata Morgana, Retreat, Lightning Strike

She almost always goes first. She almost always uses retreat. You may expecther to run away a few times before you get a chance to fight. It's a pain, butwhen she finally uses an attack other than retreat, you need to hit her withall you have. Your main attackers should be Katsuya and Baofu (possibly Nate ifyou choose his route), so be sure to have them equipped with accessories thatgive STR bonuses. Using food from the city can help a lot too, but chances arethat it will wear off before you even meet her. If you can manage it, the ComboPlate at Shiraishi works wonders (+15 to STR).

Regardless, just keep attacking her and hope she won't run away. The Gun/PentaSpirit is very useful if you can get the ELEC status on her, effectivelystopping her from attempting retreat. If you have any beads, you may want touse them. She doesn't have much HP, so she should fall relatively quickly.

EXP : 1,370Yen : 7,500Item : Event/High-Speed Title

Bring the High-Speed Title to Ixquic on the first floor and she will give youher Incense Set. It consists of one of each kind of stat incense: STR, VIT,TEC, AGI, LUC, HP, SP, and ALL. Once you give her the Title and leave thestore, the guard will one again appear at the staircase and prevent you fromgoing up until next time...

_______________________________________________________________________________

C. S e e d y C D (Second Visit)_______________________________________________________________________________

After you get back from the watery depths of despair known as the UnderseaRuins, you can obtain the next rumor about the Seedy CD from Ixquic. This time,there is a 200km/h Fogey running around. Spread it and head up. (Though you canaccess the second trip to the Seedy CD after the Undersea Ruins, I suggest youwait until after Mt. Iwato.)

Suggested Level : 46

Seedy CD (Second Visit), Yumezaki Ward4 Floors (2F, 3F, 4F, 5F)Items : Item/Bead of Impact (1F) Item/Medicine (Chest battle; 4F) Item/Gala-Gala Drink Item/Yamatano Drink (Chest battle; 5F)

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Item/Bead of Pressure (5F)Demons : <4F> Level 33 Lilim (Moon) Level 34 Darioku Tenmaou (Devil) Level 35 Shoggoth (Tower) Level 39 Rakshasa (Chariot) Level 39 Leviathan (World) Level 43 Takshaka (Strength)

Once again, there isn't much to do here. There are a few chests to grab, butnothing spectacular. Also, be sure to use the elevator (accessible on 4F) totravel the floors to get chests in areas that are blocked of from the mainarea. When you have all of the items, head up to 5F and try to meet the raredemon, the 200km/h Fogey.

Also, the demons in here are relatively tougher than the last time. Some arestrong against or void physical attacks. You just need to tough it out or usethe contact system.

===Rare Battle==================

Level 50 200km/h Fogey - "I'm the fastest runner in the world!"Comment : Rumored old man running 200km/h. Who is he?HP : 400; Void : Holy/Dark/Mind/NerveSpells : Magdyne, Curse, Lightning Strike

Just attack him. This battle is ridiculously easy. On top of that, he won't runaway like the Hag.

EXP : 2,500Yen : 7,000Item : Event/Top-Speed Title

Bring the Top-Speed Title to Ixquic and she will give you a VERY preciousitem - a Legenbright. And that's all folks; you're done at the Seedy CD. Onceyou turn in the Legenbright and leave, you will not be able to go back upstairsagain. HOWEVER!, Ixquic isn't leaving! Whoo-hoo! ...ahem... Sooo, if you getbored or something, you can always visit the transmigrated warrior maiden!

_______________________________________________________________________________

D. M u C o n t i n e n t (First Visit)_______________________________________________________________________________

After the Factory dungeon, the security guard in Mu Continent will give you arumor that Mussie appears in the Casino. If you spread the rumor at Kuzunoha,it will unlock the casino as an optional dungeon event. Talk to the, uhh,enthusiastic worker in front of the door to get a basic rundown of how itworks. Basically, you have ten minutes to find the boss, kill it, and make itout again. You can leave at anytime before the ten minutes is up (before youdefeat the boss) and re-enter with the timer reset to 10:00. You should takeadvantage of that and at least one trip in there just to map it and explore.

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Just be sure not to run out of time - you will LOSE the prizes due to you. (Theprizes are explained at the end.)

Suggested Level : 40Persona : Maya - Genbu Ulala - Sif Katsuya - Nata Baofu - Peri Nate/Ellen - Yebisu

Mu Continent (First Visit), Yumezaki Ward4 Floors (1F, 2F, 3F, 4F)Timed Event : 10 minutesItems : Item/Medicine (2F) Item/Medicine (2F) Item/Medicine (3F) Item/Medicine (4F) Item/ALL Incense (4F)Demons : Level 24 Kabanda (Hanged Man) Level 26 Jack O Lantern (Lovers) Level 29 Principality (Judgment) Level 30 Hun Hau (Death) Level 30 Picollus (Star) <3F> Level 36 Satyrus (Lovers) Level 37 Stuparideth (Temperance) Level 40 Orthos (Fortune) Level 41 Waitry (Magician) Level 42 Catoblepas (Hermit) Level 47 Succubus (Moon)

The dungeon can be a bit confusing with it's dozens of staircases, but you havethe opportunity to map and become familiar with the dungeon. 4 of 5 of theitems are probably not even worth finding, but the ALL Incense on 4F is quitenice. To get it, go up to the third floor, near Trish's Fountain. There are twostairwells west of the fountain, one you just came up and another west of it.Take the west-most one up. On 4F, run north to find the chest near the wall.

The demons in here are several levels above you, but you should be able tohandle them. Just keep an eye on your HP. If you don't even want to bother withdemons (for saving time, preventing tough battles, or just plain annoyance),just use Estoma and the contact system. Estoma won't work for all demons, soget some cards if you want. One notable demon is Succubus whose rare item is aLightning card. It would be very much to your advantage to obtain this, if youcan, and put it on Parvati for the next two story dungeons.

When you find the Trish's Fountain on 3F, you will find it to be empty. So, youneed to run east down the hall, then turn south with it. Trish will be standingin front of a stairwell all the way south. If you talk to her, she will saythat some demon has taken over her fountain. So, despite the fact she swindlesyou every time you go to her fountain, you need to go kill the monster

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(grrrr...). The boss only appears in fountain after you have spoken with Trish.If you are done in the dungeon, run in there to start the boss fight.

===Boss=========================

Level 41 Mussie - "Ghaaa!"Comment : Mystery monster. Is it a survivor of an extinct species?...HP : 328; Void : Mind/Nerve; Weak : LightningSpells : Blizzard Breath, Photon Cannon, Petrifying Glare

Cast Maka Kaja on whoever will go last and then use Lightning Blast. He shouldfall in one hit. Maka Kaja may not even be needed, but cast it nonetheless.

Also, you cannot obtain Analyze Data for Mussie at this point, since it isconsidered a boss and you cannot contact him.

