virtual reality
TRANSCRIPT
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Virtual Thearpy and
CyberTherapySunan Salvatore Zichichi
2014/2015
BuonGiorno!Good Morning!Gunaydin!
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BibliographyAll articole come from Medline, PsycINFo, PubMed, google;KeyWord: schizophrenia, virtual reality, cybertherapy, rehabilitation;Author: Daniele La Barbera, Filippo La Paglia, Giuseppe Riva, Ignazio Graffeo
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New Patology & New Therapy
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New way for think and connect
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New AddictionDSM IV TR e ICD;Gaston definited the Internet Addiction;Cantelmi e D’andrea definited “the way” for to be internet addicted;
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FacebookIs the most usefull way for connect people around of the world;No provacy;Is just mirror of reality;Addiction;
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CyberThearpy
Email-Based Therapy Voice/Video Conference Therapy Avatar Therapy
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Benefits?no shyness;no social filters;freedom of expression;No more cost;prevention and reduction of injury;
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More examples 1972 – simulation of psycotherapy Stanford - UCLA during the
International Conferenze of Comunication Team of self-help; 1986 – service Ask Uncle Ezra for student of Cornell University 1995 – David Sommers follow 300 patients in all part of the
world only with internet e Ed Needham follow 44 2001 – Samaritani answer to 64.000 people for give support in
all part of the world
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Virtual Reality and NeuroVR
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Virtual Reality1989 – Jaron Lamier defined “Virtual Reality”.
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System of VROutput Tools;Input Tools;Graphic rendering system;Database costruction and virtual object;
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…Different wayImmersive: Totaly inside of the 3D ambient and Absolutly isolate from the real ambient; Semi-Immersive: Little Room where wall and floor to be covered with projection of the virtual reality;Not Immersive: you look the virtual ambient in a monitor, like a window, with special polarize glass.
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Caratteristic of Neuro RVProject born on Applied Technology for Neuro-Psychology Laboratory (ATN-P Lab) – Ist. Auxologico of Verbania;Open-Surce;NeuroVR Player;NeuroVR Editor;
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You can make all condition you need for create the situation for “training the skill” of the patient.
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Key for experiential technology
Being There;Sensory motory learning: you improve yourself.You make your experience;Monitoring in Real Time;
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AvatarMulti-user;More realistic ambient;Social interactive;Experience share;You can create “yousrelf”;
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Phatology experiential cognitivity Protocol Clinical Trial
Anxiety Disorder
yes no yes >10
Panic Attack yes no yes >2
Post-traumatic
yes no no >3
Obesity yes si yes >5
sexual disorders
yes si no >3
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Other…- Creating situations to stimulate psychotic symptoms, persecutory ideation, allucinzioni;
- Support for the assessment of cognitive functions, social and management of drug treatment;
- Cognitive and Social Rehabilitation;
- Psychoeducation information on psychiatric illness and not;
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Benefit- More interaction for the patient and for the therapist;
- Fast desensitization;
- Less cost;
- Safety;
- Less Drugs;
- Real time monitoring;
- Learning more stable;
- Contest like real life;
- lowering of the number and frequency of relapses;
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Observation and Conclusion
Luke FildesThe doctor 1887
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