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    STEVEN S. LONG

    SUPERPOWERED ROLEPLAYING

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    THE UNTIL SUPERPOWERS DATABASE

    Author: Steven S. Long

    Additional Contributions: David Mattingly

    Editing & Development: Darren Watts

    Layout & Graphic Design: Andy Mathews

    and Keith Curtis

    Cover: Brad D. NaultInterior Artwork: Nate Barnes, Storn Cook,

    Andrew Cremeans, Keith Curtis, Jonathan

    Davenport, Nick Ingeneri, Eric Logren,

    Bryce Nakawaga, Scott Ruggles, Greg Smith,

    and Chris Stevens

    A WORD OR TWOOF APPRECIATION

    Dedication: o Osiris, or the maintenance o dedi-

    catory superiority.Special Thanks: o David Mattingly, or startingthe ball rolling. And to Nikki Vrtis, or the Direc-tive, and more.

    Wed also like to thank Monolith, om McCarthy,Bob Greenwade, and the other Digital Hero play-testers and testreaders who reviewed the USPDmanuscript. Teir help checking the math andspotting typos, inconsistencies, and dropped wordsis, as always, deeply appreciated.

    Hero SystemTM is DOJ, Inc.s trademark for its roleplaying system.

    Hero System 1984, 1989, 2002 by DOJ, Inc. d/b/a Hero Games. All rights reserved.

    Champions 1984, 1989, 2002 by DOJ, Inc. d/b/a Hero Games. All rights reserved.

    The UNTIL Superpowes Database 2003 by DOJ, Inc. d/b/a Hero Games. All rights

    reserved.

    Star Hero, Justice Inc., Danger International, Dark Champions, Fantasy Hero, Pulp

    Hero, Western Hero 2002 by DOJ, Inc. d/b/a Hero Games. All rights reserved.

    No part of this book may be reproduced or transmitted in any form or by any means,

    electronic or mechanical, including photocopying, recording, or computerization, or by

    any information storage and retrieval system, without permission in writing from the

    Publisher: DOJ, Inc., 1 Haight Street, Suite A, San Francisco, California 94102.

    Printed in the U.S.A. First printing April 2003

    Produced and distributed by DOJ, Inc. d/b/a Hero Games.

    Stock Number: DOJHERO204 ISBN Number: 1-58366-013-5

    http://www.herogames.com

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    TABLE OF CONTENTSIntroduction .....................................5

    The Power Template ......................7

    Acid Powers .................................... 8

    Air And Wind Powers .....................12

    Animal Powers .............................. 20

    Body Control Powers ......................34

    Cosmic Energy Powers...................40

    Cyberkinesis Powers ......................43

    Darkness Powers ...........................50

    Density Alteration Powers ...............55

    Dimensional Manipulation Powers ..61

    Earth And Stone Powers .................68

    Electricity Powers ..........................76

    Emotion Control Powers .................82

    Fire And Heat Powers .....................87Force Powers ................................96

    Gravity Powers ............................101

    Hypersenses ...............................105

    Ice And Cold Powers .................... 109

    Illusion Powers ............................116

    Kinetic Energy Powers ..................119

    Light Powers ...............................124

    Luck Powers ............................... 129

    Magnetism Powers ......................133

    Matter Manipulation Powers .........139

    Mental And Psionic Powers ..........146

    Precognition Powers ....................167

    Radiation Powers .........................170

    Shape Alteration Powers ..............174

    Size Alteration Powers ..................179

    Sleep And Dream Powers .............185

    Solar And Celestial Powers ........... 1

    Sonic Powers ..............................1

    Speedster Powers ........................1

    Strength And Toughness Powers ... 2

    Stretching Powers .......................2

    Telekinetic Powers .......................2

    Teleportation Powers ....................2

    Time Powers ...............................2

    Vibration Powers .......................... 2

    Water Powers .............................. 2

    Weather Powers .......................... 2

    Wood And Plant Powers ...............2

    Miscellaneous Powers..................2

    Appendix ..................................... 2

    The Power Skill ........................2Examples Of Use .......................2

    ILLUSION MINDGAME 10

    wo images show the supervillainMindgame. Te first (above), taken romsecurity cameras and digitally supple-mented to show illusionary women

    matching the description later givenby the guard, shows how Mindgameemploys his powers. Rather than adirect, rontal assault, he attacks

    indirectly, using his image-creationabilities to distract, trick, and hinderhis targets. (See page 117 or the secondimage.)