EXP : 1,680Yen : 8,000Item : Event/Mussie's Fang

Once you have defeated Mussie, rush to the exit. When you leave, the casinoworker will...get very excited...and will give you your first reward. She willtell you that you need to push the X button as fast as you can to rack up yenin ten seconds. You should be able to get ~30,000 yen. After that, the dungeonwill be locked until next time...

Bring Mussie's Fang to the security guard you got the rumor from for yoursecond reward - an Agility Source.

_______________________________________________________________________________

E. M u C o n t i n e n t (Second Visit)_______________________________________________________________________________

Upon completing the Mt. Iwato dungeon, a girl named Fuyuko will appear in MuContinent and give you a rumor that the Haunted Taxi appears in the casino.Spreading the rumor will allow you to enter the dungeon for a second and finaltime. Everything works exactly the same as last time - you have 10 minutes, youcan leave whenever you wish, and the goal is to fight the boss and get outbefore you run out of time.

Level 46Persona : Maya - Izanami Ulala - Cerberus Katsuya - Il-Dana Baofu - Seiryu Tatsuya - Bishamonten

Mu Continent (Second Visit), Yumezaki Ward4 Floors (1F, 2F, 3F, 4F)Timed Event : 10 minutesItems : None (other than the ones listed last time)Demons : Level 24 Kabanda (Hanged Man)

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Level 26 Jack O Lantern (Lovers) Level 29 Principality (Judgment) Level 30 Hun Hau (Death) Level 30 Picollus (Star) <3F> Level 36 Satyrus (Lovers) Level 37 Stuparideth (Temperance) Level 40 Orthos (Fortune) Level 41 Waitry (Magician) Level 42 Catoblepas (Hermit) Level 47 Succubus (Moon)

Unlike the second visit to the Seedy CD, hardly anything is changed. All youneed to do is run to the stairs on 3F that were previously blocked by Trish,then follow the path on 4F to find the door to the boss fight. However, thedoor is locked by a code. The girl at the desk on 1F says that the securityguard should have the code. Thus, if you will notice on your Automap on 4F (inan area you should have already visited), there is a blue arrow indicating aperson. So, make your way to him and chat with him. He isn't the guard who setthe code, but he gives you a clue as to what it is. He says "before too" twicein his little speech. You should easily see "be-"4 2 in that giving you half ofthe code. However, the "be" is a bit more obscure. Try writing an uppercase"B". Now, write a 1 and a 3 really close together - "13". Look like a B? Notreally, but it is how you are supposed to figure it out if you don't speak1337 (if you don't know, don't ask...trust me). Anyway, once you have thenumber, you can just open the door, fight the boss and rush out.

The demons in here are the same as last time, but you should now be on par withtheir levels, making this visit much easier. Still, you may want to use Estoma,just to conserve time (not that there all that much to do here...).

===Boss=========================

Level 53 Haunted Taxi - "This is the 'Wild Ride'. I will try my best, starting with the little things."Comment : Rumored Ghost taxi. Is there meaning to the Kansai accent...?HP : 416; Void : Holy/Dark/Mind/Nerve; Weak : LightningSpells : Tackle, Radical Powerslide

Unlike last time, the persona I suggest do not have lightning spells to takeadvantage of the weakness. However, it shouldn't even be needed. If you setupthe persona as I suggested, just use the fusion Ice Blast, and have the Suoubrothers each use Maha Agidyne. He should be down in no time.

Also, you cannot obtain Analyze Data for the Taxi at this point, since it isconsidered a boss and you cannot contact him.

EXP : 2,704Yen : 12,000Item : Event/Taxi Driver's Hat

Once you have the event item, run down to the exit to claim your rewards. Likelast time, you have to mash the X button to get as much yen as you can. You

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should be able to get ~45,000 yen this time. Once that is done (and the dungeonis locked up for good), go over to Fuyuko and give her the event item for anAkashic Ring.

===============================================================================

VI. A p p e n d i c e s

_______________________________________________________________________________

A. S t o r e L i s t s_______________________________________________________________________________

=== Index ===

- Satomi Tadashi- Time Castle- Mu Continent Casino- Trish's Fountain- Rengedai Ward (Lotus Plaza) -Gatten Sushi -Kaori- Hirasaka Ward (Kameya Alley) -Izakaya Shiraishi -Toa Armory- Yumezaki Ward (Central Ave.) -Tony's Shop -Peace Diner- Aoba Ward (Aoba Dr.) -Parabellum -2X Slash -Etheria -Rosa Candida- Konan Ward (Seaside Mall) -Jolly Roger- Narumi Ward (Hotel) -Ebony -Padparcha -Clair De Lune

A couple of notes on the Time Castle:-If card requires registration, the easiest place to get it will be listed; ifa dungeon treasure, the dungeon and floor is listed; if Map Making, it willappear MAP/Dungeon; if Rank 8 Return, it will appear PERSONA/Name; if item, itwill appear NORMAL/Demon or RARE/Demon; if casino prizes, it will appear asCasino-Card spell name only listed if different than card name>

===Satomi Tadashi===============

Item Price (in Yen)

Item/Medicine 100

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Item/Gala-Gala Drink 500Item/Gem 2,000Item/Snuff Soul 400Item/Chewing Soul 1,500Item/Ball of Returning 1,600Item/Incense of Life 8,800Item/Antidote 200Item/Sedative 200Item/Awaken G 350Item/Lucky Bag 300Item/Battle Master 500Item/Miracle Magazine 500Item/Fantasy World 500

===Time Castle==================

Card Name Price (in Yen) Found Spell

<Cards available without registration>Spell/Agi Card 12,500Spell/Maha Agi Card 25,000Spell/Aqua Card 12,500Spell/Maha Aqua Card 25,000Spell/Garu Card 12,500Spell/Maha Garu Card 25,000Spell/Magna Card 12,500Spell/Maha Magna Card 25,000Spell/Bufu Card 18,750Spell/Zio Card 18,750Spell/Zan Card 17,770Spell/Dia Card 12,500Spell/Dormina Card 10,000Spell/Poisma Card 10,000Spell/Iluzone Card 15,000

<Cards that require registration>Spell/Agilao Card 50,000 RARE/GandharvaSpell/Agidyne Card 200,000 MAP/NichirinmaruSpell/Maha Agionn Card 112,500 MAP/IwatoSpell/Flame Card 312,500 Undersea Ruins Maha AgidyneSpell/Aques Card 50,000 NORMAL/EryinsSpell/Aquadyne Card 200,000 MAP/NichirinmaruSpell/Maha Aques Card 112,500 MAP/IwatoSpell/Torrent Card 312,500 Undersea Ruins Maha AquadyneSpell/Garula Card 50,000 PERSONA/TaranisSpell/Garudyne Card 200,000 MAP/NichirinmaruSpell/Maha Garula Card 112,500 MAP/IwatoSpell/Hurricane Card 312,500 Undersea Ruins Maha GarudyneSpell/Magnus Card 50,000 RARE/HelSpell/Magdyne Card 200,000 MAP/NichirinmaruSpell/Maha Magnus Card 112,500 MAP/IwatoSpell/Earthquake Card 312,500 Undersea Ruins Maha MagdyneSpell/Bufula Card 100,000 PERSONA/Jack FrostSpell/Ice Card 300,000 Undersea Ruins BufudyneSpell/Zionga Card 100,000 MAP/FactorySpell/Lightning Card 300,000 Undersea Ruins ZiodyneSpell/Frei Card 32,500 Club Zodiac

