ubiquitous computing
TRANSCRIPT
Agenda• Int ro ductio n & Histor y• Pr inc ip l e• MARK W EI SER’s 3 Key Dev i ces• Go als• S im i la r Technolo g ies • Gener i c Features• Des ign Pr inc ip les• Pro blem s• Appl i catio ns• Future S co pe
History
• Articulation of the IDEA.
• Use it without even thinking about it.
Basic Principle
“The most profound technologies are those that dissappear. They weave themselves into the fabric of everyday life until
they are indistinguishable from it.”
Mark Weiser’s 3 Key Devices
• XEROX PAD
• XEROX TAB
• XEROX LIVEBOARD
Goals
• Invisible technology.
• Integration of Virtual & Physical worlds.
•Wireless Technology.
• Smart enough to Sense and React to the Situation.
Technologies With Same Perspective
• PERVASIVE COMPUTING
• CALM TECHNOLOGY
• AMBIENT INTELLIGENCE
What Makes ém Different!Transparent Interface
sAwareness Of
Context(s)
Capture Experience
What is Holding ém Back?
• Mobility IssuesHow to integrate mobile communicators into complex
information infrastructures?How to develop and manage adaptable, context aware software
systems?Power supplies!
• Access Control• Privacy
Is privacy of the user & data being maintained?
References•Wikipedia :
http://en.wikipedia.org/wiki/Pervasive_Computing
• http://www.doc.ic.ac.uk/~mss/UbiquitousComputing. pdf
• http://www.ijecs.in/issue/v2-i12/1%20ijecs.pdf
• http://www.cc.gatech.edu/~keith/classes/ubicomplexity/pdfs/infra/abowd-sweng.pdf