ux in asia - japan [uxhk2012 presentation]
TRANSCRIPT
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A little bit of myself…
2011: Founded Crossfrontier Ltd.IA & UX / Brand Research
eye square GmbH (Berlin)Implicit research using eyetracker, EEG & GSR etc
BackgroundFrench Major / Studied Multimedia & Web in CanadaWeb & UX since 2002
InterestPromoting Traditional Culture
流鏑馬 / Yabusame
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Long History of Ergonomics
EuropeanErgonomics
AmericanHuman Factors
JapaneseErgonomics
人間工学
1857 ~ Labor Hygiene & Efficiency
Man-Machine Interface(Armament Industry)
1921- First labor science lab established- First human engineering book published
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“UX” is new, but the concept & method has been there.
Concept
Process
Method
Achieve-ment
1950 1960 1970 1980 1990 2000+
Industry Boom
Pseudo-UX(Academic)
PC era ISO13407
UCD/HCDUsability UX
Industrial Design
Craftsmanship
Web / Software
Ergonomics / Coloring
Universal DesignHCD/UCD Methods
More Field-Oriented? Desk Theory?
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People’s value changed…
By early 90’s… It was
Price Quality+
that mattered.After 2000…
Not the products
But the experience
that sells.
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Characteristics of Japanese Products and Services…
Are these really wanted in the global market?
Rigid SafetyStandard
Over SpecOver Quality
Too PreciseToo Detailed
We are still…
Spec & Quality > Experience
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Characteristics of Japanese Industry
Vertically Integrated
(Domestically)
Horizontally Collaborated
(Internationally)
Internet/Mobile
OS Apps
Carrier
DesignR&D
Parts Parts Parts
Manufacturing
Device
We need to work both Vertically and Horizontally…
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Initiatives and Education
Education- Teaching only design/tech- Business, economic, political, cultural insights are necessary
Government / NPO etc- Design Competition- International Design Forums- Certificates
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What UX can do for Japan?
User Experience comes first, not the product
Grasp value and wants of local people
Cope with horizontal collaboration RAPIDLY