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Spell/Frelia Card 153,000 MAP/IwatoSpell/Torment Card 378,000 Undersea Ruins FreidyneSpell/Zanma Card 78,000 NORMAL/BarbatosSpell/Shockwave Card 253,000 NORMAL/Jahi ZandyneSpell/Gry Card 26,000 RARE/IxtabSpell/Gryva Card 100,000 MAP/IwatoSpell/Pressure Card 320,000 MAP/Monado GrydyneSpell/Megido Card 180,000 NORMAL/Ah PuchSpell/Megidola Card 453,000 PERSONA/ArmatiSpell/Annihilation Card 999,990 RARE/Ah Puch MegidolaonnSpell/Diarama Card 50,000 MAP/NichirinmaruSpell/Recovery Card 200,000 MAP/Monado DiarahanSpell/Media Card 45,000 Club ZodiacSpell/Mediarama Card 150,000 Undersea RuinsSpell/Blessing Card 612,500 PERSONA/Urd MediarahanSpell/Posumudi Card 13,000 MAP/Smile MallSpell/Kotoludi Card 13,000 MAP/Smile MallSpell/Patra Card 14,500 MAP/Smile MallSpell/Me Patra Card 30,000 MAP/Smile MallSpell/Recarm Card 70,000 CasinoSpell/Divine Light Card 300,000 RARE/Phoniex Sama RecarmSpell/Sacrifice Card 450,000 Monado Recarm DoraSpell/Marin Karin Card 20,000 PERSONA/SuccubusSpell/Pulinpa Card 15,000 NORMAL/LichSpell/Mafui Card 30,000 PERSONA/GenjoSpell/Bersac Card 25,000 NORMAL/CockatriceSpell/Taru Kaja Card 70,000 MAP/FactorySpell/Raku Kaja Card 70,000 MAP/FactorySpell/Maka Kaja Card 70,000 MAP/FactorySpell/Sama Kaja Card 70,000 MAP/FactorySpell/Suku Kaja Card 70,000 Club ZodiacSpell/De Kaja Card 70,000 MAP/FactorySpell/Tetraja Card 70,000 MAP/FactorySpell/Anti-Force Card 95,000 RARE/Lucifugus TetrakarnSpell/Anti-Magic Card 95,000 NORMAL/Mucalinda MakarakarnSpell/Estoma Card 112,500 Subway TunnelSpell/Escape Card 500,000 PERSONA/Kimnara TrafuriIncense/STR Card 30,000 MAP/FactoryIncense/VIT Card 30,000 MAP/FactoryIncense/TEC Card 30,000 MAP/FactoryIncense/AGI Card 30,000 MAP/FactoryIncense/LUC Card 30,000 MAP/FactoryIncense/ALL Card 125,000 MAP/Factory

===Mu Continent=================

Item Price (in Coins)

<After spreading rumor about casino to Mt. Iwato>Accessory/Miracle Object 12,000Material/Styx 10,000Accessory/Solving Orb 6,000Item/Mithril Silver 6,000Spell/Recarm Card 3,500Incense/STR Card 2,500Incense/VIT Card 2,500Incense/TEC Card 2,500

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Incense/AGI Card 2,500Incense/LUC Card 2,500Item/Muscle Drink 500Item/Disguise Goods 300Item/Chewing Soul 300Item/Medical Powder 300

<After Mt. Iwato to the end>Material/Morning Star 50,000 (Route A only)Material/Accuser's Diary 50,000 (Route B only)Material/Eye Patch 20,000Material/Lotus Petal 18,000Material/Necklace of Heads 15,000Material/Chess Piece 15,000Accessory/Miracle Object 12,000Item/Hihi-Irokane 12,000Material/Styx 10,000Accessory/Solving Orb 6,000Spell/Recarm Card 3,500Incense/STR Card 2,500Incense/VIT Card 2,500Incense/TEC Card 2,500Incense/AGI Card 2,500Incense/LUC Card 2,500Item/Gem Ring 1,500Item/Precious Egg 800Item/Yamatano Drink 700Item/Muscle Drink 500Item/Disguise Goods 300Item/Chewing Soul 300Item/Medical Powder 300

===Trish's Fountain=============

Food Price (in Yen) Temporary Effect

<After spreading rumor about "Trish's new service">Italian Gelato 10,500 VIT + 7Spaghetti Ice Cream 10,500 TEC + 3Pepper Cream 10,500 AGI + 3Squid Ink Sherbet 10,500 STR + 7Ice Cream 10,500 TEC + 7Super Vanilla 10,500 AGI + 7Green Tea Ice Cream 10,500 STR + 3Soft Serve 10,500 VIT + 3

<After spreading rumor about "Trish's change of heart"; price lower effect>(All Ice Cream) 5,250

<After spreading rumor about "Trish's change of heart"; price raise effect>(All Ice Cream) 21,000

-----------------------------------Rengedai Ward (Lotus Plaza)----------------------------------

===Gatten Sushi=================

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Food Price (in Yen) Temporary Effect

Tuna 300 TEC + 2Squid 300 AGI + 6Sweet Shrimp 400 VIT + 2Eel 400 AGI + 1Sea Urchin 500 TEC + 4Salmon Roe 500 STR + 4Fish Fin 400 TEC + 8Fatty Tuna 400 VIT + 1

===Kaori========================

Aromatherapy Price (in Yen) Temporary Encounter Change

<After spreading rumor about "Kaori's new service">Basil 1,300 Death loweredGeranium 1,250 Strength raisedCoriander 1,400 Star raisedRosewood 1,200 Temperance raisedLemon Grass 1,250 Death raisedClary Sage 1,100 Magician loweredRosemary 1,250 Devil raisedCypress 1,400 Lovers raisedSweet Orange 1,150 Chariot loweredLavender 1,440 Hanged Man loweredSandal Wood 1,150 Star loweredEucalyptus 1,300 Hanged Man raisedCarrot Seed 1,300 Tower raisedPeppermint 1,400 Hermit loweredGerman Chamomile 1,100 Temperance loweredYlang Ylang 1,200 Magician raisedJuniper Berry 1,200 Chariot raisedNeroli 1,350 Hermit raisedLaurel 1,450 Moon loweredJasmine 1,350 Tower loweredClove 1,400 Devil loweredTeatre 1,300 Strength loweredMallow 1,300 Lovers loweredCinnamon 1,300 Moon raised