    SUBJECT ID: MINDGAME

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    FORCE UNKNOWN ??

    Tis photograph, taken by a Japanesetourist in Paris, shows two heroes Golden Eagle (an American) andFeu-Diamant (Firediamond, a French-

    man) fighting an unknown supervillain.Note the effectiveness o the villains wallo orce it easily blocks both heroesenergy bolts at once without any strain

    or diffi culty. I possible, agents conront-ing villains with such powers shouldfind ways aroundthe orce-wall, insteado trying to batter through it.

    Te villain deeated both heroes andescaped the conrontation. Our efforts

    to identiy and locate him continue,since the mime moti o his costumeindicates a particularly high degree oevil and depravity.

    From the working draf oTe UNILSupercriminal actical Reerence Manual

    Te echnical Corps grateully acknowl-edges the assistance o the ollowingsuperheroes and other persons, whodemonstrated their powers or providedother inormation helpul in the prepa-ration, maintenance, and expansion othe Database:

    Anvil

    Captain Chronos

    Decibelle

    Deender

    Diadem

    Diamond

    Downshif

    Dr. Silverback

    Te Drifer

    Dwarstar

    Electron

    Firewall

    Fortuna

    Ironclad

    Jetstream

    Kinetik

    Pantheon

    Previsione

    Repulse

    Sapphire

    Sequoia

    Te Silicon Kid

    Soaring Eagle

    eknique

    ricolor

    Victory

    Volt

    A WORD OF THANKS

    SUBJECT ID: UNKNOWN

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    UNTIL Superpowers Database

    5 February 2003

    Secretary-Marshall Wilhelm Carl EckhardtUNTIL World HeadquartersUnited Nations BuildingNew York City, New York

    Dear Secretary-Marshall Eckhardt:

    On behalf of the entire Technical Corps, and the Superhuman Analysis Division in particular, I am pleasedto present you with the third and latest edition of the UNTIL Superpowers Database, a summary of informa-tion about superhuman abilities developed by the Division over the past several years. Building on the work ofhis predecessors, Antonio Villareal has assembled what I believe to be the most comprehensive and accurate

    archive of information regarding superhuman powers ever assembled.Of course, this document is just a distillation of the entire database, which is far too large to print in one

    volume. It contains the essence of the data descriptions of hundreds of catalogued superpowers, organizedby type and function. Within each category of powers (Air Powers, Cyberkinetic Powers, Ice/Cold Powers, and soforth), Deputy Director Villareal has selected not only the most common abilities, but some of the more unusual

    and intriguing ones, to showcase the incredibly broad range of superpowers displayed by the worlds metahu-mans. You can access the vast bulk of the data test results, analytical reports, and the like through theHUGIN computer network if you, or any other agent, wishes to know more.

    Our data on superhuman abilities contains many gaps. Some powers we know about only from eyewitnessreports rather than controlled scientific testing, for example. Fortunately, thanks to the cooperation of numeroussuperheroes, and even help from some supercriminals eager to reduce their sentences, we have obtained veri-fiable test results for most of the powers described in this report.

    With this project complete, the Superhuman Analysis Division is proceeding with the creation of The UNTILSupercriminal Tactical Reference Manual (USTRM), a tactical guide for agents facing superpowered foes in the

    field. Early drafts of part of the work are already available; I will keep you informed of the teams progress viamy weekly reports.

    As always, if you have any questions or suggestions, please contact me at your convenience.

    Gideon H. Jones, DirectorTechnical Corps

    Director Gideon H. JonesUNTIL Technical CorpsRoom DS1-1432 One UN PlazaNew York, New York 10017

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    6 Hero System 5th Edition

    HOW TO USE THIS BOOKTis is a book o pre-generated superpowers

    or use in your Champions games. It has two pri-mary purposes. First, its a time-saver. I you needto generate a character quickly, or you dont wantto take the time and effort needed to create all o acharacters powers rom scratch, the SuperpowersDatabase provides you with the shortcut you need.

    Just open to the appropriate section, select the sorto power you want, tweak it to taste, and in secondsyouve got a new power or your character.

    Second, its an idea generator. I youre at a lossor what type o character to play, you can flip thebook open at random and see i anything on thatpage catches your attention. I you already have a