Unit 3: Research - Introduction

Download Unit 3: Research - Introduction

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Introduction to the module and the workload. Brief overview of all materials

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<ul><li> 1. Japanese Word of the Week (7)<br />Irashimasu<br /><br />[Ura-shi-masu]<br />You can also say YoKoso (which is where yo comes from)<br /></li> <li> 2. Aims &amp; Objectives<br />Aims:<br />Introduction to the units, presentation on the types of initial research and pre-production used in games development<br />Objectives:<br />All students will be able to ask 1 question about gameplay<br />Most students will be able to establish evidence of preference through gameplay<br />Some students will be able to explain why initial pre-production and research is carried out<br /></li> <li> 3. Research and Pre-Production<br />w/c 10th January 2011<br />Unit 3 Research Techniques for Media Industries<br />Unit 1 Pre-Production for Media Industries<br /></li> <li> 4. Research Techniques<br />1 Understand the purposes of research in the media industries<br />2 Be able to apply a range of research methods and techniques<br />3 Be able to present results of research.<br /></li> <li> 5. Pre-Production Techniques<br />1 Understand requirements for production<br />2 Be able to obtain resources for production<br />3 Be able to apply production logistics.<br /></li> <li> 6. I Play What I Like!<br />2007<br />Enchanted Arms<br />Oblivion<br />GRAW<br />GRAW 2<br />Rainbow 6: Las Vegas<br />2009<br />GTA4<br />Gears of War<br />COD 4: Modern Warfare<br />Modern Warfare 2<br />Bioshock<br />2011<br />???<br />???<br />???<br />???<br />Take some time to think about the games you have played over the last 3 years<br /></li> <li> 7. Why is Documenting Gameplay<br />Important?<br /></li> <li> 8. Why is Documenting Gameplay<br />Important?<br />Focus testing<br />Development techniques<br />Localisation<br />Review<br /></li> <li> 9. Focus Testing<br />Focus groups are key to this term. By the end of term you will be able to:<br /><ul><li> Document group preferences (on video) </li> <li> 10. See the impact of focus testing on newly released games </li> <li> 11. Explore your gameplay and record findings</li></ul></li></ul>