<After spreading rumor about "Kaori was closed...";positive effect>Basil 1,300 Death loweredGeranium 1,250 Strength raisedCoriander 1,400 Star raisedRosewood 1,200 Temperance raisedLemon Grass 1,250 Death raisedRose 1,450 Fortune raisedClary Sage 1,100 Magician loweredRosemary 1,250 Devil raisedCypress 1,400 Lovers raisedMarjoram 1,250 Fortune loweredSweet Orange 1,150 Chariot loweredLavender 1,440 Hanged Man loweredSandal Wood 1,150 Star lowered

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Pine 1,400 Judgment raisedEucalyptus 1,300 Hanged Man raisedCarrot Seed 1,300 Tower raisedPeppermint 1,400 Hermit loweredBergamot 1,350 Judgment loweredGerman Chamomile 1,100 Temperance loweredYlang Ylang 1,200 Magician raisedJuniper Berry 1,200 Chariot raisedHyssop 1,250 World raisedNeroli 1,350 Hermit raisedLaurel 1,450 Moon loweredJasmine 1,350 Tower loweredElder Flower 1,300 World loweredClove 1,400 Devil loweredTeatre 1,300 Strength loweredMallow 1,300 Lovers loweredCinnamon 1,300 Moon raised

-----------------------------------Hirasaka Ward (Kaymeya Alley)--------------------------------

===Izakaya Shiraishi============

Food Price (in Yen) Temporary Effect

Edamane 230 AGI + 5Yakitori 400 VIT + 2Sesame Chicken 500 TEC + 1Oden 500 VIT + 5Red Bean Dumpling 400 STR + 2Banana Ramen 700 AGI + 7Beer 500 STR + 3Sake 500 VIT + 8

<After spreading rumor about "Shiraishi lady realized her dream";add meal effect (added to end of list)>Combo Plate 1,500 STR + 15

===Toa Armory===================

Item Price (in Yen)

<After spreading rumor about weapons to before Aoba Park (2nd Visit)>Gun/Dark Side 37,500Fist/Burning Knuckle 38,000Finger Shot/Round Edge 39,300

<After Aoba Park (2nd Visit) to before Mt. Iwato>Gun/Dark Side 37,500Gun/Metal Snake 128,000Fist/Burning Knuckle 38,000Fist/Dash Knuckle 125,000Finger Shot/Round Edge 39,300Finger Shot/Cross Medal 120,000Sword/Eighty Eight Lords 123,000Rapier/Shamsheer 124,000

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Accessory/Protector 4,500

<After Mt. Iwato the to end>Gun/Metal Snake 128,000Gun/Blue Panther 273,000Fist/Dash Knuckle 125,000Fist/Core Hand 270,000Finger Shot/Cross Medal 120,000Finger Shot/Spinning 263,000Sword/Eighty Eight Lords 123,000Sword/Kamudo no Tsurugi 268,000Accessory/Protector 4,500

--------------------------------

<After spreading rumor about armor to before Aoba Park (2nd Visit)>Helmet/Full-Face 9,400Armor/Drunkard Suit 18,750Leggings/Quick Pumps 9,300

<After Aoba Park (2nd Visit) to before Mt. Iwato>Helmet/Full-Face 9,400Helmet/Gale Gear 34,000Armor/Drunkard Suit 18,750Armor/Yama Dress 65,000Leggings/Quick Pumps 9,300Leggings/Benkei's Greaves 35,000

<After Mt. Iwato the to end>Helmet/Gale Gear 34,000Helmet/Princess Crown 68,000Armor/Yama Dress 65,000Armor/Maximillian 136,000Leggings/Benkei's Greaves 35,000Leggings/Black Leg Guards 68,500

-----------------------------------Yumezaki Ward (Central Ave.)---------------------------------

===Peace Diner==================

Food Price (in Yen) Temporary Effect

Peace Burger 230 VIT + 3Chicken Sandwich 300 VIT + 4Grilled Burger 300 VIT + 6Double Peace Burger 350 TEC + 3Big Peace Burger 380 AGI + 8French Fries 270 AGI + 4Peace Shake 150 STR + 5Value Meal 700 STR + 1

===Tony's Shop==================

Item Price (in Yen)

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<After Yumezaki is open to spreading rumor about Tony>Accessory/Silver Earring 5,000

<After spreading rumor about "Tony sells accessories" to before Smile Mall>Accessory/Magenta Choker 2,900Accessory/Crimson Choker 9,600Accessory/Saffron Earring 2,300Accessory/Tangerine Earring 9,000Accessory/Orchid Lariette 2,200Accessory/Iris Lariette 9,800Accessory/Sky Barrette 2,500Accessory/Navy Blue Ornament 10,000Accessory/Go Go Tasuki 2,250Accessory/Panther Choker 9,800

<After Smile Mall to before Torifune>Accessory/Crimson Choker 9,600Accessory/Power Bracelet 38,400Accessory/Tangerine Earring 9,000Accessory/Stamina Ring 39,000Accessory/Iris Lariette 9,800Accessory/Skill Earring 37,000Accessory/Navy Blue Ornament 10,000Accessory/Speed Anklet 35,000Accessory/Panther Choker 9,800Accessory/Falcon Choker 36,500

<After Torifune to end>Accessory/Power Bracelet 38,400Accessory/Strength Bracelet 86,400Accessory/Stamina Ring 39,000Accessory/Amulet 84,000Accessory/Skill Earring 37,000Accessory/Technical Earring 85,000Accessory/Speed Anklet 35,000Accessory/High Speed Anklet 90,000Accessory/Falcon Choker 36,500Accessory/Dragon Choker 153,600

--------------------------------

<After spreading rumor about "Tony sells items" to before Smile Mall>Item/Bead of Fire 12,000Item/Bead of Water 12,000Item/Bead of Wind 12,000Item/Bead of Earth 12,000Item/Bead of Heat 2,000Item/Bead of Impact 10,000Item/Explosive Bead 10,000

<After Smile Mall to before Torifune>Item/Bead of Fire 12,000Item/Bead of Water 12,000Item/Bead of Wind 12,000Item/Bead of Earth 12,000Item/Explosive Bead 10,000Item/Bead of Shockwave 15,000

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Item/Bead of Lightning 20,000Item/Bead of Pressure 20,000Item/Bead of Ice 20,000Item/Bead of Heat 2,000Item/Bead of Impact 10,000Item/Bead of Power 3,000Item/Bead of Protection 3,000Item/Bead of Magic Power 3,000Item/Bead of Magic Wall 3,000Item/Bead of Speed 3,000Item/Anti-Force Bead 8,000Item/Anti-Magic Bead 8,000

