towards human-realistic animation by studying human dynamics darren cosker towards human-realistic...
Post on 22-Dec-2015
229 views
TRANSCRIPT
Towards Human-Realistic Animation by Studying Human DynamicsDarren Cosker
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
Towards Human-Realistic Animation by Studying Human Dynamics
Towards Human-Realistic Animation by Studying Human Dynamics
Darren CoskerDepartment of Computer Science,University of Bath
Towards Human-Realistic Animation by Studying Human DynamicsDarren Cosker
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
4D Facial Modelling4D Facial Modelling
Towards Human-Realistic Animation by Studying Human DynamicsDarren Cosker
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
Analysing/Resynthesising DynamicsAnalysing/Resynthesising Dynamics
QuickTime™ and aMPEG-4 Video decompressor
are needed to see this picture.
Time
Par
amet
er M
agni
tude
Towards Human-Realistic Animation by Studying Human DynamicsDarren Cosker
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
Analysing/Resynthesising DynamicsAnalysing/Resynthesising Dynamics
• Study effect of manipulating temporal characteristics of emotions, e.g. smiles
QuickTime™ and a decompressor
are needed to see this picture.
[Emotion 2007]
• Trust game:– Randomly assigned a
counterpart– Cooperation leads to mutual
financial gains
Towards Human-Realistic Animation by Studying Human DynamicsDarren Cosker
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
Analysing/ResynthesisingDynamicsAnalysing/ResynthesisingDynamics
• What did we learn?
– ‘Genuine’ Dynamics = More likeable/Trustworthy
– ‘Fake’ Dynamics = Less Likeable/Trustworthy
Towards Human-Realistic Animation by Studying Human DynamicsDarren Cosker
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
Further Dynamic AnalysisFurther Dynamic Analysis
Towards Human-Realistic Animation by Studying Human DynamicsDarren Cosker
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
Re-use of DynamicsRe-use of Dynamics
QuickTime™ and aH.264 decompressor
are needed to see this picture.
Towards Human-Realistic Animation by Studying Human DynamicsDarren Cosker
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
Animating 3D ModelsAnimating 3D Models
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
QuickTime™ and aMPEG-4 Video decompressor
are needed to see this picture.
Towards Human-Realistic Animation by Studying Human DynamicsDarren Cosker
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
Conclusions and Future DirectionsConclusions and Future Directions
• Humans are very sensitive to different dynamics
• Different dynamics can produce dramatically different perceptual effects
• Understanding these effects is key for producing human-realism
• Technology now allows study of 3D dynamics - our work has only just started!
Towards Human-Realistic Animation by Studying Human DynamicsDarren Cosker
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
Thanks for listening!
Acknowledgements:• Eva Krumhuber, Antony Manstead, Lanthao Benedikt,
David Marshall, Paul Rosin, Alistair Calvert, Cathy Holt, Daniel Mason, Gemma Whatling, Simon Rushton, Susan Paddock
• RAEng, EPSRC.