<After Torifune to end>Item/Bead of Fire 12,000Item/Bead of Flame 20,000Item/Bead of Water 12,000Item/Bead of Torrent 20,000Item/Bead of Wind 12,000Item/Bead of Hurricane 20,000Item/Bead of Earth 12,000Item/Bead of Earthquake 20,000Item/Bead of Heat 2,000Item/Bead of Heat 2,000Item/Bead of Impact 10,000Item/Bead of Torment 23,000Item/Explosive Bead 10,000Item/Bead of Devastation 23,000Item/Bead of Shockwave 15,000Item/Bead of Lightning 20,000Item/Bead of Pressure 20,000Item/Bead of Ice 20,000Item/Bead of Power 3,000Item/Bead of Protection 3,000Item/Bead of Magic Power 3,000Item/Bead of Magic Wall 3,000Item/Bead of Speed 3,000Item/Anti-Force Bead 8,000Item/Anti-Magic Bead 8,000

-----------------------------------Aoba Ward (Aoba Dr.)-----------------------------------------

===Parabellum===================

Food Price (in Yen) Temporary Effect

Revolver 800 AGI + 2Double Action 750 STR + 6Magnum 660 TEC + 8Bullet Core 820 STR + 2Browning Powder 880 TEC + 4Angel Trigger 700 AGI + 6Tilt Barrel 500 VIT + 8Derringer 900 VIT + 4

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<After spreading random effect rumor about hiring a bouncer;price raise/add drinks effect (Price of weapons x1.5)>Revolver 1,200 AGI + 2Double Action 1,125 STR + 6Magnum 990 TEC + 8Bullet Core 1,230 STR + 2Browning Powder 1,320 TEC + 4Angel Trigger 1,050 AGI + 6Tilt Barrel 750 VIT + 8Derringer 1,350 VIT + 4Front Sight 1,500 LUC + 3Rear Sight 1,800 LUC + 6

Item Price (in Yen)

<After spreading rumor about weapons to Sky Museum>Gun/Colt Pony 750Gun/New Nabu 900Gun/Astral Falcon 2,700Fist/Boxing Glove 950Fist/Kakute 2,800Finger Shot/Game Coin 880Finger Shot/Future Coin 2,900

<After Sky Museum to before Aoba Park (First Visit)>Gun/Astral Falcon 2,700Gun/Beretta M93R 19,200Fist/Kakute 2,800Fist/Metal Glove 19,000Finger Shot/Future Coin 2,900Finger Shot/Heiji's Coin 18,800

<After Aoba Park (First Visit) to before Smile Mall>Gun/Beretta M93R 19,200Gun/Sauer P229 43,200Fist/Metal Glove 19,000Fist/Guardian Knuckle 43,500Finger Shot/Heiji's Coin 18,800Finger Shot/Justice Coin 42,200

<After Smile Mall to before the Factory>Gun/Sauer P229 43,200Gun/AMT Handlebar 76,800Fist/Guardian Knuckle 43,500Fist/Jamadhar 78,000Finger Shot/Justice Coin 42,200Finger Shot/Coin the Great 77,800Sword/Karasu Tengu Maru 44,000Sword/Kotetsu 77,600Rapier/Epee Rapieree 40,000Rapier/Mail Piercing 75,000

<After the Factory to before the Subway Tunnel>Gun/AMT Handlebar 76,800Gun/AutoMag Five 120,000Fist/Jamadhar 78,000Fist/Yaminade Glove 115,000

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Finger Shot/Coin the Great 77,800Finger Shot/Mandlar 117,000Sword/Kotetsu 77,600Sword/Zweihander 130,000Rapier/Mail Piercing 75,000Rapier/Raitel Pallasch 127,000

<After Torifune to end>Gun/AutoMag Five 120,000Gun/Buster Shot 172,800Fist/Yaminade Glove 115,000Fist/Beat Device 180,000Finger Shot/Mandlar 117,000Finger Shot/Hell Cash 175,000Sword/Zweihander 130,000Sword/Shichesei Sword 173,000Rapier/Raitel Pallasch 127,000Rapier/Filangi 174,000

===2X Slash=====================

Food Price (in Yen) Temporary Effect

Coffee 350 TEC + 5Cafe Au Lait 400 STR + 6Milk Tea 300 AGI + 2Herb Tea 450 AGI + 2Double Sandwich 700 STR + 8Pizza 600 VIT + 1Spaghetti 980 TEC + 1Curry Rice 700 TEC + 7

===Etheria======================

Treatment Price (in Yen) Temporary Increased Amiability

<After spreading rumor about "Etheria's new service">Gold Course 2,000 ChildishSilver Course 1,800 YoungIron Course 1,500 Well-ManneredMercury Course 1,600 Wise

<After spreading rumor about "Etheria closed down...";add new courses/restrict courses effect>Gold Course 2,000 ChildishSilver Course 1,800 YoungIron Course 1,500 Well-ManneredMercury Course 1,600 WiseTin Course 2,500 OldCopper Course 2,600 SavageLead Course 2,700 DignifiedSulphur Course 2,700 Hi-HoSalt Course 2,400 SlimyMercurius Course 3,000 Lunatic

===Rosa Candida=================

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Item Price (in Yen)

<Beginning to spreading rumor about armor>Armor/Casual Shirt 2,000Armor/Silver Dress 5,000

<After spreading rumor about armor to before Sky Museum>Helmet/Cowboy Hat 670Armor/Hard Jacket 1,350Leggings/Cowboy Boots 700

<After Sky Museum to before Aoba Park (First Visit)>Helmet/Cowboy Helmet 670Helmet/Chain Coif 4,800Armor/Hard Jacket 1,350Armor/Chain Mail 19,600Leggings/Cowboy Boots 700Leggings/Mesh Stockings 4,700

<After Aoba Park (First Visit) to before Smile Mall>Helmet/Chain Coif 4,800Helmet/Spangenhelm 10,800Armor/Chain Mail 19,600Armor/Brigandine 21,600Leggings/Mesh Stockings 4,700Leggings/Protect Boots 10,000

<After Smile Mall to before the Factory>Helmet/Spangenhelm 10,800Helmet/Star-White Helmet 19,200Armor/Brigandine 21,600Armor/Golden White Armor 38,400Leggings/Protect Boots 10,000Leggings/Parade Boots 20,000

<After the Factory to before the Subway Tunnel>Helmet/Star-White Helmet 19,200Helmet/Shinshuku Helmet 43,200Armor/Golden White Armor 38,400Armor/Sage's Cloak 60,000Leggings/Parade Boots 20,000Leggings/Fluted Leg 31,500

<After Torifune to end>Helmet/Shinshuku Helmet 30,000Helmet/Genji Helmet 43,200Armor/Sage's Cloak 60,000Armor/Genji Armor 86,400Leggings/Fluted Leg 31,500Leggings/Genji Leg Guards 42,800

-----------------------------------Konan Ward (Seaside Mall)------------------------------------

===Jolly Roger==================

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Food Price (in Yen) Temporary Effect

Decaf Coffee 380 VIT + 7Tea 350 AGI + 1Mixed Juice 280 STR + 2Special Cocoa 320 STR + 7Apple Pie 400 STR + 1Chocolate Cookie 420 AGI + 3Brown Rice Curry 700 TEC + 6Pirate's Set 900 TEC + 2

-----------------------------------Narumi Ward (Hotel)------------------------------------------

===Ebony========================

Food Price (in Yen) Temporary Effect

Whiskey 1,500 AGI + 4Stinger 1,600 TEC + 6Morning Glory Fizz 1,700 AGI + 8Blue Lagoon 1,400 TEC + 2Green Eyes 1,400 VIT + 6Mocking Bird 1,700 STR + 8Angel's Kiss 1,300 VIT + 2Spritzer 1,800 STR + 4

===Padparcha====================

Item Price (in Yen)

Accessory/Diamond Ring 100,000Accessory/Emerald Ring 100,000Accessory/Crystal Ring 100,000

<After spreading rumor about "Padparcha develops weapons";added to end of list>Item/Rainbow Piece 900,000Item/Dream Droplet 900,000Item/Moon Stone 900,000Item/Sun Stone 900,000

===Clair De Lune================

Item Price (in Yen)

<After spreading rumor about "Clair De Lune sells weapons"> <After spreading rumor to before Nichirinmaru>Gun/Black Unicorn 84,300 Fist/Delta Knuckle 83,800Finger Shot/Magical Coin 88,000

<After Undersea Ruins to after Sumaru Castle>Gun/Black Unicorn 84,300Gun/Hell Gate 207,000Fist/Delta Knuckle 83,800

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Fist/Karula Claw 206,000Finger Shot/Magical Coin 88,800Finger Shot/Star Medal 205,000Sword/Sword of Sage 208,000Rapier/Luna Blade 209,000

<After Sumaru Castle to end>Gun/Hell Gate 207,000Gun/Grim Reaper 384,000Fist/Karula Claw 206,000Fist/Ixchel's Nail 390,000Finger Shot/Star Medal 205,000F. Shot/Billion Maka Coin 380,000Sword/Sword of Sage 208,000Sword/Totsuka no Tsurugi 382,000

--------------------------------

<After spreading rumor about "Clair De Lune sells armor"><After spreading rumor to before Nichirinmaru>Helm/Mystique Helmet 21,000Armor/Angel Robe 42,000Leggings/Wizard's Sandals 22,000

<After Undersea Ruins to after Sumaru Castle>Helm/Mystique Helmet 21,000Helmet/Training Helmet 54,000Armor/Angel Robe 42,000Armor/Novel Armor 103,000Leggings/Wizard's Sandals 22,000Leggings/Goddess Leg 53,000

<After Sumaru Castle to end>Helmet/Training Helmet 54,000Helmet/Magical Hairpiece 96,000Armor/Novel Armor 103,000Armor/Gesetsusan 192,000Leggings/Goddess Leg 53,000Leggings/Tengu's Clogs 97,000

_______________________________________________________________________________

B. W e a p o n D e v e l o p m e n t_______________________________________________________________________________

This is a list of the custom weapons and armor you can make at Padparcha (inNarumi) after spreading the rumor the Rumor Lovin' Bartender gives you.However, weapon development is different from normal weapon stores in that eachitem requires certain metals to be forged (as well as yen). First, there willbe a list of all of the metals used at Padparcha and the best ways to get them.After that list, the weapons will be listed as a normal shop list, with theaddition of the metals required.

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===Metals=======================

Item Found

Rainbow Piece Bought in Padparcha for 900,000 yenDream Droplet Bought in Padparcha for 900,000 yenSun Stone Bought in Padparcha for 900,000 yenMoon Stone Bought in Padparcha for 900,000 yen

Obsidian Return a Rank 8 Pariker personaMithril Silver Bought in Mu Continent for 6,000 coins (before Iwato)Damascus Steel Bought in Mu Continent for 6,000 coins (before Iwato)Orihalchon Return a Rank 8 Arthur personaBeyondite Level 63 Strength demon Vasuki's Rare ItemMeteorite S Return a Rank 8 Kenren Taishou personaHihi-Irokane Bought in Mu Continent for 12,000 Coins (after Iwato)

Legenbright 1. Return the Top-Speed Title to Ixquic in Seedy CD 2. Found in World of Conviction, Monado, behind the door guarded by Ahzi Dahaka 3. Found in Sachiko's Room, Area 8, Bomb Shelter 4. Return a Rank 8 Suzaku persona 5. Have a Rank 8 Odin persona "Persona-Talk" with a Valkyrie demon (only works once)

Akashic Ring 1. Level 86 Devil demon Shu's Rare Item 2. Answering the Purple Flower's question at Aoba Park 3. Return the Haunted Taxi's item to the girl in Mu Continent 4. Return a Rank 8 Nata persona 5. Return a Rank 8 Virocana persona

===Padparcha====================

Item Price (in Yen) Metals Required

<After spreading the rumor to giving the Secret Document to owner>Gun/Penta Spirit 14,250 1 Mithril Silver; 1 ObsidianFinger Shot/Shining Coin 14,300 1 Mithril Silver; 1 ObsidianFist/Damascus Hand 16,500 2 Damascus SteelSword/Damascus Sword 15,000 2 Damascus SteelRapier/Sword Breaker 15,000 2 Damascus SteelArmor/Mithril Armor 10,000 2 Mithril Silver

<After giving Secret Document to owner to before Sumaru Castle>Gun/Super Nova 52,000 1 Hihi-irokane; 1 Sun StoneFist/Luna Hand 50,000 1 Orihalchon; 1 Moon StoneFinger Shot/Orihalchon Coin 62,500 1 Orihalchon; 1 Gem RingRapier/Star Freezer 53,500 1 Meteorite S; 1 Moon StoneSword/Kusanagino Tsuruji 50,000 1 Hihi-irokane; 1 Sun StoneArmor/Hihi-irokane Armor 32,000 2 Hihi-irokane; 1 ObsidianGun/Legendary Handgun 100,000 1 Legenbright; 1 Akashic RingFist/Legendary Glove 100,000 1 Legenbright; 1 Akashic RingFinger Shot/Legendary Coin 100,000 1 Legenbright; 1 Akashic RingSword/Legendary Katana 100,000 1 Legenbright; 1 Akashic RingRapier/Legendary Rapier 100,000 1 Legenbright; 1 Akashic Ring

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<After completing Sumaru Castle to the end>Gun/Super Nova 52,000 1 Hihi-irokane; 1 Sun StoneGun/Meteor Dragoon 75,000 1 Meteorite S; 1 Gun/DragoonFist/Luna Hand 50,000 1 Orihalchon; 1 Moon StoneFist/Sol Hand 63,000 1 Beyondite; 1 Sun StoneFinger Shot/Orihalchon Coin 62,500 1 Orihalchon; 1 Gem RingFinger Shot/Micro Chakram 63,500 1 Hihi-irokane; 1 Sun StoneSword/Kusanagino Tsuruji 50,000 1 Hihi-irokane; 1 Sun StoneSword/Musou Ken 52,500 1 Beyondite; 1 Orihalchon; 1 Dream StoneHelmet/Helmet of Eternity 20,000 1 Sun Stone; 1 Dream Stone; 1 Rainbow S.Armor/Hihi-irokane Armor 32,000 2 Hihi-irokane; 1 ObsidianArmor/The Gorgeous 35,000 1 Rainbow Piece; 1 Armor/Best DresserLeggings/Thule Greaves 20,000 1 Meteorite S; 1 Moon Stone; 1 Dream S.Gun/Legendary Handgun 100,000 1 Legenbright; 1 Akashic RingFist/Legendary Glove 100,000 1 Legenbright; 1 Akashic RingFinger Shot/Legendary Coin 100,000 1 Legenbright; 1 Akashic RingSword/Legendary Katana 100,000 1 Legenbright; 1 Akashic RingRapier/Legendary Rapier 100,000 1 Legenbright; 1 Akashic Ring

_______________________________________________________________________________

C. S u m a r u G e n i e F o r t u n e s_______________________________________________________________________________

At a point in the game, you will be able to spread a rumor that the SumaruGenie in Konan ward can do Wang Long fortune telling. If you do so, you canreceive one of six fortunes that aid you in battle (for 3,000 yen, of course).The fortunes and effects are:

BLUE DRAGON : Demons' personalities change, altering the effects of contact methods.YELLOW DRAGON : Luck of party members is increased. (It does not show an increase on the Data menu, but there is a significant increase.)RED DRAGON : Chances of getting rare end-battle quotes increases.SILVER DRAGON : Demons no longer feel overwhelmed by an emotion at 3 invocations, but 4.LIGHT DRAGON : EXP x2, Yen x1/2BLACK DRAGON : EXP x1/2, Yen x2

You can also spread a rumor that the genie does affinity readings. To learnmore, see enigmaopoeia's guide._______________________________________________________________________________

D. M a p - M a k i n g P r i z e s L i s t_______________________________________________________________________________

<For the randomly selected rare cards, the possible cards are: Flame, Torrent,Hurricane, Earthquake, Lightning, Ice, Torrent, Shockwave, Pressure,Annihilation, Recovery, Blessing, Divine Light, Sacrifice, Anti-Force, Anti-Magic>

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<Saving and Reloading does change the outcome of the random rare card.>

===Laboratory/Sumaru TV Map===Title : Salam Select Card Set

- 30 tarot cards to 9 arcana (Total of 270 cards) - 50 Free cards

===Smile Mall Map=============Title : Salam Select Card Set Part 2

- 50 tarot cards to 5 arcana (Total of 250 cards) - 100 Free cards - 2 each of : Posumudi, Kotoludi, Patra, Me Patra, and Recarm Cards - 1 randomly selected rare card

===Factory Map================Title : Salam Select Card Set Booster Pack

- 150 Free cards - 10 each of : STR, VIT, TEC, AGI, LUC, and ALL Incense Cards - 2 each of : Taru Kaja, Raku Kaja, Maka Kaja, Sama Kaja, Suku Kaja, De Kaja, Tetraja - 1 randomly selected rare card

===Nichirinmaru Map===========Title : Salam Select Spell Card Set

- 80 tarot cards to 6 arcana (Total of 480 cards) - 2 each of : Agidyne, Aquadyne, Garudyne, Magdyne, Bufula, Zionga, Zanma, Diarama - 2 randomly selected rare cards

===Mt. Iwato Map==============Title : Salam Select Spell Card Set Part 2

- 1 Fool Card - 100 tarot cards to 6 arcana (Total of 600 cards) - 2 each of : Maha Agionn, Maha Aques, Maha Garula, Maha Magnus, Frelia, Gryva, Megidola, Mediarama - 2 randomly selected rare cards

===Torifune Map===============Title : Salam Select Card Set TAROT SPECIAL

- 2 Fool Cards - 100 tarot cards to all arcana (Except for Fool and Free) - 3 randomly selected rare cards

===Monado Mandala Map=========Title : Salam Select Card Set FINAL

- 3 Fool Cards - 100 tarot cards to 8 arcana (Total of 800 cards) - 10 of each type of Incense card - 1 of each "rare" card (see list at top of section)

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_______________________________________________________________________________

E. S p e c i a l C o n t a c t L i s t_______________________________________________________________________________

This is a list of the special contacts that are unlocked during the course ofthe game via speical means. There are two ways these can be unlocked - bytalking to party members are certain points in the game at certain places toobtain some special dialouge or by Auto-Unlocking after certain story events inthe game. These are the ONLY possible requirements for unlocking the contacts,so if one isn't working for you, you probably didn't talk to the character atthe correct time. When you talk to them, they will make some off-hand commentrelated to the contact - this is the message required to unlock the contactand it will only appear once.

===Flamenco de la Pasion============

Primary Methods : Ulala + Katsuya Ulala + Katsuya + Tatsuya

Type : Talk to party memberSteps : 1. Talk to Ulala in Lunar Palace (Konan) before the Sky Museum 2. Talk to Katsuya in Sumaru Jail (Hirasaka) before GOLD

<To add Tatsuya to the contact> 1. Talk to Tatsuya in Sumaru Jail before the Subway

===100 Stories======================

Primary Methods : Ellen + Ulala + Katsuya Ellen + Ulala + Baofu

Type : Talk to party memberSteps : 1. Talk to Katsuya and Baofu in Trish's Fountain in the Sky Museum 2. Talk to Ellen and Ulala in Trish's Fountain after Sumaru TV

===Song of a Baseball Fanatic=======

Primary Methods : Baofu + Nate

Type : Talk to party memberSteps : 1. Talk to Baofu in Izakaya Shiraishi (Hirasaka) before Smile Mall 2. Talk to Nate in Sumaru TV (Aoba) before Smile Mall

===Cynical People===================

Primary Methods : Nate + Baofu

Type : Talk to party memberSteps : Talk to Baofu and Nate in Parabellum before Smile Mall

===Investigation of Terror==========

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Primary Methods : Katsuya + Baofu Baofu + Katsuya Katsuya + Baofu + Ulala

Type : Auto-UnlockWhen : After the Factory has been completed

===Alchohol, Men, Women, and Tears==

Primary Methods : Baofu + Ulala + Katsuya Baofu + Katsuya + Ulala

Type : Auto-UnlockWhen : After the Factory has been completed

===Brother's Kindess================

Primary Methods : Katsuya + Tatsuya

Type : Auto-UnlockWhen : After the first boss fight in the Ameno Torifune

===Comparing Heights================

Primary Methods : Tatsuya + Katsuya

Type : Auto-UnlockWhen : After the first boss fight in the Ameno Torifune

_______________________________________________________________________________

F. C D s_______________________________________________________________________________

===Erste============================(Means "First" in German)Available : After the Sky Museum, when Yumezaki Ward opensCD 1 - 1,000 YenCD 2 - 1,200 Yen CD 3 - 1,500 Yen CD 4 - 1,800 Yen Secret CD 1 - 10,000 Yen - Persona Rock

===Zweit============================(Should be "Zweite" which means "Second" in German)Available : After the Sewers/Science Laboratory or Sumaru TVCD 5 - 3,000 YenCD 6 - 3,500 Yen CD 7 - 3,800 Yen CD 8 - 4,000 YenSecret CD 2 - 30,000 Yen - Persona Mambo

===Dritte===========================(Means "Third" in German)Available : After the Undersea Ruins

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CD 9 - 4,500 Yen CD 10 - 5,000 YenCD 11 - 6,400 YenCD 12 - 8,000 YenCD 13 - 4,800 Yen

===Vierter==========================(Means "Fourth" in German)Available : After Sumaru CastleCD 14 - 8,500 YenCD 15 - 9,000 Yen CD 16 - 9,500 Yen CD 17 - 5,500 Yen CD 18 - 6,300 Yen

===============================================================================

VII. C o n c l u s i o n

_______________________________________________________________________________

A. F A Q a n d G u i d e R e f e r r a l s_______________________________________________________________________________

I deliberately didn't include many things in this walkthrough as there areseveral excellent FAQs out there that already cover the material. I didn't toreiterate what they have already written and as much as I would love to make acomplete, definitive guide for this game, I don't want to detract from the workthey put in. Regardless, this document is essentially a walkthrough, not a fullblown strategy guide. All of the files are available at GameFAQs.<www.gamefaqs.com>

Demon/Analyze Data, Spell List, and Item List as well as a thorough explanation of the persona systems - Archaeopteryx's Guides

Man-searcher List (as well as an excellent boss guide) - Sasoriza's Guide

Affinity Reading Guide - enigmaopoeia's Guide

Kuzunoha/Rumor Guide (Sweepstakes prizes) and Extra Dungeon Guide - my own

_______________________________________________________________________________

B. V e r s i o n H i s t o r y_______________________________________________________________________________

---Version 1.02---------------------

08/16/02

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No content updates, I just changed my online handle and my contact info.

---Version 1.02---------------------

02/05/02Filled in missing information (boss numbers and the final Padparcha list) andmade a few cosmetic changes. Scripts and quotes removed. My email has changedagain to [email protected], and I have a new website, Yetsirah.net.

---Version 1.01---------------------

08/11/01Added my website and the Velvet Room to the list of places that may host thisguide. My email has also been changed to [email protected].

---Version 1.0----------------------

08/07/01Walkthrough completed (Route B). Lists and missing information completed.Formatting and typo corrections. Added an appendix on the Special Contacts.

---Version 0.9----------------------

06/29/01Walkthrough is completed to the end of the game. Optional dungeons arecompleted. Lists are nearly complete. Once again, every section has beenupdated.

---Version 0.6----------------------

05/24/01Walkthrough completed up to Mt. Iwato (Route A). Every section has been updatedand overhauled.

---Version 0.3----------------------

04/15/01First released version. Included in the walkthrough is from the beginning toafter Aoba Park (first visit). Explanation of game mechanics included. Partialstore lists, Sumaru Genie guide, and Kasu High guides are also included.

_______________________________________________________________________________

C. C r e d i t s_______________________________________________________________________________

Many thanks to Atlus R&D 1 for developing Persona 2 : Eternal Punishment, aswell as the other Megami Tensei games. Thanks to Atlus USA for doing such anexcellent localization. (It doesn't make up for any of the mistakes of the past(and present...) in the least, but I certainly can't fault them for the jobthey did on Eternal Punishment.)<www.atlus.co.jp><www.atlus.com>

Page 188: Walkthrough persona

Credit to dolies' website, Tsumi X Batsu, for helping me find some of the things I missed my first time around in the game, such as finding a couple ofrare personae (Nata, Lugh, Mot, Athena, Alice, the Ancestral Personae, MaiaCustom), figuring out how to beat Ahzi Dahaka, and last, exactly when Area 6 ofthe Bomb Shelter opens.<www.geocities.com/Tokyo/3857/epindex.html>

Thanks to Archaeopteryx for the useful lists and thorough explanation of thevarious aspects of personae. Credit to Archaeopteryx for the "Estoma Trick,"finding a couple of rare personae (Hastur, Gaia, Michael, Shokuin), the effectof the Red Dragon fortune, and how to get Fool cards from demons.

Credit to the Persona 2: Master's Guide published by Enterbrain for a few of the stats on bosses (as well has being a generally useful little book withregard to maps and enemy stats). <ISBN: 4-7577-0181-0>

Credit to Silvis Caliga/Clair~de~Lune for the "Persona-in-Stock" trick.

Thanks to Alessar and johnsgs for helping with the explanation of the battleround timings. Also, credit to Alessar for determining what the property "Boost" does.

Credit to jesse james for confirming that the emotions for getting Fool cardscan be done in any order.

Thanks to Sasoriza for pointing out what the demon rumors in the Sky Museum mean.

Thanks to Katman for pointing out that I should mention that the rumor aboutAhzi Dahaka is not needed to start the P-Talk and that I should explain whatthe Golden Honey does.

Thanks to Everaldo for attempting to help me with the shop lists.

Thanks to the following people who helped me refine this guide by spottingerrors: Lone, Alessar, scott88008, B4 TND, Susan Shnayer

There are three people I need to give credit to, but I know who they are : Theperson who thought of the Save-Reload trick for changing the distribution ofenemies in dungeons, the person who mentioned using a turbo controller on theslots in the casino, and finally, the person who figured out the Old Maid-Defend trick. If anyone knows who they are, please tell me. All came frommessages at GameFAQs' Persona 2 : Eternal Punishment board.

_______________________________________________________________________________

D. D i s c l a i m e r_______________________________________________________________________________

Persona (tm) is a registered trademark and the property of Atlus USA and Atlusof Japan. Copyright (c) 1996, 1999, 2000 Atlus. All rights reserved.Any infringemint upon Atlus' rights is unintentional.

Page 189: Walkthrough persona

This document is under copyright protection and is the property of the author.This document may not be reproduced (electronically, physically, or otherwise;in whole or in part) or altered for public use without the author's explicitpermission. All rights reserved.

This document may only be hosted at:

- Yetsirah <www.yetsirah.net> - GameFAQs <www.gamefaqs.com> - The Velvet Room <www.velvet-room.net>

Contact : [email protected][Please invoke Joy or Interest, not Anger or Fear!] [La-li-lu-le-lo!!]

===============================================================================-------------------------------------------------------------------------------

Copyright (c) Yushiro 2001 - 2001.